@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@Ghostglider, thanks for the rematch!
Bid placement
1 fig Scotland
1 marine Calcutta
1 inf Sudan
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by British to Scotland: 1 fighter
        EDIT: Adding units owned by British to India: 1 marine
        EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
        EDIT: Turning off Edit Mode
        Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 armour moved from Romania to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 91 Sea Zone
        1 submarine moved from 103 Sea Zone to 91 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        3 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        3 armour moved from Holland Belgium to France
        1 artillery and 3 infantry moved from Western Germany to France
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 artillery and 3 infantry moved from Holland Belgium to France
        3 mech_infantrys moved from Western Germany to France
    Combat - Germans
Combat Hit Differential Summary :
I’ll assume no scramble in z110.
No scramble in z110 - correct!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by British to Scotland: 1 fighter
        EDIT: Adding units owned by British to India: 1 marine
        EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
        EDIT: Turning off Edit Mode
        Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 armour moved from Romania to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 91 Sea Zone
        1 submarine moved from 103 Sea Zone to 91 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        3 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        3 armour moved from Holland Belgium to France
        1 artillery and 3 infantry moved from Western Germany to France
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 artillery and 3 infantry moved from Holland Belgium to France
        3 mech_infantrys moved from Western Germany to France
    Combat - Germans
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/16 hits, 5,17 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 6/14 hits, 4,83 expected hits
                Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Germans: 2 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
            Casualties for French: 1 artillery and 1 infantry
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer and 1 transport
        Battle in 91 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 cruiser
                Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                1 cruiser owned by the British lost in 91 Sea Zone
            Germans win with 2 submarines remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in France, round 2 : 4/17 hits, 5,50 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                1 aaGun owned by the French, 5 infantry owned by the Germans and 3 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in France, round 3 : 3/12 hits, 4,67 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3,33 expected hits
                1 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4,33 expected hits
                French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 2/5 hits, 2,33 expected hits
                1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in France, round 5 : 1/8 hits, 3,67 expected hits
                French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1,17 expected hits
                1 artillery owned by the Germans, 1 armour owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans roll dice for 6 armour in France, round 6 : 3/6 hits, 3,00 expected hits
                French roll dice for 1 fighter in France, round 6 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour remaining. Battle score for attacker is 15
            Casualties for Germans: 2 artilleries, 6 infantry and 3 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 4 fighters and 4 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 1 battleship, 1 bomber, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/10 hits, 6,00 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 bomber moved from 110 Sea Zone to Western Germany
        1 aaGun moved from Western Germany to Holland Belgium
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 submarine moved from 124 Sea Zone to 112 Sea Zone
        1 aaGun moved from Western Germany to 113 Sea Zone
        1 infantry moved from Denmark to 113 Sea Zone
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 cruiser moved from 114 Sea Zone to 113 Sea Zone
        1 bomber moved from Normandy Bordeaux to Western Germany
        3 infantry moved from Poland to Slovakia Hungary
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from 110 Sea Zone to Holland Belgium
        3 fighters moved from 110 Sea Zone to Western Germany
        3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Denmark to Western Germany
        1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
        1 tactical_bomber moved from Yugoslavia to Western Germany
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 fighter moved from Yugoslavia to Southern Italy
    Place Units - Germans
        2 infantry and 6 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1,50
Neutral_Allies regular : -0,33
Germans regular : -6,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
        3 infantry moved from Baltic States to Belarus
        2 infantry moved from Eastern Poland to Western Ukraine
        2 infantry moved from Bessarabia to Ukraine
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        1 submarine moved from 127 Sea Zone to 112 Sea Zone
        1 infantry moved from Archangel to Belarus
        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
        2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
        1 armour and 1 mech_infantry moved from Bryansk to Belarus
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        2 infantry moved from Caucasus to Rostov
        3 infantry moved from Ukraine to Western Ukraine
        1 artillery and 1 infantry moved from Western Ukraine to Bryansk
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        5 infantry moved from Amur to Buryatia
        6 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        3 artilleries placed in Ukraine
        1 artillery and 2 infantry placed in Novgorod
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        3 infantry moved from Kwangsi to Yunnan
        1 artillery moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 fighter moved from Formosa to Hunan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        2 bombers moved from Japan to Yunnan
    Combat - Japanese
        Battle in Hunan
            Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        2 tactical_bombers moved from Japan to Jehol
        1 infantry moved from Jehol to Chahar
        1 mech_infantry moved from Manchuria to Chahar
        1 artillery moved from Jehol to Anhwe
        1 fighter moved from Korea to Jehol
        1 fighter moved from Okinawa to Jehol
        1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        3 infantry moved from Kiangsu to Anhwe
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
        1 aaGun moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
        2 fighters moved from Japan to Caroline Islands
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
        1 submarine moved from 6 Sea Zone to 33 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour and 1 infantry moved from 6 Sea Zone to Korea
    Place Units - Japanese
        2 transports placed in 6 Sea Zone
        1 factory_minor placed in Shantung
    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
        1 bomber moved from Central United States to Eastern United States
    Place Units - Americans
        1 marine placed in Eastern United States
        1 destroyer and 1 transport placed in 101 Sea Zone
        2 carriers placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Shensi to Szechwan
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
        1 bomber moved from Central United States to Eastern United States
    Place Units - Americans
        1 marine placed in Eastern United States
        1 destroyer and 1 transport placed in 101 Sea Zone
        2 carriers placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Shensi to Szechwan
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 91 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 91 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        2 fighters moved from Scotland to Holland Belgium
        2 fighters moved from United Kingdom to Holland Belgium
        1 bomber moved from United Kingdom to Holland Belgium
        1 infantry moved from Scotland to 109 Sea Zone
        1 infantry moved from United Kingdom to 109 Sea Zone
        2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from Malta to 96 Sea Zone
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
        2 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 mech_infantry moved from Egypt to Ethiopia
    Combat - British
        Battle in 110 Sea Zone
            British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Germans defend with 1 battleship
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                1 battleship owned by the Germans lost in 110 Sea Zone
            British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
            Casualties for Germans: 1 battleship
        Battle in Holland Belgium
            British attack with 1 bomber, 4 fighters and 2 infantry
            Germans defend with 1 aaGun, 1 fighter and 3 tactical_bombers
                Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                Germans roll dice for 1 aaGun, 1 fighter and 3 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 2.17 expected hits
                1 aaGun owned by the Germans, 2 tactical_bombers owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British roll dice for 1 bomber and 4 fighters in Holland Belgium, round 3 : 2/5 hits, 2.67 expected hits
                Germans roll dice for 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits, 1.17 expected hits
                1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
            British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 32
            Casualties for British: 1 fighter and 2 infantry
            Casualties for Germans: 1 aaGun, 1 fighter and 3 tactical_bombers
        Battle in 96 Sea Zone
            British attack with 1 fighter and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 4
            Casualties for British: 1 tactical_bomber
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 91 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Germans defend with 2 submarines
                British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
                British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
            Casualties for Germans: 2 submarines
        Battle in Ethiopia
            British attack with 1 artillery, 3 infantry and 1 mech_infantry
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.00 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits, 0.67 expected hits
                1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
            British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for British: 3 infantry
            Casualties for Italians: 1 artillery and 2 infantry
    Non Combat Move - British
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone
        1 marine moved from 41 Sea Zone to Sumatra
              UK_Pacific take Sumatra from Dutch
        1 battleship moved from 37 Sea Zone to 54 Sea Zone
        3 infantry moved from Malaya to Shan State
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        3 aaGuns and 5 infantry moved from India to Burma
        1 fighter moved from Burma to India
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        1 fighter moved from 91 Sea Zone to 92 Sea Zone
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
        1 mech_infantry moved from United Kingdom to Eire
              British take Eire from Neutral_Allies
        1 aaGun and 1 infantry moved from Scotland to United Kingdom
        1 artillery and 1 infantry moved from Ontario to Quebec
        2 infantry moved from Union of South Africa to Rhodesia
        1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
        1 fighter moved from 96 Sea Zone to 92 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
        1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
        1 fighter moved from India to Tanganyika Territory
        1 destroyer moved from 71 Sea Zone to 83 Sea Zone
    Place Units - British
        1 carrier placed in 110 Sea Zone
        1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
        British collect 26 PUs (3 lost to blockades); end with 28 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        4 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 21 PUs; end with 22 PUs
        Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : 2.00
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : -0.50
British regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
        1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
        1 cruiser moved from 95 Sea Zone to 92 Sea Zone
        1 bomber moved from Northern Italy to 92 Sea Zone
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 armour moved from Albania to Greece
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 artillery and 1 infantry moved from 97 Sea Zone to Greece
        2 infantry moved from Albania to Greece
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Gibraltar
        2 fighters moved from Southern Italy to Greece
        1 infantry moved from Tobruk to Alexandria
              Italians take Alexandria from British
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 4/7 hits, 2,50 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                4 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
            Casualties for Neutral_Allies: 4 infantry
        Battle in 92 Sea Zone
            Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Combat Hit Differential Summary :
Italians regular : 1,50
Neutral_Allies regular : -1,33
OOL in z92?
DD, AC (hit), CRU
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
        1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
        1 cruiser moved from 95 Sea Zone to 92 Sea Zone
        1 bomber moved from Northern Italy to 92 Sea Zone
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 armour moved from Albania to Greece
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 artillery and 1 infantry moved from 97 Sea Zone to Greece
        2 infantry moved from Albania to Greece
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Gibraltar
        2 fighters moved from Southern Italy to Greece
        1 infantry moved from Tobruk to Alexandria
              Italians take Alexandria from British
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 4/7 hits, 2,50 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                4 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
            Casualties for Neutral_Allies: 4 infantry
        Battle in 92 Sea Zone
            Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
            Units damaged: 1 carrier owned by the British
                British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
            Units damaged: 1 battleship owned by the Italians
                1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                British roll dice for 1 carrier and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
            Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 30
            Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Battle in Gibraltar
    Non Combat Move - Italians
        1 bomber moved from 92 Sea Zone to Southern Italy
        2 fighters moved from Greece to Southern Italy
        1 armour moved from Northern Italy to Slovakia Hungary
        1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
        2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        1 artillery moved from Libya to Tobruk
    Place Units - Italians
        2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
        Italians collect 11 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2,83
Neutral_Allies regular : -1,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 fighter moved from Queensland to Java
        2 fighters moved from New Zealand to Queensland
        1 aaGun and 1 infantry moved from New South Wales to Queensland
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 fighter moved from Queensland to Java
        2 fighters moved from New Zealand to Queensland
        1 aaGun and 1 infantry moved from New South Wales to Queensland
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 carrier, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 bomber moved from Western Germany to 81 Sea Zone
    Combat - Germans
        Battle in 81 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 81 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
    Non Combat Move - Germans
        3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
        5 infantry moved from Bulgaria to Romania
        1 infantry moved from Yugoslavia to 97 Sea Zone
        1 fighter moved from Southern Italy to Alexandria
        1 bomber moved from 81 Sea Zone to Alexandria
        1 mech_infantry moved from Normandy Bordeaux to Western Germany
        2 infantry moved from Germany to Poland
        3 mech_infantrys moved from Germany to Poland
        3 mech_infantrys moved from Germany to Romania
        6 armour moved from France to Germany
        1 artillery and 1 infantry moved from Normandy Bordeaux to France
        1 aaGun and 1 infantry moved from Norway to Finland
        1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        2 artilleries and 6 infantry moved from Yugoslavia to Romania
        1 armour moved from Yugoslavia to Romania
        2 armour moved from Yugoslavia to Slovakia Hungary
        1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
        1 tactical_bomber moved from Western Germany to Alexandria
        1 submarine moved from 106 Sea Zone to 123 Sea Zone
    Place Units - Germans
        1 carrier, 2 destroyers and 2 submarines placed in 112 Sea Zone
        1 fighter placed in Western Germany
        4 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns and 11 infantry moved from Buryatia to Amur
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 infantry moved from Rostov to Ukraine
        5 infantry moved from Western Ukraine to Ukraine
        1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Belarus
        1 infantry moved from Belarus to Baltic States
        2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
        1 armour and 1 mech_infantry moved from Bryansk to Belarus
        2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Ukraine
        5 infantry moved from Russia to Bryansk
        1 submarine moved from 112 Sea Zone to 105 Sea Zone
    Place Units - Russians
        1 artillery and 2 infantry placed in Ukraine
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        3 infantry moved from Hunan to Yunnan
        2 bombers moved from Kwangsi to Yunnan
        3 tactical_bombers moved from Kwangsi to Yunnan
        3 fighters moved from Kwangsi to Yunnan
        2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/15 hits, 7,67 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
        1 aaGun moved from 36 Sea Zone to Kwangsi
        1 transport moved from 6 Sea Zone to 33 Sea Zone
        2 infantry moved from Paulau Island to 34 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        1 mech_infantry moved from Chahar to Hunan
        1 fighter moved from 33 Sea Zone to Caroline Islands
        1 carrier moved from 33 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
        1 fighter moved from Kwangsi to 42 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to Kwangsi
        EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery moved from 36 Sea Zone to Kwangsi
        EDIT: 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 submarine moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Anhwe to Kiangsi
        1 artillery moved from Hunan to Kwangsi
        1 infantry moved from Anhwe to Kiangsi
        3 artilleries and 3 infantry moved from Anhwe to Hunan
        1 infantry moved from Jehol to Chahar
        1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        1 armour moved from Korea to Jehol
        1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
        1 submarine moved from 36 Sea Zone to 41 Sea Zone
        1 cruiser moved from 36 Sea Zone to 42 Sea Zone
        1 cruiser moved from 33 Sea Zone to 6 Sea Zone
        1 battleship moved from 33 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
        2 bombers moved from Yunnan to Kwangsi
        1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
        2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
    Place Units - Japanese
        1 carrier and 1 transport placed in 6 Sea Zone
        1 marine placed in Japan
        3 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 36 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
        1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
        2 carriers moved from 10 Sea Zone to 26 Sea Zone
    Place Units - Americans
        1 carrier and 2 transports placed in 101 Sea Zone
        2 infantry placed in Eastern United States
        1 submarine placed in 10 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :