Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUstanios (x) vs Sovietishcat (l + 14) BM3
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@tanios Another big battle, sz 6, Scramble?, Kamikazees? OOL, ( do you want to do round by round)?
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@sovietishcat no scramble. I’ll use 2 tokens on the battleship and 1 on each cruiser (4 total).
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Let me know the hits you have for the 1st round… it’s probably going to be max defense, but depending on the 1st round I may want to save a destroyer.
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Norway to Novgorod 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits
Combat Hit Differential Summary :
Americans regular : 2,67 Germans AA : -0,17
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@tanios 6 hits on subs
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@sovietishcat my 2 subs + damage each carrier
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Norway to Novgorod 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits Units damaged: 4 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits
Combat Hit Differential Summary :
Americans regular : 2,50 Germans AA : -0,17
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@tanios 8 hits with boats and planes
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@sovietishcat Kill the rest of my navy, and max defense from here on out.
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Norway to Novgorod 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits Units damaged: 4 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/13 hits, 6,67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone 6 submarines owned by the Americans submerged Americans roll dice for 1 battleship, 3 bombers, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/16 hits, 8,17 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits 5 fighters owned by the Japanese and 4 destroyers owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Americans: 1 carrier, 4 destroyers and 4 submarines Casualties for Japanese: 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers Battle in 7 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 6 Sea Zone to Iwo Jima 3 bombers and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
Combat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : -1,00 Germans AA : -0,17
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@tanios Thank you for the OOL, I posted USA in NCM. will do the rest a bit later!
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Norway to Novgorod 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits Units damaged: 4 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/13 hits, 6,67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone 6 submarines owned by the Americans submerged Americans roll dice for 1 battleship, 3 bombers, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/16 hits, 8,17 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits 5 fighters owned by the Japanese and 4 destroyers owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Americans: 1 carrier, 4 destroyers and 4 submarines Casualties for Japanese: 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers Battle in 7 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 6 Sea Zone to Iwo Jima 3 bombers and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Novgorod to Finland 4 armour, 8 infantry and 2 mech_infantrys moved from Finland to Karelia 2 artilleries and 4 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway 3 infantry moved from Norway to Finland 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 3 fighters placed in Finland Americans undo move 1. 3 tactical_bombers placed in Finland 3 fighters placed in Norway 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to Karelia: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries, 1 fighter and 6 infantry moved from Kwangtung to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 4 artilleries, 1 fighter and 6 infantry Japanese defend with 1 artillery Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 7/11 hits, 3,50 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangsi 2 artilleries moved from Yunnan to Kwangsi 1 infantry moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 120 PUs; British buy 1 destroyer, 7 fighters, 1 harbour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Suiyuyan to Jehol 2 fighters and 1 tactical_bomber moved from Kwangtung to Jehol 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 1 armour and 1 mech_infantry moved from Sikang to Tsinghai 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Combat - British British creates battle in territory 19 Sea Zone Battle in Tsinghai British attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai British win, taking 19 Sea Zone from Japanese, taking Tsinghai from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Jehol British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol British win, taking Jehol from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 92 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter moved from 92 Sea Zone to Morocco 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Finland to Karelia 1 aaGun moved from Finland to Vyborg 3 infantry moved from Finland to Vyborg 4 fighters moved from Norway to Karelia 1 fighter moved from 112 Sea Zone to Karelia 1 fighter moved from 112 Sea Zone to Vyborg 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 infantry moved from Norway to Finland 1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq 5 armour, 5 infantry and 12 mech_infantrys moved from Northwest Persia to Iraq 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi 1 aaGun, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 3 infantry moved from West India to India 1 infantry moved from Yunnan to Szechwan 1 carrier and 2 fighters moved from 17 Sea Zone to 6 Sea Zone 4 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 7 fighters placed in United Kingdom 1 harbour placed in Iceland 1 destroyer placed in 98 Sea Zone 3 infantry placed in Iraq British undo move 1. 1 fighter and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery, 6 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3,50 Americans regular : 4,00 Italians regular : -0,33 Japanese regular : -1,00 Germans AA : -0,17 Germans regular : -0,33 British regular : 1,67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 armour and 1 mech_infantry moved from Belarus to Novgorod 2 fighters moved from Southern France to Greece 1 mech_infantry moved from Southern France to Northern Italy 1 artillery and 4 infantry moved from Germany to Western Germany 2 aaGuns and 4 infantry moved from Western Germany to Denmark 1 aaGun, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,6,2 Italians collect 11 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Caroline Islands to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Kwangtung to 22 Sea Zone Combat - ANZAC
Combat Hit Differential Summary :
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@tanios Scramble sz 6 and Kamikazees choices?
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@sovietishcat 2 kamikaze on the AC. no scramble
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Caroline Islands to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Kwangtung to 22 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits. Rolls: 5,3 Battle in Korea Battle in Paulau Island Battle in 22 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 22 Sea Zone ANZAC win, taking Korea from Japanese, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 22 Sea Zone to Caroline Islands 1 bomber moved from Queensland to India 1 bomber moved from 6 Sea Zone to Kiangsi Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to Karelia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs; Germans buy 1 aaGun, 6 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 bomber moved from Russia to Tsinghai 2 bombers moved from Caucasus to Tsinghai 1 fighter and 1 tactical_bomber moved from Caucasus to Turkmenistan 28 artilleries and 15 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Turkmenistan 1 mech_infantry moved from Caucasus to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese Combat - Germans Battle in Tsinghai Germans attack with 1 armour, 3 bombers and 3 mech_infantrys British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 3 bombers and 3 mech_infantrys in Tsinghai, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Turkmenistan Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 28 artilleries and 15 infantry ANZAC defend with 1 infantry Germans roll dice for 28 artilleries and 15 infantry in Northwest Persia, round 2 : 14/43 hits, 14.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 28 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 4 infantry moved from Baltic States to Novgorod 7 armour and 15 mech_infantrys moved from Rostov to Northwest Persia 2 aaGuns, 10 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus 3 armour moved from Caucasus to Northwest Persia 1 fighter moved from Western Germany to Novgorod 6 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 3 armour moved from Rostov to Northwest Persia 1 fighter and 1 tactical_bomber moved from Romania to Greece 2 fighters and 1 tactical_bomber moved from Caucasus to Greece 1 artillery moved from France to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 1 bomber moved from Tsinghai to Novgorod 2 bombers moved from Tsinghai to Novgorod Place Units - Germans 1 aaGun and 2 armour placed in Novgorod 3 armour placed in Volgograd 1 armour, 2 fighters and 4 infantry placed in Western Germany Germans undo move 3. Germans undo move 1. 1 aaGun, 1 armour and 1 fighter placed in Novgorod 2 armour, 1 fighter and 4 infantry placed in Western Germany Germans undo move 1. 3 armour placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,6,2 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Russians regular : 0.67 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Combat Move - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caroline Islands to Korea 1 submarine moved from 105 Sea Zone to 91 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 armour, 2 artilleries and 1 infantry moved from Anhwe to Jehol 1 armour moved from Kiangsu to Jehol 1 armour moved from Buryatia to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in 7 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Jehol Japanese attack with 2 armour, 2 artilleries and 1 infantry British defend with 1 armour Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Jehol, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 aaGun moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 3 artilleries and 2 infantry moved from Kiangsu to Shantung 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 artillery moved from Sakha to Amur Place Units - Japanese 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,2,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,3,1,5,1,1,5,5,4,1,5,6,3,1,4,4,3,4,6,5,6 Japanese collect 19 PUs (16 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.33 Japanese regular : 0.50