TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        1 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        2 armour, 6 artilleries, 3 infantry and 8 mech_infantrys moved from Burma to India
        2 bombers moved from Yunnan to India
        2 tactical_bombers moved from French Indo China to India
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
        1 marine moved from Sumatra to 41 Sea Zone
        1 submarine moved from 41 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        4 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
        4 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
    Combat - Japanese
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber
            Americans defend with 1 armour and 1 infantry; ANZAC defend with 1 aaGun and 1 infantry
                ANZAC roll AA dice in Celebes : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 1/4 hits, 2,33 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber in Celebes, round 2 : 2/10 hits, 3,17 expected hits
                Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Celebes, round 2 : 2/3 hits, 1,17 expected hits
                2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 infantry owned by the Americans lost in Celebes
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber in Celebes, round 3 : 3/8 hits, 2,83 expected hits
                Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Americans lost in Celebes
            Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 1 aaGun and 1 infantry
            Casualties for Americans: 1 armour and 1 infantry
        Battle in India
            Japanese attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 8 mech_infantrys and 3 tactical_bombers
            British defend with 2 aaGuns and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                British roll AA dice in India : 0/6 hits, 1,00 expected hits
                Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 8 mech_infantrys and 3 tactical_bombers in India, round 2 : 8/25 hits, 9,67 expected hits
                UK_Pacific roll dice for 2 aaGuns and 17 infantry in India, round 2 : 7/17 hits, 5,67 expected hits
                3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in India
                Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/18 hits, 8,17 expected hits
                UK_Pacific roll dice for 11 infantry in India, round 3 : 6/11 hits, 3,67 expected hits
                4 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in India
                Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in India, round 4 : 5/12 hits, 6,17 expected hits
                UK_Pacific roll dice for 4 infantry in India, round 4 : 0/4 hits, 1,33 expected hits
                4 infantry owned by the British lost in India
            Japanese captures 8PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
            Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Japanese: 4 artilleries, 3 infantry and 6 mech_infantrys
            Casualties for British: 2 aaGuns and 17 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        2 bombers moved from India to French Indo China
        1 fighter and 3 tactical_bombers moved from India to Burma
        1 fighter moved from Burma to Yunnan
        1 tactical_bomber moved from Burma to Yunnan
        1 aaGun moved from Burma to India
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
        1 mech_infantry moved from Kiangsu to Kweichow
        2 infantry moved from Kiangsu to Anhwe
        2 aaGuns and 12 infantry moved from Korea to Amur
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Manchuria
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
        1 submarine moved from 35 Sea Zone to 44 Sea Zone
        1 destroyer moved from 36 Sea Zone to 45 Sea Zone
        1 carrier moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
        2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
        1 destroyer moved from 41 Sea Zone to 55 Sea Zone
        1 destroyer moved from 45 Sea Zone to 46 Sea Zone
        1 submarine moved from 36 Sea Zone to 44 Sea Zone
        1 fighter moved from Japan to Caroline Islands
    Place Units - Japanese
        2 infantry and 1 mech_infantry placed in French Indo China
        1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
        2 destroyers and 3 submarines placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
        Japanese collect 60 PUs (5 lost to blockades); end with 68 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -7,17
British AA : -1,00
ANZAC AA : -0,33
ANZAC regular : -0,67
UK_Pacific regular : 2,33
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