phew. glad i caught that, what a disaster otherwise lol.
plz use latest
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier moved from 49 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Novgorod
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Iraq
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Germany
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Germany to Southern Italy
1 bomber moved from Persia to Caucasus
3 aaGuns, 11 artilleries, 19 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
5 armour and 17 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
9 armour, 1 artillery, 1 infantry and 28 mech_infantrys moved from Bryansk to Belarus
12 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Romania
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
2 armour moved from Bryansk to Caucasus
1 artillery moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 bomber moved from Iraq to Caucasus
Place Units - Germans
1 carrier and 2 destroyers placed in 97 Sea Zone
3 mech_infantrys placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 armour
EDIT: Adding units owned by Germans to Caucasus: 2 armour
EDIT: Removing units owned by Germans from Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Belarus: 2 armour
EDIT: Adding units owned by Germans to Caucasus: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,1,6,3,2,4,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 7 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 7 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 114 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
British AA : -0.33
Germans regular : 0.17
Sorry for the edits. They are multiple NCMs.
4 tanks to Caucaus from Bryansk
1 ftr + tac lands in Belarus from Baltic (rather than Germany)
1 inf from France to N. Italy
7 inf to Slov Hungary
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Norway to Novgorod
2 armour and 3 mech_infantrys moved from West India to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
@sovietishcat Ok. I forgot that I needed to load my transports before attacking the sub in SZ6. I would like to just edit my move, but will ask your opinion.
a) keep battles as rolled
Sub dies without hitting
Burma attack both Brit inf killed 1 J inf dead
Edit move
b) Restart turn and reroll all combats
c) Restart turn and re roll combats but no have allies do any worse than a)
d) Tough luck for me. No transport load this turn. I hope you will not choose this one, as it has been a friendly game and this is just an oversight.
Cheers,
–Jim
@surfer Unless I am mistaken you cannot load your tts and attack my sub cause loading your tts is a non combat and your tts participate in the attack, that’s why it’s the sub hack, it’s one of the other, If you look in the notes, the engine lets you do non combat moves in combat moves but should be player enforce; we can have Adam or Gamerman or Panther to confirm…
That being said, I believe the best option would be to let the sub live and keep the rolls the way they were and you can do you NCM as you wish!
@surfer I would be okay if you wanted to redo the turn as well, but lets say if I am in a pickle later, you would do the same :blush:
Ok. I was rather puzzled by the placement of the sub…I’ll just let it live.
Re: if you make a mistake on the rules in the future, sure the turn can be fixed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Shan State to Burma
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 8/23 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Burma
3 armour and 2 mech_infantrys moved from Malaya to Burma
3 aaGuns moved from Malaya to Shan State
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Kiangsu to Anhwe
7 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
8 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
11 infantry and 6 transports moved from 19 Sea Zone to 36 Sea Zone
11 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 13 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Japan to French Indo China
14 fighters moved from 36 Sea Zone to French Indo China
7 tactical_bombers moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Burma
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Kansu to Novosibirsk
Place Units - Japanese
3 artilleries placed in Malaya
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Shan State to Burma
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 8/23 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Burma
3 armour and 2 mech_infantrys moved from Malaya to Burma
3 aaGuns moved from Malaya to Shan State
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Kiangsu to Anhwe
7 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
8 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
11 infantry and 6 transports moved from 19 Sea Zone to 36 Sea Zone
11 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 13 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Japan to French Indo China
14 fighters moved from 36 Sea Zone to French Indo China
7 tactical_bombers moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Burma
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Kansu to Novosibirsk
Place Units - Japanese
3 artilleries placed in Malaya
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.50
UK_Pacific regular : -0.67
Ok. I restarted the turn and kept the combat rolls–easier than the edits. I hate editing transport moves.
Because I restarted, the combat had to occur in Burma. You lost with no hits, but I killed 1 inf since that was the original rolls.
I think the game is good. Thanks for understanding.
I did get lucky and no convoy damage :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Nenetsia to Urals
Americans take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 battleship, 10 carriers, 2 cruisers, 1 destroyer and 17 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to Java
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 124 Sea Zone to Novgorod
1 aaGun and 3 infantry moved from Finland to 127 Sea Zone
1 aaGun and 3 infantry moved from 127 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 124 Sea Zone to 109 Sea Zone
Place Units - Americans
3 artilleries placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 4 bombers
EDIT: Adding units owned by Americans to Iraq: 4 bombers
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Non Combat Move - British
2 aaGuns, 1 armour, 4 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber moved from India to West India
3 fighters and 1 tactical_bomber moved from West India to Iraq
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 artilleries moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Nenetsia to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 127 Sea Zone to 124 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 fighters placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Nenetsia to Urals
Americans take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 battleship, 10 carriers, 2 cruisers, 1 destroyer and 17 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to Java
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 124 Sea Zone to Novgorod
1 aaGun and 3 infantry moved from Finland to 127 Sea Zone
1 aaGun and 3 infantry moved from 127 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 124 Sea Zone to 109 Sea Zone
Place Units - Americans
3 artilleries placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 4 bombers
EDIT: Adding units owned by Americans to Iraq: 4 bombers
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Non Combat Move - British
2 aaGuns, 1 armour, 4 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber moved from India to West India
3 fighters and 1 tactical_bomber moved from West India to Iraq
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 artilleries moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Nenetsia to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 127 Sea Zone to 124 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 fighters placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 2 infantry
EDIT: Adding units owned by British to Archangel: 1 infantry
EDIT: Adding units owned by British to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@surfer Please use second file posted, forgot some NCM!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 2 submarines
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Queensland to South Australia
3 fighters moved from Java to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 bombers moved from Caucasus to 80 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 2 submarines
2 submarines owned by the British submerged
Germans roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Novosibirsk to Kazakhstan
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Ukraine to Belarus
4 mech_infantrys moved from Romania to Belarus
7 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
7 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun and 6 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 submarines moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 bombers moved from 80 Sea Zone to Persia
2 bombers moved from Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
5 armour moved from Northwest Persia to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
3 artilleries placed in Russia
2 submarines placed in 97 Sea Zone
2 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -0.17
British regular : 0.17
I assumed you didn’t want to scramble in Gibraltar. It was 99% loser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 25 artilleries, 25 infantry and 3 mech_infantrys moved from Eastern Persia to West India
Turn Complete - Russians
Combat Hit Differential Summary :