Guten Morgen Martin,
steigt dein fig in UK auf ?
@tanios said in tanios (x) vs Sovietishcat (l + 14) BM3:
@sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:
@tanios Well I felt like I had to do something to slow down Germany!
I got lucky with my defense of Germany. They took out 9+ more planes than they should’ve. That could’ve taken me out of the game.
Was quite a lot of planes lost, sure is a set back for USA, that’s the fun thing about dice, nothing is granted :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Iraq
1 bomber moved from Russia to Persia
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Americans
1 infantry moved from Belarus to Novgorod
Combat - Germans
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Finland
Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Finland causes 3 damage total.
Battle in 114 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Germans
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Caucasus
2 fighters moved from Greece to Western Germany
2 artilleries moved from Western Germany to France
8 mech_infantrys moved from Poland to Novgorod
6 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
7 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries moved from France to Western Germany
1 tactical_bomber moved from Western Germany to Caucasus
1 bomber moved from Finland to Russia
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from 114 Sea Zone to Romania
1 fighter moved from Southern Italy to Romania
2 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
10 armour and 15 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
3 artilleries moved from France to Western Germany
4 infantry moved from Poland to Baltic States
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,6,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : -0.33
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
3 aaGuns, 9 artilleries, 2 fighters and 43 infantry moved from Northwest Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Jehol
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Americans
1 armour moved from Siberia to Buryatia
1 submarine moved from 1 Sea Zone to 10 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 transport owned by the ANZAC and 2 submarines owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines
Casualties for ANZAC: 1 transport
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Japanese submerged
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese winAmericans winAmericans win with 2 submarines remaining with 2 submarines remaining, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 4 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 4 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
3 fighters moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Anhwe
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.67
Japanese regular : 3.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs;
Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Norway to Novgorod
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@tanios Another big battle, sz 6, Scramble?, Kamikazees? OOL, ( do you want to do round by round)?
@sovietishcat no scramble. I’ll use 2 tokens on the battleship and 1 on each cruiser (4 total).
Let me know the hits you have for the 1st round… it’s probably going to be max defense, but depending on the 1st round I may want to save a destroyer.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs;
Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Norway to Novgorod
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 battleship owned by the Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits
Combat Hit Differential Summary :
Americans regular : 2,67
Germans AA : -0,17
@tanios 6 hits on subs
@sovietishcat my 2 subs + damage each carrier
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs;
Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Norway to Novgorod
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 battleship owned by the Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits
Combat Hit Differential Summary :
Americans regular : 2,50
Germans AA : -0,17
@tanios 8 hits with boats and planes
@sovietishcat Kill the rest of my navy, and max defense from here on out.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs;
Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Norway to Novgorod
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 battleship owned by the Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/13 hits, 6,67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
6 submarines owned by the Americans submerged
Americans roll dice for 1 battleship, 3 bombers, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/16 hits, 8,17 expected hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits
5 fighters owned by the Japanese and 4 destroyers owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
Casualties for Americans: 1 carrier, 4 destroyers and 4 submarines
Casualties for Japanese: 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Battle in 7 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 6 Sea Zone to Iwo Jima
3 bombers and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
Combat Hit Differential Summary :
Americans regular : 4,00
Japanese regular : -1,00
Germans AA : -0,17
@tanios Thank you for the OOL, I posted USA in NCM. will do the rest a bit later!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 95 PUs;
Americans buy 2 armour, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Norway to Novgorod
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 battleship owned by the Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/13 hits, 6,67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
6 submarines owned by the Americans submerged
Americans roll dice for 1 battleship, 3 bombers, 1 cruiser, 5 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/16 hits, 8,17 expected hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits
5 fighters owned by the Japanese and 4 destroyers owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
Casualties for Americans: 1 carrier, 4 destroyers and 4 submarines
Casualties for Japanese: 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Battle in 7 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 6 Sea Zone to Iwo Jima
3 bombers and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 bomber moved from Novgorod to Finland
4 armour, 8 infantry and 2 mech_infantrys moved from Finland to Karelia
2 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
3 infantry moved from Norway to Finland
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
3 fighters placed in Finland
Americans undo move 1.
3 tactical_bombers placed in Finland
3 fighters placed in Norway
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to Karelia: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries, 1 fighter and 6 infantry moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 4 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 7/11 hits, 3,50 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 artillery and 2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 120 PUs;
British buy 1 destroyer, 7 fighters, 1 harbour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Suiyuyan to Jehol
2 fighters and 1 tactical_bomber moved from Kwangtung to Jehol
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
British creates battle in territory 19 Sea Zone
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
British win, taking 19 Sea Zone from Japanese, taking Tsinghai from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Jehol
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
British win, taking Jehol from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Finland to Karelia
1 aaGun moved from Finland to Vyborg
3 infantry moved from Finland to Vyborg
4 fighters moved from Norway to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Vyborg
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
5 armour, 5 infantry and 12 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Jehol to Kiangsi
1 aaGun, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
3 infantry moved from West India to India
1 infantry moved from Yunnan to Szechwan
1 carrier and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
7 fighters placed in United Kingdom
1 harbour placed in Iceland
1 destroyer placed in 98 Sea Zone
3 infantry placed in Iraq
British undo move 1.
1 fighter and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
6 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery, 6 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3,50
Americans regular : 4,00
Italians regular : -0,33
Japanese regular : -1,00
Germans AA : -0,17
Germans regular : -0,33
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Belarus to Novgorod
2 fighters moved from Southern France to Greece
1 mech_infantry moved from Southern France to Northern Italy
1 artillery and 4 infantry moved from Germany to Western Germany
2 aaGuns and 4 infantry moved from Western Germany to Denmark
1 aaGun, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,6,2
Italians collect 11 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from Kwangtung to 22 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@tanios Scramble sz 6 and Kamikazees choices?