@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@mainah thanks. Hope you had a Happy New Year as well. Here’s to hoping '21 is better than '20 has been.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs;
Germans buy 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Belarus to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Novgorod to Finland
10 armour, 16 artilleries, 9 infantry and 8 mech_infantrys moved from Belarus to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
3 tactical_bombers moved from Smolensk to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 1.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 10 armour, 16 artilleries, 2 bombers, 1 fighter, 9 infantry, 8 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
104 Sea Zone : 1 submarine
Switzerland : 1 flag, 3 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Nenetsia
2 fighters moved from Russia to Nenetsia
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Nenetsia
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Nenetsia to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
8 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Samara
1 mech_infantry moved from Novosibirsk to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Samara
Place Units - Russians
3 infantry placed in Volgograd
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.50
@Snigg said in Snigg (X) vs. Mainah (+16) BM3:
@mainah thanks. Hope you had a Happy New Year as well. Here’s to hoping '21 is better than '20 has been.
Hear, Hear
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
3 infantry placed in Japan
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 5 artilleries, 1 infantry and 3 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 infantry
Alaska : 1 flag, 1 artillery and 1 infantry
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 artilleries and 6 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 infantry
Japan is over 80!
Clock is ticking for the allies now!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Removing units owned by Americans from Spain: 2 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 9 infantry moved from 91 Sea Zone to Spain
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
1 armour and 2 mech_infantrys placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
6 infantry placed in Eastern United States
1 factory_minor placed in Spain
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans AA : -0.17
Germans regular : -0.50
Territory Summary for Americans :
Queensland : 1 aaGun
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
104 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Spain : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters, 9 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
110 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - British
3 fighters moved from Spain to 95 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Afghanistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Yunnan
Combat Hit Differential Summary :
@Snigg
Scramble SZ 95? 1 SS 4 Fig 1 Tac 1 Bom vs 1 DD and possible 3 Fig? 95% win with scramble.
@mainah no thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Removing units owned by Americans from Spain: 2 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 9 infantry moved from 91 Sea Zone to Spain
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
1 armour and 2 mech_infantrys placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
6 infantry placed in Eastern United States
1 factory_minor placed in Spain
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Spain to 95 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Afghanistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 armour, 1 fighter and 1 infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Mozambique, round 2 : 1/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
British roll dice for 1 armour and 1 fighter in Mozambique, round 3 : 1/2 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True and 1 armour owned by the British lost in Mozambique
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kazakhstan to India
1 fighter and 1 tactical_bomber moved from Kazakhstan to Afghanistan
3 mech_infantrys moved from Persia to Afghanistan
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 artilleries moved from India to Burma
1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey
1 armour moved from Saudi Arabia to Turkey
3 infantry moved from Iraq to Turkey
1 aaGun, 2 artilleries and 4 infantry moved from Egypt to Alexandria
4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Spain
1 bomber moved from 95 Sea Zone to Egypt
1 infantry moved from Gibraltar to Spain
1 armour, 1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Venezuela to British Guiana
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from Mozambique to Anglo Egyptian Sudan
Place Units - British
1 submarine and 2 transports placed in 98 Sea Zone
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 45 PUs; end with 54 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.50
Neutral_True regular : 1.00
British regular : -2.83
@mainah game froze up while trying to post…thankfully only thing that rolled was blockade damage (Italy ended up with 7 IP for next turn). I’ll redo move and reset IP’s to 7 when I try and do this again.
@mainah OK, I see it’s a site wide issue, and it’s sounding like might be an issue with the site update. https://www.axisandallies.org/forums/topic/36329/java-error/5 Might be a little before can redo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
Combat - Italians
Non Combat Move - Italians
3 armour, 2 artilleries and 2 mech_infantrys moved from Bulgaria to Albania
1 mech_infantry moved from Greece to Albania
1 infantry moved from Bulgaria to Greece
1 infantry moved from Romania to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 10 to 7
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Algeria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Albania : 3 armour, 2 artilleries and 3 mech_infantrys
Northern Italy : 1 factory_major and 6 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Bulgaria : 1 infantry
Greece : 1 flag, 1 infantry
Yugoslavia : 2 artilleries and 2 infantry
@snigg
Another update, another posting glitch.
Just realized I didn’t do the frenchies - which is no worries - they aren’t doing anything.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
Germans buy 2 artilleries, 1 destroyer and 14 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern Poland to 99 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers
ANZAC defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers in 99 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 bomber owned by the Germans lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 infantry moved from Switzerland to France
1 infantry moved from Switzerland to France
1 fighter moved from Southern France to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 artillery and 9 infantry moved from Germany to Poland
3 tactical_bombers moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
3 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 4.
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3
Germans collect 54 PUs (5 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
ANZAC regular : 0.50
Germans regular : 2.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 12 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Poland : 1 artillery and 9 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 12 armour, 16 artilleries, 10 infantry and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
104 Sea Zone : 1 submarine
Switzerland : 1 flag
Bulgaria : 1 flag
Sweden : 1 flag, 6 infantry and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 mech_infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Novosibirsk to Russia
1 armour and 4 mech_infantrys moved from Samara to Russia
3 infantry moved from Volgograd to Samara
2 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
3 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Nenetsia to Russia
Place Units - Russians
1 aaGun and 1 infantry placed in Volgograd
1 armour, 1 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.33