@simon33 Yes, it’s why I went a bit light into Taranto - wanted to save the carrier if I could.
2021 PTV Simon v 666 (axis +15)
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so it comes in Marti but doesn’t post here…this will work.
so, 3 mech & 3 art vs R inf in Turk… first i’ll roll three mech, then 3 arm and then your D
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3 mech missed, 3 arm, 1 hit and your inf hit…i’ll edit this result
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 11 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern India: 1 aaGun EDIT: Removing units owned by Japanese from Eastern India: 1 aaGun EDIT: Adding units owned by Germans to Eastern India: 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Eastern India to Central India 1 armour and 1 mech_infantry moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Baluchistan to Western India 2 armour and 2 mech_infantrys moved from Western India to Central India 1 infantry moved from Burma to Shan State Germans take Shan State from ANZAC 2 fighters and 2 tactical_bombers moved from Eastern India to French Indo China 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 infantry moved from Romania to Eastern Poland Combat - Germans Battle in Java Battle in Sumatra Battle in Central India Germans attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 3 aaGuns; ANZAC defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 2 : 4/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 1 infantry in Central India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 3 aaGuns owned by the British lost in Central India Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 3 : 0/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Central India, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 4 : 0/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Central India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Central India Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Central India, round 5 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Central India, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Central India Germans win, taking Java from ANZAC, taking Sumatra from Americans, taking Central India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for British: 3 aaGuns Casualties for Germans: 2 infantry Battle in French Indo China Germans attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Turkmenistan: 1 infantry EDIT: Removing units owned by Germans from Northwest Persia: 3 armour and 3 mech_infantrys EDIT: Changing ownership of Turkmenistan from Russians to Germans EDIT: Adding units owned by Germans to Turkmenistan: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 4 fighters and 2 tactical_bombers moved from Holland Belgium to Scotland 2 armour and 1 artillery moved from Norway to 116 Sea Zone 3 infantry moved from Norway to 116 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 116 Sea Zone to 112 Sea Zone 3 artilleries and 7 infantry moved from Gibraltar to 94 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 94 Sea Zone to 112 Sea Zone 2 armour, 4 artilleries and 10 infantry moved from 112 Sea Zone to Scotland 1 submarine moved from 116 Sea Zone to 128 Sea Zone 3 carriers, 4 fighters and 2 tactical_bombers moved from 116 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 submarine moved from 87 Sea Zone to 86 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Siam 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 81 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 40 Sea Zone to 58 Sea Zone 2 destroyers moved from 40 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 40 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 3 infantry moved from Burma to Eastern India 1 armour moved from Baluchistan to Eastern India 15 armour and 17 mech_infantrys moved from Baluchistan to Northeast Persia 6 armour and 9 mech_infantrys moved from Iraq to Northeast Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia 1 aaGun and 21 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 3 mech_infantrys moved from Romania to Northern Italy 1 infantry moved from Romania to Slovakia Hungary 3 artilleries and 15 infantry moved from Finland to Norway 5 artilleries moved from Western Germany to Holland Belgium 10 infantry moved from Western Germany to Austria 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Place Units - Germans 1 submarine placed in 115 Sea Zone Germans undo move 1. 1 marine placed in Western Germany 3 fighters placed in Greece 3 infantry placed in Romania 3 transports placed in 40 Sea Zone 2 submarines placed in 116 Sea Zone 3 infantry placed in Southern Persia 3 infantry placed in Iraq Germans undo move 7. Germans undo move 6. 8 infantry placed in Germany Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67 UK_Pacific regular : 0.33 Russians regular : 0.67 Germans regular : -2.50
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 marine Holland Belgium : 5 artilleries Poland : 1 fighter, 3 infantry and 1 tactical_bomber Romania : 2 aaGuns, 18 artilleries, 1 factory_minor and 59 infantry Slovakia Hungary : 1 infantry Germany : 1 factory_major and 8 infantry Austria : 10 infantry Norway : 2 aaGuns, 5 artilleries, 18 infantry and 2 mech_infantrys Karelia : 1 flag, 1 infantry Turkmenistan : 1 flag, 3 armour and 2 mech_infantrys Siam : 2 fighters and 2 tactical_bombers Kenya : 1 flag Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour Belgian Congo : 1 flag Alexandria : 1 flag Scotland : 2 armour, 4 artilleries, 4 fighters, 10 infantry and 2 tactical_bombers Tanganyika Territory : 1 flag Trans-Jordan : 1 flag, 1 airfield Union of South Africa : 1 flag, 1 factory_minor and 1 harbour South West Africa : 1 flag Rhodesia : 1 flag Egypt : 1 flag, 1 harbour and 1 infantry Malta : 1 flag, 1 airfield Shan State : 1 flag, 1 infantry Western India : 1 flag Eastern India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Central India : 1 flag, 2 armour and 2 mech_infantrys Burma : 1 flag, 1 infantry Northern Italy : 1 armour and 3 mech_infantrys Tunisia : 1 flag Algeria : 1 flag French Madagascar : 1 flag Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 22 infantry France : 1 flag, 1 airfield and 1 factory_minor 99 Sea Zone : 1 flag Finland : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry Northwest Persia : 1 flag Southern Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry Java : 1 flag, 1 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 112 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 8 transports 116 Sea Zone : 2 submarines Greece : 1 flag, 1 airfield, 1 factory_minor and 3 fighters Iraq : 1 flag, 1 factory_minor and 3 infantry 40 Sea Zone : 1 flag, 1 fighter, 1 tactical_bomber and 3 transports 86 Sea Zone : 1 submarine 58 Sea Zone : 1 destroyer and 2 submarines Northeast Persia : 1 flag, 21 armour and 26 mech_infantrys Baluchistan : 1 flag 42 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 2 transports
Production/PUs Summary :
Germans : 75 / 94 Russians : 44 / 49 Japanese : 17 / 27 Americans : 63 / 103 Chinese : 25 / 27 British : 13 / 16 UK_Pacific : 0 / 0 Italians : 23 / 41 ANZAC : 18 / 31 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 26
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 11 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern India: 1 aaGun EDIT: Removing units owned by Japanese from Eastern India: 1 aaGun EDIT: Adding units owned by Germans to Eastern India: 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Eastern India to Central India 1 armour and 1 mech_infantry moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Baluchistan to Western India 2 armour and 2 mech_infantrys moved from Western India to Central India 1 infantry moved from Burma to Shan State Germans take Shan State from ANZAC 2 fighters and 2 tactical_bombers moved from Eastern India to French Indo China 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 infantry moved from Romania to Eastern Poland Combat - Germans Battle in Java Battle in Sumatra Battle in Central India Germans attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 3 aaGuns; ANZAC defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 2 : 4/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 1 infantry in Central India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 3 aaGuns owned by the British lost in Central India Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 3 : 0/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Central India, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 4 : 0/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Central India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Central India Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Central India, round 5 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Central India, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Central India Germans win, taking Java from ANZAC, taking Sumatra from Americans, taking Central India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for British: 3 aaGuns Casualties for Germans: 2 infantry Battle in French Indo China Germans attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Turkmenistan: 1 infantry EDIT: Removing units owned by Germans from Northwest Persia: 3 armour and 3 mech_infantrys EDIT: Changing ownership of Turkmenistan from Russians to Germans EDIT: Adding units owned by Germans to Turkmenistan: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 4 fighters and 2 tactical_bombers moved from Holland Belgium to Scotland 2 armour and 1 artillery moved from Norway to 116 Sea Zone 3 infantry moved from Norway to 116 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 116 Sea Zone to 112 Sea Zone 3 artilleries and 7 infantry moved from Gibraltar to 94 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 94 Sea Zone to 112 Sea Zone 2 armour, 4 artilleries and 10 infantry moved from 112 Sea Zone to Scotland 1 submarine moved from 116 Sea Zone to 128 Sea Zone 3 carriers, 4 fighters and 2 tactical_bombers moved from 116 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 submarine moved from 87 Sea Zone to 86 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Siam 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 81 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 40 Sea Zone to 58 Sea Zone 2 destroyers moved from 40 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 40 Sea Zone 1 fighter moved from 42 Sea Zone to 40 Sea Zone 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 3 infantry moved from Burma to Eastern India 1 armour moved from Baluchistan to Eastern India 15 armour and 17 mech_infantrys moved from Baluchistan to Northeast Persia 6 armour and 9 mech_infantrys moved from Iraq to Northeast Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia 1 aaGun and 21 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 3 mech_infantrys moved from Romania to Northern Italy 1 infantry moved from Romania to Slovakia Hungary 3 artilleries and 15 infantry moved from Finland to Norway 5 artilleries moved from Western Germany to Holland Belgium 10 infantry moved from Western Germany to Austria 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Place Units - Germans 1 submarine placed in 115 Sea Zone Germans undo move 1. 1 marine placed in Western Germany 3 fighters placed in Greece 3 infantry placed in Romania 3 transports placed in 40 Sea Zone 2 submarines placed in 116 Sea Zone 3 infantry placed in Southern Persia 3 infantry placed in Iraq Germans undo move 7. Germans undo move 6. 8 infantry placed in Germany Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 40 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : -0.67 UK_Pacific regular : 0.33 Russians regular : 0.67 Germans regular : -2.50
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Russians Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Northern Manchuria to Amur Russians take Korea from Japanese 1 infantry moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Amur 22 artilleries and 55 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Germans 2 infantry moved from Baltic States to Poland 1 fighter moved from Ukraine to Poland 25 infantry moved from Vyborg to Finland 1 armour and 1 infantry moved from Archangel to Karelia 4 fighters moved from Leningrad to Poland 1 artillery and 2 infantry moved from Buryatia to Amur 3 artilleries and 3 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Siberia to Amur Combat - Russians Battle in Karelia Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 25 infantry Germans defend with 1 infantry Russians roll dice for 25 infantry in Finland, round 2 : 5/25 hits, 4.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 25 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 5 fighters and 2 infantry Germans defend with 1 fighter, 3 infantry and 1 tactical_bomber Russians roll dice for 5 fighters and 2 infantry in Poland, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland Russians roll dice for 5 fighters and 1 infantry in Poland, round 3 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Poland, round 3 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Poland Russians win with 4 fighters remaining. Battle score for attacker is 13 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber Battle in Amur Russians attack with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 8/16 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Amur to Siberia 1 aaGun moved from Northern Manchuria to Amur 1 infantry moved from Yenisey to Timguska 1 infantry moved from Urals to Samara 4 infantry moved from Northern Caucasus to Southern Caucasus 1 aaGun moved from Southern Caucasus to Northwest Persia 3 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Archangel to Finland 1 aaGun, 1 artillery and 14 infantry moved from Northern Belarus to Baltic States 1 artillery and 3 infantry moved from Leningrad to Vyborg 2 artilleries and 4 infantry moved from Leningrad to Baltic States 4 fighters moved from Poland to Leningrad 1 infantry moved from Rostov to Stalingrad 5 infantry moved from Kazakhstan to Stalingrad Place Units - Russians 3 infantry placed in Russia 3 infantry placed in Ukraine 3 artilleries placed in Stalingrad 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,6,1,3,2,6,3,2,4,2,3,6,4 Russians collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.33 Russians regular : 2.33
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TripleA Move Summary: Japanese round 26
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from ANZAC 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from ANZAC 3 artilleries and 7 infantry moved from Japan to 6 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone 3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island 3 fighters moved from Japan to Wake Island 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from ANZAC 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from ANZAC 3 artilleries and 7 infantry moved from Japan to 6 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone 3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island 3 fighters moved from Japan to Wake Island 1 destroyer moved from 26 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Wake Island Japanese attack with 3 artilleries, 3 fighters and 7 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Wake Island, round 2 : 4/13 hits, 4.17 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine 4 submarines owned by the Americans and 1 submarine owned by the Russians submerged 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to Kyushu 2 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 24 Sea Zone 3 fighters moved from Wake Island to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 carrier and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone 1 battleship and 1 carrier moved from 40 Sea Zone to 58 Sea Zone 1 submarine moved from 40 Sea Zone to 44 Sea Zone 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 6 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 112 Sea Zone Place Units - Japanese 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2,3,3,2,6,2,4,1,2,3,3,6,4,5,1,6,2,1,6,6,3,4,1,3,1,5,5,3,3,4,4 Japanese collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17
Territory Summary for Japanese :
Kyushu : 1 fighter Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry Kwangsi : 1 flag Aleutian Islands : 1 flag, 1 artillery Wake Island : 1 flag, 1 airfield, 3 artilleries and 6 infantry Yunnan : 1 flag Malaya : 1 flag, 1 harbour and 1 mech_infantry French Indo China : 1 flag, 1 infantry 44 Sea Zone : 1 submarine 112 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 2 submarines 31 Sea Zone : 1 destroyer 24 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 5 transports 58 Sea Zone : 1 battleship and 2 carriers 42 Sea Zone : 2 carriers
Production/PUs Summary :
Germans : 72 / 94 Russians : 51 / 53 Japanese : 18 / 16 Americans : 63 / 103 Chinese : 25 / 27 British : 13 / 16 UK_Pacific : 0 / 0 Italians : 23 / 41 ANZAC : 13 / 31 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Japanese round 26
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from ANZAC 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from ANZAC 3 artilleries and 7 infantry moved from Japan to 6 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone 3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island 3 fighters moved from Japan to Wake Island 1 destroyer moved from 26 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Wake Island Japanese attack with 3 artilleries, 3 fighters and 7 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Wake Island, round 2 : 4/13 hits, 4.17 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine 4 submarines owned by the Americans and 1 submarine owned by the Russians submerged 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to Kyushu 2 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 24 Sea Zone 3 fighters moved from Wake Island to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 carrier and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone 1 battleship and 1 carrier moved from 40 Sea Zone to 58 Sea Zone 1 submarine moved from 40 Sea Zone to 44 Sea Zone 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 6 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 112 Sea Zone Place Units - Japanese 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2,3,3,2,6,2,4,1,2,3,3,6,4,5,1,6,2,1,6,6,3,4,1,3,1,5,5,3,3,4,4 Japanese collect 16 PUs (2 lost to blockades); end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kyushu: 1 fighter EDIT: Adding units owned by Japanese to Hainan: 1 fighter EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to Hainan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17
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TripleA Manual Gamesave Post: Japanese round 26
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from ANZAC 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from ANZAC 3 artilleries and 7 infantry moved from Japan to 6 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone 3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island 3 fighters moved from Japan to Wake Island 1 destroyer moved from 26 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Wake Island Japanese attack with 3 artilleries, 3 fighters and 7 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Wake Island, round 2 : 4/13 hits, 4.17 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine 4 submarines owned by the Americans and 1 submarine owned by the Russians submerged 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to Kyushu 2 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 24 Sea Zone 3 fighters moved from Wake Island to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 carrier and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone 1 battleship and 1 carrier moved from 40 Sea Zone to 58 Sea Zone 1 submarine moved from 40 Sea Zone to 44 Sea Zone 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 6 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 112 Sea Zone Place Units - Japanese 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2,3,3,2,6,2,4,1,2,3,3,6,4,5,1,6,2,1,6,6,3,4,1,3,1,5,5,3,3,4,4 Japanese collect 16 PUs (2 lost to blockades); end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kyushu: 1 fighter EDIT: Adding units owned by Japanese to Hainan: 1 fighter EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to Hainan: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hainan: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil 1 artillery moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Brazil Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Brazil from Italians, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 31 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 9 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands 7 submarines moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Germany to Finland 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from United Kingdom to Finland 1 destroyer and 1 submarine moved from 104 Sea Zone to 88 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 2 fighters moved from Eastern United States to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from 109 Sea Zone to United Kingdom 6 submarines moved from 20 Sea Zone to 21 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 destroyer placed in 21 Sea Zone 1 armour and 1 mech_infantry placed in Kwangtung 9 submarines placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 7 infantry moved from Southern Manchuria to Jehol 2 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Fukien to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Hunan to Kwangsi 5 infantry moved from Kwangtung to Kwangsi 2 artilleries and 9 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Hopei to Szechwan 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 9 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Ukraine to Finland Non Combat Move - British 1 tactical_bomber moved from Southern Caucasus to Bessarabia 1 fighter moved from United Kingdom to Finland 2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom Place Units - British 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,1,1,3,4,4,6,5,6,5,4,3,1,5,3,6,1,6,3,6,6,4,1,1,5,3,1,1,2,4,5 British collect 7 PUs (6 lost to blockades); end with 8 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67 Germans AA : -0.50
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TripleA Move Summary: Italians round 26
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Italians Italians buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 1 infantry moved from Scotland to Eire Italians take Eire from British 4 fighters moved from 112 Sea Zone to Southern France 1 bomber and 1 fighter moved from Holland Belgium to Southern France 3 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - Italians Italians buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 1 infantry moved from Scotland to Eire Italians take Eire from British 4 fighters moved from 112 Sea Zone to Southern France 1 bomber and 1 fighter moved from Holland Belgium to Southern France 3 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Ceylon Battle in New Zealand Battle in Southern France Italians attack with 3 armour, 1 artillery, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry Americans defend with 1 armour, 8 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 marine Italians roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters, 15 infantry and 1 mech_infantry in Southern France, round 2 : 9/27 hits, 8.33 expected hits Americans roll dice for 1 armour, 8 artilleries, 11 infantry and 1 marine in Southern France, round 2 : 8/21 hits, 7.17 expected hits 9 infantry owned by the Americans and 8 infantry owned by the Italians lost in Southern France Italians roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters, 7 infantry and 1 mech_infantry in Southern France, round 3 : 7/19 hits, 7.00 expected hits Americans roll dice for 1 armour, 8 artilleries, 2 infantry and 1 marine in Southern France, round 3 : 7/12 hits, 4.17 expected hits 2 infantry owned by the Americans, 5 artilleries owned by the Americans and 7 infantry owned by the Italians lost in Southern France Italians roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters and 1 mech_infantry in Southern France, round 4 : 7/12 hits, 5.67 expected hits Americans roll dice for 1 armour, 3 artilleries and 1 marine in Southern France, round 4 : 3/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 armour owned by the Americans, 1 marine owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France Italians win, taking Ceylon from Americans, taking New Zealand from ANZAC, taking Southern France from Americans with 2 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 1 armour, 1 artillery, 15 infantry and 1 mech_infantry Casualties for Americans: 1 armour, 8 artilleries, 11 infantry and 1 marine Non Combat Move - Italians 1 fighter moved from Southern France to 112 Sea Zone 4 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Southern Italy 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 10 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 4.83 Italians regular : 2.00
Territory Summary for Italians :
Romania : 3 infantry Eastern Poland : 1 flag, 1 infantry Gibraltar : 2 aaGuns and 3 infantry Cyprus : 1 flag Scotland : 1 flag, 1 airfield and 1 infantry Anglo-Egyptian Sudan : 1 flag, 1 armour Nigeria : 1 flag Gold Coast : 1 flag Egypt : 1 artillery and 1 infantry Ceylon : 1 flag, 1 infantry Northern Italy : 1 factory_upgrade and 10 infantry Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry Syria : 1 flag Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour Morocco : 1 flag French West Africa : 1 flag French Equatorial Africa : 1 flag Normandy Bordeaux : 4 fighters French Central Africa : 1 flag 100 Sea Zone : 1 transport 94 Sea Zone : 1 destroyer 97 Sea Zone : 1 destroyer and 1 transport Bulgaria : 1 flag 112 Sea Zone : 1 destroyer, 1 fighter, 1 marine and 1 transport 65 Sea Zone : 1 transport Crete : 1 flag 40 Sea Zone : 1 transport Eire : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 72 / 94 Russians : 50 / 53 Japanese : 16 / 16 Americans : 62 / 96 Chinese : 27 / 27 British : 13 / 8 UK_Pacific : 0 / 0 Italians : 27 / 45 ANZAC : 11 / 31 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@simon33 give me a second
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@simon33 this game is just so fcuked up…how the hell did it get like this?
