@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 bretters axis vs hypoaf allies +13
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@bretters oops :)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Caucasus Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in 110 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 tactical_bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Rostov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 2 artilleries, 1 fighter and 2 infantry British defend with 3 mech_infantrys Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 mech_infantrys Battle in Evenkiyskiy Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Evenkiyskiy Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Smolensk, round 2 : 7/17 hits, 5.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Rostov to Volgograd 1 fighter moved from Caucasus to Volgograd 4 transports moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux Place Units - Germans 1 aaGun, 1 fighter and 1 infantry placed in Novgorod 1 carrier, 1 cruiser and 2 destroyers placed in 112 Sea Zone Germans undo move 2. 1 destroyer placed in 110 Sea Zone 1 carrier, 1 cruiser and 1 destroyer placed in 112 Sea Zone 4 artilleries and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
British AA : 0.67 Russians regular : 0.67 Germans regular : 1.00 British regular : 0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Manchuria to Korea 2 armour and 1 mech_infantry moved from Jehol to Korea Combat - Russians Battle in Korea Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 2 aaGuns, 3 artilleries and 3 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Korea, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Korea Russians roll dice for 2 armour in Korea, round 5 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 5 : 2/5 hits, 1.67 expected hits 2 armour owned by the Russians lost in Korea Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry Casualties for Japanese: 2 aaGuns and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 11 infantry moved from Timguska to Novosibirsk 2 artilleries moved from Tambov to Russia 3 infantry moved from Tambov to Samara 6 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Samara to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -2.67 Russians regular : -1.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 57 Sea Zone 1 battleship moved from 57 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 cruiser moved from 37 Sea Zone to 57 Sea Zone 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 4 fighters moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Western Australia Battle in Aleutian Islands Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber and 4 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 4 fighters moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 55 Sea Zone to Shan State 3 artilleries and 2 infantry moved from Korea to Amur 1 fighter moved from Kwangtung to Malaya 1 fighter moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 3 fighters and 1 tactical_bomber moved from Kwangtung to Japan 1 bomber moved from Japan to Malaya 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 armour moved from Siberia to Buryatia Place Units - Japanese 1 fighter and 9 infantry placed in Japan 1 destroyer placed in 37 Sea Zone 1 artillery and 1 marine placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.17 ANZAC regular : 1.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 2 artilleries and 2 infantry moved from Manchuria to Amur 3 fighters and 5 tactical_bombers moved from 17 Sea Zone to Amur 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Eire 7 bombers moved from Tambov to Novgorod Combat - Americans Battle in Siberia Battle in Novgorod Americans attack with 7 bombers Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll AA dice in Novgorod : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Novgorod Americans roll dice for 5 bombers in Novgorod, round 2 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Novgorod Americans win, taking Siberia from Japanese with 4 bombers remaining. Battle score for attacker is -18 Casualties for Americans: 3 bombers Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry Battle in Amur Americans attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers Japanese defend with 3 artilleries and 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers in Amur, round 2 : 4/12 hits, 5.83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers in Amur, round 3 : 3/11 hits, 5.50 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 3 artilleries and 2 infantry Battle in Eire Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Eire, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Eire, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eire Americans roll dice for 1 fighter and 2 mech_infantrys in Eire, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eire Americans win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eire to United Kingdom 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 3 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 5 tactical_bombers moved from Amur to Manchuria 4 bombers moved from Novgorod to Tambov 2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry moved from Libya to Tunisia Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : -1.00 Germans AA : 1.50 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 6 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 6 infantry placed in Anhwe Chinese undo move 1. 2 artilleries placed in Shensi 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 2 artilleries and 2 infantry moved from Manchuria to Amur 3 fighters and 5 tactical_bombers moved from 17 Sea Zone to Amur 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Eire 7 bombers moved from Tambov to Novgorod Combat - Americans Battle in Siberia Battle in Novgorod Americans attack with 7 bombers Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll AA dice in Novgorod : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Novgorod Americans roll dice for 5 bombers in Novgorod, round 2 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Novgorod Americans win, taking Siberia from Japanese with 4 bombers remaining. Battle score for attacker is -18 Casualties for Americans: 3 bombers Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry Battle in Amur Americans attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers Japanese defend with 3 artilleries and 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers in Amur, round 2 : 4/12 hits, 5.83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers in Amur, round 3 : 3/11 hits, 5.50 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 3 artilleries and 2 infantry Battle in Eire Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Eire, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Eire, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eire Americans roll dice for 1 fighter and 2 mech_infantrys in Eire, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eire Americans win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eire to United Kingdom 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 3 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 5 tactical_bombers moved from Amur to Manchuria 4 bombers moved from Novgorod to Tambov 2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry moved from Libya to Tunisia Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 6 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 6 infantry placed in Anhwe Chinese undo move 1. 