dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
PTV OwenToo vs max334 (Axis)
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I made an edit. I forgot to leave a German in Egypt to get my 5 pu’s. Pls use this file. triplea_36256_15ger (5) 4.15.tsvg
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@max334 :+1:
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Egypt: 1 infantry EDIT: Removing units owned by Germans from Alexandria: 1 infantry EDIT: Changing PUs for Germans from 71 to 76 EDIT: Turning off Edit Mode Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 artilleries and 19 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Bryansk to Kursk 2 infantry moved from Northern Caucasus to Rostov 1 artillery moved from Northern Caucasus to Rostov 1 artillery moved from Tambov to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Tambov to Rostov 4 fighters moved from Russia to Kursk 1 infantry moved from Tambov to Rostov 4 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from Trans-Jordan to Egypt Combat - Russians Battle in Egypt Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Egypt, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Egypt Russians win, taking Egypt from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Kursk, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 fighters and 1 infantry in Kursk, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 9 artilleries and 19 infantry Germans defend with 1 infantry Russians roll dice for 9 artilleries and 19 infantry in Smolensk, round 2 : 6/28 hits, 7.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 9 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 5 infantry Germans defend with 1 aaGun, 2 artilleries and 2 infantry Russians roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Stalingrad Germans win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians 4 fighters moved from Kursk to Russia 1 infantry moved from Urals to Komi 1 aaGun moved from Komi to Samara 2 aaGuns, 3 artilleries and 17 infantry moved from Tambov to Stalingrad 1 armour and 1 mech_infantry moved from Stalingrad to Samara 1 aaGun, 1 armour, 10 infantry and 1 mech_infantry moved from Russia to Smolensk 5 infantry moved from Gorky to Russia 6 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 5 artilleries and 10 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Gorky to Russia 2 infantry moved from Gorky to Russia 3 infantry moved from Gorky to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : 2.33 Russians regular : -2.00 -
TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Egypt: 1 infantry EDIT: Removing units owned by Germans from Alexandria: 1 infantry EDIT: Changing PUs for Germans from 71 to 76 EDIT: Turning off Edit Mode Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 artilleries and 19 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Bryansk to Kursk 2 infantry moved from Northern Caucasus to Rostov 1 artillery moved from Northern Caucasus to Rostov 1 artillery moved from Tambov to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Tambov to Rostov 4 fighters moved from Russia to Kursk 1 infantry moved from Tambov to Rostov 4 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from Trans-Jordan to Egypt Combat - Russians Battle in Egypt Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Egypt, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Egypt Russians win, taking Egypt from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Kursk, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 fighters and 1 infantry in Kursk, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 9 artilleries and 19 infantry Germans defend with 1 infantry Russians roll dice for 9 artilleries and 19 infantry in Smolensk, round 2 : 6/28 hits, 7.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 9 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 5 infantry Germans defend with 1 aaGun, 2 artilleries and 2 infantry Russians roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Stalingrad Germans win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians 4 fighters moved from Kursk to Russia 1 infantry moved from Urals to Komi 1 aaGun moved from Komi to Samara 2 aaGuns, 3 artilleries and 17 infantry moved from Tambov to Stalingrad 1 armour and 1 mech_infantry moved from Stalingrad to Samara 1 aaGun, 1 armour, 10 infantry and 1 mech_infantry moved from Russia to Smolensk 5 infantry moved from Gorky to Russia 6 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 5 artilleries and 10 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Gorky to Russia 2 infantry moved from Gorky to Russia 3 infantry moved from Gorky to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Iraq: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Egypt: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 2.33 Russians regular : -2.00 -
Please use second posting
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Zealand to 65 Sea Zone 1 carrier moved from 7 Sea Zone to 32 Sea Zone 1 bomber moved from Japan to 10 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Midway to 13 Sea Zone 1 tactical_bomber moved from Caroline Islands to Marshall Islands 1 fighter moved from Midway to Marshall Islands 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 battleship and 1 marine moved from 65 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 destroyer moved from 24 Sea Zone to 33 Sea Zone 1 submarine moved from 64 Sea Zone to 51 Sea Zone 1 bomber moved from Malaya to Eastern India 1 fighter moved from Yunnan to Eastern India 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Tsinghai to Eastern India 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Air Battle in Eastern India Japanese attacks with 3 units heading to Eastern India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Eastern India causes 13 damage total. Battle in Gilbert Islands Battle in 13 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 13 