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 2 infantry moved from 37 Sea Zone to Hainan 1 fighter moved from Hawaiian Islands to 65 Sea Zone 1 fighter moved from Queensland to New Zealand 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 65 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in New Zealand ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Zealand, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand ANZAC roll dice for 1 artillery and 1 fighter in New Zealand, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in New Zealand ANZAC win, taking New Zealand from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Battle in Hainan ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 fighter ANZAC roll dice for 1 fighter and 2 infantry in Hainan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Hainan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Hainan ANZAC win, taking Hainan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Hainan to 37 Sea Zone 1 carrier moved from 55 Sea Zone to 65 Sea Zone 1 fighter moved from New Zealand to 65 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 27 Sea Zone to 32 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 infantry placed in New South Wales 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.33 ANZAC regular : 1.17
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 2 infantry moved from 37 Sea Zone to Hainan 1 fighter moved from Hawaiian Islands to 65 Sea Zone 1 fighter moved from Queensland to New Zealand 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 65 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in New Zealand ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Zealand, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand ANZAC roll dice for 1 artillery and 1 fighter in New Zealand, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in New Zealand ANZAC win, taking New Zealand from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Battle in Hainan ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 fighter ANZAC roll dice for 1 fighter and 2 infantry in Hainan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Hainan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Hainan ANZAC win, taking Hainan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Hainan to 37 Sea Zone 1 carrier moved from 55 Sea Zone to 65 Sea Zone 1 fighter moved from New Zealand to 65 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 27 Sea Zone to 32 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 infantry placed in New South Wales 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 37 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.33 ANZAC regular : 1.17
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@666 said in 2021 PTV Simon v 666 (axis +15):
@simon33 this game is just so fcuked up…how the hell did it get like this?
I think you are paying for your reluctance to take risk as Japan in the earlier rounds. In USSR you caught me with most of my troops out of Moscow but apparently couldn’t hold it.
Use second file if the edit to the US NCM is ok.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
@666 said in 2021 PTV Simon v 666 (axis +15):
@simon33 this game is just so fcuked up…how the hell did it get like this?
I think you are paying for your reluctance to take risk as Japan in the earlier rounds. In USSR you caught me with most of my troops out of Moscow but apparently couldn’t hold it.
Use second file if the edit to the US NCM is ok.
I forgot I even took Moscow
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TripleA Move Summary: Germans round 27
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 8x factory_major; Remaining resources: 80 PUs; Germans buy 1 artillery, 1 fighter, 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 mech_infantry moved from Northeast Persia to Uzbekistan Germans take Uzbekistan from Russians 2 armour, 3 infantry and 1 mech_infantry moved from Eastern India to 40 Sea Zone 2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 40 Sea Zone to 58 Sea Zone 2 armour, 3 infantry and 1 mech_infantry moved from 58 Sea Zone to Western Australia