Scramble to sz97?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
Germans buy 2 artilleries, 1 destroyer and 14 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern Poland to 99 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers
ANZAC defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers in 99 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 bomber owned by the Germans lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 infantry moved from Switzerland to France
1 infantry moved from Switzerland to France
1 fighter moved from Southern France to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 artillery and 9 infantry moved from Germany to Poland
3 tactical_bombers moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
3 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 4.
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3
Germans collect 54 PUs (5 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
ANZAC regular : 0.50
Germans regular : 2.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 12 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Poland : 1 artillery and 9 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 12 armour, 16 artilleries, 10 infantry and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
104 Sea Zone : 1 submarine
Switzerland : 1 flag
Bulgaria : 1 flag
Sweden : 1 flag, 6 infantry and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 mech_infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Novosibirsk to Russia
1 armour and 4 mech_infantrys moved from Samara to Russia
3 infantry moved from Volgograd to Samara
2 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
3 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Nenetsia to Russia
Place Units - Russians
1 aaGun and 1 infantry placed in Volgograd
1 armour, 1 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
3 mech_infantrys moved from Tsinghai to Novosibirsk
5 artilleries moved from Tsinghai to Novosibirsk
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
2 bombers moved from Kweichow to Kazakhstan
2 fighters moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Midway from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 5 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 5 artilleries, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 5 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters moved from Yunnan to Kweichow
2 bombers moved from Kazakhstan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 artillery moved from Alaska to 2 Sea Zone
1 artillery and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Amur
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 3.17
ANZAC regular : -0.50
Russians regular : 0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 bombers, 3 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
British Columbia : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 infantry
Alaska : 1 flag
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 4 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 2 submarines
25 Sea Zone : 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
4 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 5 artilleries, 1 infantry and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Spain to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Spain to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from United Kingdom to France
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 4 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 4/11 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 1/8 hits, 3.83 expected hits
Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 4 : 5/8 hits, 3.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in British Columbia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/10 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers and 6 submarines moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
5 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Spain
4 fighters and 1 tactical_bomber moved from Algeria to Spain
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 airfield and 3 artilleries placed in Spain
1 bomber and 6 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Americans collect 53 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : 0.00
Italians regular : -1.50
Germans AA : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - British
2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Afghanistan to Kazakhstan
1 bomber moved from India to Kazakhstan
1 fighter moved from Egypt to 95 Sea Zone
4 fighters and 1 tactical_bomber moved from Spain to 95 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
Combat Hit Differential Summary :
@Snigg
Scramble SZ 95?
@mainah no scramble. thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Spain to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Spain to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from United Kingdom to France
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 4 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 4/11 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 1/8 hits, 3.83 expected hits
Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 4 : 5/8 hits, 3.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in British Columbia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/10 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers and 6 submarines moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
5 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Spain
4 fighters and 1 tactical_bomber moved from Algeria to Spain
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 airfield and 3 artilleries placed in Spain
1 bomber and 6 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Americans collect 53 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Afghanistan to Kazakhstan
1 bomber moved from India to Kazakhstan
1 fighter moved from Egypt to 95 Sea Zone
4 fighters and 1 tactical_bomber moved from Spain to 95 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 bomber moved from Egypt to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Sardinia
Battle in Kazakhstan
British attack with 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/10 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Sardinia from Italians, taking Kazakhstan from Japanese with 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to India
3 infantry moved from Iraq to Turkey
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Spain
1 bomber moved from Southern France to Spain
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
3 submarines placed in 80 Sea Zone
1 bomber placed in Egypt
2 transports placed in 98 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
British collect 47 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,4
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : 0.33
Italians regular : -1.50
Germans AA : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Albania
1 infantry moved from Bulgaria to Albania
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,2,2
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Tunisia : 1 flag
Albania : 3 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
Northern Italy : 1 factory_major and 6 infantry
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 flag
Greece : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from New South Wales to Queensland
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from New South Wales to Queensland
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Gibraltar
1 submarine moved from 104 Sea Zone to 117 Sea Zone
Combat - Germans
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - Germans
1 bomber moved from Gibraltar to France
1 fighter and 3 tactical_bombers moved from Western Germany to Southern Italy
12 armour and 10 mech_infantrys moved from Eastern Poland to Bulgaria
1 infantry moved from Belarus to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
3 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Sweden to Karelia
6 infantry moved from Sweden to Finland
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,1,2
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor and 14 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Poland : 1 artillery and 9 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Southern Italy : 1 fighter and 3 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 17 artilleries and 20 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Switzerland : 1 flag
Bulgaria : 1 flag, 12 armour and 10 mech_infantrys
117 Sea Zone : 1 submarine
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 3 infantry moved from Samara to Novosibirsk
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 armour, 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 1 infantry and 3 mech_infantrys
