@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery moved from 96 Sea Zone to Tunisia
2 bombers moved from Gibraltar to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery moved from 96 Sea Zone to Tunisia
2 bombers moved from Gibraltar to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 marine
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - Americans
2 bombers moved from Tunisia to Gibraltar
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 32 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 aaGun moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 submarine moved from 24 Sea Zone to 34 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 24 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 34 Sea Zone
6 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 48 Sea Zone to 34 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Wake Island
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Germans regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kiangsu to Shantung
1 fighter moved from Hopei to Shantung
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
8 infantry moved from Kweichow to Yunnan
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kiangsu to Shantung
1 fighter moved from Hopei to Shantung
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
8 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Kweichow to Hunan
1 fighter moved from Shantung to Kiangsu
Place Units - Chinese
4 infantry placed in Hunan
4 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 1.00
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia
1 bomber moved from Southern Caucasus to Iraq
6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery moved from 96 Sea Zone to Tunisia
2 bombers moved from Gibraltar to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 marine
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - Americans
2 bombers moved from Tunisia to Gibraltar
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 32 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 aaGun moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 submarine moved from 24 Sea Zone to 34 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 24 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 34 Sea Zone
6 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 48 Sea Zone to 34 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Wake Island
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kiangsu to Shantung
1 fighter moved from Hopei to Shantung
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
8 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Kweichow to Hunan
1 fighter moved from Shantung to Kiangsu
Place Units - Chinese
4 infantry placed in Hunan
4 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia
1 bomber moved from Southern Caucasus to Iraq
6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia
Combat - British
Strategic bombing raid in Iraq
Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Southern Persia
British attack with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Persia, round 2 : 12/32 hits, 11.50 expected hits
Italians roll dice for 2 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern Persia
British win, taking Southern Persia from Italians with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Southern Caucasus
6 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus
3 aaGuns moved from Baluchistan to Southern Persia
2 submarines moved from 82 Sea Zone to 74 Sea Zone
3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : 1.00
Italians regular : -1.00
Germans regular : 0.67
British regular : 0.50
Italians AA : -0.17
@cds assumed no scramble in the channel
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 bomber and 4 infantry moved from Iraq to Southern Persia
11 artilleries and 12 infantry moved from Northwest Persia to Southern Persia
4 infantry moved from Egypt to 100 Sea Zone
4 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone
1 fighter moved from Egypt to Southern Persia
4 infantry moved from 82 Sea Zone to Southern Persia
Combat - Italians
Battle in Southern Persia
Italians attack with 12 artilleries, 1 bomber, 1 fighter and 20 infantry
British defend with 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry
British roll AA dice in Southern Persia : 0/2 hits, 0,33 expected hits
Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 20 infantry in Southern Persia, round 2 : 9/34 hits, 10,33 expected hits
British roll dice for 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry in Southern Persia, round 2 : 9/24 hits, 8,50 expected hits
3 aaGuns owned by the British, 6 infantry owned by the British and 9 infantry owned by the Italians lost in Southern Persia
Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 11 infantry in Southern Persia, round 3 : 12/25 hits, 8,67 expected hits
British roll dice for 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry in Southern Persia, round 3 : 6/18 hits, 6,50 expected hits
4 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Southern Persia
Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Persia, round 4 : 5/19 hits, 6,67 expected hits
British roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Southern Persia, round 4 : 3/6 hits, 2,50 expected hits
1 mech_infantry owned by the British, 3 artilleries owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia
Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 2 infantry in Southern Persia, round 5 : 5/16 hits, 5,67 expected hits
British roll dice for 1 armour in Southern Persia, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia
Italians win, taking Southern Persia from British with 12 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 45
Casualties for Italians: 19 infantry
Casualties for British: 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 destroyer moved from 100 Sea Zone to 82 Sea Zone
2 fighters moved from 97 Sea Zone to Iraq
1 fighter moved from 97 Sea Zone to Egypt
2 armour moved from Romania to Northern Italy
1 bomber moved from Iraq to Egypt
Place Units - Italians
1 airfield placed in Iraq
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British AA : -0,33
British regular : 1,00
Not entirely happy with the result in S. Persia, could have been better, but could also have been worse. I assumed that the OOL was not a problem.
@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 40 Sea Zone to 59 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 22 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to 34 Sea Zone
3 fighters moved from Midway to Caroline Islands
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 132 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
It was too good of a opportunity to not do it… I needed that force out of the way, it was to dangerous having it around… The middle east has seen the most action so far :)
Still waiting for my nightmare to come true, but so far I managed to avoid it I guess…
@cds ME is very important…and you are are winning there!
If your plan is psychological warfare then it is working! I cant see anything earthshattering at all…
@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds ME is very important…and you are are winning there!
If your plan is psychological warfare then it is working! I cant see anything earthshattering at all…
Lol, I instructed Joseph Goebels to fill the airwaves with propaganda ;) But seriously I always see/think about what my opponent could do, I am afraid of what might/could happen sometimes… Still reacting, not acting at times…
Forgot to kill the transport in sz96, is it oke if I edit this? I wanted to do so, but it slipped my mind and already pressed the done button for combat.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from France to 113 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Leningrad
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
2 infantry moved from Baltic States to Northern Belarus
5 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
8 infantry moved from Ukraine to Bessarabia
7 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from France to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Leningrad
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 4 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer and 4 tactical_bombers in 113 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 113 Sea Zone
Germans win with 1 destroyer, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 armour moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer and 2 transports placed in 115 Sea Zone
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : -0,33
Germans regular : -1,17
I edited the transport in sz96, I had the planes ready to kill it in S. Italy. Hope you dont mind.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Rostov to Kursk
1 infantry moved from Novgorod to Leningrad
1 infantry moved from Archangel to Leningrad
1 tactical_bomber moved from Russia to Leningrad
2 fighters moved from Smolensk to Leningrad
3 fighters and 2 tactical_bombers moved from Russia to Kursk
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Rostov to Kursk
1 infantry moved from Novgorod to Leningrad
1 infantry moved from Archangel to Leningrad
1 tactical_bomber moved from Russia to Leningrad
2 fighters moved from Smolensk to Leningrad
3 fighters and 2 tactical_bombers moved from Russia to Kursk
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
6 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Combat - Russians
Battle in Kursk
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Anhwe
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Hopei to Honan
3 fighters and 2 tactical_bombers moved from Kursk to Russia
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Novgorod
2 infantry moved from Russia to Yaroslavl
1 artillery and 7 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk
1 armour and 1 mech_infantry moved from Smolensk to Samara
1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Stalingrad to Rostov
6 infantry moved from Stalingrad to Northern Caucasus
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
2 infantry placed in Urals
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.00
Russians regular : 1.00
Well now I am with Japan, this will not be a easy turn :) So dont wait up ;)