@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer; Americans defend with 1 transport
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 aaGuns, 3 artilleries and 13 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to Italians
EDIT: Adding units owned by Italians to French West Africa: 1 infantry
EDIT: Removing units owned by Italians from French Central Africa: 1 infantry
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Libya: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from 55 Sea Zone to Java
2 transports moved from 62 Sea Zone to 55 Sea Zone
1 aaGun and 3 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Northern Territory to Queensland
1 carrier moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Java
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
ANZAC undo move 1.
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
4 armour and 6 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Nenetsia to Samara
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
9 artilleries and 11 infantry moved from Tambov to Volgograd
2 artilleries and 1 infantry moved from Russia to Samara
16 armour and 16 mech_infantrys moved from Tambov to Volgograd
3 armour and 4 mech_infantrys moved from Tambov to Volgograd
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from British with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Battle in 112 Sea Zone
Germans attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 1 artillery and 1 mech_infantry
British roll AA dice in Holland Belgium : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys
British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 7/21 hits, 6.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Western Germany
4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Russia
3 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.33
Germans regular : 5.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 9 artilleries, 50 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from India to Java
2 fighters and 1 tactical_bomber moved from Burma to Java
1 fighter moved from 33 Sea Zone to Java
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 battleships, 5 carriers, 5 fighters, 5 tactical_bombers and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for ANZAC: 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 8/15 hits, 8.50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 2 aaGuns, 1 artillery, 1 fighter and 4 infantry
EDIT: Removing units owned by Japanese from Manchuria: 2 aaGuns, 1 fighter and 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
3 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Japanese collect 49 PUs (2 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Java to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Guam
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 34 Sea Zone to Java
3 fighters moved from 33 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Western United States to Hawaiian Islands
1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Gibraltar to Egypt
1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from Algeria to Tunisia
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
1 bomber and 3 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
7 artilleries and 6 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Anhwe
2 artilleries and 4 infantry placed in Yunnan
Chinese undo move 2.
2 artilleries and 3 infantry placed in Yunnan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 25 PUs;
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
3 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
Combat - British
Battle in Crete
Battle in Rostov
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Crete from Italians, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 17 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iwo Jima: 1 artillery and 1 infantry
EDIT: Changing ownership of Iwo Jima from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
3 infantry moved from India to Burma
1 infantry moved from Yunnan to Burma
3 infantry moved from Iraq to Northwest Persia
1 aaGun, 3 artilleries and 10 infantry moved from Alexandria to Tobruk
1 aaGun, 1 armour, 4 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
3 infantry placed in United Kingdom
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Germans regular : -0,33
British regular : 1,17
@bretters Sorry if you saw twice marti dice for sz 34, my triplea crashed, so I redid the combat and edit back my sub, since the first time you had no hit… Also I forgot the walk in for Iwo Jima with UK, so I edited at the en.
@Sovietishcat uhh… I see an edit that you added a sub somewhere on Us turn?
@bretters Ya sz 34, since triplea crashed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Java to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Guam
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 34 Sea Zone to Java
3 fighters moved from 33 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Western United States to Hawaiian Islands
1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Gibraltar to Egypt
1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from Algeria to Tunisia
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
1 bomber and 3 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
7 artilleries and 6 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Anhwe
2 artilleries and 4 infantry placed in Yunnan
Chinese undo move 2.
2 artilleries and 3 infantry placed in Yunnan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 25 PUs;
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
3 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
Combat - British
Battle in Crete
Battle in Rostov
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Crete from Italians, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 17 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iwo Jima: 1 artillery and 1 infantry
EDIT: Changing ownership of Iwo Jima from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
3 infantry moved from India to Burma
1 infantry moved from Yunnan to Burma
3 infantry moved from Iraq to Northwest Persia
1 aaGun, 3 artilleries and 10 infantry moved from Alexandria to Tobruk
1 aaGun, 1 armour, 4 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
3 infantry placed in United Kingdom
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Germans regular : -0,33
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Tobruk
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Libya to Tobruk
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 1 armour, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry
British defend with 1 aaGun, 3 artilleries and 11 infantry
British roll AA dice in Tobruk : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in Tobruk, round 2 : 4/15 hits, 4.33 expected hits
British roll dice for 1 aaGun, 3 artilleries and 11 infantry in Tobruk, round 2 : 2/14 hits, 4.67 expected hits
1 aaGun owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 7 infantry and 1 mech_infantry in Tobruk, round 3 : 4/13 hits, 4.00 expected hits
British roll dice for 3 artilleries and 8 infantry in Tobruk, round 3 : 5/11 hits, 3.67 expected hits
4 infantry owned by the British and 5 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Tobruk, round 4 : 2/8 hits, 3.17 expected hits
British roll dice for 3 artilleries and 4 infantry in Tobruk, round 4 : 2/7 hits, 2.33 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Tobruk, round 5 : 4/6 hits, 2.50 expected hits
British roll dice for 3 artilleries and 2 infantry in Tobruk, round 5 : 2/5 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Tobruk, round 6 : 1/4 hits, 1.83 expected hits
British roll dice for 1 artillery in Tobruk, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries, 9 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 3 artilleries and 11 infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British AA : -0.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Java
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield placed in Java
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,3
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 109 Sea Zone to United Kingdom
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Caroline Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x harbour, 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
3 armour moved from Russia to Rostov
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Caucasus
Germans take Caucasus from Russians
19 armour, 9 artilleries, 14 infantry and 20 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 armour and 6 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@Sovietishcat alright french fighter - do you want to scramble to protect US transport? attacking the transport with 2 fighter 2 tac. OR would you like to intercept by bombing raid with 1 bomber and 2 fighter escorts? or neither?
It shall stay put in London, no scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x harbour, 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
3 armour moved from Russia to Rostov
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Caucasus
Germans take Caucasus from Russians
19 armour, 9 artilleries, 14 infantry and 20 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 armour and 6 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 109 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.83 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 aaGuns, 1 artillery and 7 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
British AA : -0.17
Germans regular : -1.00
British regular : 1.00
the Germans have arrived in strength in the caucases and are looking down into the middle east with great hunger in their mouth’s!
@bretters seems like the allies have hard time stopping the evil German machine…
@sovietishcat are you hinting at something? muahahahaha!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 9 artilleries, 50 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from Java to Burma
1 fighter moved from 33 Sea Zone to Java
Turn Complete - Russians
Combat Hit Differential Summary :