@surfer Scramble anywhere?
And OOL in 114?
2021 PTV Simon v 666 (axis +15)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 6 artilleries and 9 infantry moved from Amur to Korea Russians take Korea from Japanese 1 artillery and 11 infantry moved from Norway to Finland 1 fighter and 1 infantry moved from Russia to Tula 1 fighter and 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Gorky to Nenetsia 2 artilleries and 24 infantry moved from Smolensk to Yaroslavl Combat - Russians Battle in Tula Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tula 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 artillery and 11 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 11 infantry in Finland, round 2 : 2/12 hits, 2.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 artilleries and 24 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 24 infantry in Yaroslavl, round 2 : 7/26 hits, 5.00 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Nenetsia to Russia 1 fighter moved from Tula to Russia 2 infantry moved from Urals to Samara 6 infantry moved from Komi to Samara 1 aaGun moved from Smolensk to Yaroslavl 8 infantry moved from Gorky to Yaroslavl 1 armour and 1 mech_infantry moved from Gorky to Samara 1 armour and 1 mech_infantry moved from Samara to Urals 2 aaGuns moved from Norway to Finland 1 aaGun moved from Amur to Korea Place Units - Russians 3 infantry placed in Urals 1 artillery and 9 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.67
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Assumed no scramble to Finland.
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Looks like a forgot the last plane to Tula. Doh!
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
Looks like a forgot the last plane to Tula. Doh!
that dude is inconsequential
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Australia to South Australia Japanese take South Australia from ANZAC 1 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to Kwangtung 1 fighter moved from Kwangtung to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Hopei Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hopei to Kwangtung 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Shansi to Honan 1 artillery moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Northern Australia to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 36 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 marine moved from 20 Sea Zone to Jehol 1 artillery and 2 marines moved from 36 Sea Zone to Davao 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 3 transports moved from 55 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun moved from Kiangsi to Kwangtung 3 fighters moved from Japan to Kwangtung 3 carriers and 1 destroyer moved from 55 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from Solomon Islands to 22 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 1 submarine moved from 55 Sea Zone to 64 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone 3 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Caroline Islands to Kwangtung 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier moved from 7 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
Territory Summary for Japanese :
Kyushu : 1 aaGun and 2 infantry Southern Manchuria : 1 flag Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 6 infantry Shantung : 1 flag Caroline Islands : 1 aaGun, 1 airfield and 1 harbour Jehol : 1 flag, 6 infantry and 1 marine Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Midway : 1 flag, 1 airfield Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 artillery Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry Malaya : 1 flag, 1 harbour Gilbert Islands : 1 flag Borneo : 1 flag Solomon Islands : 1 flag Western Australia : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers Sumatra : 1 flag 64 Sea Zone : 1 submarine 76 Sea Zone : 1 submarine Java : 1 flag 5 Sea Zone : 1 submarine 22 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Dutch New Guinea : 1 flag Celebes : 1 flag 6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine 36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports 20 Sea Zone : 1 cruiser and 4 transports 55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 54 / 78 Russians : 33 / 43 Japanese : 55 / 78 Americans : 51 / 71 Chinese : 10 / 13 British : 35 / 39 UK_Pacific : 8 / 8 Italians : 19 / 19 ANZAC : 5 / 6 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Australia to South Australia Japanese take South Australia from ANZAC 1 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to Kwangtung 1 fighter moved from Kwangtung to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Hopei Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hopei to Kwangtung 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Shansi to Honan 1 artillery moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Northern Australia to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 36 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 marine moved from 20 Sea Zone to Jehol 1 artillery and 2 marines moved from 36 Sea Zone to Davao 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 3 transports moved from 55 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun moved from Kiangsi to Kwangtung 3 fighters moved from Japan to Kwangtung 3 carriers and 1 destroyer moved from 55 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from Solomon Islands to 22 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 1 submarine moved from 55 Sea Zone to 64 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone 3 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Caroline Islands to Kwangtung 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier moved from 7 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Queensland: 1 infantry EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
