@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L21 Surfer(X) vs Sovietishcat (L+10)BM3
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 2 marines, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Kwangsi to Szechwan 1 armour moved from Hopei to Szechwan 1 mech_infantry moved from Kansu to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 mech_infantry moved from Anhwe to Szechwan 2 bombers and 2 fighters moved from Malaya to Szechwan 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 6 infantry moved from Philippines to 35 Sea Zone 6 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 9 carriers, 2 marines and 3 submarines moved from 35 Sea Zone to 33 Sea Zone 2 cruisers moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 35 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 8 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 10 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 11/19 hits, 10.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking Caroline Islands from ANZAC with 1 destroyer, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 2 bombers, 2 fighters, 5 infantry and 6 mech_infantrys British defend with 1 aaGun; Chinese defend with 3 artilleries, 1 fighter and 6 infantry British roll AA dice in Szechwan : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 5 infantry and 6 mech_infantrys in Szechwan, round 2 : 7/16 hits, 4.67 expected hits Chinese roll dice for 1 aaGun, 3 artilleries, 1 fighter and 6 infantry in Szechwan, round 2 : 4/10 hits, 3.67 expected hits 4 infantry owned by the Japanese, 1 aaGun owned by the British and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 6 mech_infantrys in Szechwan, round 3 : 6/12 hits, 4.00 expected hits Chinese roll dice for 3 artilleries and 1 fighter in Szechwan, round 3 : 0/4 hits, 1.67 expected hits 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 33 Casualties for Japanese: 4 infantry Casualties for British: 1 aaGun Casualties for Chinese: 3 artilleries, 1 fighter and 6 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Novosibirsk from Russians to Japanese EDIT: Turning off Edit Mode 2 fighters moved from Szechwan to Yunnan 1 aaGun moved from Burma to Shan State 4 infantry moved from Burma to Yunnan 1 aaGun moved from Kwangsi to Yunnan 2 bombers moved from Szechwan to Malaya 1 bomber moved from Kiangsi to Malaya 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Tsinghai to Shensi 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 10 fighters moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 fighter moved from Malaya to 33 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to Malaya 2 tactical_bombers moved from 35 Sea Zone to Philippines 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Siberia to Amur 1 mech_infantry moved from Nenetsia to Novosibirsk 1 infantry moved from Vologda to Novosibirsk Place Units - Japanese 1 armour, 1 marine and 1 mech_infantry placed in Malaya 3 infantry placed in Kiangsu 3 artilleries, 1 infantry and 1 marine placed in Japan 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.17 Japanese regular : 4.67 British AA : -0.50 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 3 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Karelia to Novgorod 6 fighters moved from Finland to Novgorod Combat - Americans Battle in Novgorod Americans attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Novgorod, round 2 : 3/8 hits, 3,67 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 6 fighters moved from Novgorod to Finland 1 artillery and 2 infantry moved from Finland to Karelia 3 armour, 9 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 armour, 9 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone 9 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 armour moved from 112 Sea Zone to Norway 3 bombers moved from Norway to Eastern United States 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 8 submarines moved from 63 Sea Zone to 27 Sea Zone 1 destroyer moved from 63 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone 7 fighters and 4 tactical_bombers moved from Java to Queensland Place Units - Americans 2 infantry and 1 mech_infantry placed in Norway Americans undo move 1. 2 infantry and 1 mech_infantry placed in Finland 1 infantry placed in Norway 10 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 13 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 mech_infantry moved from Iraq to Caucasus 1 armour and 3 infantry moved from Persia to Northwest Persia 1 aaGun, 11 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Norway to Finland 4 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from India to Java 1 infantry moved from Turkmenistan to Kazakhstan Place Units - British 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Americans regular : -0,67 Germans regular : 0,33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Russia Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Belarus to Russia Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,4,3,5,5,3,3 Italians collect 4 PUs (12 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Russia Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Belarus to Russia Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,4,3,5,5,3,3 Italians collect 4 PUs (12 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 2 artilleries, 1 infantry, 1 marine and 3 mech_infantrys moved from New South Wales to Queensland 8 fighters moved from Java to Queensland 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 63 Sea Zone to 27 Sea Zone Place Units - ANZAC 2 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to 112 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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@surfer Just to let you know the french fighter is on the UK AC with the UK fighter in sz 112
