captain walker v mike RUSSIA 6.tsvg sz 125 russia no bonus unless russia has archangel. did russia before seeing your ncm change so may not matter or do whatever is fair. strafe 42 then edit seems right
CDS (X) vs Wiz (L) PTV
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@cds the guy we are playing has an excellent win record against players with such a bid…so we will see!
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 3 fighters moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 25 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 3 fighters moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 25 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in 46 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 23 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 23 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone ANZAC win, taking 23 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 23 Sea Zone to Midway 2 fighters moved from 23 Sea Zone to 25 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from New South Wales to South Australia 1 submarine moved from 59 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 3 fighters moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 25 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in 46 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 23 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 23 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone ANZAC win, taking 23 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 23 Sea Zone to Midway 2 fighters moved from 23 Sea Zone to 25 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from New South Wales to South Australia 1 submarine moved from 59 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Morocco to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 destroyers, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 2 armour, 10 infantry and 3 mech_infantrys moved from Leningrad to Northern Belarus 6 armour, 7 artilleries, 30 infantry and 6 mech_infantrys moved from Eastern Poland to Northern Belarus 3 infantry moved from Eastern Poland to Northern Belarus 5 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Poland to Baltic States 1 submarine moved from 114 Sea Zone to 127 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone 3 fighters moved from Northern Italy to Trans-Jordan 1 bomber, 1 fighter and 2 tactical_bombers moved from Northern Italy to Egypt 1 armour moved from Iraq to Egypt 1 fighter moved from Western Germany to 97 Sea Zone 3 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to 115 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to France 3 artilleries and 14 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Northern Belarus Germans attack with 8 armour, 7 artilleries, 43 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 7 artilleries, 43 infantry and 9 mech_infantrys in Northern Belarus, round 2 : 18/67 hits, 17,50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 8 armour, 7 artilleries, 43 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 9 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 9 infantry in Ukraine, round 2 : 0/9 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 9 infantry in Ukraine, round 3 : 1/9 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Northern Belarus 1 fighter moved from Karelia to Finland 1 tactical_bomber moved from Karelia to Finland 1 aaGun moved from France to Normandy Bordeaux 2 aaGuns moved from Leningrad to Northern Belarus 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 2 fighters placed in Western Germany 2 artilleries and 1 infantry placed in France 2 infantry placed in Normandy Bordeaux 7 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -0,50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Novgorod to Smolensk 6 infantry moved from Northern Caucasus to Southern Caucasus 4 artilleries and 7 infantry moved from Northern Caucasus to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov 1 artillery and 5 infantry moved from Samara to Stalingrad 4 aaGuns, 5 armour, 10 artilleries, 2 fighters, 37 infantry and 5 mech_infantrys moved from Novgorod to Smolensk 1 artillery and 6 infantry moved from Russia to Smolensk 2 aaGuns, 2 artilleries and 21 infantry moved from Shantung to Kiangsu 2 infantry moved from Hunan to Kwangtung Place Units - Russians 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Novgorod to Smolensk 6 infantry moved from Northern Caucasus to Southern Caucasus 4 artilleries and 7 infantry moved from Northern Caucasus to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov 1 artillery and 5 infantry moved from Samara to Stalingrad 4 aaGuns, 5 armour, 10 artilleries, 2 fighters, 37 infantry and 5 mech_infantrys moved from Novgorod to Smolensk 1 artillery and 6 infantry moved from Russia to Smolensk 2 aaGuns, 2 artilleries and 21 infantry moved from Shantung to Kiangsu 2 infantry moved from Hunan to Kwangtung Place Units - Russians 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kwangtung: 2 infantry EDIT: Adding units owned by Russians to Hopei: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 82 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 3 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Burma to Western India Japanese take Western India from UK_Pacific 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 1 armour, 8 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Eastern India to Western India 1 fighter and 1 tactical_bomber moved from French Indo China to Eastern India 1 mech_infantry moved from Yunnan to Eastern India 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 battleship and 1 carrier moved from 132 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone 2 carriers, 2 cruisers and 3 fighters moved from 36 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 7 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery and 2 infantry moved from Jehol to 20 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Southern Manchuria to Guam 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Kwangtung 2 tactical_bombers moved from 20 Sea Zone to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Sakha to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter moved from Amur to 7 Sea Zone 3 infantry moved from Korea to Southern Manchuria Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 airfield; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Guam, round 2 : 0/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Guam, round 3 : 1/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Guam, round 4 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 4 infantry and 2 tactical_bombers Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Eastern India to Western India 2 tactical_bombers moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone 1 bomber moved from Guam to Jehol 1 submarine and 2 transports moved from 132 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 4 submarines placed in 7 Sea Zone 1 destroyer placed in 40 Sea Zone 3 infantry placed in Korea 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -3,17
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 marine Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Americans 2 bombers moved from Tunisia to Gibraltar 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 35 Sea Zone to 34 Sea Zone 6 submarines moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 48 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Germans regular : 0.67
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Hunan 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Hunan 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 1.00
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TripleA Move Summary: British round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia 1 bomber moved from Southern Caucasus to Iraq 6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 marine Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Americans 2 bombers moved from Tunisia to Gibraltar 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 35 Sea Zone to 34 Sea Zone 6 submarines moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 48 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Hunan 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Hunan 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia 1 bomber moved from Southern Caucasus to Iraq 6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia Combat - British Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Southern Persia British attack with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Persia, round 2 : 12/32 hits, 11.50 expected hits Italians roll dice for 2 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern Persia British win, taking Southern Persia from Italians with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Iraq to Southern Caucasus 6 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus 3 aaGuns moved from Baluchistan to Southern Persia 2 submarines moved from 82 Sea Zone to 74 Sea Zone 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 fighter placed in United Kingdom 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : 1.00 Italians regular : -1.00 Germans regular : 0.67 British regular : 0.50 Italians AA : -0.17
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@cds assumed no scramble in the channel
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber and 4 infantry moved from Iraq to Southern Persia 11 artilleries and 12 infantry moved from Northwest Persia to Southern Persia 4 infantry moved from Egypt to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Southern Persia 4 infantry moved from 82 Sea Zone to Southern Persia Combat - Italians Battle in Southern Persia Italians attack with 12 artilleries, 1 bomber, 1 fighter and 20 infantry British defend with 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry British roll AA dice in Southern Persia : 0/2 hits, 0,33 expected hits Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 20 infantry in Southern Persia, round 2 : 9/34 hits, 10,33 expected hits British roll dice for 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry in Southern Persia, round 2 : 9/24 hits, 8,50 expected hits 3 aaGuns owned by the British, 6 infantry owned by the British and 9 infantry owned by the Italians lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 11 infantry in Southern Persia, round 3 : 12/25 hits, 8,67 expected hits British roll dice for 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry in Southern Persia, round 3 : 6/18 hits, 6,50 expected hits 4 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Persia, round 4 : 5/19 hits, 6,67 expected hits British roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Southern Persia, round 4 : 3/6 hits, 2,50 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 2 infantry in Southern Persia, round 5 : 5/16 hits, 5,67 expected hits British roll dice for 1 armour in Southern Persia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia Italians win, taking Southern Persia from British with 12 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 45 Casualties for Italians: 19 infantry Casualties for British: 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 2 fighters moved from 97 Sea Zone to Iraq 1 fighter moved from 97 Sea Zone to Egypt 2 armour moved from Romania to Northern Italy 1 bomber moved from Iraq to Egypt Place Units - Italians 1 airfield placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British AA : -0,33 British regular : 1,00
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Not entirely happy with the result in S. Persia, could have been better, but could also have been worse. I assumed that the OOL was not a problem.
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@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 40 Sea Zone to 59 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from Midway to Caroline Islands 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
It was too good of a opportunity to not do it… I needed that force out of the way, it was to dangerous having it around… The middle east has seen the most action so far :)
Still waiting for my nightmare to come true, but so far I managed to avoid it I guess…