I need to acknowledge that I had some very lucky dice there.
onesteveo (axis) v tanios (allies +10) L bm3
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 3 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 bomber moved from India to Chahar 1 mech_infantry moved from Tsinghai to Samara Japanese take Samara from Russians 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 battleships and 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 2 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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scramble?
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@onesteveo Yes, full scramble
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 3 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 bomber moved from India to Chahar 1 mech_infantry moved from Tsinghai to Samara Japanese take Samara from Russians 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 battleships and 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 2 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Western Australia Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 2/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 2 destroyers, 3 fighters and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits ANZAC roll dice for 2 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 fighter in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 3 carriers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for ANZAC: 2 destroyers, 3 fighters and 1 transport Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Paulau Island to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 bomber moved from Chahar to Shensi 1 artillery and 2 infantry moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 armour moved from Burma to West India 1 mech_infantry moved from French Indo China to Szechwan 1 cruiser moved from 34 Sea Zone to 54 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 5 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : 1.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 2 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 108 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 108 Sea Zone to 109 Sea Zone 2 artilleries and 3 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from 109 Sea Zone to Scotland Combat - Americans
Combat Hit Differential Summary :
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Any scramble to sz 109?
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hey full scramble thanks
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 2 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 108 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 108 Sea Zone to 109 Sea Zone 2 artilleries and 3 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from 109 Sea Zone to Scotland Combat - Americans Germans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone Battle in Northern Italy Battle in Yugoslavia Battle in 109 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports Germans defend with 1 carrier, 1 cruiser, 4 fighters, 1 submarine, 1 tactical_bomber and 5 transports Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 109 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 5 transports in 109 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 3 transports in 109 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 5 transports in 109 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland Germans roll dice for 1 cruiser, 4 fighters, 1 tactical_bomber and 5 transports in 109 Sea Zone, round 4 : 5/6 hits, 3.67 expected hits 1 transport owned by the Americans lost in 109 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland Germans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 cruiser, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -69 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports Casualties for Germans: 1 carrier and 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland 2 fighters owned by the Germans forced to land in United Kingdom Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 1.33 Germans regular : 2.83
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@onesteveo good game, that was a good one. Your set up to attack the UK was nice. I knew it was a possibility but I didn’t expect the strength of your attack.
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@tanios thanks for a fun game :D