@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
8 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
3 infantry moved from Yenisey to Timguska
2 armour and 1 mech_infantry moved from Hopei to Jehol
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 7 infantry moved from Malaya to Shan State
1 artillery moved from Celebes to 44 Sea Zone
2 artilleries and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to Kwangtung
1 fighter and 3 tactical_bombers moved from Philippines to Kwangtung
1 fighter moved from Malaya to Kwangtung
1 tactical_bomber moved from Malaya to Kwangtung
1 tactical_bomber moved from Malaya to Kwangtung
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Siberia
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 3 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 55 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Amur to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from Amur to Korea
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 artilleries placed in Malaya
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
3 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Hunan to Kwangsi
1 artillery and 5 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Hunan
1 artillery and 4 infantry moved from Shensi to Kweichow
5 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries placed in Kiangsi
1 infantry placed in Kiangsi
3 infantry placed in Kwangsi
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
3 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Hunan to Kwangsi
1 artillery and 5 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Hunan
1 artillery and 4 infantry moved from Shensi to Kweichow
5 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries placed in Kiangsi
1 infantry placed in Kiangsi
3 infantry placed in Kwangsi
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
3 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
2 fighters moved from Tambov to Caucasus
1 fighter moved from Tambov to Caucasus
1 fighter moved from Tambov to Caucasus
1 bomber moved from Tambov to Turkmenistan
3 fighters moved from Tambov to Caucasus
Combat - British
Battle in Turkmenistan
British attack with 1 bomber and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 4 infantry in Turkmenistan, round 2 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/12 hits, 4.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Tambov
3 infantry moved from West India to India
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
3 fighters moved from Caucasus to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 armour moved from Iraq to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from West India to India
2 infantry moved from Jehol to Manchuria
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
2 infantry placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 30 PUs (6 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -1.00
Germans regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
Place Units - Italians
1 bomber and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers and 1 submarine moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 1.33
@hypoaf i call BS on Java…
@bretters The Aussies were fighting hard, the Japanese, not so much…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk
2 mech_infantrys moved from Baltic States to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Rostov
1 fighter moved from Novgorod to Caucasus
Combat - Germans
Combat Hit Differential Summary :
@HypoAF
you have US fighter and tac in London… - i have a bombing raid on the london factory with 2 bombers and 2 fighter escorts and im attacking your british DD in the channel with a sub and 2 tacs. do you want to scramble to the sea battle or intercept the bombing raid?
@bretters neither
@hypoaf thanks for the description, but please also post the file. Helps me see the full context. Thanks.
I did post the file …
@bretters oops :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Smolensk
2 mech_infantrys moved from Baltic States to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Rostov
1 fighter moved from Novgorod to Caucasus
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 110 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 3 mech_infantrys
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Evenkiyskiy
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Evenkiyskiy
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Smolensk, round 2 : 7/17 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 armour, 3 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Rostov to Volgograd
1 fighter moved from Caucasus to Volgograd
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 aaGun, 1 fighter and 1 infantry placed in Novgorod
1 carrier, 1 cruiser and 2 destroyers placed in 112 Sea Zone
Germans undo move 2.
1 destroyer placed in 110 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 112 Sea Zone
4 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : 0.67
Germans regular : 1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Manchuria to Korea
2 armour and 1 mech_infantry moved from Jehol to Korea
Combat - Russians
Battle in Korea
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 3 artilleries and 3 infantry
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Korea, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 3 : 0/6 hits, 2.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Korea, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 4 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Korea
Russians roll dice for 2 armour in Korea, round 5 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 5 : 2/5 hits, 1.67 expected hits
2 armour owned by the Russians lost in Korea
Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 aaGuns and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
11 infantry moved from Timguska to Novosibirsk
2 artilleries moved from Tambov to Russia
3 infantry moved from Tambov to Samara
6 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Samara to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 57 Sea Zone
1 submarine moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 57 Sea Zone
1 battleship moved from 57 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 57 Sea Zone
1 submarine moved from 57 Sea Zone to 56 Sea Zone
1 cruiser moved from 37 Sea Zone to 57 Sea Zone
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
4 fighters moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Western Australia
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 fighters moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from 55 Sea Zone to Shan State
3 artilleries and 2 infantry moved from Korea to Amur
1 fighter moved from Kwangtung to Malaya
1 fighter moved from Kwangtung to Malaya
1 tactical_bomber moved from Kwangtung to Malaya
1 tactical_bomber moved from Kwangtung to Malaya
1 tactical_bomber moved from Kwangtung to Malaya
1 tactical_bomber moved from Kwangtung to Malaya
3 fighters and 1 tactical_bomber moved from Kwangtung to Japan
1 bomber moved from Japan to Malaya
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 armour moved from Siberia to Buryatia
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
1 destroyer placed in 37 Sea Zone
1 artillery and 1 marine placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3
Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.17
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
2 artilleries and 2 infantry moved from Manchuria to Amur
3 fighters and 5 tactical_bombers moved from 17 Sea Zone to Amur
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Eire
7 bombers moved from Tambov to Novgorod
Combat - Americans
Battle in Siberia
Battle in Novgorod
Americans attack with 7 bombers
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll AA dice in Novgorod : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans lost in Novgorod
Americans roll dice for 5 bombers in Novgorod, round 2 : 4/5 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1.00 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Novgorod
Americans win, taking Siberia from Japanese with 4 bombers remaining. Battle score for attacker is -18
Casualties for Americans: 3 bombers
Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
Battle in Amur
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers
Japanese defend with 3 artilleries and 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers in Amur, round 2 : 4/12 hits, 5.83 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers in Amur, round 3 : 3/11 hits, 5.50 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in Eire
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 3 infantry
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Eire, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Eire, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Eire
Americans roll dice for 1 fighter and 2 mech_infantrys in Eire, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Eire
Americans win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in 110 Sea Zone
Americans attack with 2 destroyers and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eire to United Kingdom
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
3 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 5 tactical_bombers moved from Amur to Manchuria
4 bombers moved from Novgorod to Tambov
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 infantry moved from Libya to Tunisia
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : -1.00
Germans AA : 1.50
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 6 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
2 artilleries and 6 infantry placed in Anhwe
Chinese undo move 1.
2 artilleries placed in Shensi
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :