Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 4 Sea Zone to 5 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery moved from Korea to Manchuria
4 artilleries and 8 infantry moved from Jehol to Manchuria
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hunan
2 fighters moved from Hunan to 19 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
4 armour, 3 artilleries and 2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 submarines and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 infantry, 4 submarines and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
5 tactical_bombers moved from Yunnan to 37 Sea Zone
1 bomber moved from Shan State to 19 Sea Zone
1 bomber moved from Yunnan to 19 Sea Zone
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
1 fighter moved from Yunnan to 37 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Midway
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 11/15 hits, 8.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Jehol to Manchuria
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
6 fighters moved from 37 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 5 tactical_bombers moved from 37 Sea Zone to Yunnan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Manchuria
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 artilleries placed in Manchuria
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 57 PUs (5 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 1.83
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 11 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 artilleries moved from Normandy Bordeaux to France
4 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
4 fighters moved from Normandy Bordeaux to France
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Denmark
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in France
Americans attack with 6 artilleries, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 2 artilleries and 3 infantry
Americans roll dice for 6 artilleries, 1 bomber, 4 fighters and 4 infantry in France, round 2 : 5/15 hits, 6.00 expected hits
Germans roll dice for 2 artilleries and 6 infantry in France, round 2 : 1/8 hits, 2.67 expected hits
3 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
4 fighters owned by the Americans and 1 bomber owned by the Americans retreated
3 infantry owned by the Americans and 6 artilleries owned by the Americans retreated to Normandy Bordeaux
Germans win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from France to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 110 Sea Zone to 104 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from 8 Sea Zone to British Columbia
1 aaGun moved from Western United States to Central United States
1 artillery moved from British Columbia to Western United States
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
10 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 transports moved from 104 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to Normandy Bordeaux
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 8 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
2 infantry owned by the Chinese retreated to Kansu
Non Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 battleship moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from India to Burma
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Western Germany
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking French Madagascar from Neutral_Axis, taking Western Germany from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Burma to India
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
1 infantry moved from Persia to Iraq
5 infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Algeria to Tunisia
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
5 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Norway
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from India to Eastern Persia
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
2 submarines placed in 80 Sea Zone
1 infantry placed in Persia
1 armour and 2 artilleries placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
British collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.83
Japanese regular : 0.00
Germans regular : -2.00
British regular : 1.17
@LennardF went with the AI for losses in France but I don’t mind if you want to switch out those units for German ones.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 0 PUs;
Italians buy nothing; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Southern France
1 bomber moved from Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Germany
2 mech_infantrys moved from Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,5,6,1,6,4,5
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 aaGun and 1 artillery moved from New South Wales to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Algeria to Tunisia
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Novgorod to Persia
1 bomber moved from Novgorod to Iraq
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
3 infantry moved from Germany to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
5 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
3 artilleries and 12 infantry moved from Novgorod to Baltic States
2 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Urals to Yenisey
Germans take Yenisey from Russians
4 artilleries moved from Urals to Timguska
9 mech_infantrys moved from Northwest Persia to Caucasus
11 armour moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 11 armour and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour and 9 mech_infantrys in Caucasus, round 2 : 6/20 hits, 7.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Western Germany
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Western Germany, round 2 : 7/9 hits, 3.67 expected hits
British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Germany
1 fighter moved from Denmark to Germany
1 tactical_bomber moved from Denmark to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to Germany
3 mech_infantrys moved from Yugoslavia to Romania
3 artilleries moved from Greater Southern Germany to Germany
9 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber moved from Iraq to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Romania to Slovakia Hungary
4 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 airfield placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Romania
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,4,5,5,5,3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.33
Germans regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Samara to Novosibirsk
4 infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 aaGun moved from Vologda to Novosibirsk
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
15 infantry moved from Bryansk to Rostov
4 artilleries moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Rostov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 infantry moved from Rostov to Bryansk
1 artillery moved from Bryansk to Rostov
Place Units - Russians
1 infantry placed in Volgograd
2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 4 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Shantung to Chahar
1 fighter moved from Kiangsu to Chahar
2 infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Chahar
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
5 artilleries moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
4 armour moved from Yunnan to Burma
7 infantry moved from Yunnan to Burma
4 mech_infantrys moved from Hunan to Burma
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Manchuria to Chahar
8 artilleries and 8 infantry moved from Manchuria to Jehol
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 5 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 artilleries and 1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers, 3 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters and 2 infantry in Chahar, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 2/9 hits, 5.00 expected hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Caroline Islands
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 7 artilleries, 8 infantry, 12 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 4 armour, 7 artilleries, 8 infantry, 12 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 9/32 hits, 9.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 7 artilleries, 8 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Yunnan
2 bombers moved from Chahar to Yunnan
3 fighters moved from Chahar to Hunan
1 aaGun moved from Manchuria to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
1 marine placed in Japan
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -2.00
UK_Pacific regular : -0.67
ANZAC regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Western Germany
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 112 Sea Zone to Germany
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Denmark
2 artilleries moved from Normandy Bordeaux to Southern France
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Western Germany
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 112 Sea Zone to Germany
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Denmark
2 artilleries moved from Normandy Bordeaux to Southern France
@LennardF Intercept over Germany?
@freh No intercept.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Holland Belgium to Northern Italy
British take Northern Italy from Italians
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
3 infantry moved from Eastern Persia to Persia
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Normandy Bordeaux to Germany
2 fighters moved from Norway to Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from India to Persia
1 fighter moved from Norway to Germany
@freh intercept at Germany?
@freh Germans are taking it on the chin. No intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Western Germany
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 112 Sea Zone to Germany
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Denmark
2 artilleries moved from Normandy Bordeaux to Southern France
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Germany causes 10 damage total. Damaged units is as follows: factory_major = 4, airfield = 6
Battle in Western Germany
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 4 infantry in Western Germany, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 fighters and 2 infantry in Western Germany, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters and 10 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 2 fighters and 10 infantry in Southern France, round 2 : 4/14 hits, 3.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 4 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 5 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 1 fighter in Denmark, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Denmark, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Denmark
1 fighter owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
2 fighters moved from Western Germany to Norway
1 fighter moved from Germany to Norway
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
3 transports moved from 91 Sea Zone to 90 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 8 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from Germany to Norway
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 1 Sea Zone to Western United States
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 transports moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 12 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 12 infantry in Shensi, round 2 : 3/14 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Holland Belgium to Northern Italy
British take Northern Italy from Italians
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
3 infantry moved from Eastern Persia to Persia
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Normandy Bordeaux to Germany
2 fighters moved from Norway to Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from India to Persia
1 fighter moved from Norway to Germany
Combat - British
Air Battle in Germany
British attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Denmark
British attack with 4 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 3.83 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iraq
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - British
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
3 aaGuns, 1 artillery and 19 infantry moved from India to West India
1 armour and 2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Iraq to 98 Sea Zone
4 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Tunisia to Libya
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Southern France
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Germany to Norway
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Norway
Place Units - British
3 artilleries placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Union of South Africa
3 artilleries and 5 infantry placed in United Kingdom
British undo move 2.
1 fighter placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in United Kingdom
Turn Complete - British
British collect 50 PUs; end with 50 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -5.67
Japanese regular : 0.33
Italians regular : 0.67
Germans AA : -0.50
Germans regular : -0.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from Germany to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
British win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Germany, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Western Germany to Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,6,5,6,2,4,1,2,4
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.33
British regular : 1.33
@lennardf man! the dice hate you in this game!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Greece to Northwest Persia
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from British
French take Algeria from Americans
French take Southern France from Americans
French take Syria from ANZAC
French take French West Africa from British
French take Tunisia from ANZAC
Combat - French
Battle in Northwest Persia
French attack with 1 fighter
Germans defend with 2 bombers
French roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 fighter in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers in Northwest Persia, round 3 : 1/2 hits, 0.33 expected hits
1 fighter owned by the French lost in Northwest Persia
Germans win with 2 bombers remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -1.00
Japanese regular : 0.67
ANZAC regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 49 PUs;
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 1 submarine, 4 tactical_bombers and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries moved from Baltic States to 115 Sea Zone
2 infantry moved from Baltic States to 115 Sea Zone
1 infantry moved from Vyborg to Finland
2 fighters moved from Germany to Finland
2 tactical_bombers moved from 115 Sea Zone to Germany
2 tactical_bombers moved from 115 Sea Zone to Finland
2 artilleries moved from 115 Sea Zone to Finland
2 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Baltic States to Novgorod
9 artilleries and 26 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Northwest Persia to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Northwest Persia to Iraq
11 armour and 7 mech_infantrys moved from Caucasus to Persia
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
4 artilleries moved from Timguska to Yenisey
14 mech_infantrys moved from Slovakia Hungary to Germany
3 infantry moved from Romania to Slovakia Hungary
Combat - Germans
Battle in Persia
Germans attack with 11 armour and 7 mech_infantrys
British defend with 1 factory_minor and 3 infantry; ANZAC defend with 1 infantry
Germans roll dice for 11 armour and 7 mech_infantrys in Persia, round 2 : 6/18 hits, 6.67 expected hits
British roll dice for 4 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Finland
Germans attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 6/9 hits, 3.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 9 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 26 infantry in Western Ukraine, round 2 : 14/35 hits, 8.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Iraq to Slovakia Hungary
1 bomber moved from Volgograd to Slovakia Hungary
1 aaGun moved from Eastern Poland to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Romania
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,4,4,2,2,3,2,6,2
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.33
Germans regular : 6.50
British regular : -0.67