@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
tanios (x) vs Sovietishcat (l + 14) BM3
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 2 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 8 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 fighter moved from Malta to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 2 infantry moved from Rhodesia to Union of South Africa 1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship moved from 79 Sea Zone to 72 Sea Zone 3 aaGuns, 1 artillery, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan 3 infantry moved from Shan State to Yunnan 2 fighters and 4 mech_infantrys moved from India to Yunnan 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from New Brunswick Nova Scotia to Iceland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Italians regular : -0,17 Japanese regular : 1,33 British regular : 0,50
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@tanios It’s been bad dice for China and Japan this turn
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Italians 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Albania 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 96 Sea Zone to Alexandria 1 fighter moved from 96 Sea Zone to Alexandria Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,2 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 aaGun moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Java to Yunnan 1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,3,3,5,1,2,6,6,5,5,5 ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 72 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from Alexandria to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 fighter moved from Alexandria to Southern Italy 3 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 6 armour and 4 mech_infantrys moved from Yugoslavia to Slovakia Hungary 6 mech_infantrys moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 10 artilleries moved from Germany to Slovakia Hungary 2 infantry moved from Greater Southern Germany to Slovakia Hungary 2 artilleries moved from Northern Italy to Yugoslavia 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Alexandria to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from 81 Sea Zone to Alexandria Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 aaGuns, 5 artilleries and 21 infantry moved from Bryansk to Belarus 1 armour, 3 infantry and 2 mech_infantrys moved from Novgorod to Belarus 1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from Karelia to Novgorod 1 armour moved from Novgorod to Belarus 4 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Tambov 2 artilleries and 2 infantry moved from Caucasus to Rostov 1 infantry moved from Kansu to Shensi 1 infantry moved from Central Mongolia to Dzavhan Place Units - Russians 7 infantry placed in Russia 3 infantry placed in Novgorod 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to French Indo China 1 artillery moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 fighter moved from Chahar to Kansu 1 fighter moved from Hunan to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Sakha to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Hunan to French Indo China 1 bomber moved from Hunan to Kansu 1 tactical_bomber moved from Hunan to Shensi 1 fighter moved from Hunan to Shensi 1 mech_infantry moved from Kiangsu to Kiangsi 1 fighter moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 tactical_bomber moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 tactical_bomber moved from Hunan to Kiangsi Combat - Japanese Battle in Java Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/9 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 2 fighters and 1 tactical_bomber moved from Shensi to Hopei 1 bomber moved from Kansu to Anhwe 1 fighter moved from Kansu to Hopei 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to Kiangsu 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to Anhwe 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone 1 armour moved from Soviet Far East to Amur 1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangtung to Kiangsu 1 fighter and 2 tactical_bombers moved from Kiangsi to Anhwe Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.50 ANZAC regular : -0.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 armour and 3 mech_infantrys moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 5 infantry moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Hunan Chinese attack with 3 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 5 infantry in Hunan, round 2 : 3/8 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 2 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Belgian Congo 1 battleship and 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - British Battle in Belgian Congo British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anglo Egyptian Sudan British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Hunan 3 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys moved from Yunnan to Hunan 6 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Belgian Congo to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Alberta Saskatchewan Manitoba to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Iceland to United Kingdom Place Units - British 1 airfield and 2 marines placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,83 Italians regular : 0,33 Japanese regular : 1,67 British regular : 2,17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour and 1 infantry moved from Romania to Eastern Poland 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 97 Sea Zone to 92 Sea Zone Italians take 97 Sea Zone from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Trans-Jordan Battle in 92 Sea Zone Italians attack with 1 cruiser British defend with 1 destroyer Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone British win, taking Trans-Jordan from British with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 1 cruiser Battle in Eastern Poland Italians attack with 1 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery moved from Albania to Greece 1 armour and 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 3 artilleries and 1 mech_infantry moved from Alexandria to Tobruk 3 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 2 fighters moved from Alexandria to Southern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.33 British regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from New South Wales to Queensland 3 fighters moved from Yunnan to Hunan Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Germans take Western Ukraine from Russians 7 armour and 9 mech_infantrys moved from Slovakia Hungary to Western Ukraine 3 armour moved from Romania to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Southern Italy to 114 Sea Zone 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Bessarabia, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from Bessarabia to Eastern Poland 16 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 2 aaGuns, 3 artilleries and 18 infantry moved from Romania to Eastern Poland 2 infantry moved from Bulgaria to Romania 2 artilleries moved from Yugoslavia to Romania 1 infantry moved from Southern France to France 1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from 114 Sea Zone to Poland 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 3 fighters placed in Western Germany 1 infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 2.