All scramble in sea zone 97.
¢yph3r vs LennardF - G40 BM3 (Allies+19)
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 2 bombers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 bomber moved from French Indo China to Novosibirsk 1 marine moved from Korea to 6 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines moved from 6 Sea Zone to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from French Indo China to Novosibirsk Combat - Japanese Battle in Novosibirsk Japanese attack with 2 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 2 bombers in Novosibirsk, round 3 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber and 2 infantry Casualties for Russians: 2 infantry Battle in 20 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 marine and 7 submarines Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 19 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 8 carriers, 1 cruiser, 2 destroyers and 7 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 4 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone 3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Novosibirsk to Kansu 1 infantry moved from Sakha to Siberia 1 infantry moved from Suiyuyan to Kansu 1 armour moved from Kazakhstan to Szechwan 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Korea 1 infantry moved from Sikang to Kazakhstan 1 artillery moved from Szechwan to Sikang 3 infantry moved from Kiangsu to Kiangsi 3 mech_infantrys moved from Szechwan to Kwangsi 1 mech_infantry moved from French Indo China to Kwangtung 1 mech_infantry moved from Kazakhstan to Szechwan Place Units - Japanese 1 armour and 2 infantry placed in French Indo China Japanese undo move 1. 2 armour and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 bombers placed in Japan 1 destroyer and 2 submarines placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5,3,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,2 Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.67 Russians regular : 2.00
-
I think I’m done. Gambled a bit and lost on that turn. Was probably moot anyway, came close but I think its just a matter of time now. Take your turn if you want or we can start a new game.
-
@cyph3r yeah, it’ll be tough to come back right now. I’ll bid allies +22, would prefer more BM3 as I’m prepping for league 2021 play!
-
Sure, I just started a Canadian game with someone else so I will let you know how it goes.
Allies +21
-
@cyph3r allies +20
-
Allies +19
-
@cyph3r lemme know how you want to spend them.
-
1 sub in 91, 1 inf in Alexandria and 1 fighter in scotland
-
@cyph3r said in ¢yph3r vs LennardF - G40 BM3 (Allies+19):
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
[0_1610367483147_¢yph3r vs LennardF - G40 BM3 (Allies+19) _ Axis & Allies .org Forums.mhtml](Uploading 100%)
-
Not sure who this is?
-
@cyph3r yeah… that’s weird.
-
you got my bid placements though right?
-
@cyph3r I did, sorry for the delay, will get my turn off tomorrow.
-
@lennardf New game is here: https://www.axisandallies.org/forums/topic/36369/yph3r-vs-lennardf-gm3-g40-bm3-allies-19
I await your Scotland scramble orders…