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 13 infantry moved from Tambov to Volgograd 1 armour moved from Tambov to Volgograd 2 infantry moved from Belarus to Novgorod 1 bomber moved from Western Germany to Novgorod 2 bombers moved from Western Germany to United Kingdom 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 artilleries moved from Tambov to Volgograd 13 infantry moved from Tambov to Volgograd 2 fighters moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway Combat - Germans Air Battle in Norway Germans attacks with 8 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Norway causes 9 damage total. Damaged units is as follows: airfield = 5, harbour = 4 Battle in Novgorod Germans attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Volgograd Germans attack with 1 armour, 11 artilleries and 26 infantry Russians defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 1 armour, 11 artilleries and 26 infantry in Volgograd, round 2 : 9/38 hits, 10.33 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Volgograd, round 2 : 4/6 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 11 artilleries and 22 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery and 4 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Tambov to Volgograd 1 bomber moved from Novgorod to Germany 5 fighters and 2 tactical_bombers moved from Norway to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 2 armour and 25 mech_infantrys moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 11 armour and 21 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Belarus to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 2 artilleries and 1 infantry placed in Russia 7 mech_infantrys placed in Germany 1 artillery, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,3,4,1,1,6,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 2 infantry EDIT: Adding units owned by Germans to Bryansk: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 British AA : 0.67 Americans AA : 0.50 Russians regular : 1.83 Germans regular : -0.83 British regular : 0.33 -
I assumed you didn’t want to intercept in Norway being outnumbered 8:2. Since you shot down 2 sb’s, I’d guess you be happy with the outcome anyway.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 13 infantry moved from Tambov to Volgograd 1 armour moved from Tambov to Volgograd 2 infantry moved from Belarus to Novgorod 1 bomber moved from Western Germany to Novgorod 2 bombers moved from Western Germany to United Kingdom 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 artilleries moved from Tambov to Volgograd 13 infantry moved from Tambov to Volgograd 2 fighters moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway Combat - Germans Air Battle in Norway Germans attacks with 8 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Norway causes 9 damage total. Damaged units is as follows: airfield = 5, harbour = 4 Battle in Novgorod Germans attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Volgograd Germans attack with 1 armour, 11 artilleries and 26 infantry Russians defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 1 armour, 11 artilleries and 26 infantry in Volgograd, round 2 : 9/38 hits, 10.33 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Volgograd, round 2 : 4/6 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 11 artilleries and 22 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery and 4 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Tambov to Volgograd 1 bomber moved from Novgorod to Germany 5 fighters and 2 tactical_bombers moved from Norway to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 2 armour and 25 mech_infantrys moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 11 armour and 21 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Belarus to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 2 artilleries and 1 infantry placed in Russia 7 mech_infantrys placed in Germany 1 artillery, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,3,4,1,1,6,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 2 infantry EDIT: Adding units owned by Germans to Bryansk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Samara: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 British AA : 0.67 Americans AA : 0.50 Russians regular : 1.83 Germans regular : -0.83 British regular : 0.33 -
Edit for NCM near Moscow. 1 inf to Samara instead of both in Bryansk
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 2 armour moved from Kazakhstan to Eastern Persia 3 mech_infantrys moved from Kazakhstan to Eastern Persia 2 aaGuns, 25 artilleries and 25 infantry moved from Kazakhstan to Turkmenistan Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 harbour, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 2 marines moved from 33 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from Philippines to Celebes 2 infantry moved from Yunnan to Burma 2 tactical_bombers moved from Malaya to Burma 1 bomber moved from Malaya to India 2 bombers moved from Malaya to Sikang 1 armour, 1 infantry and 2 mech_infantrys moved from Szechwan to Sikang 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from Yunnan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Burma Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 4 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 5/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Celebes Japanese attack with 2 infantry, 2 marines and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 31 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Japan to 6 Sea Zone 3 artilleries moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 4 carriers moved from 33 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from Celebes to 44 Sea Zone 6 fighters moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 4 carriers moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 fighter moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 2 bombers moved from Sikang to Yunnan 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 2 tactical_bombers moved from Burma to Yunnan 3 submarines moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Malaya to Shan State 3 aaGuns moved from Yunnan to Shan State 1 mech_infantry moved from Malaya to Shan State 1 marine moved from Malaya to Shan State 2 armour moved from Malaya to Shan State 1 aaGun moved from Shan State to Malaya 1 infantry moved from Yunnan to Shan State 1 armour moved from Shan State to Malaya 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Korea to Amur Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 harbour placed in French Indo China 1 armour and 2 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : 6.17 UK_Pacific AA : 0.83 ANZAC regular : -0.67 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 harbour, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 2 marines moved from 33 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from Philippines to Celebes 2 infantry moved from Yunnan to Burma 2 tactical_bombers moved from Malaya to Burma 1 bomber moved from Malaya to India 2 bombers moved from Malaya to Sikang 1 armour, 1 infantry and 2 mech_infantrys moved from Szechwan to Sikang 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from Yunnan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Burma Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 4 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 5/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Celebes Japanese attack with 2 infantry, 2 marines and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 31 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Japan to 6 Sea Zone 3 artilleries moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 4 carriers moved from 33 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from Celebes to 44 Sea Zone 6 fighters moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 4 carriers moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 fighter moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 2 bombers moved from Sikang to Yunnan 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 2 tactical_bombers moved from Burma to Yunnan 3 submarines moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Malaya to Shan State 3 aaGuns moved from Yunnan to Shan State 1 mech_infantry moved from Malaya to Shan State 1 marine moved from Malaya to Shan State 2 armour moved from Malaya to Shan State 1 aaGun moved from Shan State to Malaya 1 infantry moved from Yunnan to Shan State 1 armour moved from Shan State to Malaya 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Korea to Amur Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 harbour placed in French Indo China 1 armour and 2 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : 6.17 UK_Pacific AA : 0.83 ANZAC regular : -0.67 UK_Pacific regular : -0.33 -
oops. Double post
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Bad round for bombing. 3 out of 4 bombers downed by AA
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 2x harbour; Remaining resources: 87 PUs; Americans buy 1 armour, 4 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Finland to Novgorod 2 artilleries and 2 infantry moved from Karelia to Novgorod 6 fighters moved from Finland to Novgorod Combat - Americans Battle in Novgorod Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 5/11 hits, 4,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 2 artilleries, 6 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 6 fighters moved from Novgorod to Finland 4 bombers moved from Eastern United States to Norway 3 armour, 10 infantry, 1 marine and 1 mech_infantry moved from Norway to 112 Sea Zone 3 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 10 infantry, 1 marine, 1 mech_infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone 3 armour, 10 infantry, 1 marine and 1 mech_infantry moved from 127 Sea Zone to Novgorod 1 aaGun moved from Karelia to Finland 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 8 submarines and 3 tactical_bombers moved from 27 Sea Zone to 49 Sea Zone 7 fighters and 4 tactical_bombers moved from Queensland to Java 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland Place Units - Americans 4 carriers placed in 10 Sea Zone 1 armour and 2 mech_infantrys placed in Finland 3 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun, 1 artillery, 17 infantry and 2 marines moved from Karelia to Novgorod 3 transports moved from 112 Sea Zone to 126 Sea Zone 1 artillery moved from Norway to 126 Sea Zone 1 artillery and 3 transports moved from 126 Sea Zone to 127 Sea Zone 1 aaGun and 4 infantry moved from Finland to 127 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 armour and 2 infantry placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 1 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : 0,50 Germans regular : -0,67 British regular : 1,00 -
@surfer said in L21 Surfer(X) vs Sovietishcat (L+10)BM3:
Bad round for bombing. 3 out of 4 bombers downed by AA
Seems like triplea likes the ‘‘1’’ on the bombing raid, the only time I sent a bomber in France, it got shut down too!
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 19 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,1,2,3,2,4,1 Italians collect 6 PUs (10 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 8 fighters moved from Queensland to Java 1 carrier moved from 27 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 127 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 artilleries and 22 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Kazakhstan 1 tactical_bomber moved from Tambov to Kazakhstan 1 fighter moved from Tambov to Kazakhstan Combat - Germans Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 11 artilleries and 22 infantry British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 11 artilleries and 22 infantry in Caucasus, round 2 : 10/33 hits, 9.17 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 11 artilleries and 20 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Volgograd to Caucasus 4 mech_infantrys moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 4 armour moved from Volgograd to Rostov 15 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Rostov 7 mech_infantrys moved from Germany to Eastern Poland 11 armour and 21 mech_infantrys moved from Tambov to Bryansk 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Samara 6 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Bryansk 1 submarine moved from 113 Sea Zone to 109 Sea Zone Place Units - Germans 1 fighter placed in Germany 1 factory_minor placed in Yugoslavia 1 artillery and 2 infantry placed in Volgograd Germans undo move 3. 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,1,1,6,2,4,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber and 2 fighters EDIT: Adding units owned by Germans to Germany: 2 fighters EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50 British regular : 0.50