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 10 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 10 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Marshall Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 fighter Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Cleaning up after air battles Non Combat Move - Japanese 1 artillery and 2 infantry moved from Tobruk to Libya 1 artillery moved from Alexandria to Tobruk 2 artilleries and 1 infantry moved from Malaya to Shan State 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Japan to Kyushu 1 fighter and 2 tactical_bombers moved from Burma to Shan State 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from Eastern India to Kwangsi 1 bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Timguska to Evenkiyskiy 2 infantry moved from Olgiy to Yenisey 1 artillery moved from Dzavhan to Yenisey 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy 1 artillery moved from Yenisey to Evenkiyskiy 1 artillery, 1 bomber and 2 infantry moved from Yenisey to Evenkiyskiy 1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy 1 artillery moved from Kansu to Olgiy 1 infantry moved from Kansu to Olgiy 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Southern Manchuria to Buyant-Uhaa 2 transports moved from 25 Sea Zone to 7 Sea Zone 1 bomber moved from 10 Sea Zone to Midway 1 fighter moved from 13 Sea Zone to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 tactical_bomber moved from Marshall Islands to Wake Island 1 destroyer moved from 65 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier, 2 destroyers and 2 submarines placed in 7 Sea Zone 2 artilleries and 2 infantry placed in Japan 2 infantry placed in Kwangtung 2 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 UK_Pacific AA : -0.33 UK_Pacific regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 120 Sea Zone 1 destroyer moved from 93 Sea Zone to 120 Sea Zone 1 battleship moved from 93 Sea Zone to 120 Sea Zone 2 fighters moved from 93 Sea Zone to 120 Sea Zone 1 carrier moved from 93 Sea Zone to 110 Sea Zone 2 destroyers and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea ZoneCombat Hit Differential Summary :
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Scramble TAC Bomber from Wake Island to SZ 32 ?
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damn…forgot to send DD to Hawaii. Given the situation… we just play on. Yes scramble tac
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 120 Sea Zone 1 destroyer moved from 93 Sea Zone to 120 Sea Zone 1 battleship moved from 93 Sea Zone to 120 Sea Zone 2 fighters moved from 93 Sea Zone to 120 Sea Zone 1 carrier moved from 93 Sea Zone to 110 Sea Zone 2 destroyers and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Japanese scrambles 1 units out of Wake Island to defend against the attack in 32 Sea Zone Battle in 120 Sea Zone Americans attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 32 Sea Zone Americans attack with 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 32 Sea Zone Americans roll dice for 2 submarines in 32 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 32 Sea Zone Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters in 32 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 32 Sea Zone 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 34 Casualties for Americans: 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 fighters moved from 32 Sea Zone to Hawaiian Islands 2 fighters moved from 120 Sea Zone to 110 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 carrier and 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 3 submarines moved from 93 Sea Zone to 66 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 carriers moved from 96 Sea Zone to 93 Sea Zone 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 3 transports moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Gibraltar to 66 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery moved from Morocco to Algeria 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 28 Sea Zone to 66 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 fighter and 1 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00 Germans regular : -0.50 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 120 Sea Zone 1 destroyer moved from 93 Sea Zone to 120 Sea Zone 1 battleship moved from 93 Sea Zone to 120 Sea Zone 2 fighters moved from 93 Sea Zone to 120 Sea Zone 1 carrier moved from 93 Sea Zone to 110 Sea Zone 2 destroyers and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Japanese scrambles 1 units out of Wake Island to defend against the attack in 32 Sea Zone Battle in 120 Sea Zone Americans attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 32 Sea Zone Americans attack with 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 32 Sea Zone Americans roll dice for 2 submarines in 32 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 32 Sea Zone Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters in 32 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 32 Sea Zone 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 34 Casualties for Americans: 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 fighters moved from 32 Sea Zone to Hawaiian Islands 2 fighters moved from 120 Sea Zone to 110 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 carrier and 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 3 submarines moved from 93 Sea Zone to 66 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 carriers moved from 96 Sea Zone to 93 Sea Zone 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 3 transports moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Gibraltar to 66 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 artillery moved from Morocco to Algeria 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 28 Sea Zone to 66 Sea Zone Place Units - Americans 1 harbour placed in Southeast Mexico 1 fighter and 1 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 12 PUs; Combat Move - British Combat - British British creates battle in territory 99 Sea Zone Non Combat Move - British 4 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from French Madagascar to 74 Sea Zone 1 mech_infantry and 1 transport moved from 74 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 76 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 artillery and 3 infantry moved from Baluchistan to Central India 1 bomber moved from Eastern India to Egypt 1 fighter moved from Malta to Egypt 2 transports moved from 96 Sea Zone to 93 Sea Zone 2 carriers moved from 96 Sea Zone to 94 Sea Zone 3 cruisers moved from 96 Sea Zone to 94 Sea Zone 1 battleship moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 3 fighters moved from 96 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Eastern India to Southern Persia 1 fighter moved from 94 Sea Zone to Malta Place Units - British 1 destroyer placed in 109 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00 Germans regular : -0.50 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,6,2,5,4,4,6,5 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,6,2,5,4,4,6,5 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 12 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 4 armour, 5 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys moved from New South Wales to Queensland 1 bomber moved from Eastern India to Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Tobruk to Tunisia Germans take Tunisia from Americans Combat - Germans Germans creates battle in territory 99 Sea Zone Non Combat Move - Germans 3 armour, 8 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Kursk 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Tobruk to Southern Italy 4 armour moved from Alexandria to Libya 3 armour moved from Tobruk to Libya 2 infantry moved from Alexandria to Tobruk 1 armour moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Leningrad to Nenetsia 4 artilleries and 3 infantry moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Archangel to Nenetsia 1 tactical_bomber moved from Karelia to Leningrad 1 bomber moved from Ukraine to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Leningrad to Rostov 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Southern Belarus to Eastern Poland 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Novgorod 1 aaGun, 1 armour, 11 artilleries and 6 infantry moved from Northern Belarus to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 2 artilleries and 1 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 1 infantry moved from 118 Sea Zone to Finland 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Ukraine to Kursk 1 artillery moved from Ukraine to Kursk 1 artillery and 1 infantry moved from Ukraine to Rostov Place Units - Germans 3 armour placed in Leningrad 8 infantry placed in Germany Germans undo move 2. 1 artillery and 2 infantry placed in Western Germany 6 infantry placed in Germany 1 fighter and 2 tactical_bombers placed in Western Germany Germans undo move 3. 4 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,6,6,4,2,2,5,6 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Russia to Gorky 2 infantry moved from Russia to Gorky 10 infantry moved from Smolensk to Bryansk 6 artilleries moved from Smolensk to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 armour moved from Smolensk to Bryansk 1 infantry moved from Stalingrad to Tambov 2 fighters moved from Russia to Tambov 3 artilleries moved from Egypt to Alexandria 5 infantry moved from Egypt to Alexandria Combat - Russians Battle in Gorky Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Gorky, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Bryansk, round 2 : 4/18 hits, 5.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria Russians attack with 3 artilleries and 5 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Alexandria Russians roll dice for 3 artilleries and 4 infantry in Alexandria, round 3 : 5/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Alexandria Russians win, taking Alexandria from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Russians 4 artilleries and 8 infantry moved from Iraq to Northwest Persia 2 fighters moved from Tambov to Stalingrad 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys moved from Samara to Stalingrad 1 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Urals to Kazakhstan 2 fighters moved from Gorky to Russia 1 aaGun moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Russia 14 infantry moved from Smolensk to Bryansk 2 artilleries moved from Smolensk to Russia 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -1.00 Russians regular : 1.50 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 51 Sea Zone 2 destroyers and 2 submarines moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys moved from Evenkiyskiy to Komi Combat - Japanese Battle in Johnston Island Battle in 32 Sea Zone Japanese attack with 2 destroyers and 2 submarines Americans defend with 2 submarines Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 32 Sea Zone Japanese roll dice for 2 submarines in 32 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 32 Sea Zone Japanese win, taking Johnston Island from Americans with 2 destroyers and 2 submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Komi Japanese attack with 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys in Komi, round 2 : 7/15 hits, 5.83 expected hits Russians roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi Japanese win, taking Komi from Russians with 5 armour, 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Timguska to Komi 1 artillery and 1 infantry moved from Olgiy to Timguska 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from 37 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Midway to Wake Island 1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone 1 destroyer moved from 17 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Wake Island 1 artillery and 2 infantry moved from Yunnan to Burma 2 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shan State to Burma 1 infantry moved from Northern Sinkiang to Timguska 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery moved from Tobruk to Libya 1 destroyer moved from 51 Sea Zone to 52 Sea Zone 1 submarine moved from 51 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad 1 bomber moved from Kwangsi to Tsinghai 1 bomber moved from Evenkiyskiy to Kansu 1 bomber moved from Burma to Szechwan 1 infantry moved from Siberia to Soviet Far East 1 aaGun moved from Kyushu to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 38 Sea Zone 1 fighter placed in Kwangtung 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Japanese undo move 3. Japanese undo move 1. 1 carrier, 1 submarine and 1 transport placed in 38 Sea Zone 1 carrier, 2 destroyers and 1 transport placed in 7 Sea Zone 1 artillery and 1 infantry placed in Japan 2 infantry placed in Kwangtung 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 80 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.17 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 4 fighters moved from Hawaiian Islands to Midway 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 66 Sea Zone to 52 Sea Zone 1 fighter moved from 66 Sea Zone to 52 Sea Zone 1 submarine moved from 66 Sea Zone to 31 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 3 infantry moved from 126 Sea Zone to Iceland 1 artillery moved from 126 Sea Zone to Iceland 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from United Kingdom to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour moved from 113 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iceland Americans attack with 1 artillery and 3 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iceland, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Iceland, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 2/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans roll dice for 3 fighters and 1 infantry in Midway, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in 52 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 27 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 52 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 battleship moved from 120 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 112 Sea Zone 1 destroyer moved from 120 Sea Zone to 122 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 aaGun moved from Algeria to Morocco 2 infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.17 Germans regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 4 fighters moved from Hawaiian Islands to Midway 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 armour moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Johnston Island 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 66 Sea Zone to 52 Sea Zone 1 fighter moved from 66 Sea Zone to 52 Sea Zone 1 submarine moved from 66 Sea Zone to 31 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 3 infantry moved from 126 Sea Zone to Iceland 1 artillery moved from 126 Sea Zone to Iceland 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from United Kingdom to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour moved from 113 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iceland Americans attack with 1 artillery and 3 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iceland, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Iceland, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 2/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans roll dice for 3 fighters and 1 infantry in Midway, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in 52 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to 27 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 52 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 66 Sea Zone 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 battleship moved from 120 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 112 Sea Zone 1 destroyer moved from 120 Sea Zone to 122 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 aaGun moved from Algeria to Morocco 2 infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Combat - British British creates battle in territory 99 Sea Zone Non Combat Move - British 1 bomber moved from Egypt to Southern Persia 6 armour and 6 mech_infantrys moved from Egypt to Iraq 14 infantry moved from Egypt to Alexandria 4 artilleries moved from Egypt to Alexandria 1 tactical_bomber moved from Southern Persia to Egypt 3 infantry moved from Central India to Eastern India 1 artillery moved from Central India to Eastern India 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 armour and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 94 Sea Zone to Normandy Bordeaux 1 fighter moved from Malta to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 battleship, 2 carriers and 3 cruisers moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 127 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 74 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 2 infantry moved from 74 Sea Zone to Kenya 1 mech_infantry moved from 74 Sea Zone to Kenya Place Units - British 1 harbour placed in Iceland 1 transport placed in 113 Sea Zone 1 fighter placed in United Kingdom 1 destroyer placed in 83 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 armour, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.17 Germans regular : 0.00 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to France 1 bomber moved from Eastern Poland to France 1 bomber moved from Ukraine to Southern Italy 3 armour moved from Romania to Northern Italy 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Ukraine to Romania 2 fighters moved from Rostov to Yugoslavia 1 mech_infantry moved from Rostov to Bessarabia Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,5,4,2,1,6,1,6 Italians collect 7 PUs (7 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :





