playing ANZAC and France’s turns tonight!
Crap, forgot you couldn’t edit posts after the fact here.
I dont know, figured I posted it. Will try it again, but here is the map just in case this forum has problems again.
Cant post it again, already skipped to Rus purchase phase. So youll have to do it with this map.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Northern Belarus to Bessarabia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Northern Belarus to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Kursk
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Kursk
2 artilleries moved from Stalingrad to Tambov
3 aaGuns, 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
2 artilleries and 2 infantry moved from Russia to Smolensk
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Tsagaan Olom
2 aaGuns, 3 artilleries and 18 infantry moved from Siberia to Sakha
1 submarine moved from 113 Sea Zone to 128 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -1.00
Hmmm, for some reason I am doing it wrong or the site doesnt post it. Ill have to watch closer at what I am doing.
I forgot the combat movement into Amur and Yakut S.S.R., I hope you dont mind that I edited this. If you dont agree, ill change it back.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters moved from 27 Sea Zone to Marshall Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from 32 Sea Zone to Marshall Islands
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters moved from 27 Sea Zone to Marshall Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
1 submarine and 1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Inner Mongolia to Shansi
19 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Chahar, round 2 : 0/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 19 infantry in Chahar, round 3 : 2/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Kansu
Place Units - Chinese
3 infantry placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Northern Sinkiang: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00
Japanese regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Southern Persia to Iraq
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone
1 bomber moved from Egypt to Iraq
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters moved from 27 Sea Zone to Marshall Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
1 submarine and 1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Inner Mongolia to Shansi
19 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Chahar, round 2 : 0/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 19 infantry in Chahar, round 3 : 2/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Kansu
Place Units - Chinese
3 infantry placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Northern Sinkiang: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Southern Persia to Iraq
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone
1 bomber moved from Egypt to Iraq
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
2 artilleries and 2 infantry moved from Eastern India to Burma
1 aaGun moved from Burma to Eastern India
2 destroyers moved from 78 Sea Zone to 82 Sea Zone
1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 transports moved from 109 Sea Zone to 104 Sea Zone
Place Units - British
1 airfield and 2 infantry placed in Egypt
1 submarine placed in 83 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -5.00
Americans regular : -0.67
Japanese regular : -1.00
Neutral_Axis regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 6 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 2 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
2 artilleries moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 101 Sea Zone
1 destroyer moved from 97 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Libya
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Western Ukraine
2 armour moved from Romania to Western Ukraine
2 fighters moved from Romania to Greece
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Tobruk
Battle in Crete
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Tobruk from British, taking Crete from Neutral_Allies, taking Libya from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Romania
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Bulgaria to Greece
1 fighter moved from Libya to Malta
2 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 16 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 64 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
1 cruiser moved from 27 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
7 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 artilleries and 15 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Bessarabia
1 bomber moved from Romania to Bessarabia
2 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Southern Belarus to Northern Belarus
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in 88 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 88 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 armour and 2 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Baltic States to Northern Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 aaGun moved from Eastern Poland to Southern Belarus
2 artilleries and 7 infantry moved from Eastern Poland to Northern Belarus
4 infantry moved from Germany to Poland
1 bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Northern Belarus
2 mech_infantrys moved from Eastern Poland to Northern Belarus
1 mech_infantry moved from Holland Belgium to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 88 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Northern Italy to 98 Sea Zone
2 tactical_bombers moved from Northern Italy to Malta
2 tactical_bombers moved from Northern Italy to Gibraltar
1 submarine moved from 95 Sea Zone to 101 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,50
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
5 infantry moved from Ulaanbaatar to Yakut S.S.R.
3 artilleries and 17 infantry moved from Sakha to Amur
2 infantry moved from Kursk to Ukraine
1 artillery and 2 infantry moved from Smolensk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Kursk to Ukraine
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
5 infantry moved from Ulaanbaatar to Yakut S.S.R.
3 artilleries and 17 infantry moved from Sakha to Amur
2 infantry moved from Kursk to Ukraine
1 artillery and 2 infantry moved from Smolensk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Kursk to Ukraine
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 3 artilleries and 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 17 infantry in Amur, round 2 : 2/20 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Southern Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Bryansk
3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Stalingrad
1 artillery moved from Kursk to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Vologda to Yaroslavl
2 aaGuns moved from Sakha to Amur
2 infantry moved from Tsagaan Olom to Kansu
Place Units - Russians
3 infantry placed in Siberia
1 infantry placed in Stalingrad
1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.67
Russians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 38 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 46 Sea Zone to 47 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 battleship, 1 carrier and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 76 Sea Zone
2 bombers moved from Kweichow to 42 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Fukien to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Korea
1 artillery and 1 infantry moved from Jehol to Southern Manchuria
5 infantry moved from Southern Manchuria to Korea
3 infantry moved from Northern Manchuria to Korea
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangsi to French Indo China
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Shan State
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/5 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
2 bombers moved from 42 Sea Zone to Sumatra
3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
2 aaGuns moved from Southern Manchuria to Korea
2 aaGuns moved from Northern Manchuria to Korea
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 factory_minor placed in Korea
3 infantry placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0,67
Japanese regular : -1,67
UK_Pacific regular : -0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 24 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone
3 fighters moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 battleship, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 24 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone
3 fighters moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 battleship, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 5 destroyers, 1 marine and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 5 destroyers in 31 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 2 cruisers, 5 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 marine moved from 31 Sea Zone to Johnston Island
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 carriers, 3 infantry and 2 transports moved from 32 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island
3 fighters moved from 33 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 31 Sea Zone
1 carrier moved from 11 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Eastern United States to 30 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 104 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : 0.00
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 fighter moved from Kansu to Anhwe
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 fighter moved from Kansu to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
20 infantry moved from Chahar to Shansi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33