Yes, scramble 2 Italian fighters, and 1 German fighter.
Thx!
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 3 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 3 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Solomon Islands
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Johnston Island to 31 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 31 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 fighter and 3 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
2 carriers moved from 58 Sea Zone to 64 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 5 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,6,1,4,6,2,5,3,4,4,1,6,4,5,5,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,4,4,5,6,2,6,2,2,1,6,2,4,2,5,3,6,5,5,5,6,6,1,4
Japanese collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Johnston Island : 1 flag, 1 harbour
Wake Island : 1 flag, 1 airfield
Shan State : 1 infantry and 1 mech_infantry
Solomon Islands : 1 flag, 2 infantry
New Guinea : 1 flag, 1 artillery and 1 infantry
New Britain : 1 flag, 1 infantry
56 Sea Zone : 1 submarine
64 Sea Zone : 2 carriers
7 Sea Zone : 1 destroyer
47 Sea Zone : 1 transport
114 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 2 submarines
55 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 4 transports
Production/PUs Summary :
Germans : 66 / 74
Russians : 59 / 69
Japanese : 11 / 6
Americans : 65 / 90
Chinese : 28 / 28
British : 13 / 9
UK_Pacific : 0 / 0
Italians : 24 / 46
ANZAC : 12 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 3 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Solomon Islands
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Johnston Island to 31 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 31 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 fighter and 3 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
2 carriers moved from 58 Sea Zone to 64 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 5 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,6,1,4,6,2,5,3,4,4,1,6,4,5,5,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,4,4,5,6,2,6,2,2,1,6,2,4,2,5,3,6,5,5,5,6,6,1,4
Japanese collect 3 PUs (8 lost to blockades); end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Britain: 1 infantry
EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from New Guinea: 1 artillery
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Changing ownership of New Britain from Japanese to ANZAC
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 decided not to walk into New Britain…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
2 fighters and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
2 bombers moved from Yunnan to Eastern India
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
Americans take Siam from Japanese
1 mech_infantry moved from French Indo China to Shan State
Combat - Americans
Americans creates battle in territory 7 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
Battle in Johnston Island
Battle in 112 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 10/12 hits, 6.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 112 Sea Zone
Americans win, taking Johnston Island from Japanese, taking 112 Sea Zone from Neutral with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 infantry; Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Shan State
Americans roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Eastern India
Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Eastern India, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eastern India, round 2 : 1/5 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern India
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Eastern India, round 3 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 armour in Eastern India, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern India
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Battle in 7 Sea Zone
Americans attack with 9 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 9 submarines in 7 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 destroyer and 8 submarines moved from 132 Sea Zone to 21 Sea Zone
2 carriers and 1 fighter moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
5 carriers, 2 destroyers and 9 submarines moved from 109 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to British Guiana
1 bomber moved from 112 Sea Zone to British Guiana
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from 11 Sea Zone to Hawaiian Islands
1 bomber moved from Finland to Russia
2 bombers moved from Eastern India to Southern Persia
2 bombers moved from Southern Persia to Northwest Persia
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Anhwe to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
9 infantry placed in Kiangsi
Chinese undo move 1.
9 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 28 PUs; end with 29 PUs
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 1 mech_infantry moved from Kursk to Russia
Non Combat Move - British
1 tactical_bomber moved from Finland to Russia
Place Units - British
3 infantry placed in United Kingdom
Turn Complete - British
British collect 14 PUs; end with 14 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 10.17
Japanese regular : 0.67
Italians regular : -0.33
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
2 fighters and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
2 bombers moved from Yunnan to Eastern India
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
Americans take Siam from Japanese
1 mech_infantry moved from French Indo China to Shan State
Combat - Americans
Americans creates battle in territory 7 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
Battle in Johnston Island
Battle in 112 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 10/12 hits, 6.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 112 Sea Zone
Americans win, taking Johnston Island from Japanese, taking 112 Sea Zone from Neutral with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 infantry; Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Shan State
Americans roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Eastern India
Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Eastern India, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eastern India, round 2 : 1/5 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern India
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Eastern India, round 3 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 armour in Eastern India, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern India
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Battle in 7 Sea Zone
Americans attack with 9 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 9 submarines in 7 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 destroyer and 8 submarines moved from 132 Sea Zone to 21 Sea Zone
2 carriers and 1 fighter moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
5 carriers, 2 destroyers and 9 submarines moved from 109 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to British Guiana
1 bomber moved from 112 Sea Zone to British Guiana
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from 11 Sea Zone to Hawaiian Islands
1 bomber moved from Finland to Russia
2 bombers moved from Eastern India to Southern Persia
2 bombers moved from Southern Persia to Northwest Persia
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Anhwe to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
9 infantry placed in Kiangsi
Chinese undo move 1.
9 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 28 PUs; end with 29 PUs
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 1 mech_infantry moved from Kursk to Russia
Non Combat Move - British
1 tactical_bomber moved from Finland to Russia
Place Units - British
3 infantry placed in United Kingdom
Turn Complete - British
British collect 14 PUs; end with 14 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 2 bombers
EDIT: Adding units owned by Americans to Southern Persia: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 10.17
Japanese regular : 0.67
Italians regular : -0.33
Germans regular : -0.83
I will trade you India for Sydney.
Looks like I have enough to hold Moscow. Was worried there for a minute.
My dice in SE Asia were pretty good there, and it counted I think, although not in a decisive way.
@simon33 said in 2021 PTV Simon v 666 (axis +15):
I will trade you India for Sydney.
Looks like I have enough to hold Moscow. Was worried there for a minute.
My dice in SE Asia were pretty good there, and it counted I think, although not in a decisive way.
many, many turns ago, I decided I wanted IND more than Sydney…that decision might have been JPN’s undoing.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 armour and 3 infantry moved from 100 Sea Zone to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
2 transports moved from 82 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
6 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Bulgaria to Romania
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Trans-Jordan to France
1 destroyer moved from 85 Sea Zone to 72 Sea Zone
1 armour moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
1 artillery and 2 infantry placed in Scotland
4 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 3 infantry
Slovakia Hungary : 1 armour
Eastern Poland : 1 flag
Gibraltar : 2 aaGuns and 3 infantry
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 marine
Trans-Jordan : 2 armour, 1 artillery, 3 fighters and 5 infantry
Anglo-Egyptian Sudan : 1 flag
Nigeria : 1 flag
Ceylon : 1 flag
Northern Italy : 1 factory_upgrade, 4 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Syria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag
French Equatorial Africa : 1 flag
France : 1 bomber
99 Sea Zone : 1 destroyer and 2 transports
100 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
72 Sea Zone : 1 destroyer
Yugoslavia : 1 armour and 6 infantry
83 Sea Zone : 2 transports
114 Sea Zone : 3 fighters
Crete : 1 flag
Eire : 1 flag
Production/PUs Summary :
Germans : 65 / 74
Russians : 59 / 69
Japanese : 10 / 6
Americans : 68 / 99
Chinese : 28 / 29
British : 14 / 14
UK_Pacific : 0 / 0
Italians : 22 / 38
ANZAC : 12 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 armour and 3 infantry moved from 100 Sea Zone to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
2 transports moved from 82 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
6 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Bulgaria to Romania
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Trans-Jordan to France
1 destroyer moved from 85 Sea Zone to 72 Sea Zone
1 armour moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
1 artillery and 2 infantry placed in Scotland
4 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 114 Sea Zone: 3 fighters
EDIT: Adding units owned by Italians to Scotland: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 28
Combat Move - ANZAC
1 armour moved from Queensland to Northern Australia
ANZAC take South Australia from Germans
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
Combat - ANZAC
Battle in Eastern India
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
2 artilleries and 3 infantry moved from Queensland to Northern Australia
1 carrier, 1 destroyer and 1 fighter moved from 68 Sea Zone to 70 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 68 Sea Zone to 88 Sea Zone
1 destroyer moved from 15 Sea Zone to 11 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@666 said in 2021 PTV Simon v 666 (axis +15):
many, many turns ago, I decided I wanted IND more than Sydney…that decision might have been JPN’s undoing.
I would actually agree with that, if that was the situation. I was wondering why more wasn’t done to hold Sydney but that makes total sense.
Not so sure about running the mechanised force up east of the Caspian Sea. I guess if it succeeds, then that would be a great move but I think I have done enough here. This force could have held on to India but then that probably wouldn’t have been decisive.
@simon33 said in 2021 PTV Simon v 666 (axis +15):
@666 said in 2021 PTV Simon v 666 (axis +15):
many, many turns ago, I decided I wanted IND more than Sydney…that decision might have been JPN’s undoing.
I would actually agree with that, if that was the situation. I was wondering why more wasn’t done to hold Sydney but that makes total sense.
Not so sure about running the mechanised force up east of the Caspian Sea. I guess if it succeeds, then that would be a great move but I think I have done enough here. This force could have held on to India but then that probably wouldn’t have been decisive.
yeah, this game is whacked, I can’t wrap my head around it anymore, it’s so far “off script”.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 115 Sea Zone
1 battleship and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 armour, 10 artilleries, 1 fighter, 36 infantry, 1 marine and 1 tactical_bomber moved from Scotland to United Kingdom
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to United Kingdom
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
7 transports moved from 114 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from 113 Sea Zone to United Kingdom
2 infantry moved from Germany to Poland
3 fighters and 6 tactical_bombers moved from France to Poland
1 mech_infantry moved from Kazakhstan to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
1 armour moved from Urals to Samara
24 armour and 26 mech_infantrys moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 infantry moved from New South Wales to South Australia
Germans take South Australia from ANZAC
1 infantry moved from New South Wales to Queensland
Germans take Queensland from ANZAC
1 armour moved from New South Wales to Victoria
Germans take Victoria from ANZAC
1 armour moved from Victoria to New South Wales
1 fighter moved from Southern Italy to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
Combat Hit Differential Summary :
@simon33 scratch this…
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 115 Sea Zone
1 battleship and 1 marine moved from 115 Sea Zone to 113 Sea Zone
7 transports moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 armour, 10 artilleries, 36 infantry and 1 marine moved from Scotland to United Kingdom
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 4 artilleries, 8 infantry, 1 marine and 3 mech_infantrys moved from 113 Sea Zone to United Kingdom
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from France to Poland
1 fighter and 1 tactical_bomber moved from France to Poland
1 mech_infantry moved from Kazakhstan to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
1 armour moved from Urals to Samara
24 armour and 26 mech_infantrys moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 infantry moved from New South Wales to South Australia
Germans take South Australia from ANZAC
1 infantry moved from New South Wales to Queensland
Germans take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from Scotland to 113 Sea Zone
Combat Hit Differential Summary :
@simon33 ok, let’s do this…scramble orders for IND and z113
Scramble US & ANZ ftr to E India.
No scramble Samara or London.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 115 Sea Zone
1 battleship and 1 marine moved from 115 Sea Zone to 113 Sea Zone
7 transports moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 armour, 10 artilleries, 36 infantry and 1 marine moved from Scotland to United Kingdom
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 4 artilleries, 8 infantry, 1 marine and 3 mech_infantrys moved from 113 Sea Zone to United Kingdom
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from France to Poland
1 fighter and 1 tactical_bomber moved from France to Poland
1 mech_infantry moved from Kazakhstan to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
1 armour moved from Urals to Samara
24 armour and 26 mech_infantrys moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 infantry moved from New South Wales to South Australia
Germans take South Australia from ANZAC
1 infantry moved from New South Wales to Queensland
Germans take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from Scotland to 113 Sea Zone
Combat - Germans
Germans creates battle in territory 55 Sea Zone
UK_Pacific scrambles 2 units out of 40 Sea Zone to defend against the attack in Eastern India
Battle in United Kingdom
Germans attack with 3 armour, 14 artilleries, 1 fighter, 44 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 40 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry; Americans defend with 2 fighters
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 3 armour, 14 artilleries, 1 fighter, 44 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 17/68 hits, 18.50 expected hits
British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters, 42 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 22/51 hits, 18.67 expected hits
5 aaGuns owned by the British, 22 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the French and 10 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 14 artilleries, 1 fighter, 22 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 3 : 16/46 hits, 14.83 expected hits
British roll dice for 1 artillery, 5 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 15/38 hits, 14.50 expected hits
15 infantry owned by the Germans and 16 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 14 artilleries, 1 fighter, 7 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 4 : 11/31 hits, 11.17 expected hits
British roll dice for 1 artillery, 5 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 4 : 8/22 hits, 9.17 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 13 artilleries, 1 fighter, 2 marines, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 5 : 6/23 hits, 8.50 expected hits
British roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 5 : 5/11 hits, 5.50 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 5 artilleries owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 8 artilleries, 1 fighter, 2 marines, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 6 : 4/18 hits, 6.83 expected hits
