L21 #1 trulpen (X) vs Ghostglider (A+18) BM3


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Java, round 8 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 mech_infantrys placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from United Kingdom to 105 Sea Zone
            1 mech_infantry moved from French Equatorial Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            20 infantry moved from India to Burma
    
        Combat - British
            Battle in 105 Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 destroyer
                    British roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Burma
                British attack with 20 infantry
                Japanese defend with 1 infantry
                    British roll dice for 20 infantry in Burma, round 2 : 4/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Persia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 70 Sea Zone to 83 Sea Zone
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 fighter moved from 105 Sea Zone to Morocco
            1 bomber moved from 105 Sea Zone to Morocco
            1 aaGun and 6 infantry moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6,4,6,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 1,67
    Japanese regular : 0,17
    Germans regular : -0,33
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Greece to Baltic States
            1 mech_infantry moved from Romania to Baltic States
    
        Combat - Italians
            Battle in Cyprus
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 harbour; Americans defend with 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Cyprus from British, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Baltic States
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Bessarabia
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 artillery and 3 infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            4 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Algeria to Tunisia
            2 infantry moved from Libya to Tunisia
            2 artilleries and 3 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            2 fighters moved from Alexandria to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            2 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            4 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Malta to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Crete
            Battle in Novgorod
                Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 5 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 3,50
    Russians AA : -0,17
    

    Savegame


  • Casualties in Rostov? 4 hits.


  • Kill the INFs thanks.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            4 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Malta to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Crete
            Battle in Novgorod
                Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 5 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Rostov
                    1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Ukraine
            1 mech_infantry moved from Southern France to Yugoslavia
            1 mech_infantry moved from Poland to Bessarabia
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter and 4 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -0,67
    Germans regular : 4,17
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            4 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Malta to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Crete
            Battle in Novgorod
                Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 5 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Rostov
                    1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Ukraine
            1 mech_infantry moved from Southern France to Yugoslavia
            1 mech_infantry moved from Poland to Bessarabia
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter and 4 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -0,67
    Germans regular : 4,17
    Russians AA : -0,17
    

    Savegame


  • The USN can’t use the nb in Gib, so the subs are safe by Scotland.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            4 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Malta to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Crete
            Battle in Novgorod
                Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 5 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Rostov
                    1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Ukraine
            1 mech_infantry moved from Southern France to Yugoslavia
            1 mech_infantry moved from Poland to Bessarabia
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter and 4 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -0,67
    Germans regular : 4,17
    Russians AA : -0,17
    

    Savegame


  • @trulpen said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:

    The USN can’t use the nb in Gib, so the subs are safe by Scotland.

    And of course the same is true for the des I built.


  • Also looking at placing my sb in the east differently. Please hold a minute.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            4 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Malta to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Crete
            Battle in Novgorod
                Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 5 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Rostov
                    1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Ukraine
            1 mech_infantry moved from Southern France to Yugoslavia
            1 mech_infantry moved from Poland to Bessarabia
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter and 4 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 bomber
            EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -0,67
    Germans regular : 4,17
    Russians AA : -0,17
    

    Savegame


  • Should be all corrections. Russia may smash.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            8 artilleries moved from Bryansk to Rostov
            2 armour, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
            4 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour, 8 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 artilleries and 5 infantry
                    Russians roll dice for 2 armour, 8 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 7/53 hits, 13,33 expected hits
                    Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Rostov
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                2 mech_infantrys owned by the Russians, 34 infantry owned by the Russians, 2 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
                Germans win with 1 artillery remaining. Battle score for attacker is 11
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 artilleries and 5 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            5 artilleries and 5 infantry moved from Russia to Bryansk
            6 infantry moved from Novosibirsk to Kazakhstan
            1 tactical_bomber moved from Russia to Bryansk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 fighter
            EDIT: Adding units owned by Russians to Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,33
    Russians regular : -6,33
    

    Savegame


  • A beautiful strafe, but a pretty risky move. Might be game over if G already now could control Bryansk. Would need a successful can-opening by Italy, which could probably be prevented with perhaps costly means.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Kansu to Tsinghai
            1 artillery and 2 infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            1 carrier moved from 21 Sea Zone to 43 Sea Zone
            1 cruiser moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Kwangsi to Tsinghai
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 7/12 hits, 5,83 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                    2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Tsinghai to Kweichow
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 aaGun moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Shan State to French Indo China
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 43 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 tactical_bomber moved from Tsinghai to Shensi
            3 infantry moved from Shantung to Anhwe
            2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Shantung
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : 3,83
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Kansu to Tsinghai
            1 artillery and 2 infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            1 carrier moved from 21 Sea Zone to 43 Sea Zone
            1 cruiser moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Kwangsi to Tsinghai
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 7/12 hits, 5,83 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                    2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Tsinghai to Kweichow
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 aaGun moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Shan State to French Indo China
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 43 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 tactical_bomber moved from Tsinghai to Shensi
            3 infantry moved from Shantung to Anhwe
            2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Shantung
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to French Indo China: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : 3,83
    ANZAC regular : -0,17
    

    Savegame


  • Sorry, should’ve crunched the NCM a bit more. Looked at the integrity of the fleet by Borneo. The des and ac went there during CM, but the bs could go elsewhere. Put it by FIC instead.

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