¢yph3r vs LennardF - G40 BM3 (Allies+19)

  • '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            3 artilleries and 3 infantry moved from Algeria to Tunisia
            1 bomber moved from Ukraine to 115 Sea Zone
    
        Combat - Italians
            Battle in 115 Sea Zone
                Italians attack with 1 bomber
                Russians defend with 1 cruiser
                    Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tunisia
                Italians attack with 3 artilleries and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
            4 artilleries and 4 infantry moved from Northern Italy to France
            1 bomber moved from 115 Sea Zone to Novgorod
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from New Guinea to 42 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from New Guinea to 42 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 8 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            1 bomber moved from Novgorod to Denmark
            1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
            2 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Rostov, round 2 : 2/18 hits, 5.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
            3 artilleries moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Archangel to Novgorod
            2 artilleries and 3 infantry moved from Archangel to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
            1 bomber moved from Denmark to Western Germany
            1 tactical_bomber moved from Ukraine to Novgorod
            3 mech_infantrys moved from Bessarabia to Rostov
            10 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
            2 mech_infantrys moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bryansk
            3 aaGuns, 13 armour, 14 infantry and 28 mech_infantrys moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 infantry and 6 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -4.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            10 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 2 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 2 : 4/12 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 fighter and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to 5 Sea Zone
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shensi to Kazakhstan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hunan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Hunan to Yunnan
            4 artilleries and 5 infantry moved from French Indo China to Shan State
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Guam to Shan State
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 4 artilleries, 2 bombers and 5 infantry
                British defend with 3 infantry
                    Japanese roll dice for 4 artilleries, 2 bombers and 5 infantry in Shan State, round 2 : 5/11 hits, 4.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to French Indo China
            7 mech_infantrys moved from French Indo China to Szechwan
            3 mech_infantrys moved from Kwangsi to French Indo China
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 battleship, 1 infantry, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
            Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.83
    UK_Pacific regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from French West Africa to French Equatorial Africa
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 carrier and 7 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone
            2 fighters moved from 33 Sea Zone to 20 Sea Zone
            3 fighters moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 12 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 submarines moved from 35 Sea Zone to 44 Sea Zone
            2 submarines moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 fighter moved from Morocco to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.50
    Italians regular : 0.67
    

    Savegame

  • '18

    @lennardf taking UK later?


  • @cyph3r Shoot, sorry about that - luckily I saved it.

    UK8.tsvg

  • '18

    No worries it’s pretty much done anyways.

  • '18

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to Western Germany
            1 artillery and 5 infantry moved from Northern Italy to France
            5 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Java to Philippines
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            2 fighters moved from 35 Sea Zone to Paulau Island
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Paulau Island
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Paulau Island to 35 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Western Germany to Denmark
            2 armour, 2 artilleries, 8 infantry and 8 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber moved from Western Germany to Volgograd
            1 infantry and 1 mech_infantry moved from Rostov to Volgograd
            1 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Denmark
                Germans attack with 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 infantry in Denmark, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 4 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys in Caucasus, round 2 : 5/21 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Russians to Germans
            EDIT: Turning off Edit Mode
            3 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
            3 aaGuns, 12 armour, 4 artilleries, 13 infantry and 23 mech_infantrys moved from Rostov to Bryansk
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 artilleries and 1 infantry moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 bomber moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Germany to Romania
            1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 2 infantry moved from Vyborg to Karelia
            5 artilleries and 5 infantry moved from Novgorod to Karelia
            6 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Western Germany
            3 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -0.33
    Germans regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 infantry moved from Vologda to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            2 infantry moved from Vologda to Urals
            1 artillery moved from Vologda to Urals
            1 armour moved from Russia to Urals
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
            1 artillery moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            4 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Samara
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Novosibirsk to Russia
            2 fighters moved from Smolensk to Russia
    
        Place Units - Russians
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.83
    Russians regular : 0.00
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 bombers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 bomber moved from French Indo China to Novosibirsk
            1 marine moved from Korea to 6 Sea Zone
            1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Novosibirsk
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 2 bombers in Novosibirsk, round 3 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk
                Japanese win with 1 bomber remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber and 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 19 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers and 7 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 4 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
            3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 bomber moved from Novosibirsk to Kansu
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Szechwan to Sikang
            3 infantry moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Szechwan to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangtung
            1 mech_infantry moved from Kazakhstan to Szechwan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            Japanese undo move 1.
            2 armour and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 bombers placed in Japan
            1 destroyer and 2 submarines placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5,3,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,2
            Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.67
    Russians regular : 2.00
    

    Savegame

  • '18

    I think I’m done. Gambled a bit and lost on that turn. Was probably moot anyway, came close but I think its just a matter of time now. Take your turn if you want or we can start a new game.


  • @cyph3r yeah, it’ll be tough to come back right now. I’ll bid allies +22, would prefer more BM3 as I’m prepping for league 2021 play!

  • '18

    Sure, I just started a Canadian game with someone else so I will let you know how it goes.

    Allies +21


  • @cyph3r allies +20

  • '18

    Allies +19

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