No rush. Have a good trip, and good luck playing a couple of worthy opponents.
Snigg (X) vs. Mainah (+16) BM3
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@Snigg
Thank you.
No worries on any break. I am real flexible on schedule. Computer games should be the first thing that gets placed on the back burner. -
Enjoy your New Year celebrations.
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@mainah thanks. Hope you had a Happy New Year as well. Here’s to hoping '21 is better than '20 has been.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs; Germans buy 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Belarus to Smolensk 3 tactical_bombers moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Bessarabia 1 bomber moved from Belarus to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Belarus to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 infantry moved from France to Switzerland Germans take Switzerland from Neutral_True 1 mech_infantry moved from Novgorod to Finland 10 armour, 16 artilleries, 9 infantry and 8 mech_infantrys moved from Belarus to Eastern Poland 2 bombers moved from Bessarabia to Eastern Poland 3 tactical_bombers moved from Smolensk to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 1.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry Germany : 1 artillery, 1 factory_major and 9 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Nenetsia : 1 flag, 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 3 aaGuns, 10 armour, 16 artilleries, 2 bombers, 1 fighter, 9 infantry, 8 mech_infantrys and 3 tactical_bombers Bessarabia : 1 flag, 1 mech_infantry Western Ukraine : 1 flag, 1 mech_infantry Vologda : 1 flag, 1 mech_infantry Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Smolensk : 1 flag, 1 infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines 104 Sea Zone : 1 submarine Switzerland : 1 flag, 3 infantry Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 mech_infantry 110 Sea Zone : 1 destroyer
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Nenetsia 2 fighters moved from Russia to Nenetsia 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Nenetsia Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Nenetsia to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 8 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Samara 1 mech_infantry moved from Novosibirsk to Samara 2 armour and 2 mech_infantrys moved from Bryansk to Samara Place Units - Russians 3 infantry placed in Volgograd 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
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@Snigg said in Snigg (X) vs. Mainah (+16) BM3:
@mainah thanks. Hope you had a Happy New Year as well. Here’s to hoping '21 is better than '20 has been.
Hear, Hear
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Alaska Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 2 bombers moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 3 infantry placed in Japan 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 5 artilleries, 1 infantry and 3 mech_infantrys Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry and 1 mech_infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 2 infantry Alaska : 1 flag, 1 artillery and 1 infantry Sakha : 1 flag, 1 mech_infantry Soviet Far East : 1 flag Amur : 1 flag Timguska : 1 flag, 1 infantry Siberia : 1 flag, 1 infantry Kazakhstan : 1 flag, 1 infantry Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 2 artilleries and 6 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 1 transport 16 Sea Zone : 1 destroyer 2 Sea Zone : 1 transport 6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 55 Sea Zone : 1 destroyer Novosibirsk : 1 flag, 1 infantry
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Japan is over 80!
Clock is ticking for the allies now! -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Celebes Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans EDIT: Changing ownership of Southern France from Germans to Americans EDIT: Removing units owned by Americans from Spain: 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Americans to Southern France: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 9 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Spain 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 armour and 2 mech_infantrys placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 6 infantry placed in Eastern United States 1 factory_minor placed in Spain Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans AA : -0.17 Germans regular : -0.50
Territory Summary for Americans :
Queensland : 1 aaGun Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Midway : 1 airfield Celebes : 1 flag, 1 infantry 44 Sea Zone : 1 transport 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports 10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry United Kingdom : 1 bomber Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery and 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry 104 Sea Zone : 1 destroyer 101 Sea Zone : 3 transports Spain : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters, 9 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports 110 Sea Zone : 1 submarine
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - British 3 fighters moved from Spain to 95 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Afghanistan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan 1 bomber moved from India to Kazakhstan 2 fighters and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Yunnan
Combat Hit Differential Summary :
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@Snigg
Scramble SZ 95? 1 SS 4 Fig 1 Tac 1 Bom vs 1 DD and possible 3 Fig? 95% win with scramble. -
@mainah no thanks.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Celebes Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans EDIT: Changing ownership of Southern France from Germans to Americans EDIT: Removing units owned by Americans from Spain: 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Americans to Southern France: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 9 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Spain 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 armour and 2 mech_infantrys placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 6 infantry placed in Eastern United States 1 factory_minor placed in Spain Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 9 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Spain to 95 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Afghanistan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan 1 bomber moved from India to Kazakhstan 2 fighters and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Yunnan 1 armour, 1 fighter and 1 infantry moved from Union of South Africa to Mozambique Combat - British Battle in Mozambique British attack with 1 armour, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Mozambique, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique British roll dice for 1 armour and 1 fighter in Mozambique, round 3 : 1/2 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True and 1 armour owned by the British lost in Mozambique British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 armour and 1 infantry Casualties for Neutral_True: 2 infantry Battle in 95 Sea Zone British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Kazakhstan to India 1 fighter and 1 tactical_bomber moved from Kazakhstan to Afghanistan 3 mech_infantrys moved from Persia to Afghanistan 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 artilleries moved from India to Burma 1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey 1 armour moved from Saudi Arabia to Turkey 3 infantry moved from Iraq to Turkey 1 aaGun, 2 artilleries and 4 infantry moved from Egypt to Alexandria 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 bomber moved from 95 Sea Zone to Egypt 1 infantry moved from Gibraltar to Spain 1 armour, 1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Venezuela to British Guiana 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Mozambique to Anglo Egyptian Sudan Place Units - British 1 submarine and 2 transports placed in 98 Sea Zone 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 45 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Italians regular : 0.67 Germans AA : -0.17 Germans regular : -0.50 Neutral_True regular : 1.00 British regular : -2.83
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@mainah game froze up while trying to post…thankfully only thing that rolled was blockade damage (Italy ended up with 7 IP for next turn). I’ll redo move and reset IP’s to 7 when I try and do this again.
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@mainah OK, I see it’s a site wide issue, and it’s sounding like might be an issue with the site update. https://www.axisandallies.org/forums/topic/36329/java-error/5 Might be a little before can redo.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Non Combat Move - Italians 3 armour, 2 artilleries and 2 mech_infantrys moved from Bulgaria to Albania 1 mech_infantry moved from Greece to Albania 1 infantry moved from Bulgaria to Greece 1 infantry moved from Romania to Bulgaria 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 10 to 7 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Algeria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Tunisia : 1 flag Albania : 3 armour, 2 artilleries and 3 mech_infantrys Northern Italy : 1 factory_major and 6 infantry Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry Eastern Poland : 1 flag Bulgaria : 1 infantry Greece : 1 flag, 1 infantry Yugoslavia : 2 artilleries and 2 infantry
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@snigg
Another update, another posting glitch. -
Just realized I didn’t do the frenchies - which is no worries - they aren’t doing anything.
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - French