¢yph3r vs LennardF - G40 BM3 (Allies+19)


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 armour moved from 87 Sea Zone to French West Africa
            1 fighter moved from 91 Sea Zone to French West Africa
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 battleship and 2 cruisers moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            2 mech_infantrys moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in French West Africa
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from French West Africa to Nigeria
            2 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            1 fighter moved from 26 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Neutral_Axis regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 armour moved from 87 Sea Zone to French West Africa
            1 fighter moved from 91 Sea Zone to French West Africa
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 battleship and 2 cruisers moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            2 mech_infantrys moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in French West Africa
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from French West Africa to Nigeria
            2 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            1 fighter moved from 26 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Sicily
            1 artillery moved from 95 Sea Zone to Sardinia
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Kenya
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Egypt to Kenya
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Syria to Egypt
            1 armour moved from Syria to Egypt
            1 bomber moved from India to Kenya
            2 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys moved from India to Burma
            1 infantry moved from West India to India
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from West India to Burma
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Burma
                British attack with 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/24 hits, 6.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 2 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Kenya, round 2 : 3/8 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 4/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
                1 bomber owned by the British and 3 fighters owned by the British retreated
                Italians win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Kenya to Egypt
            3 fighters and 1 tactical_bomber moved from Burma to India
            3 aaGuns moved from India to Burma
    
        Place Units - British
            1 destroyer and 1 submarine placed in 81 Sea Zone
            1 infantry placed in Egypt
            1 factory_minor placed in Iraq
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.67
    Japanese regular : 0.67
    Neutral_Axis regular : -0.67
    British regular : 1.67
    

    Savegame


  • I assumed you would not want to scramble against the British in SZ 95 but can roll those if you want. The way Kenya rolled… maybe you should.

  • '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 bomber moved from Southern Italy to Bryansk
            2 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 4 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 battleship moved from 97 Sea Zone to 94 Sea Zone
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 6 infantry moved from Libya to Tunisia
            2 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Bryansk to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    Russians regular : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 45 Sea Zone to Northern Territory
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 45 Sea Zone to Northern Territory
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - French
            French creates battle in territory 92 Sea Zone
            Battle in 92 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 92 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    French regular : -0.33
    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Savegame

  • '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            8 artilleries moved from Baltic States to Novgorod
            7 infantry moved from Karelia to Novgorod
            2 infantry moved from Western Ukraine to Ukraine
            2 tactical_bombers moved from Western Ukraine to Ukraine
            1 bomber moved from Eastern Poland to Russia
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 tactical_bombers moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Karelia to Novgorod
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Novgorod
                Germans attack with 8 artilleries and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 8 artilleries and 8 infantry in Novgorod, round 2 : 4/16 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Germans submerged
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            2 aaGuns, 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Rostov to Western Ukraine
            1 bomber moved from Russia to Western Ukraine
            2 fighters moved from 127 Sea Zone to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            3 fighters moved from Northern Italy to Western Ukraine
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.00
    Russians AA : -0.17
    

    Savegame

  • '18

    I would be interested in trying the BM3 Canadian Mod, check out the map in TripleA, it adds Canada as a playable nation and I think may help to balance the game more.


  • Maybe, let’s talk about it when we start a new game.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Tambov
            1 infantry moved from Russia to Tambov
            2 armour, 6 artilleries, 27 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Tambov
            2 fighters moved from Smolensk to Rostov
            1 tactical_bomber moved from Smolensk to Rostov
            7 artilleries, 26 infantry and 1 mech_infantry moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 13 artilleries, 53 infantry and 2 mech_infantrys
                Italians defend with 2 armour
                    Russians roll dice for 2 armour, 13 artilleries, 53 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/70 hits, 16.67 expected hits
                    Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 armour, 13 artilleries, 52 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 armour
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            2 aaGuns moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns moved from Smolensk to Bryansk
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -0.33
    Russians regular : 5.83
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to 20 Sea Zone
            2 tactical_bombers moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kweichow to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Kwangsi to 45 Sea Zone
            1 bomber moved from Kwangsi to 45 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 mech_infantrys moved from Hunan to Kweichow
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Hopei to Chahar
            2 artilleries moved from Kweichow to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 armour moved from Yunnan to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            2 tactical_bombers moved from Kwangsi to Kweichow
            2 bombers moved from 45 Sea Zone to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
            1 artillery moved from Kwangsi to French Indo China
            1 artillery moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 3.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 24 Sea Zone to 26 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 2 mech_infantrys, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Nigeria to Gibraltar
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 24 Sea Zone to 26 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 2 mech_infantrys, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Nigeria to Gibraltar
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            3 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 95 Sea Zone to 93 Sea Zone
            4 fighters moved from Gibraltar to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 mech_infantry moved from Belgian Congo to Tanganyika Territory
            1 armour moved from Belgian Congo to Tanganyika Territory
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            3 fighters moved from India to Shan State
            4 infantry moved from India to Burma
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser
            Battle in 98 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 cruiser
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
                Casualties for Italians: 1 cruiser
            Battle in 93 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports
                Italians defend with 1 battleship; Neutral_Axis defend with 1 cruiser and 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports in 93 Sea Zone, round 2 : 9/12 hits, 5.67 expected hits
                    Neutral_Axis roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Neutral_Axis, 1 battleship owned by the Italians and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 38
                Casualties for Italians: 1 battleship
                Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
            Battle in Shan State
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Southern France from Neutral_Axis, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            3 fighters moved from 98 Sea Zone to Persia
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Syria
            1 bomber moved from 96 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Shan State to Burma
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            3 mech_infantrys placed in Iraq
            1 armour, 1 artillery and 1 infantry placed in Egypt
            British undo move 2.
            1 infantry and 2 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to French West Africa: 2 infantry
            EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -0.33
    Italians regular : 1.50
    Neutral_Axis regular : -0.50
    British regular : 2.33
    

    Savegame

  • '18

    Upload failed

    66f765e9-3474-4e64-a775-ac6aaf0f0650-image.png

    triplea_36237_5it.tsvg


  • @cyph3r Yeah, me too - maybe its related to the site work they did last night.

    Fr5.tsvg

  • '18

    @lennardf ger6_intercept.tsvg

    Intercept in Moscow?


  • @cyph3r No intercept.

  • '18


  • @cyph3r Things are tense in Moscow…

    R6.tsvg

  • '18

    Yeah it’s do or die time. Sorry for the edits, forgot to take Guam, then wanted to undo my move to FIC. Hope its OK.

    j6.tsvg

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