Scramble Normandy and 114. Not 113.
Regularkid (Axis) v AAGamer (Allies) - PTV no bid
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Northern Australia to New South Wales 4 bombers moved from Northern Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 artilleries, 8 infantry and 2 marines moved from Queensland to New South Wales 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 4 fighters moved from 35 Sea Zone to 23 Sea Zone 2 fighters moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Kwangtung to 23 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 23 Sea Zone Japanese attack with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 23 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New South Wales Japanese attack with 2 artilleries, 4 bombers, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 7/25 hits, 9.50 expected hits ANZAC roll dice for 2 aaGuns, 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine in New South Wales, round 2 : 6/11 hits, 5.17 expected hits 6 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 marine owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 3 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/19 hits, 8.50 expected hits ANZAC roll dice for 3 armour and 3 fighters in New South Wales, round 3 : 3/6 hits, 3.50 expected hits 3 infantry owned by the Japanese, 3 armour owned by the ANZAC and 2 fighters owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 4 bombers, 4 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 4 : 7/16 hits, 7.67 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 4 : 1/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 13PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 4 bombers, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 9 infantry and 1 marine Casualties for ANZAC: 2 aaGuns, 3 armour, 1 artillery, 3 fighters, 3 infantry and 1 marine triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu 1 artillery moved from Paulau to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsu 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Shan State to 132 Sea Zone 3 infantry moved from Malaya to 132 Sea Zone 4 infantry and 2 transports moved from 132 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Northern Australia to Kwangtung 1 tactical_bomber moved from Japan to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 1 fighter moved from 23 Sea Zone to Kiangsu 1 tactical_bomber moved from 23 Sea Zone to Kwangtung 1 tactical_bomber moved from 23 Sea Zone to Kiangsu 2 fighters moved from 23 Sea Zone to 20 Sea Zone 5 carriers moved from 35 Sea Zone to 20 Sea Zone 2 battleships moved from 35 Sea Zone to 20 Sea Zone 3 cruisers moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 23 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 3 transports moved from 132 Sea Zone to 20 Sea Zone 4 bombers, 4 fighters and 4 tactical_bombers moved from New South Wales to Northern Australia 1 aaGun moved from Queensland to New South Wales 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 bomber moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Japan 1 fighter moved from 23 Sea Zone to Kwangtung 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone Place Units - Japanese 1 aaGun, 1 artillery, 6 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -7.17 ANZAC AA : -1.00 ANZAC regular : 0.33
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@aagamerz13 plz use most recent save. assumed no scramble in sz battle.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 harbour, 19 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Southern Spain to Normandy Bordeaux 1 battleship and 1 marine moved from 18 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 cruisers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 2 marines moved from 7 Sea Zone to Japan 1 destroyer moved from 18 Sea Zone to 23 Sea Zone 9 fighters moved from 18 Sea Zone to Japan 5 fighters moved from Midway to Japan 1 fighter moved from 26 Sea Zone to Japan 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 3 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 fighter moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 11 Sea Zone to 7 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 kamis intercept scramble?
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@aagamerz13 cancel this move. have to redo planes
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 15 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 fighters moved from 18 Sea Zone to Japan 5 fighters moved from Midway to Japan 1 fighter moved from 26 Sea Zone to Japan 1 battleship and 1 marine moved from 18 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 marine moved from 7 Sea Zone to Japan 2 cruisers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Japan 1 fighter moved from 26 Sea Zone to 7 Sea Zone 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 3 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 carrier moved from 26 Sea Zone to 7 Sea Zone 1 bomber moved from Southern Spain to Normandy Bordeaux Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 use the latest one
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@aagamerz13 No scramble.
I presume the marines are on the battleship and cruiser? In that case i will do all kamikazis to the cruiser containing one of the marines.
(note: u may need to roll the battle using edit mode, or using the forum dice bot if the kamikazi hits).
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@regularkid I’ll just roll kamis here and redo the battle with results. You said all 6 to one cruiser.
6 kamikazes [hit on 2 or less dice 6d6] -
@aagamerz13 [dice 6d6]
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6d6: 4, 3, 3, 3, 4, 3
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@aagamerz13 i cant believe it they all missed. So ill continue with the battle and use 0 kamis. Remember you are out of kamis even if it prompts
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 15 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 fighters moved from 18 Sea Zone to Japan 5 fighters moved from Midway to Japan 1 fighter moved from 26 Sea Zone to Japan 1 battleship and 1 marine moved from 18 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 1 marine moved from 7 Sea Zone to Japan 2 cruisers and 1 marine moved from 18 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Japan 1 fighter moved from 26 Sea Zone to 7 Sea Zone 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 3 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 carrier moved from 26 Sea Zone to 7 Sea Zone 1 bomber moved from Southern Spain to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Japan Americans attack with 15 fighters and 2 marines Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 8 fighters, 1 harbour and 3 infantry Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 14 fighters and 2 marines in Japan, round 2 : 5/16 hits, 7.67 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 1 bomber, 8 fighters and 3 infantry in Japan, round 2 : 7/13 hits, 6.83 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 2 aaGuns owned by the Japanese, 6 fighters owned by the Americans and 1 marine owned by the Americans lost in Japan Americans roll dice for 8 fighters and 1 marine in Japan, round 3 : 4/9 hits, 4.33 expected hits Japanese roll dice for 8 fighters in Japan, round 3 : 5/8 hits, 5.33 expected hits 4 fighters owned by the Japanese and 5 fighters owned by the Americans lost in Japan Americans roll dice for 3 fighters and 1 marine in Japan, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 4 fighters in Japan, round 4 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Japanese, 2 fighters owned by the Americans and 1 marine owned by the Americans lost in Japan Americans roll dice for 1 fighter in Japan, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 3 fighters in Japan, round 5 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Japan Japanese win with 2 fighters remaining. Battle score for attacker is -65 Casualties for Americans: 15 fighters and 2 marines Casualties for Japanese: 2 aaGuns, 1 artillery, 1 bomber, 6 fighters and 3 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : 0.17 Japanese AA : 0.00 Germans AA : 0.83
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@aagamerz13 gg
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@aagamerz13 lets have a rematch
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@aagamerz13 wow.
a couple of things.
(1) I totally missed the the fighters on midway island, running the calcs with just the 11 fighters from your carriers. Thats why the home island was under-defended.
(2) I don’t think would have been able to secure the Pacific win this early if the US planes had been stationed on Carolines airfield (rather than on the carriers) last round. They could have reached New South Wales, denying me odds.
Well played. I had fun. Sure we can play again. Which side would you like?
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@regularkid We can bid for axis again. Yes, learned a few things about this map. I’ll start bid for ptv axis this time: 15
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@aagamerz13 i’ll bid 6 for axis.
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@regularkid axis are yours at 6