¢yph3r vs LennardF - G40 BM3 (Allies+19)


  • '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Archangel to Smolensk
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 bomber moved from Ukraine to Russia
            2 infantry moved from Ukraine to Rostov
            2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
            2 fighters and 2 tactical_bombers moved from Ukraine to Smolensk
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Rostov
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            2 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
            3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
            6 mech_infantrys moved from Bessarabia to Ukraine
            2 armour and 8 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Germany to Romania
            8 mech_infantrys moved from Germany to Romania
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Northern Italy to Western Germany
            1 bomber moved from Russia to Novgorod
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            9 mech_infantrys placed in Germany
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 3.17
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 25 PUs; 
            Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            2 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
            2 aaGuns and 16 infantry moved from Samara to Russia
            4 aaGuns, 2 armour, 12 artilleries, 56 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            2 armour, 1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.17
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            1 armour moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 armour moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to 45 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to India
            1 cruiser moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Soviet Far East
            Battle in Siberia
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Novosibirsk
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Manchuria to Jehol
            3 mech_infantrys moved from Shantung to Hunan
            1 infantry moved from Kiangsi to Anhwe
            3 artilleries and 7 mech_infantrys moved from Kwangsi to French Indo China
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 bomber moved from 45 Sea Zone to Kwangsi
            1 bomber moved from India to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 fighter placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
            EDIT: Adding units owned by Japanese to Guam: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
            Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    UK_Pacific AA : -0.17
    UK_Pacific regular : -0.33
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from New Guinea to 46 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 11 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 7 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Norway
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 94 Sea Zone to Libya
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tobruk to Libya
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Egypt to Tobruk
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 artillery and 1 infantry moved from Syria to Iraq
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Persia to Kazakhstan
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            3 fighters moved from Bryansk to Kazakhstan
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from India to Eastern Persia
            3 infantry moved from Burma to Shan State
            3 fighters moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Shan State
            2 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to India
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Gibraltar to Norway
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Norway
            1 fighter moved from Gibraltar to Trans-Jordan
    
        Combat - British
            Battle in Denmark
            Battle in Tunisia
            Battle in Kazakhstan
                British attack with 4 fighters and 2 mech_infantrys
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 4 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 4 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
                British win, taking Denmark from Germans, taking Tunisia from Italians with 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in Shan State
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Libya
                British attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Libya, round 2 : 4/9 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 2 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from Kazakhstan to Russia
            3 fighters moved from Kazakhstan to Turkmenistan
            3 aaGuns moved from Burma to India
            3 fighters and 1 tactical_bomber moved from Shan State to India
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Libya to 94 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Iraq
            British undo move 3.
            2 infantry and 1 mech_infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : -2.50
    British regular : -3.17
    

    Savegame

  • '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            3 artilleries and 3 infantry moved from Algeria to Tunisia
            1 bomber moved from Ukraine to 115 Sea Zone
    
        Combat - Italians
            Battle in 115 Sea Zone
                Italians attack with 1 bomber
                Russians defend with 1 cruiser
                    Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tunisia
                Italians attack with 3 artilleries and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
            4 artilleries and 4 infantry moved from Northern Italy to France
            1 bomber moved from 115 Sea Zone to Novgorod
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from New Guinea to 42 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from New Guinea to 42 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 8 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            1 bomber moved from Novgorod to Denmark
            1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Rostov, round 2 : 2/18 hits, 5.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
            3 artilleries moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Archangel to Novgorod
            2 artilleries and 3 infantry moved from Archangel to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
            1 bomber moved from Denmark to Western Germany
            1 tactical_bomber moved from Ukraine to Novgorod
            3 mech_infantrys moved from Bessarabia to Rostov
            10 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
            2 mech_infantrys moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bryansk
            3 aaGuns, 13 armour, 14 infantry and 28 mech_infantrys moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry and 6 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -4.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            10 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 2 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 2 : 4/12 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 fighter and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to 5 Sea Zone
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shensi to Kazakhstan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hunan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Hunan to Yunnan
            4 artilleries and 5 infantry moved from French Indo China to Shan State
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Guam to Shan State
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 4 artilleries, 2 bombers and 5 infantry
                British defend with 3 infantry
                    Japanese roll dice for 4 artilleries, 2 bombers and 5 infantry in Shan State, round 2 : 5/11 hits, 4.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to French Indo China
            7 mech_infantrys moved from French Indo China to Szechwan
            3 mech_infantrys moved from Kwangsi to French Indo China
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 battleship, 1 infantry, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
            Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.83
    UK_Pacific regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from French West Africa to French Equatorial Africa
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 carrier and 7 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone
            2 fighters moved from 33 Sea Zone to 20 Sea Zone
            3 fighters moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 12 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 submarines moved from 35 Sea Zone to 44 Sea Zone
            2 submarines moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 fighter moved from Morocco to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.50
    Italians regular : 0.67
    

    Savegame

  • '18

    @lennardf taking UK later?


  • @cyph3r Shoot, sorry about that - luckily I saved it.

    UK8.tsvg

  • '18

    No worries it’s pretty much done anyways.

  • '18

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to Western Germany
            1 artillery and 5 infantry moved from Northern Italy to France
            5 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Java to Philippines
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            2 fighters moved from 35 Sea Zone to Paulau Island
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Paulau Island
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Paulau Island to 35 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Western Germany to Denmark
            2 armour, 2 artilleries, 8 infantry and 8 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber moved from Western Germany to Volgograd
            1 infantry and 1 mech_infantry moved from Rostov to Volgograd
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Denmark
                Germans attack with 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 infantry in Denmark, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 4 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys in Caucasus, round 2 : 5/21 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Russians to Germans
            EDIT: Turning off Edit Mode
            3 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
            3 aaGuns, 12 armour, 4 artilleries, 13 infantry and 23 mech_infantrys moved from Rostov to Bryansk
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 artilleries and 1 infantry moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 bomber moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Germany to Romania
            1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 2 infantry moved from Vyborg to Karelia
            5 artilleries and 5 infantry moved from Novgorod to Karelia
            6 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Western Germany
            3 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -0.33
    Germans regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 infantry moved from Vologda to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            2 infantry moved from Vologda to Urals
            1 artillery moved from Vologda to Urals
            1 armour moved from Russia to Urals
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
            1 artillery moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            4 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Samara
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Novosibirsk to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.83
    Russians regular : 0.00
    

    Savegame

Suggested Topics

  • 18
  • 26
  • 21
  • 87
  • 22
  • 59
  • 20
  • 91
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.8k

Users

40.5k

Topics

1.8m

Posts