British roll dice for 5 fighters in United Kingdom, round 6 : 1/5 hits, 3.33 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 7 artilleries, 1 fighter, 2 marines, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 7 : 6/17 hits, 6.50 expected hits
British roll dice for 1 fighter in United Kingdom, round 7 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Germans captures 14PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking 55 Sea Zone from Americans, taking United Kingdom from British with 3 armour, 6 artilleries, 1 fighter, 2 marines, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Germans: 8 artilleries and 44 infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 bomber, 3 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for Americans: 2 fighters
Battle in Poland
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 25 armour and 26 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 25 armour and 26 mech_infantrys in Samara, round 2 : 23/51 hits, 21.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 25 armour and 26 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern India
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 fighter and 2 infantry; Americans defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 1 mech_infantry in Eastern India, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 fighters and 2 infantry in Eastern India, round 2 : 3/4 hits, 2.00 expected hits
1 infantry owned by the ANZAC, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern India
UK_Pacific win with 2 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Moving scrambled unit from Eastern India to 40 Sea Zone
Moving scrambled unit from Eastern India to 40 Sea Zone
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 3 infantry moved from Yugoslavia to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 aaGun and 3 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Eastern Poland
3 fighters and 3 tactical_bombers moved from Poland to Eastern Poland
1 aaGun, 18 artilleries and 58 infantry moved from Romania to Eastern Poland
3 tactical_bombers moved from France to Eastern Poland
2 carriers moved from 114 Sea Zone to 130 Sea Zone
4 fighters moved from 114 Sea Zone to 130 Sea Zone
2 fighters moved from Scotland to 114 Sea Zone
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
6 infantry moved from Germany to Western Germany
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports moved from 64 Sea Zone to 55 Sea Zone
Place Units - Germans
2 carriers and 1 destroyer placed in 113 Sea Zone
1 fighter placed in Greece
2 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5
Germans collect 77 PUs; end with 91 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British AA : -0.33
UK_Pacific regular : 1.00
Russians regular : -1.00
Germans regular : -3.67
British regular : 0.17
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Holland Belgium : 1 aaGun
Poland : 2 infantry
Romania : 1 factory_minor
Germany : 2 bombers, 1 factory_major and 9 infantry
Kazakhstan : 1 flag
Eastern Poland : 1 aaGun, 18 artilleries, 4 fighters, 58 infantry and 6 tactical_bombers
Uzbekistan : 1 flag
Samara : 1 flag, 25 armour and 26 mech_infantrys
Urals : 1 flag
Turkmenistan : 1 flag
Stalingrad : 1 flag, 1 factory_minor and 1 mech_infantry
Kenya : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Belgian Congo : 1 flag
Alexandria : 1 flag
Tanganyika Territory : 1 flag
Trans-Jordan : 1 flag, 1 aaGun, 1 airfield and 7 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
United Kingdom : 1 flag, 1 airfield, 3 armour, 6 artilleries, 1 factory_minor, 1 harbour, 2 marines and 3 mech_infantrys
South West Africa : 1 flag
Rhodesia : 1 flag
Egypt : 1 flag, 1 harbour
Malta : 1 flag, 1 airfield
Western India : 1 flag
Central India : 1 flag
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry
Tunisia : 1 flag
Algeria : 1 flag
French Madagascar : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 flag, 1 destroyer
100 Sea Zone : 2 transports
Sumatra : 1 flag
Java : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
113 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 8 transports
Greece : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
114 Sea Zone : 2 fighters and 2 tactical_bombers
40 Sea Zone : 1 flag
130 Sea Zone : 2 carriers and 4 fighters
Baluchistan : 1 flag
55 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports
Production/PUs Summary :
Germans : 77 / 104
Russians : 52 / 69
Japanese : 10 / 6
Americans : 61 / 99
Chinese : 27 / 29
British : 8 / 0
UK_Pacific : 14 / 0
Italians : 22 / 38
ANZAC : 7 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 29
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Baltic States to 130 Sea Zone
3 fighters moved from Leningrad to 130 Sea Zone
1 tactical_bomber moved from Russia to 130 Sea Zone
3 fighters moved from Russia to 130 Sea Zone
1 infantry moved from Northern Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
17 artilleries and 51 infantry moved from Northern Caucasus to Stalingrad
2 artilleries and 13 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 artilleries and 13 infantry
Germans defend with 1 factory_minor; Italians defend with 3 infantry
Russians roll dice for 2 artilleries and 13 infantry in Romania, round 2 : 5/15 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Stalingrad
Russians attack with 17 artilleries and 51 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 17 artilleries and 51 infantry in Stalingrad, round 2 : 17/68 hits, 17.00 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 17 artilleries and 50 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 130 Sea Zone
Russians attack with 8 fighters and 1 tactical_bomber
Germans defend with 2 carriers and 4 fighters
Russians roll dice for 8 fighters and 1 tactical_bomber in 130 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 2.17