TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 harbour, 1 infantry, 1 marine and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Western United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Hawaiian Islands to 64 Sea Zone
2 bombers moved from Hawaiian Islands to Southeast Mexico
1 transport moved from 26 Sea Zone to 64 Sea Zone
2 submarines moved from 26 Sea Zone to 64 Sea Zone
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from 64 Sea Zone to Central America
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 cruiser moved from 26 Sea Zone to 64 Sea Zone
2 bombers moved from Southeast Mexico to Eastern United States
Place Units - Americans
1 harbour placed in Southeast Mexico
1 marine placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Hopei
1 armour moved from Anglo Egyptian Sudan to Alexandria
2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in 44 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anhwe
British roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/8 hits, 2.83 expected hits
Italians roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Alexandria, round 2 : 5/8 hits, 3.50 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
1 tactical_bomber owned by the British retreated
1 artillery owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Siam to Shan State
4 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Anhwe to Yunnan
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Quebec
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 106 Sea Zone
3 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,1,5
British collect 26 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,5,5,5
UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians regular : 1.50
Japanese regular : -1.00
British regular : 0.67
Savegame