Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
L21 Colt vs Gambler6(L+12) BM3
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They can be on whatever carriers you want, i just want you to announce it now instead of, for example, seeing germany’s turn then deciding to split a carrier off with UK and French fig together to go do shenanigans where that wouldn’t be possible if you announced french fig with the US fig.
See where I’m coming from or not really? Basically just tell me so I know springboard possibilities, as UK and French air can’t rearrange carrier position during US turn, of course -
This is covered under the game notes that the carrier user clarifies using comment log or some other fashion to tell opponent. I wish we could see the game pieces like on a board! much better
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@colt45554
I understand and on a tabletop there would be no issue…so the UK and French planes are on the same carrier -
Feel free to proceed. I did not have changes to make to Italy turn
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Smolensk 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 bomber moved from Greece to Tambov 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 artillery moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 bomber and 1 fighter moved from Tambov to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Bryansk to Rostov 2 mech_infantrys moved from Greece to Romania 1 aaGun moved from Bryansk to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany 1 submarine placed in 112 Sea Zone Germans undo move 4. 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -3.00 Germans regular : 1.50 British regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 3 fighters moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Smolensk to Tambov 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Combat - Russians Battle in Tambov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.83
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria
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@gambler6 wrong thread
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@colt45554 so it’s J6 then?
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@gambler6 correct. I should be able to get to it tonight
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Manchuria 5 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 4 fighters moved from 41 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 19 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in Malaya Japanese attack with 4 fighters and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 13 infantry Russians defend with 1 aaGun and 7 infantry Russians roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 13 infantry in Manchuria, round 2 : 3/15 hits, 3.17 expected hits Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 1 fighter and 12 infantry in Manchuria, round 3 : 6/14 hits, 3.00 expected hits Chinese roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 11 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in Hunan Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 4.00 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 2 carriers, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from Malaya to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 5 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun moved from Korea to Manchuria 1 fighter moved from Manchuria to Shantung 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 1.83 UK_Pacific regular : -0.33 Russians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Gibraltar to Cyprus 1 submarine moved from 104 Sea Zone to 105 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Cyprus Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Cyprus to Syria 3 carriers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 3 bombers moved from Gibraltar to Egypt 1 armour moved from Morocco to Tunisia 1 artillery moved from Morocco to Algeria 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 artillery placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter in Anhwe, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Anhwe, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Hunan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to India 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Caucasus 1 artillery moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from 94 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from West India to India 1 mech_infantry moved from India to Eastern Persia 2 fighters moved from Shan State to India 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India Place Units - British 1 destroyer placed in 106 Sea Zone 1 airfield placed in Egypt 1 armour and 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,4,3,5,3,3,6,6,5,1,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 armour and 1 infantry EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Persia: 1 armour and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.17 Italians regular : 0.67 Japanese regular : 0.00 Germans regular : 0.67 British regular : 1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 armour moved from Rostov to Kazakhstan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Kazakhstan Italians attack with 2 armour British defend with 1 mech_infantry Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67 British regular : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand 1 fighter moved from New South Wales to Queensland 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 ANZAC collect 9 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Syria 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Syria: 1 fighter EDIT: Adding units owned by French to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Archangel to Smolensk 1 bomber moved from Bryansk to Smolensk 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 3 bombers moved from Western Germany to 105 Sea Zone 6 armour and 22 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Battle in 105 Sea Zone Germans attack with 3 bombers and 1 destroyer Americans defend with 1 submarine Germans roll dice for 3 bombers and 1 destroyer in 105 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 6 armour and 22 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 6 armour and 22 mech_infantrys in Caucasus, round 2 : 7/28 hits, 6.67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour and 22 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans 1 aaGun, 6 artilleries and 16 infantry moved from Bryansk to Rostov 1 aaGun moved from Rostov to Caucasus 3 artilleries moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 112 Sea Zone 3 bombers moved from 105 Sea Zone to Western Germany 6 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Finland to Vyborg 1 armour moved from Volgograd to Novosibirsk 1 bomber moved from Smolensk to Rostov 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 aaGun moved from Ukraine to Rostov Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 4 mech_infantrys placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : -1.33 Germans regular : -0.83
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@Gambler6 please hold, considering NCM
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 fighter EDIT: Adding units owned by Germans to Volgograd: 1 fighter EDIT: Removing units owned by Germans from Rostov: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@colt45554 said in L21 Colt vs Gambler6(L+12) BM3:
@Gambler6 please hold, considering NCM
Good to go
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 fighter EDIT: Adding units owned by Germans to Volgograd: 1 fighter EDIT: Removing units owned by Germans from Rostov: 2 fighters EDIT: Turning off Edit Mode Russians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Vologda 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 1 artillery, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : -0.83