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 8 infantry moved from Novgorod to Karelia 2 armour and 2 mech_infantrys moved from Belarus to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Olgiy to Kansu 3 fighters and 1 tactical_bomber moved from Russia to Kansu Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia Russians attack with 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Karelia, round 2 : 2/15 hits, 4,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Kansu to Kazakhstan 1 aaGun moved from Novgorod to Karelia 1 infantry moved from Belarus to Novgorod 3 aaGuns, 5 artilleries and 22 infantry moved from Belarus to Bryansk 2 artilleries and 2 infantry moved from Rostov to Bryansk 7 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 1 infantry moved from Dzavhan to Yenisey Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,67 Russians regular : -2,83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsi to Kwangsi 1 fighter moved from Kiangsu to Kwangsi 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 fighter moved from 20 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 artillery, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan 1 artillery moved from Chahar to Suiyuyan 1 fighter moved from Hopei to Suiyuyan 1 tactical_bomber moved from Hopei to Suiyuyan 1 fighter moved from Hopei to Szechwan 1 tactical_bomber moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Anhwe to Kwangsi 1 tactical_bomber moved from 20 Sea Zone to Siam 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Anhwe to French Indo China 1 bomber moved from Kiangsu to French Indo China Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Yenisey Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 artillery in Yenisey, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yenisey, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Yenisey from Russians with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 battleship in Siam, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 bombers British defend with 1 infantry Japanese roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone 2 carriers and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from French Indo China to Kwangtung 2 fighters moved from Szechwan to Hopei 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 fighter, 1 infantry and 3 tactical_bombers moved from Anhwe to Kiangsu 1 mech_infantry moved from Kiangsu to Hopei 1 artillery moved from Kiangsi to Kiangsu 1 artillery moved from Kiangsu to Anhwe 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 1 armour and 2 artilleries placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : -3.50 UK_Pacific regular : 0.33 Russians regular : 0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 30 Sea Zone to 46 Sea Zone Combat - Americans Battle in Morocco Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Morocco from Neutral_Axis with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory 1 submarine moved from 30 Sea Zone to 63 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from Western United States to British Columbia 1 mech_infantry moved from Central United States to British Columbia 1 bomber moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 fighter moved from 102 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun moved from Central United States to Western United States Place Units - Americans 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Burma to Kweichow 3 artilleries and 6 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries and 6 infantry in Kwangsi, round 2 : 2/9 hits, 2,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to Syria 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 marines moved from Egypt to 81 Sea Zone 2 marines moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 1 mech_infantry moved from Belgian Congo to Rhodesia 1 artillery and 2 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Hunan to Kiangsi 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Egypt to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Rhodesia British attack with 1 armour and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kiangsi British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 2 infantry and 2 marines Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Syria British attack with 2 fighters and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the British and 2 infantry owned by the Italians lost in Syria British win with 2 fighters remaining. Battle score for attacker is -5 Casualties for British: 1 tactical_bomber Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Syria to 98 Sea Zone 1 fighter moved from Syria to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 infantry moved from West India to India 2 aaGuns, 1 artillery, 6 infantry and 3 mech_infantrys moved from Hunan to Kwangsi 2 fighters moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 aaGun moved from Hunan to Kwangsi 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State Place Units - British 1 carrier, 1 cruiser and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,4,4,2,4,4,4,2,6 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : -1,00 Italians regular : -1,00 Japanese regular : 0,33 British regular : 3,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 3 artilleries, 4 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 armour moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Eastern Poland to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,5,5,5,6 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.33
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@tanios taniosfrenchtriplea_36288_5Russia.tsvg
I also edited my 3 Anzac fighters in Kwangsi from Hunan, obviously they were not suppose to be there alone in Hunan :rolling_on_the_floor_laughing:
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Karelia to Finland Russians take Finland from Germans 1 armour moved from Finland to Norway Russians take Norway from Germans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Russians 2 artilleries moved from Karelia to Finland 1 armour moved from Karelia to Norway 1 infantry moved from Bryansk to Smolensk 3 aaGuns, 6 artilleries and 32 infantry moved from Bryansk to Tambov 2 artilleries and 8 infantry moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Kazakhstan to Kwangsi 1 infantry moved from Kazakhstan to Novosibirsk Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to Kwangsi: 3 fighters EDIT: Removing units owned by ANZAC from Hunan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1,50 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 mech_infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Hopei to Sikang Japanese take Sikang from Chinese 1 armour moved from Dzavhan to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery moved from Yenisey to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Hopei to Kiangsi 1 fighter moved from Hopei to Shan State 2 bombers moved from Kwangtung to Shan State 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Hopei to Shan State 1 tactical_bomber moved from Hopei to Shan State 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi Combat - Japanese Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers British defend with 4 infantry Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 4/12 hits, 5.33 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 4 infantry Non Combat Move - Japanese 3 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Shan State to Malaya 2 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu 1 artillery moved from Anhwe to Hopei 1 armour moved from Kiangsu to Chahar 1 infantry moved from Chahar to Anhwe 1 submarine moved from 14 Sea Zone to 1 Sea Zone 1 fighter moved from Japan to Kiangsu 3 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from Kwangtung to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangtung to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Kwangtung to Kiangsu Place Units - Japanese 1 factory_minor placed in Malaya 3 armour placed in Kiangsu 1 fighter placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.33