Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
L21 BM3 bretters axis vs hypoaf allies +13
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 8 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 3 infantry moved from Yenisey to Timguska 2 armour and 1 mech_infantry moved from Hopei to Jehol Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 submarine moved from 104 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from 44 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 7 infantry moved from Malaya to Shan State 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Japan to Kwangtung 1 fighter and 3 tactical_bombers moved from Philippines to Kwangtung 1 fighter moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Siberia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 3 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Malaya 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Amur to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 aaGuns, 2 artilleries and 2 infantry moved from Amur to Korea 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Japan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 submarine placed in 37 Sea Zone 2 artilleries placed in Malaya 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.50 ANZAC regular : -0.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -1.00 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 artillery and 5 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Hunan 1 artillery and 4 infantry moved from Shensi to Kweichow 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Kiangsi 3 infantry placed in Kwangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 fighters and 3 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Hunan to Kwangsi 1 artillery and 5 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Hunan 1 artillery and 4 infantry moved from Shensi to Kweichow 5 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Kiangsi 3 infantry placed in Kwangsi 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 tactical_bomber moved from Tambov to Caucasus 2 fighters moved from Tambov to Caucasus 1 fighter moved from Tambov to Caucasus 1 fighter moved from Tambov to Caucasus 1 bomber moved from Tambov to Turkmenistan 3 fighters moved from Tambov to Caucasus Combat - British Battle in Turkmenistan British attack with 1 bomber and 4 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 4 infantry in Turkmenistan, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 mech_infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from Caucasus to Tambov 3 infantry moved from West India to India 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Turkmenistan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Eastern Persia 3 fighters moved from Caucasus to Eastern Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 battleship moved from 91 Sea Zone to 92 Sea Zone 2 armour moved from Iraq to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from West India to India 2 infantry moved from Jehol to Manchuria Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Persia 2 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 30 PUs (6 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry EDIT: Adding units owned by British to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -1.00 Germans regular : 0.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd Place Units - Italians 1 bomber and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 destroyers and 1 submarine moved from 22 Sea Zone to 17 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33 -
@hypoaf i call BS on Java…
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@bretters The Aussies were fighting hard, the Japanese, not so much…
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Caucasus Combat - GermansCombat Hit Differential Summary :
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@HypoAF
you have US fighter and tac in London… - i have a bombing raid on the london factory with 2 bombers and 2 fighter escorts and im attacking your british DD in the channel with a sub and 2 tacs. do you want to scramble to the sea battle or intercept the bombing raid? -
@bretters neither
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@hypoaf thanks for the description, but please also post the file. Helps me see the full context. Thanks.
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I did post the file …
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@bretters oops :)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk 2 mech_infantrys moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Rostov 1 fighter moved from Novgorod to Caucasus Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in 110 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 tactical_bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Rostov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 2 artilleries, 1 fighter and 2 infantry British defend with 3 mech_infantrys Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 mech_infantrys Battle in Evenkiyskiy Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Evenkiyskiy Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Smolensk, round 2 : 7/17 hits, 5.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Rostov to Volgograd 1 fighter moved from Caucasus to Volgograd 4 transports moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux Place Units - Germans 1 aaGun, 1 fighter and 1 infantry placed in Novgorod 1 carrier, 1 cruiser and 2 destroyers placed in 112 Sea Zone Germans undo move 2. 1 destroyer placed in 110 Sea Zone 1 carrier, 1 cruiser and 1 destroyer placed in 112 Sea Zone 4 artilleries and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
British AA : 0.67 Russians regular : 0.67 Germans regular : 1.00 British regular : 0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Manchuria to Korea 2 armour and 1 mech_infantry moved from Jehol to Korea Combat - Russians Battle in Korea Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 2 aaGuns, 3 artilleries and 3 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Korea, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Korea Russians roll dice for 2 armour in Korea, round 5 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 5 : 2/5 hits, 1.67 expected hits 2 armour owned by the Russians lost in Korea Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry Casualties for Japanese: 2 aaGuns and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 11 infantry moved from Timguska to Novosibirsk 2 artilleries moved from Tambov to Russia 3 infantry moved from Tambov to Samara 6 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Samara to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -2.67 Russians regular : -1.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 57 Sea Zone 1 battleship moved from 57 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 cruiser moved from 37 Sea Zone to 57 Sea Zone 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 4 fighters moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Western Australia Battle in Aleutian Islands Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber and 4 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 4 fighters moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 55 Sea Zone to Shan State 3 artilleries and 2 infantry moved from Korea to Amur 1 fighter moved from Kwangtung to Malaya 1 fighter moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 3 fighters and 1 tactical_bomber moved from Kwangtung to Japan 1 bomber moved from Japan to Malaya 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 armour moved from Siberia to Buryatia Place Units - Japanese 1 fighter and 9 infantry placed in Japan 1 destroyer placed in 37 Sea Zone 1 artillery and 1 marine placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3 Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.17 ANZAC regular : 1.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 2 artilleries and 2 infantry moved from Manchuria to Amur 3 fighters and 5 tactical_bombers moved from 17 Sea Zone to Amur 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Eire 7 bombers moved from Tambov to Novgorod Combat - Americans Battle in Siberia Battle in Novgorod Americans attack with 7 bombers Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll AA dice in Novgorod : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Novgorod Americans roll dice for 5 bombers in Novgorod, round 2 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Novgorod Americans win, taking Siberia from Japanese with 4 bombers remaining. Battle score for attacker is -18 Casualties for Americans: 3 bombers Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry Battle in Amur Americans attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers Japanese defend with 3 artilleries and 2 infantry Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers in Amur, round 2 : 4/12 hits, 5.83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers in Amur, round 3 : 3/11 hits, 5.50 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 3 artilleries and 2 infantry Battle in Eire Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Eire, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Eire, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eire Americans roll dice for 1 fighter and 2 mech_infantrys in Eire, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eire Americans win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eire to United Kingdom 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 3 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 5 tactical_bombers moved from Amur to Manchuria 4 bombers moved from Novgorod to Tambov 2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry moved from Libya to Tunisia Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : -1.00 Germans AA : 1.50 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 6 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 6 infantry placed in Anhwe Chinese undo move 1. 2 artilleries placed in Shensi 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :





