@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
tanios (x) vs Sovietishcat (l + 14) BM3
-
TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC
Combat Hit Differential Summary :
-
You can ignore that ANZAC post. It’s the exact same as the Italian post.
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 bomber and 1 fighter moved from Philippines to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits ANZAC roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/9 hits, 4,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 4 fighters moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Caroline Islands to New Guinea 1 fighter moved from India to Kwangsi Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,50 ANZAC regular : 0,00
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 mech_infantrys moved from Turkmenistan to Persia 3 fighters and 1 tactical_bomber moved from Caucasus to Persia 3 infantry moved from Baltic States to Novgorod 1 bomber moved from Belarus to Novgorod 1 bomber moved from Germany to Novgorod 1 bomber moved from Russia to Novgorod 1 mech_infantry moved from Belarus to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 bombers, 3 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Novgorod Germans roll dice for 3 bombers and 1 mech_infantry in Novgorod, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for Americans: 1 armour and 3 infantry Battle in Persia Germans attack with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/8 hits, 3.17 expected hits British roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 2.50 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Persia Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 2 armour in Persia, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for British: 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 9 armour and 3 mech_infantrys moved from Turkmenistan to Kazakhstan 3 artilleries moved from Volgograd to Caucasus 1 armour moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Russia to Belarus 1 armour and 2 mech_infantrys moved from Ukraine to Belarus 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Russia 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 6 armour and 5 mech_infantrys moved from Caucasus to Bryansk 8 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus 1 fighter moved from Germany to Greece 2 fighters moved from Western Germany to Greece 1 fighter moved from Western Germany to Germany 7 infantry moved from Western Germany to Germany 4 infantry moved from Germany to Poland 8 mech_infantrys moved from Western Germany to Poland 2 armour and 1 mech_infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 4 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 armour, 2 fighters and 5 mech_infantrys placed in Western Germany Germans undo move 3. 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,4,1,4,6,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,3,4 Germans collect 54 PUs (5 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Germans regular : 1.17 British regular : 0.50
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Trans-Jordan to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
-
@tanios don’t forget our game:slightly_smiling_face:
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 tactical_bomber moved from Japan to 5 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to Iwo Jima 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Chahar Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine British defend with 1 infantry; Americans defend with 1 aaGun and 1 transport 1 aaGun owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the British lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 aaGun and 1 transport Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 4 carriers, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 4 carriers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 4 carriers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 5 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Siberia, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 2 fighters moved from 19 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -0.67
-
@sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:
@tanios don’t forget our game:slightly_smiling_face:
Sorry, feel free to give me a reminder if I forget after a day.
-
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 4 bombers and 7 fighters moved from Norway to Germany 10 fighters moved from Finland to Germany 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from Finland to 112 Sea Zone 2 submarines moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
@tanios Scramble sz 112?
-
@sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:
@tanios Scramble sz 112?
Wow, nice play. No scramble
-
@sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:
@tanios Scramble sz 112?
Actually I will scramble my 2 fighters and 1 tactical if it’s not too late. 4% chance at stopping this.
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 4 bombers and 7 fighters moved from Norway to Germany 10 fighters moved from Finland to Germany 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from Finland to 112 Sea Zone 2 submarines moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone British loiter and taunt; French loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 2 fighters and 1 tactical_bomber Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone Americans win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Denmark Battle in Germany Americans attack with 4 bombers and 17 fighters Germans defend with 1 factory_major, 1 fighter, 20 infantry and 1 tactical_bomber Americans roll dice for 4 bombers and 17 fighters in Germany, round 2 : 9/21 hits, 11,17 expected hits Germans roll dice for 1 fighter, 20 infantry and 1 tactical_bomber in Germany, round 2 : 11/22 hits, 7,83 expected hits 9 infantry owned by the Germans and 11 fighters owned by the Americans lost in Germany Americans roll dice for 4 bombers and 6 fighters in Germany, round 3 : 5/10 hits, 5,67 expected hits Germans roll dice for 1 fighter, 11 infantry and 1 tactical_bomber in Germany, round 3 : 5/13 hits, 4,83 expected hits 5 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany Americans roll dice for 4 bombers and 1 fighter in Germany, round 4 : 4/5 hits, 3,17 expected hits Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Germany, round 4 : 4/8 hits, 3,17 expected hits 4 infantry owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Germany 1 bomber owned by the Americans retreated Germans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -158 Casualties for Americans: 3 bombers and 17 fighters Casualties for Germans: 18 infantry Non Combat Move - Americans 1 fighter could not land in 112 Sea Zone and was removed 1 bomber moved from Germany to Norway 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 fighters moved from 22 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 6 submarines moved from 33 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 destroyers moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 2 armour, 5 infantry and 1 mech_infantry moved from Karelia to Finland 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 3 bombers placed in Western United States 2 artilleries and 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 3 infantry placed in Finland 3 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3 Americans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 4 artilleries and 6 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Norway to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from 114 Sea Zone to Germany 2 fighters moved from Norway to Germany 2 fighters moved from 112 Sea Zone to Germany 2 fighters and 1 tactical_bomber moved from Finland to Germany 1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Persia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 mech_infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Yunnan to Sikang 1 armour, 1 infantry and 1 mech_infantry moved from Shensi to Suiyuyan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - British Battle in Suiyuyan British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Persia British attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Germany British attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber British roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 3/11 hits, 4,67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Germany, round 2 : 3/4 hits, 1,83 expected hits 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Germany, round 3 : 2/8 hits, 4,00 expected hits Germans roll dice for 1 fighter in Germany, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Germany British captures 71PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 7 Casualties for British: 3 infantry and 1 tactical_bomber Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber Battle in Sikang British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Battle in Anhwe British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 aaGun, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung 1 aaGun, 2 artilleries and 10 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 3 infantry moved from India to West India 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from Germany to 112 Sea Zone 4 fighters moved from Germany to Norway 1 aaGun and 3 infantry moved from Karelia to Finland 2 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 3 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - British 3 armour placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2 British collect 44 PUs (1 lost to blockades); end with 115 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 118 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 121 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 124 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India 1 airfield placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : -0,33 Japanese regular : -0,33 Germans regular : 4,67 British regular : -5,17
-
@tanios Well I felt like I had to do something to slow down Germany!
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Italians take 97 Sea Zone from British 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery and 3 infantry moved from Western Germany to Denmark 1 artillery and 3 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Denmark Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Denmark Italians attack with 1 artillery and 5 infantry Americans defend with 1 marine Italians roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 5 infantry in Denmark, round 3 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 marine in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Germany Italians attack with 1 artillery and 4 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery and 4 infantry in Germany, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Germany Italians win, taking Germany from British, taking Denmark from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus Place Units - Italians 1 mech_infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Italians collect 14 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -2.17 British regular : -0.67
-
@sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:
@tanios Well I felt like I had to do something to slow down Germany!
I got lucky with my defense of Germany. They took out 9+ more planes than they should’ve. That could’ve taken me out of the game.
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 17 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 54 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from New Guinea to 23 Sea Zone 1 fighter moved from 33 Sea Zone to Iwo Jima 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 23 Sea Zone ANZAC attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 1 fighter in 23 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone ANZAC win, taking Marianas from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima ANZAC attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Iwo Jima, round 2 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 17 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 1 fighter moved from 23 Sea Zone to 17 Sea Zone 1 fighter moved from 5 Sea Zone to 17 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Kwangsi to Kwangtung Place Units - ANZAC 1 bomber and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 0,17
-
@tanios said in tanios (x) vs Sovietishcat (l + 14) BM3:
@sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:
@tanios Well I felt like I had to do something to slow down Germany!
I got lucky with my defense of Germany. They took out 9+ more planes than they should’ve. That could’ve taken me out of the game.
Was quite a lot of planes lost, sure is a set back for USA, that’s the fun thing about dice, nothing is granted :face_with_head_bandage:
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Iraq 1 bomber moved from Russia to Persia 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Americans 1 infantry moved from Belarus to Novgorod Combat - Germans Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Finland causes 3 damage total. Battle in 114 Sea Zone Germans attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 114 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Germans 1 bomber moved from Iraq to Caucasus 1 bomber moved from Persia to Caucasus 3 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Greece to Caucasus 2 fighters moved from Greece to Western Germany 2 artilleries moved from Western Germany to France 8 mech_infantrys moved from Poland to Novgorod 6 armour and 5 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Caucasus to Volgograd 1 armour moved from Caucasus to Volgograd 7 mech_infantrys moved from Eastern Poland to Novgorod 2 artilleries moved from France to Western Germany 1 tactical_bomber moved from Western Germany to Caucasus 1 bomber moved from Finland to Russia 2 mech_infantrys moved from Russia to Volgograd 1 tactical_bomber moved from 114 Sea Zone to Romania 1 fighter moved from Southern Italy to Romania 2 armour moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 10 armour and 15 mech_infantrys moved from Belarus to Rostov 1 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 3 artilleries moved from France to Western Germany 4 infantry moved from Poland to Baltic States Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,6,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : -0.33 Americans AA : -0.17
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands 3 aaGuns, 9 artilleries, 2 fighters and 43 infantry moved from Northwest Persia to Iraq Turn Complete - Russians
Combat Hit Differential Summary :