2 artilleries placed in Shensi 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 30 PUs; British buy 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 armour moved from Persia to Caucasus 1 fighter moved from Tambov to Caucasus 1 tactical_bomber moved from Eastern Persia to Caucasus 1 bomber moved from Eastern Persia to Caucasus 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 fighters moved from Gibraltar to Scotland Combat - British Battle in Scotland British attack with 2 fighters and 3 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 3 infantry in Scotland, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 3 infantry moved from Iraq to Northwest Persia 3 armour moved from Persia to Eastern Persia 1 infantry moved from Turkmenistan to Kazakhstan 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 armour moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov 2 fighters moved from Eastern Persia to Tambov 1 fighter moved from Eastern Persia to Russia 1 fighter moved from Eastern Persia to India Place Units - British 1 carrier placed in 109 Sea Zone 2 infantry and 1 mech_infantry placed in Persia 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : -1.00 Germans AA : 1.50 Germans regular : 1.67 British regular : 0.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov Combat - Italians Battle in Bryansk Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Place Units - Italians 1 aaGun, 1 artillery and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 3 submarines moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Kansu to Tambov 1 cruiser, 7 destroyers, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland ANZAC undo move 1. 1 artillery and 2 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone 5 artilleries and 5 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 4 armour, 3 artilleries and 8 mech_infantrys moved from Smolensk to Archangel 1 fighter moved from Volgograd to Vologda 1 fighter moved from Volgograd to Vologda 1 armour moved from Volgograd to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Volgograd 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 bomber moved from Western Germany to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 127 Sea Zone Combat - GermansCombat Hit Differential Summary :
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@HypoAF im attacking SZ 110 with 2 subs, 2 fighters, 2 tacs - you are defending with 2 US DD, and a potential scramble of 3 aircraft - you have available 1 US fighter, 1 US tac, 2 UK fighter - would you like to scramble and if so which aircraft?
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@bretters no scramble
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@hypoaf changed my mind. scramble he UK and US fighters.
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@hypoaf
Darn 👎😢 -
@bretters lol
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@hypoaf
Is the US fighter your priority to keep? -
@bretters no, priority is uk planes
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone 5 artilleries and 5 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 4 armour, 3 artilleries and 8 mech_infantrys moved from Smolensk to Archangel 1 fighter moved from Volgograd to Vologda 1 fighter moved from Volgograd to Vologda 1 armour moved from Volgograd to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Volgograd 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 bomber moved from Western Germany to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 127 Sea Zone Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Vologda Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 119 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 4 armour, 8 artilleries, 5 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 8 artilleries, 5 infantry and 8 mech_infantrys in Archangel, round 2 : 6/25 hits, 8.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 8 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 2 fighters; Americans defend with 2 destroyers and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for Americans: 2 destroyers Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from 119 Sea Zone to Western Germany 2 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Northern Italy to Western Germany 1 fighter moved from Vologda to Volgograd 1 fighter moved from Vologda to Novgorod Place Units - Germans 2 aaGuns and 1 fighter placed in Novgorod 3 artilleries placed in Volgograd 2 fighters placed in Western Germany 1 artillery and 7 infantry placed in Western Germany 1 artillery placed in Normandy Bordeaux Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 1.33 Germans regular : -3.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 5 artilleries moved from Russia to Tambov 5 infantry moved from Samara to Tambov 3 infantry moved from Samara to Russia 10 infantry moved from Novosibirsk to Samara 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Tambov Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Siberia 1 fighter moved from Japan to 5 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 armour moved from Buryatia to Siberia 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 cruiser moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 56 Sea Zone to 61 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone 1 carrier moved from 56 Sea Zone to 58 Sea Zone 1 carrier moved from 56 Sea Zone to 58 Sea Zone 1 fighter moved from 56 Sea Zone to 61 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 56 Sea Zone to 61 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 58 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 56 Sea Zone to 58 Sea Zone 1 bomber moved from Shan State to Kwangsi 5 fighters and 2 tactical_bombers moved from Japan to French Indo China 1 artillery moved from Malaya to Shan State Combat - Japanese Strategic bombing raid in Kwangsi Chinese roll AA dice in Kwangsi : 0/1 hits, 0.17 expected hits Bombing raid in Kwangsi rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Kwangsi causes 6 damage total. Battle in 5 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 61 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Siberia Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Siberia 1 bomber owned by the Japanese retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from 5 Sea Zone to Japan 1 bomber moved from Siberia to Japan 1 bomber moved from Kwangsi to Malaya 1 fighter moved from 44 Sea Zone to 39 Sea Zone 2 fighters moved from 55 Sea Zone to 58 Sea Zone 2 fighters moved from 61 Sea Zone to 58 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Shan State Place Units - Japanese 1 factory_minor placed in French Indo China 1 airfield and 1 infantry placed in Malaya 1 destroyer and 1 transport placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,1,5,3,3,4,3,1 Japanese collect 29 PUs (8 lost to blockades); end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Chinese AA : -0.17 ANZAC regular : -0.67 Russians regular : 1.33