Territory Summary for Japanese :
Kyushu : 1 aaGun and 2 infantry Southern Manchuria : 1 flag Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 6 infantry Shantung : 1 flag Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Jehol : 1 flag, 6 infantry and 1 marine Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Midway : 1 flag, 1 airfield Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 artillery Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry Malaya : 1 flag, 1 harbour Gilbert Islands : 1 flag Borneo : 1 flag Solomon Islands : 1 flag Western Australia : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 2 tactical_bombers Sumatra : 1 flag 64 Sea Zone : 1 submarine 76 Sea Zone : 1 submarine Java : 1 flag 35 Sea Zone : 1 transport 5 Sea Zone : 1 submarine 22 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Dutch New Guinea : 1 flag Celebes : 1 flag 6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine 36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports 20 Sea Zone : 1 cruiser and 4 transports 55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 54 / 78 Russians : 33 / 43 Japanese : 55 / 78 Americans : 51 / 71 Chinese : 10 / 13 British : 35 / 39 UK_Pacific : 8 / 8 Italians : 19 / 19 ANZAC : 5 / 6 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 marine moved from Algeria to 94 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Greece 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia EDIT: 1 submarine moved from 94 Sea Zone to 99 Sea Zone Combat - Americans Battle in Greece Battle in 99 Sea Zone Russians attack with 1 submarine Italians defend with 1 battleship and 2 cruisers 1 submarine owned by the Russians submerged Battle in Cyprus Americans attack with 1 artillery and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Cyprus Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Americans winItalians winItalians win, taking Greece from Italians with 1 battleship and 2 cruisers remaining with 1 battleship and 2 cruisers remaining, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Malta 2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone 5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 artilleries, 3 carriers, 1 destroyer, 2 infantry, 6 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Central United States to 104 Sea Zone 1 bomber moved from Eastern United States to Scotland 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 2 bombers and 2 fighters moved from Norway to Finland 1 carrier and 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar Place Units - Americans 2 carriers and 1 destroyer placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5 Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Kweichow to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 10 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 4 infantry moved from Kweichow to Hunan 1 fighter moved from Kiangsi to Hunan Place Units - Chinese 3 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Malta to Crete 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Crete 1 battleship and 1 cruiser moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Hunan 1 bomber moved from Eastern India to 76 Sea Zone 1 destroyer moved from 73 Sea Zone to 76 Sea Zone Combat - British Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 76 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber moved from 76 Sea Zone to Kenya 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Southern Persia 4 artilleries and 6 infantry moved from Northwest Persia to Southern Persia 2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Crete to 101 Sea Zone 2 destroyers moved from 83 Sea Zone to 101 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 94 Sea Zone to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Greece 1 fighter moved from Gibraltar to 101 Sea Zone 1 armour moved from Algeria to Tunisia 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 4 infantry moved from Trans-Jordan to Egypt 2 artilleries and 2 infantry moved from Burma to Shan State 2 fighters moved from Hunan to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 aaGun and 4 infantry moved from United Kingdom to Scotland 3 fighters moved from United Kingdom to Finland Place Units - British 2 artilleries and 1 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : -1.17 Japanese regular : -0.50 Italians regular : -1.33 British regular : 1.00
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I didn’t quite understand that Japanese turn.
I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
I didn’t quite understand that Japanese turn.
I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.
