TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Wow, the edit is really a puzzle to figure out… Quick look just now, but dont understand what is/has happend yet… :D
@cds yep…instead of only moving 2 tts and 2 inf/art to iraq…moved all 3tts and 3inf/art
built 1 inf1 art 1 tt in iraq instead of 3 inf…built 3 inf in SA instead of 1 inf, 1 art 1 tt
moved 1 dd to 83, 1 dd to 78, bb cr to 82
There is a downside to Italy being so strong, it takes a lot of time to decide what to do with them and Germany later on :)
First time Ive seen someone build a harbor in French Guiana and a US one aswell.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Ukraine
8 artilleries, 8 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 8 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 8 artilleries, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 7/17 hits, 5,50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 cruiser and 5 transports moved from 100 Sea Zone to 99 Sea Zone
2 aaGuns moved from Southern Italy to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to 99 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
2 aaGuns, 3 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 99 Sea Zone to 101 Sea Zone
2 aaGuns, 2 artilleries, 6 infantry and 1 marine moved from 101 Sea Zone to Syria
2 artilleries moved from 101 Sea Zone to Syria
1 battleship, 1 cruiser and 2 destroyers moved from 100 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Syria
3 fighters moved from Bessarabia to Syria
Place Units - Italians
1 airfield placed in Ukraine
1 submarine placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 100 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
British regular : -0,33
@cds gotta be able to keep the threat on the KM! :wink:
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 fighter moved from New Zealand to 56 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 fighter moved from New Zealand to 56 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to 55 Sea Zone
4 fighters moved from 56 Sea Zone to Queensland
1 artillery moved from New South Wales to South Australia
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
@cds didnt offer a scramble in 56 as had 96% even with the scamble…hope thats ok
@cds thats the one!
Wow, almost went crazy… Battle in sz128 was terrible… I was really afraid after that disaster in dice of the battle in sz82, but that went really well, thank god!
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Rostov to Kursk
Russians take Kursk from Italians
1 artillery and 2 infantry moved from Buyant-Uhaa to Buryatia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Rostov to Kursk
Russians take Kursk from Italians
1 artillery and 2 infantry moved from Buyant-Uhaa to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 21 infantry moved from Buyant-Uhaa to Jehol
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
2 fighters and 3 tactical_bombers moved from Stalingrad to Smolensk
1 fighter moved from Stalingrad to Russia
3 armour and 3 mech_infantrys moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 artillery and 6 infantry moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Rostov
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -1.83
@cds RN should hang its head in shame after that debacle!
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Shantung
3 artilleries and 6 infantry moved from Yunnan to Burma
3 artilleries and 6 infantry moved from Shan State to Burma
1 fighter moved from Shan State to Eastern India
1 bomber moved from Kweichow to Eastern India
1 tactical_bomber moved from French Indo China to Eastern India
4 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
1 fighter and 1 tactical_bomber moved from Davao to Kwangtung
1 fighter moved from 36 Sea Zone to 56 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangtung
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour moved from Kweichow to Burma
I guess Churchill can start writing a new speech ;) and leave the part about we shall fight on the seas and oceans out of it :dog:
Do you wish to scramble/intercept anywhere on the board?
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Shantung
4 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 fighter moved from Davao to 56 Sea Zone
1 tactical_bomber moved from Davao to Kwangtung
1 tactical_bomber moved from French Indo China to Eastern India
1 fighter moved from Shan State to Eastern India
1 bomber moved from Kweichow to Eastern India
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 artilleries and 6 infantry moved from Shan State to Burma
3 artilleries and 6 infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
Changed it a bit, but still the question remains, intercept/scramble?