I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?2021 PTV Simon v 666 (axis +15)
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@simon33 changed the ncm between the CR and BB too. Thanks
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Scramble to Malaya?
2ftr 1mec 1arm vs 2inf and potentially 1ftr scrambling.
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@simon33 no scramble, thanks
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@simon33 just an FYI, the playoff game I am in will take priority but I hope it won’t slow things down too much.
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Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 27 Sea Zone to 11 Sea Zone Combat - Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from Eastern United States to 105 Sea Zone 1 fighter moved from Eastern United States to 105 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States Place Units - Americans 1 artillery and 2 infantry placed in Central United States 1 bomber and 2 fighters placed in Eastern United States 1 artillery placed in Western United States 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Hopei 7 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern India to Malaya 1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory British take Kenya from Italians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory Combat - British Battle in Tanganyika Territory British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Malaya British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Malaya to Yunnan 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Gibraltar to Egypt 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Southern Persia 3 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -0.33 British regular : 2.17 -
@simon33 can’t download this file…
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Hmm, works fine for me.
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 27 Sea Zone to 11 Sea Zone Combat - Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from Eastern United States to 105 Sea Zone 1 fighter moved from Eastern United States to 105 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States Place Units - Americans 1 artillery and 2 infantry placed in Central United States 1 bomber and 2 fighters placed in Eastern United States 1 artillery placed in Western United States 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Hopei 7 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern India to Malaya 1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory British take Kenya from Italians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory Combat - British Battle in Tanganyika Territory British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Malaya British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Malaya to Yunnan 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Gibraltar to Egypt 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Southern Persia 3 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -0.33 British regular : 2.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:56:28 PM
Savegame -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Ukraine Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 artilleries and 2 infantry moved from Tunisia to Libya 4 infantry moved from Southern Italy to 99 Sea Zone 1 armour and 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 2 artilleries and 3 infantry moved from Bulgaria to Romania 1 aaGun and 2 infantry moved from Northern Italy to Southern France 4 infantry moved from 99 Sea Zone to Yugoslavia Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 artilleries and 3 infantry Kursk : 1 flag Bessarabia : 2 infantry Ukraine : 2 armour, 1 bomber and 2 mech_infantrys British Somaliland : 1 flag, 1 infantry Northern Italy : 1 factory_major and 2 infantry Libya : 2 artilleries and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry Algeria : 1 flag 99 Sea Zone : 1 battleship, 2 cruisers and 2 transports Yugoslavia : 4 infantry Greece : 1 flagProduction/PUs Summary :
Germans : 47 / 56 Russians : 40 / 51 Japanese : 47 / 62 Americans : 53 / 84 Chinese : 8 / 11 British : 33 / 39 UK_Pacific : 11 / 14 Italians : 17 / 17 ANZAC : 10 / 24 French : 8 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 65 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 transport moved from 40 Sea Zone to 79 Sea Zone 1 cruiser moved from 52 Sea Zone to 31 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Karelia 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia Combat - Germans Battle in Karelia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Karelia to Archangel 1 aaGun and 6 infantry moved from Baltic States to Leningrad 7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 7 infantry moved from Bessarabia to Ukraine 3 artilleries moved from Northern Belarus to Leningrad 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Romania to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 armour moved from Romania to Ukraine 1 aaGun moved from Germany to Western Germany 1 aaGun and 5 infantry moved from Northern Belarus to Southern Belarus Place Units - Germans 1 transport placed in 115 Sea Zone 1 tactical_bomber placed in Western Germany 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in Romania 1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany Germans undo move 5. Germans undo move 4. 1 artillery, 1 infantry and 1 mech_infantry placed in Romania 1 artillery and 3 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine 2 artilleries and 1 infantry placed in Romania Germans undo move 3. 3 artilleries placed in Romania 1 mech_infantry placed in Germany 4 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. Germans undo move 2. Germans undo move 2. 3 infantry placed in Ukraine 3 artilleries placed in Romania 1 armour and 2 mech_infantrys placed in Germany 1 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. 1 armour and 2 mech_infantrys placed in Ukraine 2 artilleries and 1 infantry placed in Romania 1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 bombers and 1 fighter EDIT: Adding units owned by Germans to Germany: 2 bombers and 1 fighter EDIT: Removing units owned by Germans from Germany: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers Holland Belgium : 1 aaGun, 1 artillery and 1 infantry Romania : 2 artilleries, 1 factory_minor and 1 infantry Germany : 1 factory_major and 1 fighter Norway : 4 infantry Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 aaGun and 5 infantry Nenetsia : 1 flag, 1 infantry Bryansk : 1 flag, 1 infantry Smolensk : 1 flag, 1 infantry Eastern Poland : 1 flag Karelia : 1 flag, 1 infantry Archangel : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber Bessarabia : 1 flag Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 8 infantry and 14 mech_infantrys Baltic States : 1 flag, 1 armour and 4 mech_infantrys Vologda : 1 flag, 1 infantry Northern Belarus : 1 flag Leningrad : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 7 infantry Rostov : 1 flag, 1 infantry Novgorod : 1 flag, 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports Bulgaria : 1 flag Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 68 Russians : 32 / 51 Japanese : 47 / 62 Americans : 53 / 84 Chinese : 8 / 11 British : 33 / 39 UK_Pacific : 11 / 14 Italians : 17 / 17 ANZAC : 10 / 17 French : 8 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
Obviously I meant to bring in all the troops to Bryansk.
2s [dice 5d6]
1s [dice 23d6]Not sure if this is working.
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5d6: 2, 5, 3, 1, 6
23d6: 4, 5, 4, 5, 6, 6, 1, 5, 6, 3, 1, 6, 3, 5, 2, 2, 2, 2, 4, 4, 4, 2, 3 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 11 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Vyborg to Smolensk 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Rostov 1 infantry moved from Stalingrad to Rostov 1 armour moved from Tula to Bryansk Russians take Kursk from Italians Combat - Russians Battle in Bryansk Russians attack with 1 armour Germans defend with 1 infantry Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Changing ownership of Bryansk from Germans to Russians EDIT: Turning off Edit Mode 1 armour owned by the Russians retreated to Kursk Battle in Norway Russians attack with 1 artillery and 11 infantry Germans defend with 4 infantry Russians roll dice for 1 artillery and 11 infantry in Norway, round 2 : 4/12 hits, 2.33 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway Russians winGermans win with 1 infantry remaining, taking Norway from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 2 artilleries and 18 infantry moved from Tula to Bryansk 7 infantry and 1 mech_infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Smolensk to Russia EDIT: 1 armour moved from Kursk to Bryansk 1 fighter moved from Rostov to Kazakhstan 1 armour moved from Southern Caucasus to Kazakhstan 1 mech_infantry moved from Northeast Persia to Uzbekistan 1 infantry moved from Stalingrad to Kazakhstan 7 infantry moved from Stalingrad to Samara 3 infantry moved from Yenisey to Timguska 2 aaGuns and 4 infantry moved from Vyborg to Finland Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.67 -
BTW, we can calculate hits with dicebot now.
[dice 3d6<=2]
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3d6<=2: 6, 4, 1; Hits: 1
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:19:12 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:02:34 PM
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:31:23 PM
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