forgot to move the ss. with the way I have been killed with dice, in other games, I didn’t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Kursk to Bryansk Italians take Bryansk from Russians Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Rostov to Kazakhstan 2 artilleries and 3 infantry moved from Ukraine to Kursk 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Germany to Southern Italy 1 mech_infantry moved from Southern Italy to Austria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 4 infantry Austria : 1 mech_infantry Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys Bryansk : 1 flag, 1 infantry Tambov : 1 flag Kursk : 1 flag, 2 artilleries and 4 infantry Ukraine : 1 bomber Northern Caucasus : 1 flag Rostov : 1 flag Alexandria : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry Tobruk : 1 armour, 2 artilleries and 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 aaGun and 3 infantry 99 Sea Zone : 1 battleship and 1 cruiser 97 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 54 / 78 Russians : 31 / 43 Japanese : 48 / 78 Americans : 54 / 80 Chinese : 13 / 16 British : 35 / 42 UK_Pacific : 12 / 16 Italians : 18 / 15 ANZAC : 5 / 6 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Kursk to Bryansk Italians take Bryansk from Russians Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Rostov to Kazakhstan 2 artilleries and 3 infantry moved from Ukraine to Kursk 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Germany to Southern Italy 1 mech_infantry moved from Southern Italy to Austria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 4 infantry Austria : 1 mech_infantry Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys Bryansk : 1 flag, 1 infantry Tambov : 1 flag Kursk : 1 flag, 2 artilleries and 4 infantry Ukraine : 1 bomber Northern Caucasus : 1 flag Rostov : 1 flag Alexandria : 1 flag Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry Tobruk : 1 armour, 2 artilleries and 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 aaGun and 3 infantry 99 Sea Zone : 1 battleship and 1 cruiser 97 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 54 / 78 Russians : 31 / 43 Japanese : 48 / 78 Americans : 54 / 80 Chinese : 13 / 16 British : 35 / 42 UK_Pacific : 12 / 16 Italians : 18 / 15 ANZAC : 5 / 6 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Burma to Shan State Non Combat Move - ANZAC 1 infantry moved from Kweichow to Hunan 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,1 ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs Combat Move - French 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 3 infantry moved from Morocco to Algeria 1 destroyer moved from 83 Sea Zone to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@666 said in 2021 PTV Simon v 666 (axis +15):
@simon33 said in 2021 PTV Simon v 666 (axis +15):
I didn’t quite understand that Japanese turn.
I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.
forgot to move the ss. with the way I have been killed with dice, in other games, I didn’t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.
And you weren’t worried about letting the USN out of their box in San Francisco?
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
@666 said in 2021 PTV Simon v 666 (axis +15):
@simon33 said in 2021 PTV Simon v 666 (axis +15):
I didn’t quite understand that Japanese turn.
I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.
forgot to move the ss. with the way I have been killed with dice, in other games, I didn’t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.
And you weren’t worried about letting the USN out of their box in San Francisco?
Of my pacific concerns, which there are many, they were my least. I am prone to big blunders, perhaps that J turn was one of them. Lots of options in ptv, that’s why I like it. Time and dice will tell if it was a big blunder -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 76 PUs; Germans buy 1 artillery, 1 factory_minor, 16 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 transports moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 3 infantry moved from Germany to 116 Sea Zone 4 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Stalingrad to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Penza Germans take Penza from Russians 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Urals 2 armour and 2 mech_infantrys moved from Stalingrad to Urals Combat - Germans Battle in Norway Battle in Urals Germans attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys Germans roll dice for 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Urals, round 2 : 2/10 hits, 5.00 expected hits Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Urals, round 2 : 3/7 hits, 3.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Urals Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Urals, round 3 : 4/7 hits, 3.83 expected hits Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 3 : 2/5 hits, 2.33 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Urals Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Urals, round 4 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Urals Germans win, taking Norway from Russians, taking Urals from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 armour, 3 infantry and 2 mech_infantrys Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 2 bombers and 1 tactical_bomber moved from Urals to Kazakhstan 2 bombers moved from Kazakhstan to Stalingrad 2 infantry moved from Stalingrad to Northern Caucasus 2 mech_infantrys moved from Ukraine to Stalingrad 2 armour and 2 mech_infantrys moved from Southern Caucasus to Stalingrad 9 armour and 9 mech_infantrys moved from Southern Caucasus to Kazakhstan 1 mech_infantry moved from Ukraine to Stalingrad 2 artilleries and 4 infantry moved from Ukraine to Kursk 1 armour and 2 mech_infantrys moved from Romania to Ukraine 2 tactical_bombers moved from Novgorod to Leningrad 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Novgorod to Vologda 2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Novgorod to Leningrad 2 infantry moved from Leningrad to Archangel 1 infantry moved from Vyborg to Karelia 2 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Leningrad to Germany Place Units - Germans 1 factory_minor placed in Stalingrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Romania 1 submarine placed in 115 Sea Zone 1 transport placed in 116 Sea Zone 5 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -3.50
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Holland Belgium : 1 aaGun and 2 infantry Romania : 1 factory_minor, 3 infantry and 2 mech_infantrys Slovakia Hungary : 1 artillery, 1 infantry and 1 mech_infantry Germany : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 tactical_bombers Norway : 4 infantry Western Ukraine : 1 flag Kazakhstan : 9 armour, 9 mech_infantrys and 1 tactical_bomber Southern Caucasus : 1 flag Southern Belarus : 1 flag Nenetsia : 1 flag Smolensk : 1 flag, 1 infantry Eastern Poland : 1 flag Karelia : 1 flag, 1 infantry Kursk : 3 artilleries and 6 infantry Archangel : 1 flag, 2 infantry Bessarabia : 1 flag Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys Urals : 1 flag, 1 armour Vyborg : 1 flag, 1 infantry Gorky : 1 flag, 1 infantry Baltic States : 1 flag Vologda : 1 flag, 1 infantry Penza : 1 flag, 1 infantry Saratov : 1 flag, 1 infantry Northern Belarus : 1 flag Leningrad : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 9 infantry and 4 mech_infantrys Northern Caucasus : 2 infantry Novgorod : 1 flag, 1 infantry Stalingrad : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 5 mech_infantrys Tula : 1 flag Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 1 submarine Bulgaria : 1 flag Yugoslavia : 1 flag 116 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 63 / 84 Russians : 22 / 43 Japanese : 48 / 78 Americans : 54 / 80 Chinese : 13 / 16 British : 35 / 42 UK_Pacific : 12 / 16 Italians : 18 / 15 ANZAC : 5 / 2 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 182 times 2 was rolled 154 times 3 was rolled 166 times 4 was rolled 196 times 5 was rolled 147 times 6 was rolled 177 times Average roll : 3.492 Median : 4.000 Variance : 1.635 Standard Deviation : 1.279 Total rolls : 1022 Null / Other 1 was rolled 37 times 2 was rolled 27 times 3 was rolled 24 times 4 was rolled 32 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.459 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 181 Germans Combat 1 was rolled 39 times 2 was rolled 43 times 3 was rolled 33 times 4 was rolled 43 times 5 was rolled 37 times 6 was rolled 40 times Average roll : 3.494 Median : 4.000 Variance : 0.311 Standard Deviation : 0.558 Total rolls : 235 British Combat 1 was rolled 15 times 2 was rolled 7 times 3 was rolled 11 times 4 was rolled 10 times 5 was rolled 7 times 6 was rolled 15 times Average roll : 3.492 Median : 3.000 Variance : 1.013 Standard Deviation : 1.006 Total rolls : 65 Italians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 11 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.933 Median : 4.000 Variance : 1.051 Standard Deviation : 1.025 Total rolls : 60 Americans Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 11 times 5 was rolled 1 times 6 was rolled 8 times Average roll : 3.452 Median : 3.000 Variance : 1.561 Standard Deviation : 1.249 Total rolls : 42 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.833 Median : 4.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 30 times 4 was rolled 24 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.224 Median : 3.000 Variance : 3.197 Standard Deviation : 1.788 Total rolls : 107 French Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.143 Median : 3.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 28 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2.714 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.714 Median : 4.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 22 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.777 Median : 4.000 Variance : 1.262 Standard Deviation : 1.123 Total rolls : 94 UK_Pacific Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 37 times 2 was rolled 27 times 3 was rolled 24 times 4 was rolled 32 times 5 was rolled 31 times 6 was rolled 30 times Average roll : 3.459 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 181
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another extremely lopsided battle… -3.5, this is why I am gun shy
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 artillery and 10 infantry moved from Finland to Norway 1 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Samara to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 artillery and 20 infantry moved from Yaroslavl to Vologda 1 artillery and 11 infantry moved from Yaroslavl to Gorky 1 infantry moved from Samara to Penza 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Penza 6 infantry moved from Samara to Gorky 2 artilleries moved from Russia to Gorky 5 infantry moved from Russia to Gorky Combat - Russians Russians creates battle in territory 99 Sea Zone Battle in Novgorod Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in 99 Sea Zone Russians attack with 1 submarine Italians defend with 1 battleship and 1 cruiser 1 submarine owned by the Russians submerged Battle in Gorky Russians attack with 3 artilleries and 22 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 22 infantry in Gorky, round 2 : 7/25 hits, 5.17 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians winItalians winItalians win with 1 battleship and 1 cruiser remaining with 1 battleship and 1 cruiser remaining, taking Gorky from Germans with 3 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Russians attack with 1 artillery and 10 infantry Germans defend with 4 infantry Russians roll dice for 1 artillery and 10 infantry in Norway, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 10 infantry in Norway, round 3 : 1/11 hits, 2.17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Battle in Penza Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Penza Russians win, taking Penza from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 20 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 20 infantry in Vologda, round 2 : 2/21 hits, 3.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 infantry moved from Russia to Gorky 1 aaGun moved from Yaroslavl to Gorky 1 fighter moved from Penza to Russia 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 aaGun, 6 artilleries and 9 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 2 aaGuns moved from Finland to Norway Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,6 Russians collect 28 PUs (2 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -1.83 Russians regular : -0.17
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Thought about Australia and perhaps you were being wise. Although I’m not sure about building an IC on Queensland.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
Thought about Australia and perhaps you were being wise. Although I’m not sure about building an IC on Queensland.
Big blunders, it is what I do… :)
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsu to Kiangsi 4 fighters moved from Kwangtung to Kiangsi 2 bombers moved from Kwangtung to Tsinghai 1 infantry moved from South Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to Kwangtung Combat - Japanese Battle in Korea Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 2 bombers owned by the Japanese retreated Chinese win, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kiangsi Japanese attack with 4 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 4 fighters and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 marines moved from Davao to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 3 carriers moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone 1 marine moved from Jehol to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 4 fighters moved from Kiangsi to Kwangtung 2 bombers moved from Tsinghai to Kwangtung 1 artillery moved from Shansi to Honan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Southern Manchuria 2 infantry moved from Jehol to Anhwe 1 artillery moved from Davao to 36 Sea Zone 1 artillery and 2 transports moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 2 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries moved from Kiangsu to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 aaGun and 5 infantry moved from Kiangsu to Fukien Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 artillery and 2 infantry placed in Queensland 3 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 1 infantry EDIT: Adding units owned by Japanese to South Australia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.50
Territory Summary for Japanese :
Kyushu : 1 aaGun, 1 artillery and 1 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys Korea : 1 infantry Shantung : 1 flag Caroline Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour, 5 infantry, 3 marines and 1 tactical_bomber Jehol : 1 flag, 2 infantry Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber Kwangsi : 1 flag Fukien : 1 flag, 1 aaGun and 5 infantry Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Anhwe : 1 flag, 3 infantry Kansu : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 artillery Kiangsi : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry Inner Mongolia : 1 flag, 1 infantry Gilbert Islands : 1 flag Borneo : 1 flag Solomon Islands : 1 flag Western Australia : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag Victoria : 1 flag, 1 infantry New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers Sumatra : 1 flag 64 Sea Zone : 1 submarine Java : 1 flag 7 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports 35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports 5 Sea Zone : 1 submarine Dutch New Guinea : 1 flag Celebes : 1 flag 6 Sea Zone : 1 transport 17 Sea Zone : 1 destroyer 20 Sea Zone : 2 transports 55 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 55 / 84 Russians : 27 / 43 Japanese : 56 / 79 Americans : 54 / 80 Chinese : 9 / 16 British : 35 / 42 UK_Pacific : 12 / 16 Italians : 18 / 15 ANZAC : 4 / 2 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0