@SuperbattleshipYamato russia-turn-1-complete-global-1940-game-37.tsvg
¢yph3r vs LennardF - G40 BM3 (Allies+19)
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 armour moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 battleship and 2 cruisers moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from Central United States to Western United States Combat - Americans Battle in 20 Sea Zone Americans attack with 1 destroyer Japanese defend with 3 transports 3 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in French West Africa Americans attack with 1 armour, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 3 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 2 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 1 fighter moved from 26 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Neutral_Axis regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 armour moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 battleship and 2 cruisers moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from Central United States to Western United States Combat - Americans Battle in 20 Sea Zone Americans attack with 1 destroyer Japanese defend with 3 transports 3 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in French West Africa Americans attack with 1 armour, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 3 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 2 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 1 fighter moved from 26 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Sicily 1 artillery moved from 95 Sea Zone to Sardinia 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Kenya 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Belgian Congo to Kenya 1 mech_infantry moved from Belgian Congo to Kenya 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Egypt to Kenya 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Syria to Egypt 1 armour moved from Syria to Egypt 1 bomber moved from India to Kenya 2 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from West India to India 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from West India to Burma Combat - British Battle in Sicily Battle in Sardinia Battle in Burma British attack with 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/24 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 2 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Kenya, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 4/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya 1 bomber owned by the British and 3 fighters owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -5 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 bomber and 3 fighters moved from Kenya to Egypt 3 fighters and 1 tactical_bomber moved from Burma to India 3 aaGuns moved from India to Burma Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 infantry placed in Egypt 1 factory_minor placed in Iraq 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.67 Japanese regular : 0.67 Neutral_Axis regular : -0.67 British regular : 1.67
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I assumed you would not want to scramble against the British in SZ 95 but can roll those if you want. The way Kenya rolled… maybe you should.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 bomber moved from Southern Italy to Bryansk 2 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 battleship moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 6 infantry moved from Libya to Tunisia 2 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Bryansk to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -2.83 Russians regular : -0.33 British regular : 1.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to 45 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to Northern Territory 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to 45 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to Northern Territory 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Combat - French French creates battle in territory 92 Sea Zone Battle in 92 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.83 French regular : -0.33 Japanese regular : -0.17 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Baltic States to Belarus Germans take Belarus from Russians 8 artilleries moved from Baltic States to Novgorod 7 infantry moved from Karelia to Novgorod 2 infantry moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Western Ukraine to Ukraine 1 bomber moved from Eastern Poland to Russia 2 mech_infantrys moved from Western Ukraine to Rostov 2 tactical_bombers moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 infantry moved from Karelia to Novgorod Combat - Germans Germans creates battle in territory 113 Sea Zone Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Novgorod Germans attack with 8 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 8 artilleries and 8 infantry in Novgorod, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans submerged Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 aaGuns, 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine 2 tactical_bombers moved from Rostov to Western Ukraine 1 bomber moved from Russia to Western Ukraine 2 fighters moved from 127 Sea Zone to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 1 aaGun and 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 3 fighters moved from Northern Italy to Western Ukraine 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.00 Russians AA : -0.17
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I would be interested in trying the BM3 Canadian Mod, check out the map in TripleA, it adds Canada as a playable nation and I think may help to balance the game more.
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Maybe, let’s talk about it when we start a new game.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Tambov 1 infantry moved from Russia to Tambov 2 armour, 6 artilleries, 27 infantry and 1 mech_infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Tambov 2 fighters moved from Smolensk to Rostov 1 tactical_bomber moved from Smolensk to Rostov 7 artilleries, 26 infantry and 1 mech_infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 13 artilleries, 53 infantry and 2 mech_infantrys Italians defend with 2 armour Russians roll dice for 2 armour, 13 artilleries, 53 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/70 hits, 16.67 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 armour, 13 artilleries, 52 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 2 aaGuns moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns moved from Smolensk to Bryansk 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : 5.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kweichow to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 mech_infantrys moved from Hunan to Kweichow 1 artillery moved from Chahar to Hopei 1 infantry moved from Hopei to Chahar 2 artilleries moved from Kweichow to Hunan 1 artillery moved from Kiangsi to Hunan 1 armour moved from Yunnan to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 2 tactical_bombers moved from Kwangsi to Kweichow 2 bombers moved from 45 Sea Zone to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 artillery moved from Kwangsi to French Indo China 1 artillery moved from Yunnan to French Indo China Place Units - Japanese 3 carriers and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 3. 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 24 Sea Zone to 26 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 2 mech_infantrys, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Nigeria to Gibraltar 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone Combat - Americans Battle in 92 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 24 Sea Zone to 26 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 2 mech_infantrys, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Nigeria to Gibraltar 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone Combat - Americans Battle in 92 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 98 Sea Zone 3 fighters moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 95 Sea Zone to 93 Sea Zone 4 fighters moved from Gibraltar to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 armour moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 2 infantry moved from Egypt to Alexandria 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 armour moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 3 fighters moved from India to Shan State 4 infantry moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 cruiser British roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser Battle in 98 Sea Zone British attack with 3 fighters and 1 submarine Italians defend with 1 cruiser British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Italians: 1 cruiser Battle in 93 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports Italians defend with 1 battleship; Neutral_Axis defend with 1 cruiser and 1 destroyer British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports in 93 Sea Zone, round 2 : 9/12 hits, 5.67 expected hits Neutral_Axis roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Neutral_Axis, 1 battleship owned by the Italians and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 38 Casualties for Italians: 1 battleship Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Battle in Shan State British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Battle in Tanganyika Territory British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Southern France from Neutral_Axis, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 3 fighters moved from 98 Sea Zone to Persia 3 fighters moved from 93 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Syria 1 bomber moved from 96 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Shan State to Burma Place Units - British 1 destroyer placed in 106 Sea Zone 3 mech_infantrys placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Egypt British undo move 2. 1 infantry and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to French West Africa: 2 infantry EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Italians regular : 1.50 Neutral_Axis regular : -0.50 British regular : 2.33
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Intercept in Moscow?
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@cyph3r No intercept.
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Yeah it’s do or die time. Sorry for the edits, forgot to take Guam, then wanted to undo my move to FIC. Hope its OK.