Guten Morgen Martin,
steigt dein fig in UK auf ?
I made a couple non-combat moves/edits in the 2nd post. Please use.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 43 Sea Zone
3 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
3 armour and 3 infantry moved from 126 Sea Zone to Norway
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
1 marine moved from 126 Sea Zone to Norway
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 bombers moved from Normandy Bordeaux to Norway
Combat - Americans
Battle in Soviet Far East
Battle in Norway
Americans attack with 3 armour, 2 bombers, 3 infantry and 1 marine
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 armour, 2 bombers, 3 infantry and 1 marine in Norway, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 armour, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 destroyers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 2 cruisers and 2 destroyers in 43 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Kwangsi
1 carrier moved from 110 Sea Zone to 126 Sea Zone
7 infantry moved from Morocco to 91 Sea Zone
7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from Norway to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 bomber placed in Eastern United States
2 fighters placed in Eastern United States
3 fighters placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kwangsi: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Americans to Kiangsi: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Shensi from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kiangsi
Place Units - Chinese
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Kiangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow
Combat - British
Battle in Kweichow
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys
Germans defend with 3 mech_infantrys
British roll dice for 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys in Iraq, round 2 : 4/16 hits, 3,67 expected hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 2 armour, 1 artillery, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
1 mech_infantry moved from India to Eastern Persia
1 aaGun and 3 infantry moved from Malaya to Shan State
1 aaGun moved from Shan State to Yunnan
1 carrier and 2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports moved from 110 Sea Zone to 126 Sea Zone
4 infantry and 2 marines moved from 126 Sea Zone to Norway
2 fighters moved from Greece to Normandy Bordeaux
2 aaGuns moved from 126 Sea Zone to Norway
3 fighters moved from Greece to Norway
1 fighter moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
Place Units - British
3 submarines placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Malaya
UK_Pacific undo move 1.
1 armour and 2 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Malaya change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -0,50
Japanese regular : 0,17
Germans regular : 0,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Albania
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,1,3,3,3
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
3 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from United Kingdom to 126 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
3 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from United Kingdom to 126 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,33
@tanios Please use second file posted, forgot a NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
5 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 bomber and 1 fighter moved from Western Germany to 112 Sea Zone
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Eastern Persia
Germans attack with 7 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 7 armour and 4 mech_infantrys in Eastern Persia, round 2 : 6/11 hits, 4.17 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 4 transports
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Americans: 4 transports
Non Combat Move - Germans
2 aaGuns, 21 artilleries and 16 infantry moved from Volgograd to Caucasus
2 armour moved from Finland to Novgorod
1 aaGun moved from Finland to Vyborg
1 mech_infantry moved from Finland to Vyborg
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Rostov to Belarus
3 artilleries moved from Western Germany to France
1 fighter moved from Western Germany to Novgorod
1 armour moved from Tambov to Caucasus
2 mech_infantrys moved from Volgograd to Tsinghai
5 armour and 8 mech_infantrys moved from Volgograd to Turkmenistan
2 tactical_bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Western Germany
2 bombers moved from 112 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Novgorod
2 artilleries moved from Western Germany to France
1 aaGun moved from Western Germany to France
4 artilleries moved from Western Germany to France
7 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Tambov to Caucasus
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Novgorod
1 artillery moved from Novgorod to Vyborg
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from Western Germany to Germany
Place Units - Germans
2 infantry placed in Persia
1 infantry placed in Germany
1 armour placed in Germany
3 artilleries placed in France
2 armour and 8 mech_infantrys placed in Western Germany
1 artillery and 2 mech_infantrys placed in Novgorod
Germans undo move 6.
1 artillery and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
Germans undo move 5.
1 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Germany
7 mech_infantrys placed in Western Germany
Germans undo move 8.
1 mech_infantry placed in Germany
Germans undo move 9.
1 armour placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in Germany
Germans undo move 8.
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,4,6,5,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
British AA : -0.17
Russians regular : -0.33
Germans regular : 3.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
3 aaGuns, 9 artilleries and 44 infantry moved from Northwest Persia to Iraq
1 fighter moved from Queensland to Shan State
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 fighter moved from 126 Sea Zone to Normandy Bordeaux
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Szechwan to Kweichow
2 tactical_bombers moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Szechwan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 fighter
Casualties for British: 2 mech_infantrys
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 carriers, 1 destroyer, 2 fighters and 4 transports in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : -1.67
ANZAC regular : 0.83
Edit at the end was to non combat units from Japan using the transports.
@tanios Would you mind if I keep my Russia fighter on my USA AC in sz 126 instead og landing in Normandy?
@sovietishcat Sure that’s fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 harbour and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
3 armour, 9 infantry and 1 mech_infantry moved from Norway to Finland
2 bombers moved from Normandy Bordeaux to Finland
Combat - Americans
Battle in Finland
Americans attack with 3 armour, 2 bombers, 9 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 3 armour, 2 bombers, 9 infantry and 1 mech_infantry in Finland, round 2 : 3/15 hits, 4,50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 armour, 2 bombers, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 aaGun moved from British Columbia to 1 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
2 cruisers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
14 fighters moved from Normandy Bordeaux to Norway
1 bomber moved from Eastern United States to Norway
2 bombers moved from Finland to Norway
2 fighters moved from Eastern United States to Morocco
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 126 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 submarine placed in 105 Sea Zone
7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hopei to Chahar
1 fighter moved from Kiangsi to Chahar
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Chahar to Kiangsi
Place Units - Chinese
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 43 PUs;
British buy 3 armour, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 infantry moved from Iraq to Persia
British take Persia from Germans
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 aaGun and 2 infantry moved from Shan State to Burma
1 infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 carrier and 2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 marines moved from Norway to Finland
2 cruisers moved from 126 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 126 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 aaGuns and 4 infantry moved from Norway to Finland
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Finland
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Finland
1 battleship and 1 destroyer moved from 126 Sea Zone to 110 Sea Zone
3 transports moved from 126 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 97 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,83
Japanese regular : -0,33
Germans regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Bulgaria to Greece
Italians take Greece from British
1 artillery, 1 infantry and 1 mech_infantry moved from Albania to Greece
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1,1,3,4,4,3,6
Italians collect 2 PUs (13 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Guam
Battle in Philippines
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Shan State to Kiangsi
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 bomber and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 126 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
7 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Italian Somaliland to Persia
4 armour and 7 mech_infantrys moved from Turkmenistan to West India
3 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Ukraine to Northwest Persia
2 mech_infantrys moved from Turkmenistan to Persia
1 armour moved from Turkmenistan to West India
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 armour moved from Caucasus to Sikang
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 8 infantry
British defend with 2 aaGuns and 3 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry; Russians defend with 1 fighter
Germans roll dice for 5 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 7/13 hits, 3.83 expected hits
Americans roll dice for 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
1 fighter owned by the Russians, 2 aaGuns owned by the British, 2 infantry owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Russians: 1 fighter
Casualties for Americans: 1 mech_infantry
Battle in West India
Germans attack with 12 armour and 10 mech_infantrys
British defend with 1 infantry
Germans roll dice for 12 armour and 10 mech_infantrys in West India, round 2 : 5/22 hits, 7.67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 12 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Vyborg to Karelia
1 aaGun moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Germany to Baltic States
2 bombers moved from Novgorod to Western Germany
2 armour and 8 mech_infantrys moved from Novgorod to Belarus
3 fighters moved from Novgorod to Germany
6 armour moved from Western Germany to Poland
3 fighters moved from Germany to Western Germany
3 artilleries moved from France to Western Germany
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 tactical_bombers moved from Ukraine to Germany
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
Germans undo move 6.
1 fighter placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,3,6,4,4,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
UK_Pacific regular : 0.67
Russians regular : -0.33
Germans regular : 1.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
9 artilleries and 44 infantry moved from Iraq to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 9 artilleries and 44 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 9 artilleries and 44 infantry in Northwest Persia, round 2 : 12/53 hits, 11,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 9 artilleries and 43 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
3 aaGuns moved from Iraq to Northwest Persia
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from 112 Sea Zone to Morocco
1 fighter moved from Shan State to India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 artilleries, 3 carriers, 1 destroyer, 1 fighter, 4 infantry and 3 transports
ANZAC defend with 1 submarine
Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer, 1 fighter and 3 transports in 19 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 3 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 20 Sea Zone to Kiangsu
2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.83
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 armour, 9 infantry and 1 mech_infantry moved from Finland to Karelia
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
3 bombers and 14 fighters moved from Norway to Novgorod
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Iwo Jima
Battle in Novgorod
Americans attack with 3 bombers and 14 fighters
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll AA dice in Novgorod : 0/3 hits, 0,50 expected hits
Americans roll dice for 3 bombers and 14 fighters in Novgorod, round 2 : 8/17 hits, 9,00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
Americans win, taking 35 Sea Zone from Japanese, taking Iwo Jima from Japanese with 3 bombers and 12 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 2 fighters
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Battle in Karelia
Americans attack with 3 armour, 9 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 3 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 5/13 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 3 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 20 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 carrier
Non Combat Move - Americans
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 aaGun and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
12 fighters moved from Novgorod to Finland
2 bombers moved from Novgorod to Norway
1 bomber moved from Novgorod to Norway
2 fighters and 2 tactical_bombers moved from Kiangsi to India
Place Units - Americans
1 airfield and 1 factory_minor placed in Finland
3 fighters placed in Norway
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries and 9 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Anhwe to Kwangsi
Place Units - Chinese
1 infantry placed in Hopei
1 artillery placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Finland to Vyborg
5 fighters and 1 tactical_bomber moved from Finland to Vyborg
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from Finland to 127 Sea Zone
1 marine moved from 127 Sea Zone to Novgorod
1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
2 infantry moved from Kiangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
Combat - British
Battle in Novgorod
Battle in Kweichow
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Novgorod from Germans, taking Kweichow from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vyborg
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/8 hits, 3,50 expected hits
Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Vyborg
British win, taking Vyborg from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
3 armour, 1 artillery, 5 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Vyborg to Finland
3 fighters moved from Vyborg to Norway
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to India
1 aaGun and 2 infantry moved from Burma to India
1 mech_infantry moved from Kiangsi to Kwangsi
1 fighter moved from Norway to 112 Sea Zone
1 aaGun moved from Finland to Karelia
Place Units - British
1 submarine placed in 71 Sea Zone
3 armour placed in Egypt
1 factory_minor placed in Iraq
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery and 8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,17
Japanese regular : 0,33
Germans AA : -0,50
Germans regular : 1,67
British regular : -0,67
@tanios I forgot to move my USA tts, from sz 112 to sz 91, I edited them at the end of UK, let me know if you are not okay with edit.