Russians roll dice for 3 armour, 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 5/16 hits, 6.17 expected hits
Japanese roll dice for 5 artilleries, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 5/9 hits, 3.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novosibirsk
Russians roll dice for 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 3 : 6/11 hits, 4.67 expected hits
Japanese roll dice for 4 artilleries in Novosibirsk, round 3 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 4 artilleries owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Japanese: 5 artilleries, 1 infantry and 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Vologda
4 mech_infantrys moved from Russia to Archangel
1 aaGun and 2 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 destroyer moved from 16 Sea Zone to 4 Sea Zone
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 4 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
5 fighters and 5 tactical_bombers moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
2 tactical_bombers moved from Celebes to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 tactical_bomber placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 4 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 1 infantry and 10 mech_infantrys
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 4 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 7 fighters, 4 submarines and 7 tactical_bombers
80 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
1 destroyer moved from 104 Sea Zone to 117 Sea Zone
1 bomber moved from Eastern United States to 117 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
6 fighters and 1 tactical_bomber moved from 31 Sea Zone to Midway
Combat - Americans
Battle in 117 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Midway, round 2 : 4/11 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 2 infantry
Battle in Southern France
Americans attack with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/28 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Turning off Edit Mode
1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from Western United States to 25 Sea Zone
6 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 31 Sea Zone to 25 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
1 armour and 1 artillery moved from 92 Sea Zone to Spain
2 fighters moved from Southern France to Gibraltar
2 fighters moved from Southern France to Spain
1 tactical_bomber moved from Southern France to Spain
1 bomber moved from 117 Sea Zone to Spain
Place Units - Americans
1 artillery placed in Spain
1 destroyer placed in 104 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 0.33
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
1 destroyer moved from 104 Sea Zone to 117 Sea Zone
1 bomber moved from Eastern United States to 117 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
6 fighters and 1 tactical_bomber moved from 31 Sea Zone to Midway
Combat - Americans
Battle in 117 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Midway, round 2 : 4/11 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 2 infantry
Battle in Southern France
Americans attack with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/28 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Turning off Edit Mode
1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from Western United States to 25 Sea Zone
6 fighters moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 31 Sea Zone to 25 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
1 armour and 1 artillery moved from 92 Sea Zone to Spain
2 fighters moved from Southern France to Gibraltar
2 fighters moved from Southern France to Spain
1 tactical_bomber moved from Southern France to Spain
1 bomber moved from 117 Sea Zone to Spain
Place Units - Americans
1 artillery placed in Spain
1 destroyer placed in 104 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 5x harbour; Remaining resources: 49 PUs;
British buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Turkey to Greece
1 bomber moved from Egypt to Greece
1 bomber moved from Spain to Greece
3 submarines moved from 80 Sea Zone to 79 Sea Zone
Combat - British
Battle in Greece
British attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 bombers moved from Greece to Egypt
1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from Iraq to Turkey
1 armour, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber moved from Spain to Southern France
2 armour and 4 mech_infantrys moved from Kazakhstan to Afghanistan
1 fighter and 1 tactical_bomber moved from Volgograd to India
1 bomber moved from India to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Mozambique to Belgian Congo
Place Units - British
3 infantry placed in Iraq
2 mech_infantrys placed in Persia
1 carrier and 2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
British collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 3 infantry moved from Albania to Greece
3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 4 artilleries, 3 fighters and 3 infantry
British defend with 2 infantry
Italians roll dice for 4 artilleries, 3 fighters and 3 infantry in Greece, round 2 : 4/10 hits, 3.83 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 4 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
3 armour and 3 mech_infantrys moved from Albania to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,4,4,1
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.67
Territory Summary for Italians :
Northern Italy : 3 armour, 1 artillery, 1 factory_major, 7 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 flag
Greece : 1 flag, 4 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Northern Territory
1 aaGun, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from South Australia to Northern Territory
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Syria: 1 infantry
EDIT: Adding units owned by ANZAC to Turkey: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Northern Territory : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
United Kingdom : 2 infantry
Turkey : 1 infantry
98 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour and 10 mech_infantrys moved from Bulgaria to Turkey
1 fighter and 3 tactical_bombers moved from Southern Italy to Turkey
1 bomber moved from France to Turkey
1 bomber moved from Western Germany to Turkey
1 fighter moved from Western Germany to Turkey
Combat - Germans
Battle in Turkey
Germans attack with 12 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers
British defend with 4 armour, 3 artilleries, 4 infantry and 9 mech_infantrys; ANZAC defend with 1 infantry
Germans roll dice for 12 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 12/29 hits, 12.00 expected hits
British roll dice for 4 armour, 3 artilleries, 5 infantry and 9 mech_infantrys in Turkey, round 2 : 6/21 hits, 7.67 expected hits
7 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 6 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Turkey
Germans roll dice for 12 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Turkey, round 3 : 16/23 hits, 11.00 expected hits
British roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Turkey, round 3 : 3/9 hits, 3.67 expected hits
2 mech_infantrys owned by the British, 3 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Turkey
Germans win, taking Turkey from British with 12 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 9 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 4 armour, 3 artilleries, 4 infantry and 9 mech_infantrys
Non Combat Move - Germans
3 tactical_bombers moved from Turkey to Greece
2 fighters moved from Turkey to Greece
2 bombers moved from Turkey to Southern Italy
7 artilleries and 14 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
3 aaGuns, 1 artillery, 2 fighters and 7 infantry moved from Western Germany to Northern Italy
1 artillery and 9 infantry moved from Germany to Western Germany
3 infantry moved from Baltic States to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Karelia to Novgorod
6 infantry moved from Finland to Karelia
1 mech_infantry moved from Novgorod to Baltic States
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,5,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 5.00
British regular : -2.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 17 infantry
Germany : 1 artillery, 1 factory_major and 2 infantry
Northern Italy : 3 aaGuns, 8 artilleries, 2 fighters and 21 infantry
Southern Italy : 2 bombers
Belarus : 1 flag
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 3 infantry and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 3 aaGuns, 18 artilleries and 32 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Turkey : 1 flag, 12 armour and 1 mech_infantry
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 2 fighters and 3 tactical_bombers
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag