@axis-dominion @Daaras Good luck gents, following thread.
L21 Surfer(X) vs Sovietishcat (L+10)BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Java to 33 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Norway Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Java to 33 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Norway Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@surfer please use second file posted
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 22 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 4 submarines moved from 112 Sea Zone to 113 Sea Zone 4 submarines moved from 113 Sea Zone to 114 Sea Zone 3 bombers moved from Romania to Russia 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Sikang to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,5,3 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 3 bombers moved from Russia to Ukraine 1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Romania to Ukraine 4 mech_infantrys moved from Ukraine to Volgograd 2 armour moved from Northwest Persia to Persia 4 mech_infantrys moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Persia 3 mech_infantrys moved from Sikang to Turkmenistan 1 fighter and 1 tactical_bomber moved from Volgograd to Novgorod 1 artillery and 9 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to Vyborg 1 aaGun moved from Western Germany to Germany 3 infantry moved from Western Germany to Germany 2 fighters moved from Western Germany to Germany Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 10 infantry placed in Germany 1 fighter and 4 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Volgograd Germans undo move 3. Germans undo move 1. 9 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,3,2,5,2,4,1,3 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians AA : -0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 14 PUs; Russians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Non Combat Move - Russians 2 artilleries moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Yunnan to Java 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery and 1 fighter placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Malaya to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Malaya to Shan State 4 fighters moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters moved from Malaya to Shan State 1 bomber moved from Malaya to Kweichow 1 artillery moved from Hopei to Kweichow 4 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 artillery moved from Timguska to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 5 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State Combat - JapaneseCombat Hit Differential Summary :
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Scramble and submerge orders?
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@surfer Let the sub fight in sz 80, no scramble off Java sea
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Malaya to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Malaya to Shan State 4 fighters moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters moved from Malaya to Shan State 1 bomber moved from Malaya to Kweichow 1 artillery moved from Hopei to Kweichow 4 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 artillery moved from Timguska to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 5 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 80 Sea Zone Japanese attack with 1 bomber and 1 submarine British defend with 1 submarine; French defend with 1 destroyer British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 marine owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Casualties for British: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 artilleries and 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 3 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 3 infantry Battle in Kansu Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 marine EDIT: Turning off Edit Mode 2 battleships, 5 carriers, 1 cruiser, 3 destroyers and 3 transports moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 marine moved from Japan to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 infantry moved from Urals to Timguska 1 mech_infantry moved from Anhwe to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Anhwe to Chahar 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Kweichow to 20 Sea Zone 1 fighter moved from Kweichow to 20 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kweichow to Kwangtung 5 fighters moved from 42 Sea Zone to Malaya 2 tactical_bombers moved from 42 Sea Zone to Malaya 1 fighter moved from Shan State to Malaya 2 fighters and 3 tactical_bombers moved from Shan State to 20 Sea Zone 1 fighter moved from Japan to Siberia 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Kiangsi 1 aaGun moved from Kwangtung to Kwangsi 1 bomber moved from 80 Sea Zone to Persia Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Malaya 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 2.83 UK_Pacific regular : 0.00 British regular : -1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Malaya to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Malaya to Shan State 4 fighters moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters moved from Malaya to Shan State 1 bomber moved from Malaya to Kweichow 1 artillery moved from Hopei to Kweichow 4 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 artillery moved from Timguska to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 5 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 80 Sea Zone Japanese attack with 1 bomber and 1 submarine British defend with 1 submarine; French defend with 1 destroyer British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 marine owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Casualties for British: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 artilleries and 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 3 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 3 infantry Battle in Kansu Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 marine EDIT: Turning off Edit Mode 2 battleships, 5 carriers, 1 cruiser, 3 destroyers and 3 transports moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 marine moved from Japan to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 infantry moved from Urals to Timguska 1 mech_infantry moved from Anhwe to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Anhwe to Chahar 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Kweichow to 20 Sea Zone 1 fighter moved from Kweichow to 20 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kweichow to Kwangtung 5 fighters moved from 42 Sea Zone to Malaya 2 tactical_bombers moved from 42 Sea Zone to Malaya 1 fighter moved from Shan State to Malaya 2 fighters and 3 tactical_bombers moved from Shan State to 20 Sea Zone 1 fighter moved from Japan to Siberia 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Kiangsi 1 aaGun moved from Kwangtung to Kwangsi 1 bomber moved from 80 Sea Zone to Persia Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Malaya 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 2.83 UK_Pacific regular : 0.00 British regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 1 mech_infantry moved from Norway to Finland Americans take Finland from Germans 2 armour and 1 mech_infantry moved from Finland to Vyborg 1 bomber moved from Scotland to Vyborg 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 2 armour, 1 bomber and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Vyborg, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from Vyborg to Norway 1 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 fighter and 5 transports moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Eastern United States to Norway 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 1 bomber placed in Eastern United States 1 fighter placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Sikang Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 4 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 5 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Chinese win, taking Sikang from Germans with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 artillery placed in Szechwan 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans 3 mech_infantrys moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Java to Shan State 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans Combat - British Battle in Shan State British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 marine British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 3 armour moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 transports moved from 126 Sea Zone to 111 Sea Zone 1 aaGun and 5 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone 2 aaGuns and 3 infantry moved from Scotland to United Kingdom 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from India to West India 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 110 Sea Zone 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2,17 Americans regular : -1,17 Japanese regular : 0,67 Germans regular : 0,33 British regular : -0,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Kazakhstan Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kazakhstan Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Ukraine 1 armour and 1 mech_infantry moved from Albania to Romania 2 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to France Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5,6,1,3,6,6,3 Italians collect 1 PU (12 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Borneo Non Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 2 fighters moved from 33 Sea Zone to Java 2 fighters moved from Java to India 1 carrier moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Libya to Tobruk 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to 112 Sea Zone 1 infantry moved from Tunisia to Libya Turn Complete - FrenchCombat Hit Differential Summary :
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@surfer French and USA fighters are both on the USA carrier in sz 112
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Novgorod to Vyborg 1 tactical_bomber moved from Western Germany to Finland 2 infantry moved from Ukraine to Western Ukraine 3 bombers moved from Ukraine to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Germany to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 4 infantry moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 artillery moved from Ukraine to Rostov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia 3 armour and 6 mech_infantrys moved from Persia to Iraq 1 armour and 8 mech_infantrys moved from Caucasus to IraqCombat Hit Differential Summary :
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Intercept in Moscow?
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@surfer No thank you!
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Novgorod to Vyborg 1 tactical_bomber moved from Western Germany to Finland 2 infantry moved from Ukraine to Western Ukraine 3 bombers moved from Ukraine to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Germany to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 4 infantry moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 artillery moved from Ukraine to Rostov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia 3 armour and 6 mech_infantrys moved from Persia to Iraq 1 armour and 8 mech_infantrys moved from Caucasus to Iraq Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,5,4 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Finland Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Vyborg, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 2 armour Battle in Eastern Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Western Ukraine Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 4 armour and 14 mech_infantrys French defend with 1 infantry Germans roll dice for 4 armour and 14 mech_infantrys in Iraq, round 2 : 8/18 hits, 4.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 4 armour and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Finland to Novgorod 1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod 1 fighter moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from France to Western Germany 6 artilleries and 7 infantry moved from Ukraine to Rostov 3 armour moved from Caucasus to Ukraine 1 mech_infantry moved from Turkmenistan to Persia 1 fighter moved from Russia to Ukraine 3 bombers moved from Russia to Novgorod Place Units - Germans 1 infantry and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 5 infantry and 4 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 4. 3 infantry placed in Volgograd 2 infantry and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,5,2,5,5,6,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 4.33 British regular : -0.67 Russians AA : -0.50 -
Edit to NCM subs
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy nothing; Remaining resources: 23 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Japanese Combat - Russians Non Combat Move - Russians 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Samara 1 aaGun, 3 armour, 26 artilleries, 1 fighter, 24 infantry and 2 mech_infantrys moved from Russia to Tambov Turn Complete - Russians Russians collect 15 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :





