Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL21 #1 trulpen (X) vs Ghostglider (A+18) BM3
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need 1 more defensive dice @2 before the battle is over…
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5 FTRs can land. Where do you want them?
Last d2 will be first China INF in the rolling for China as these results have already been CWOL. -
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
need 1 more defensive dice @2 before the battle is over…
I’ll roll it here for you.
[dice 1d6<=2]
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1d6<=2: 2; Hits: 1
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@dicebot said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
1d6<=2: 2; Hits: 1
One of the trannies goes down then, right?
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@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
5 FTRs can land. Where do you want them?
Last d2 will be first China INF in the rolling for China as these results have already been CWOL.Think 3 of the figs need to land in WG since they were scrambled from there. The other 2 have the option to land in either WG, Denmark or Norway. It will be WG as I believe it’s suicide in any of the other two territories.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 7 carriers, 2 cruisers, 9 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from Jehol to Anhwe 1 fighter moved from Jehol to Chahar 1 fighter moved from Jehol to Hopei 1 fighter moved from Jehol to Kweichow 1 fighter moved from Jehol to Hunan 2 fighters moved from Gibraltar to 112 Sea Zone 2 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Iceland to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Americans creates battle in territory 20 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1 EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Battle in 112 Sea Zone Americans attack with 2 bombers, 1 cruiser, 9 fighters and 2 transports Germans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 2 tactical_bombers Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 2 transports in 112 Sea Zone, round 2 : 3/12 hits, 6.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits 1 destroyer owned by the Germans, 4 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone Americans roll dice for 2 bombers, 1 cruiser, 5 fighters and 2 transports in 112 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 112 Sea Zone, round 3 : 8/8 hits, 4.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone 2 transports owned by the Americans retreated to 110 Sea Zone Germans win, taking 20 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -36 Casualties for Americans: 2 bombers, 1 cruiser and 9 fighters Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Removing units owned by Japanese from Kweichow: 1 infantry EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Removing units owned by Japanese from Chahar: 1 infantry EDIT: Turning off Edit Mode Battle in Kweichow Americans attack with 1 fighter Battle in Hunan Americans attack with 1 fighter Battle in Chahar Americans attack with 1 fighter Battle in Hopei Americans attack with 1 fighter Battle in Anhwe Americans attack with 1 fighter Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode Battle in 62 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 7 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 2 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 2 transports EDIT: Turning off Edit Mode 1 submarine moved from 50 Sea Zone to 63 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 29 Sea Zone 1 carrier moved from 28 Sea Zone to 29 Sea Zone 4 submarines moved from 54 Sea Zone to 62 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 4 fighters moved from 19 Sea Zone to 22 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 destroyer moved from 122 Sea Zone to 123 Sea Zone 1 fighter moved from Hunan to Burma 1 fighter moved from Kweichow to Burma 1 fighter moved from Hopei to Jehol 1 fighter moved from Chahar to Jehol 1 fighter moved from Anhwe to Jehol 2 fighters moved from Western United States to 29 Sea Zone Place Units - Americans 1 harbour placed in Line Islands 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 4 infantry placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Germans regular : 1.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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Think you should have 1 more US-tr in z110.
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I surrender. Thank you for the game
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@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
I surrender. Thank you for the game
Thanks for the rematch! Well fought!