Updated Africa: https://github.com/VictoryFirst2/north_africa
PTV OwenToo vs max334 (Axis)
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Central America 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America 1 submarine moved from 11 Sea Zone to 66 Sea Zone 1 submarine moved from 27 Sea Zone to 25 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 1 bomber moved from Hawaiian Islands to 47 Sea Zone 6 fighters and 2 tactical_bombers moved from 27 Sea Zone to 47 Sea Zone 1 fighter moved from Hawaiian Islands to 47 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 11 Sea Zone to 30 Sea Zone 1 destroyer moved from 113 Sea Zone to 122 Sea Zone 2 fighters moved from United Kingdom to 122 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 fighter moved from 113 Sea Zone to Scotland 1 fighter moved from 113 Sea Zone to Scotland 1 destroyer moved from 27 Sea Zone to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 65 Sea Zone Combat - Americans Japanese scrambles 2 units out of 35 Sea Zone to defend against the attack in 47 Sea Zone Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 66 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 66 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 31 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 65 Sea Zone Americans attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in New Zealand Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win, taking New Zealand from Japanese, taking 122 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Central America Americans attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 3 infantry in Central America, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Central America Americans win, taking Central America from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Scotland Americans attack with 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Scotland, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 47 Sea Zone Americans attack with 1 bomber, 8 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 4 fighters Americans roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 8/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 4 fighters in 47 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits 4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 47 Sea Zone Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship in 47 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Americans: 6 fighters Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 4 fighters Non Combat Move - Americans 1 fighter moved from 31 Sea Zone to Johnston Island 1 mech_infantry moved from Alaska to Western United States 2 fighters moved from Alaska to Western United States 1 transport moved from 2 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone 1 bomber moved from 47 Sea Zone to Queensland 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Scotland to 93 Sea Zone 1 carrier moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 94 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 2 fighters moved from Scotland to 113 Sea Zone 2 fighters moved from 122 Sea Zone to United Kingdom Place Units - Americans 1 destroyer and 2 submarines placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Ethiopia to British Somaliland 1 infantry moved from Italian Somaliland to British Somaliland 3 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Eastern India to 82 Sea Zone 1 fighter moved from Eastern India to 74 Sea Zone 1 armour and 1 mech_infantry moved from United Kingdom to Eire 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Eire 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Eire 2 infantry moved from 112 Sea Zone to Eire 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to Eire 1 fighter moved from 113 Sea Zone to Eire 1 fighter moved from Gibraltar to Eire Combat - British Battle in 74 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 74 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in British Somaliland British attack with 2 infantry Italians defend with 1 infantry British roll dice for 2 infantry in British Somaliland, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in British Somaliland, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Trans-Jordan British win, taking Trans-Jordan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 82 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 82 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Eire British attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 aaGun, 4 artilleries and 2 infantry Germans roll AA dice in Eire : 0/3 hits, 0.50 expected hits British roll dice for 1 cruiser in Eire, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Eire, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 1 aaGun, 4 artilleries and 2 infantry in Eire, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Eire British roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Eire, round 3 : 2/9 hits, 3.83 expected hits Germans roll dice for 1 artillery in Eire, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Eire British win, taking Eire from Germans with 1 armour, 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 4 infantry Casualties for Germans: 1 aaGun, 4 artilleries and 2 infantry Non Combat Move - British 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Eire to United Kingdom 1 fighter moved from Eire to United Kingdom 2 fighters moved from Eire to 112 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 fighter moved from 74 Sea Zone to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 tactical_bomber moved from 82 Sea Zone to Western India 1 aaGun moved from Eastern India to Western India 5 infantry moved from Eastern India to Western India 2 artilleries moved from Eastern India to Western India 2 mech_infantrys moved from Eastern India to Western India 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Egypt to French Equatorial Africa 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - British 1 armour, 1 bomber and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4,2,5,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : 0.33 Japanese regular : 1.17 Germans AA : -0.50 Germans regular : 1.17 British regular : -0.50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Northern Caucasus 1 bomber and 1 fighter moved from Ukraine to Northern Caucasus Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Northern Caucasus Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Bulgaria 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from France to Southern France 1 fighter moved from Libya to Southern Italy 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 bomber moved from Alexandria to Tobruk 1 fighter moved from Northern Caucasus to Ukraine Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1,6,6,2,2,4,3,2 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.33 British regular : -0.33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Southern Belarus 1 bomber moved from Eastern Poland to Southern Belarus 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Rostov to Kursk 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Kursk 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 armour moved from Archangel to Vologda 1 mech_infantry moved from Karelia to Vologda 1 artillery moved from Leningrad to Vologda 1 armour moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians Combat - Germans Battle in Kursk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 5/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 marine moved from Leningrad to 118 Sea Zone 1 infantry moved from Leningrad to Vologda 12 armour and 8 mech_infantrys moved from Rostov to Southern Caucasus 1 aaGun, 5 artilleries and 4 infantry moved from Rostov to Ukraine 1 fighter moved from Kursk to Ukraine 1 tactical_bomber moved from Kursk to Romania 1 fighter moved from Ukraine to Romania 1 bomber moved from Kursk to Poland 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Belarus to Western Germany 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Poland to Germany 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 cruiser and 1 marine moved from 116 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Western Germany 1 transport moved from 118 Sea Zone to 115 Sea Zone 3 transports moved from 118 Sea Zone to 117 Sea Zone 2 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Leningrad to Vologda 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Western Germany 1 artillery and 1 infantry moved from France to Southern France 1 artillery and 2 infantry moved from Germany to Poland 1 aaGun and 3 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Karelia to Western Germany Place Units - Germans 3 submarines placed in 115 Sea Zone 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,1,5,6,1,3,5,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1 Germans collect 51 PUs (7 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.50
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kursk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Stalingrad to Rostov 2 fighters moved from Stalingrad to Rostov 16 infantry moved from Stalingrad to Northern Caucasus 7 artilleries moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Caucasus Russians attack with 7 artilleries and 16 infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 7 artilleries and 16 infantry in Northern Caucasus, round 2 : 5/23 hits, 6.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries and 16 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Russians 6 armour moved from Stalingrad to Northern Caucasus 6 mech_infantrys moved from Stalingrad to Northern Caucasus 1 aaGun, 5 artilleries and 21 infantry moved from Bryansk to Kursk 2 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Samara to Yaroslavl 1 aaGun, 1 artillery and 7 infantry moved from Smolensk to Yaroslavl 1 artillery and 2 infantry moved from Gorky to Yaroslavl 4 artilleries moved from Samara to Urals 1 aaGun moved from Samara to Urals 1 aaGun, 3 artilleries and 7 infantry moved from Russia to Yaroslavl 1 fighter moved from Tambov to Russia 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Tambov to Russia 1 aaGun moved from Stalingrad to Kazakhstan 7 infantry moved from Samara to Urals 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Urals 3 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 2 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Urals 1 artillery and 2 infantry placed in Stalingrad 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Germans regular : -0.33 Russians regular : -0.67
-
can I pull the German fleet back to safety…they are not quite ready for battle
-
@max334 OK, sure!
-
sorry for delay
-
that big fleet is scarring me a little, but I’m trying not to look scared.
-
dive or fight in sz31 18 Feb J9.tsvg
-
@max334 sub dives in 31
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 9 Sea Zone to 26 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from 7 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 31 Sea Zone 1 fighter moved from Caroline Islands to 31 Sea Zone 1 bomber moved from Japan to 31 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia Japanese take Northwest Persia from Neutral_Allies Combat - Japanese Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Dutch to Japanese EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 marine EDIT: Removing units owned by Japanese from New Guinea: 1 marine EDIT: Turning off Edit Mode Battle in 31 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Yunnan 1 bomber moved from Tsinghai to Davao 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 2 artilleries moved from 38 Sea Zone to Malaya 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 battleship moved from 78 Sea Zone to 82 Sea Zone 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Northern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 2 infantry moved from Tsinghai to Eastern Sinkiang 1 armour and 1 mech_infantry moved from Tsinghai to Western Sinkiang 1 infantry moved from Inner Mongolia to Kansu 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Honan to Inner Mongolia 3 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Jehol 1 artillery moved from Chahar to Jehol 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 submarine moved from 18 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 bomber moved from Southern Persia to Malaya Place Units - Japanese 1 airfield placed in Southern Persia 1 artillery and 2 infantry placed in Southern Persia 2 fighters placed in Kwangtung 1 submarine placed in 21 Sea Zone 1 destroyer and 1 transport placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery, 1 bomber and 1 infantry placed in Japan Japanese undo move 7. 1 infantry placed in Kiangsu 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -1.50
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 fighters moved from 93 Sea Zone to Tunisia 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 destroyer moved from 122 Sea Zone to 113 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Line Islands 1 artillery moved from Central America to 66 Sea Zone 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Line Islands 1 infantry moved from 30 Sea Zone to Line Islands 1 marine moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 tactical_bomber moved from 55 Sea Zone to New Britain 1 fighter moved from 55 Sea Zone to New Britain 1 submarine moved from 55 Sea Zone to 47 Sea Zone Americans take 55 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from Queensland to New Britain Combat - Americans Battle in Gilbert Islands Battle in Line Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Line Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Line Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Line Islands Americans win, taking Gilbert Islands from Japanese, taking Line Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New Britain Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in New Britain, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 marine in New Britain, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in New Britain, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 marine in New Britain, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in New Britain Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Battle in 47 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 2 fighters and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 4 infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 49 Sea Zone 1 bomber moved from New Britain to Queensland 1 tactical_bomber moved from New Britain to 49 Sea Zone 2 carriers moved from 55 Sea Zone to 49 Sea Zone 1 destroyer moved from 11 Sea Zone to 28 Sea Zone 1 armour moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 armour and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 submarine moved from 31 Sea Zone to 49 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Johnston Island to 49 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 49 Sea Zone 3 carriers moved from 55 Sea Zone to 49 Sea Zone 2 cruisers, 1 destroyer and 3 submarines moved from 55 Sea Zone to 49 Sea Zone 1 submarine moved from 66 Sea Zone to 30 Sea Zone 2 submarines moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 aaGun moved from 89 Sea Zone to French West Africa 1 aaGun moved from Eastern United States to Central United States 1 aaGun moved from Western United States to Mexico 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 armour and 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.67 Japanese regular : 0.67
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 fighters moved from 93 Sea Zone to Tunisia 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 destroyer moved from 122 Sea Zone to 113 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Line Islands 1 artillery moved from Central America to 66 Sea Zone 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Line Islands 1 infantry moved from 30 Sea Zone to Line Islands 1 marine moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 tactical_bomber moved from 55 Sea Zone to New Britain 1 fighter moved from 55 Sea Zone to New Britain 1 submarine moved from 55 Sea Zone to 47 Sea Zone Americans take 55 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from Queensland to New Britain Combat - Americans Battle in Gilbert Islands Battle in Line Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Line Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Line Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Line Islands Americans win, taking Gilbert Islands from Japanese, taking Line Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in New Britain Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in New Britain, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 marine in New Britain, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in New Britain, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 marine in New Britain, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in New Britain Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Battle in 47 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 2 fighters and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 4 infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 49 Sea Zone 1 bomber moved from New Britain to Queensland 1 tactical_bomber moved from New Britain to 49 Sea Zone 2 carriers moved from 55 Sea Zone to 49 Sea Zone 1 destroyer moved from 11 Sea Zone to 28 Sea Zone 1 armour moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 armour and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 submarine moved from 31 Sea Zone to 49 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Johnston Island to 49 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 49 Sea Zone 3 carriers moved from 55 Sea Zone to 49 Sea Zone 2 cruisers, 1 destroyer and 3 submarines moved from 55 Sea Zone to 49 Sea Zone 1 submarine moved from 66 Sea Zone to 30 Sea Zone 2 submarines moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from Central America to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 aaGun moved from 89 Sea Zone to French West Africa 1 aaGun moved from Eastern United States to Central United States 1 aaGun moved from Western United States to Mexico 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 armour and 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Alexandria to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan 1 fighter moved from Tanganyika Territory to Egypt 1 fighter moved from Gibraltar to Malta 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship moved from 94 Sea Zone to 96 Sea Zone 2 artilleries moved from Eire to 112 Sea Zone 1 armour and 1 mech_infantry moved from Eire to United Kingdom 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to 113 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 aaGun, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western India to Eastern India 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone Place Units - British 1 carrier placed in 113 Sea Zone 1 fighter placed in United Kingdom 2 artilleries placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 1.00 Japanese regular : 0.67 British regular : 0.33
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Ukraine to Romania 1 bomber moved from Bulgaria to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya 1 artillery moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,1,4,3,5,6,1,3 Italians collect 2 PUs (10 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 116 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from New South Wales to 49 Sea Zone 2 artilleries moved from New South Wales to South Australia 3 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
-
sorry man, super busy…I wont be able to get to game until next week
-
@max334 no worries, I’ve been on vacation all week, and couldn’t look at a move anyway.
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Vologda to Kirov Germans take Kirov from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 artillery moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 artillery moved from Eastern Poland to Northern Belarus 1 artillery moved from Eastern Poland to Southern Belarus Combat - Germans Non Combat Move - Germans 1 artillery and 1 infantry moved from Vologda to Nenetsia 2 armour, 6 artilleries and 2 infantry moved from Vologda to Leningrad 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Archangel 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 116 Sea Zone to 115 Sea Zone 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 aaGun and 3 infantry moved from Germany to 117 Sea Zone 1 bomber moved from Poland to France 1 aaGun, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 aaGun and 3 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 1 fighter and 1 tactical_bomber moved from Romania to France 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 13 armour and 7 mech_infantrys moved from Southern Caucasus to Iraq 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 2 aaGuns, 5 artilleries and 6 infantry moved from Ukraine to Western Ukraine 2 artilleries and 2 infantry moved from Baltic States to Northern Belarus Place Units - Germans 1 fighter and 3 tactical_bombers placed in Western Germany 1 artillery and 3 infantry placed in Germany 2 destroyers placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,2,1,2,5,6,1,6,4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
-
Greetings. Looking at the map, I think its time to launch major attacks in multiple areas of the world. If things go well this might be the end for the Allies. If things go badly it will put the Axis in serious defensive mode which could then lead the their eventual demise.