phew. glad i caught that, what a disaster otherwise lol.
plz use latest
Ok. I was rather puzzled by the placement of the sub…I’ll just let it live.
Re: if you make a mistake on the rules in the future, sure the turn can be fixed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Shan State to Burma
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 8/23 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Burma
3 armour and 2 mech_infantrys moved from Malaya to Burma
3 aaGuns moved from Malaya to Shan State
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Kiangsu to Anhwe
7 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
8 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
11 infantry and 6 transports moved from 19 Sea Zone to 36 Sea Zone
11 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 13 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Japan to French Indo China
14 fighters moved from 36 Sea Zone to French Indo China
7 tactical_bombers moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Burma
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Kansu to Novosibirsk
Place Units - Japanese
3 artilleries placed in Malaya
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Shan State to Burma
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 8/23 hits, 5.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 16 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Burma
3 armour and 2 mech_infantrys moved from Malaya to Burma
3 aaGuns moved from Malaya to Shan State
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Kiangsu to Anhwe
7 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
8 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
11 infantry and 6 transports moved from 19 Sea Zone to 36 Sea Zone
11 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 13 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Japan to French Indo China
14 fighters moved from 36 Sea Zone to French Indo China
7 tactical_bombers moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Burma
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Kansu to Novosibirsk
Place Units - Japanese
3 artilleries placed in Malaya
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.50
UK_Pacific regular : -0.67
Ok. I restarted the turn and kept the combat rolls–easier than the edits. I hate editing transport moves.
Because I restarted, the combat had to occur in Burma. You lost with no hits, but I killed 1 inf since that was the original rolls.
I think the game is good. Thanks for understanding.
I did get lucky and no convoy damage :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Nenetsia to Urals
Americans take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 battleship, 10 carriers, 2 cruisers, 1 destroyer and 17 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to Java
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 124 Sea Zone to Novgorod
1 aaGun and 3 infantry moved from Finland to 127 Sea Zone
1 aaGun and 3 infantry moved from 127 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 124 Sea Zone to 109 Sea Zone
Place Units - Americans
3 artilleries placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 4 bombers
EDIT: Adding units owned by Americans to Iraq: 4 bombers
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Non Combat Move - British
2 aaGuns, 1 armour, 4 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber moved from India to West India
3 fighters and 1 tactical_bomber moved from West India to Iraq
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 artilleries moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Nenetsia to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 127 Sea Zone to 124 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 fighters placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Nenetsia to Urals
Americans take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 battleship, 10 carriers, 2 cruisers, 1 destroyer and 17 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to Java
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
6 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 124 Sea Zone to Novgorod
1 aaGun and 3 infantry moved from Finland to 127 Sea Zone
1 aaGun and 3 infantry moved from 127 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 124 Sea Zone to 109 Sea Zone
Place Units - Americans
3 artilleries placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 4 bombers
EDIT: Adding units owned by Americans to Iraq: 4 bombers
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Non Combat Move - British
2 aaGuns, 1 armour, 4 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber moved from India to West India
3 fighters and 1 tactical_bomber moved from West India to Iraq
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 artilleries moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Nenetsia to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 127 Sea Zone to 124 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 fighters placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 2 infantry
EDIT: Adding units owned by British to Archangel: 1 infantry
EDIT: Adding units owned by British to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@surfer Please use second file posted, forgot some NCM!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 2 submarines
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Queensland to South Australia
3 fighters moved from Java to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 bombers moved from Caucasus to 80 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 2 submarines
2 submarines owned by the British submerged
Germans roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Novosibirsk to Kazakhstan
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Ukraine to Belarus
4 mech_infantrys moved from Romania to Belarus
7 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
7 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun and 6 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 submarines moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 bombers moved from 80 Sea Zone to Persia
2 bombers moved from Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
5 armour moved from Northwest Persia to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
3 artilleries placed in Russia
2 submarines placed in 97 Sea Zone
2 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -0.17
British regular : 0.17
I assumed you didn’t want to scramble in Gibraltar. It was 99% loser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 25 artilleries, 25 infantry and 3 mech_infantrys moved from Eastern Persia to West India
Turn Complete - Russians
Combat Hit Differential Summary :
@surfer I must say this game is not what I thought it would be, feels like both sides are very cautious.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 artilleries, 9 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 34 Sea Zone
2 bombers moved from French Indo China to 34 Sea Zone
2 infantry moved from Burma to India
2 bombers moved from French Indo China to India
1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
3 artilleries moved from Malaya to Shan State
13 infantry moved from French Indo China to Shan State
2 aaGuns moved from Shan State to Malaya
2 aaGuns moved from Shan State to French Indo China
2 mech_infantrys moved from Burma to Malaya
2 mech_infantrys moved from Burma to French Indo China
3 marines moved from French Indo China to 36 Sea Zone
1 marine moved from Burma to Shan State
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Novosibirsk to Kansu
1 infantry moved from Kansu to Olgiy
1 infantry moved from Szechwan to Sikang
1 artillery moved from Sikang to Szechwan
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Burma to Yunnan
1 battleship, 11 carriers, 2 cruisers, 4 destroyers, 3 marines, 6 submarines and 7 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
3 marines moved from 6 Sea Zone to Japan
2 bombers moved from 34 Sea Zone to French Indo China
12 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
3 fighters moved from French Indo China to 6 Sea Zone
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from French Indo China to Malaya
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 artillery, 7 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
UK_Pacific regular : 0.50
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Iraq to Persia
Combat - Americans
Battle in Persia
Americans attack with 4 bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 4 bombers in Persia, round 2 : 3/4 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Persia
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 bombers moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Java to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from Morocco to Algeria
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 infantry moved from Finland to 127 Sea Zone
3 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
3 infantry moved from Norway to 126 Sea Zone
6 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
6 infantry moved from 127 Sea Zone to Novgorod
Place Units - Americans
3 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 mech_infantrys placed in Finland
3 artilleries placed in Novgorod
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from West India to Persia
British take Persia from Germans
4 artilleries and 17 infantry moved from West India to India
Combat - British
Battle in India
British attack with 4 artilleries and 17 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 artilleries and 17 infantry in India, round 2 : 5/21 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 4 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 aaGun moved from Norway to Finland
2 transports moved from 127 Sea Zone to 124 Sea Zone
1 transport moved from 124 Sea Zone to 122 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Java to Ceylon
Place Units - British
3 fighters placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
Germans regular : -0,33
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 carrier and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 fighters moved from Java to 33 Sea Zone
4 fighters moved from Java to India
1 artillery and 5 infantry moved from South Australia to Queensland
3 mech_infantrys moved from South Australia to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 113 Sea Zone to 124 Sea Zone
8 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Persia
1 infantry moved from Northern Italy to 97 Sea Zone
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 124 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 124 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 124 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 124 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
2 transports owned by the British lost in 124 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 2 transports
Battle in Persia
Germans attack with 8 armour, 2 artilleries and 5 infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 8 armour, 2 artilleries and 5 infantry in Persia, round 2 : 6/15 hits, 5.83 expected hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 8 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
5 armour moved from Caucasus to Persia
3 mech_infantrys moved from Caucasus to Persia
1 aaGun, 11 artilleries, 14 infantry and 19 mech_infantrys moved from Northwest Persia to Persia
1 artillery moved from Kazakhstan to Caucasus
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Caucasus to Southern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern France to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 artillery moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Caucasus
6 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Bryansk to Belarus
7 infantry moved from Eastern Poland to Belarus
1 aaGun and 7 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Belarus to 97 Sea Zone
3 artilleries moved from Russia to Bryansk
1 armour moved from Belarus to Rostov
3 artilleries moved from Western Germany to Germany
Place Units - Germans
1 carrier and 2 submarines placed in 97 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
2 mech_infantrys placed in Russia
1 fighter placed in Western Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,3,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 25 artilleries, 24 infantry and 3 mech_infantrys moved from West India to India
1 infantry moved from West India to Eastern Persia
3 fighters and 1 tactical_bomber moved from Java to India
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :