TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@cds its definitely a different game now! Your med strategy is very difficult to overcome…but the compensation is a much freer hand with Russia…
Yes, its quite the investment. But I hope that when I have reached my goals, that I can use some resources (units/pu) on other fronts. We shall see what will happen.
Question: I assume you forgot about your anzac units in sz32?! I can edit them for you, because I think its a mistake… But if not, Ill have to look at a way to destroy them :D
@cds anzacs should be with the main US fleet as per my edit on Anzac 4? If you could please edit them there that would be great…
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 cruiser and 1 destroyer moved from 32 Sea Zone to 31 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 47 Sea Zone to 50 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 marine moved from New Britain to 47 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 47 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Siberia
4 infantry moved from 5 Sea Zone to Siberia
3 fighters moved from Japan to French Indo China
2 infantry and 3 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from Sumatra to Shan State
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
@cds cant scramble for subs…only for surface warships…so no scramble!! :wink:
I send a des and sub, or do you mean your sub?! But triplea gives that option, just so you know!
@cds yeah they couldnt get the engine to distinguish i dont think…its a player enforced rule
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 cruiser and 1 destroyer moved from 32 Sea Zone to 31 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 47 Sea Zone to 50 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 marine moved from New Britain to 47 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 47 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Siberia
4 infantry moved from 5 Sea Zone to Siberia
3 fighters moved from Japan to French Indo China
2 infantry and 3 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from Sumatra to Shan State
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 1/7 hits, 2,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Shan State, round 3 : 3/7 hits, 2,83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Siberia
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Siberia, round 2 : 3/8 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Siberia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 2 tactical_bombers moved from Siberia to Korea
2 aaGuns moved from Korea to Southern Manchuria
9 infantry moved from Korea to Southern Manchuria
2 artilleries moved from Korea to Southern Manchuria
1 aaGun moved from Korea to Southern Manchuria
1 battleship and 1 marine moved from 47 Sea Zone to 34 Sea Zone
1 carrier moved from 47 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 carriers and 2 cruisers moved from 7 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 bombers and 3 tactical_bombers moved from Shan State to Yunnan
4 artilleries and 7 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
2 fighters moved from 33 Sea Zone to 48 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 48 Sea Zone
2 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 7 Sea Zone
3 infantry placed in Korea
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,5
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -3,00
UK_Pacific regular : -1,00
Russians regular : 0,00
Dice are so FUBAR!
I know that scramble vs a sub is useless in sz40 for example, but then there is no battle anyway… But in sz33 there was a battle, where you could have scrambled from AC with 3 ftr’s… I would have won according to battlecalc, but you never know! :D
Another rule that would have made me choose a different attack then… Instead of more units in sz33, I would have supported sz24 more… Probably I would have scored a hit then, but thats all in the past now :(
One thing I find very important is that when we have a large battle, we have the opportunity to choose casualties… And not to tell the OOL upfront… I choose according to the hits scored, especially when there are units present (bombers for example) with a low defense, but high value…
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone
5 fighters moved from 31 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone
5 fighters moved from 31 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 marine moved from Johnston Island to 31 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 31 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone
1 carrier moved from 30 Sea Zone to 65 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 artillery and 2 infantry moved from Brazil to French Guiana
1 fighter moved from Eastern United States to French Guiana
Place Units - Americans
10 submarines placed in 104 Sea Zone
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Szechwan to Hunan
1 infantry moved from Hopei to Hunan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter and 21 infantry moved from Shansi to Anhwe
Place Units - Chinese
2 infantry placed in Kiangsi
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone
5 fighters moved from 31 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 marine moved from Johnston Island to 31 Sea Zone
1 artillery and 3 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 31 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 50 Sea Zone to 65 Sea Zone
1 carrier moved from 30 Sea Zone to 65 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 artillery and 2 infantry moved from Brazil to French Guiana
1 fighter moved from Eastern United States to French Guiana
Place Units - Americans
10 submarines placed in 104 Sea Zone
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Szechwan to Hunan
1 infantry moved from Hopei to Hunan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Kiangsi from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter and 21 infantry moved from Shansi to Anhwe
Place Units - Chinese
2 infantry placed in Kiangsi
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 aaGuns, 5 artilleries and 15 infantry moved from Burma to Eastern India
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to French Equatorial Africa
1 transport moved from 74 Sea Zone to 78 Sea Zone
1 artillery moved from Italian Somaliland to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to Tanganyika Territory
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Tanganyika Territory
5 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from Egypt to Iraq
Place Units - British
1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 armour and 2 fighters placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,6,3,1,4,1,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.83
Japanese regular : -2.33
Did you develop german shipyards with ‘tech’ ;) Subs galore :D
#Crossroad
Working on it, but in real doubt about which way to go from here… Its a difficult decision…
@cds np tricky decisions for italy