@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25
    Purchase Units - Italians
        Italians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Gibraltar to 94 Sea Zone
        2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
        1 destroyer moved from 94 Sea Zone to 112 Sea Zone
        2 fighters moved from 93 Sea Zone to 112 Sea Zone
        3 fighters moved from Gibraltar to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Scotland
        1 artillery and 1 infantry moved from Syria to 100 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
        1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
    Combat - Italians
        Battle in Scotland
        Battle in Ethiopia
    Non Combat Move - Italians
        4 fighters moved from 112 Sea Zone to 93 Sea Zone
        1 fighter moved from 112 Sea Zone to Holland Belgium
        1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy
        3 infantry moved from Southern Italy to Northern Italy
        1 artillery moved from Syria to 100 Sea Zone
        1 artillery and 1 transport moved from 100 Sea Zone to 99 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
        1 bomber moved from Trans-Jordan to Holland Belgium
        1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
        1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
        1 infantry moved from Brazil to 88 Sea Zone
        1 infantry and 1 transport moved from 88 Sea Zone to 68 Sea Zone
    Place Units - Italians
        2 armour, 1 fighter and 7 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 23 PUs; end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Holland Belgium : 1 bomber and 1 fighter
Romania : 4 infantry
Gibraltar : 2 aaGuns and 3 infantry
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield and 2 infantry
Anglo-Egyptian Sudan : 1 flag
Nigeria : 1 flag
Gold Coast : 1 flag
Northern Italy : 3 armour, 1 artillery, 1 factory_upgrade, 1 fighter, 15 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 artillery and 1 infantry
Syria : 1 flag
Morocco : 1 flag
French West Africa : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
99 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
81 Sea Zone : 1 infantry and 1 transport
Brazil : 1 flag
112 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 4 fighters and 1 marine
Crete : 1 flag
78 Sea Zone : 1 transport
68 Sea Zone : 1 infantry and 1 transport
Production/PUs Summary :
Germans : 65 / 98
Russians : 44 / 49
Japanese : 20 / 27
Americans : 68 / 103
Chinese : 25 / 27
British : 13 / 16
UK_Pacific : 1 / 0
Italians : 23 / 41
ANZAC : 19 / 30
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@simon33 this is the craziest game I have ever been involved with, and I have been involved in a LOT of games…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Caroline Islands to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Okinawa
        1 artillery and 1 infantry moved from Shan State to French Indo China
              ANZAC take French Indo China from Japanese
    Combat - ANZAC
        Battle in Okinawa
    Non Combat Move - ANZAC
        1 fighter moved from Caroline Islands to 20 Sea Zone
        1 fighter moved from Queensland to 55 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
        1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
        1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    Place Units - ANZAC
        1 carrier placed in 55 Sea Zone
        1 artillery and 1 fighter placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 22 PUs; end with 22 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    Combat Move - French
    Combat - French
    Turn Complete - French
Combat Hit Differential Summary :
Referring to this:
@simon33 said in 2021 PTV Simon v 666 (axis +15):
TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25Purchase Units - Americans
Forgot to note on UK that I assumed you would lose the less valuable infantry in E India.
@simon33 said in 2021 PTV Simon v 666 (axis +15):
Forgot to note on UK that I assumed you would lose the less valuable infantry in E India.
Thanks for letting me know, I definitely want the inf versus the AA. will edit.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 fighters, 11 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern India: 1 aaGun
            EDIT: Removing units owned by Japanese from Eastern India: 1 aaGun
            EDIT: Adding units owned by Germans to Eastern India: 2 infantry
            EDIT: Turning off Edit Mode
        1 infantry moved from Holland Belgium to Normandy Bordeaux
              Germans take Normandy Bordeaux from Americans
        2 infantry moved from Eastern India to Central India
        1 armour and 1 mech_infantry moved from Baluchistan to Western India
        1 armour and 1 mech_infantry moved from Baluchistan to Western India
        2 armour and 2 mech_infantrys moved from Western India to Central India
        1 infantry moved from Burma to Shan State
              Germans take Shan State from ANZAC
        2 fighters and 2 tactical_bombers moved from Eastern India to French Indo China
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Sumatra
        1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
        1 infantry moved from Romania to Eastern Poland
@simon33 meant to attack turkmeninstein…w/3mech & 3 arm…hmmm i keep forgetting the new on site dice roller…i’ll try to figure this out.
will do a test first
so it comes in Marti but doesn’t post here…this will work.
so, 3 mech & 3 art vs R inf in Turk… first i’ll roll three mech, then 3 arm and then your D
3 mech missed, 3 arm, 1 hit and your inf hit…i’ll edit this result
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 fighters, 11 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern India: 1 aaGun
            EDIT: Removing units owned by Japanese from Eastern India: 1 aaGun
            EDIT: Adding units owned by Germans to Eastern India: 2 infantry
            EDIT: Turning off Edit Mode
        1 infantry moved from Holland Belgium to Normandy Bordeaux
              Germans take Normandy Bordeaux from Americans
        2 infantry moved from Eastern India to Central India
        1 armour and 1 mech_infantry moved from Baluchistan to Western India
        1 armour and 1 mech_infantry moved from Baluchistan to Western India
        2 armour and 2 mech_infantrys moved from Western India to Central India
        1 infantry moved from Burma to Shan State
              Germans take Shan State from ANZAC
        2 fighters and 2 tactical_bombers moved from Eastern India to French Indo China
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Sumatra
        1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
        1 infantry moved from Romania to Eastern Poland
    Combat - Germans
        Battle in Java
        Battle in Sumatra
        Battle in Central India
            Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
            British defend with 3 aaGuns; ANZAC defend with 1 artillery and 1 infantry
                Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 2 : 4/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 3 aaGuns, 1 artillery and 1 infantry in Central India, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC and 3 aaGuns owned by the British lost in Central India
                Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 3 : 0/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 artillery in Central India, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 4 : 0/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 artillery in Central India, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Central India
                Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Central India, round 5 : 2/5 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 artillery in Central India, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Central India
            Germans win, taking Java from ANZAC, taking Sumatra from Americans, taking Central India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
            Casualties for ANZAC: 1 artillery and 1 infantry
            Casualties for British: 3 aaGuns
            Casualties for Germans: 2 infantry
        Battle in French Indo China
            Germans attack with 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 artillery and 1 infantry
                Germans roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 2.33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China
            Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in Eastern Poland
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Turkmenistan: 1 infantry
        EDIT: Removing units owned by Germans from Northwest Persia: 3 armour and 3 mech_infantrys
        EDIT: Changing ownership of Turkmenistan from Russians to Germans
        EDIT: Adding units owned by Germans to Turkmenistan: 3 armour and 2 mech_infantrys
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
        4 fighters and 2 tactical_bombers moved from Holland Belgium to Scotland
        2 armour and 1 artillery moved from Norway to 116 Sea Zone
        3 infantry moved from Norway to 116 Sea Zone
        2 armour, 1 artillery, 3 infantry and 3 transports moved from 116 Sea Zone to 112 Sea Zone
        3 artilleries and 7 infantry moved from Gibraltar to 94 Sea Zone
        3 artilleries, 7 infantry and 5 transports moved from 94 Sea Zone to 112 Sea Zone
        2 armour, 4 artilleries and 10 infantry moved from 112 Sea Zone to Scotland
        1 submarine moved from 116 Sea Zone to 128 Sea Zone
        3 carriers, 4 fighters and 2 tactical_bombers moved from 116 Sea Zone to 112 Sea Zone
        1 battleship and 1 destroyer moved from 94 Sea Zone to 112 Sea Zone
        1 submarine moved from 87 Sea Zone to 86 Sea Zone
        2 fighters and 2 tactical_bombers moved from French Indo China to Siam
        1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 81 Sea Zone to 42 Sea Zone
        1 destroyer and 2 submarines moved from 40 Sea Zone to 58 Sea Zone
        2 destroyers moved from 40 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from 81 Sea Zone to 40 Sea Zone
        1 fighter moved from 42 Sea Zone to 40 Sea Zone
        1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
        3 infantry moved from Burma to Eastern India
        1 armour moved from Baluchistan to Eastern India
        15 armour and 17 mech_infantrys moved from Baluchistan to Northeast Persia
        6 armour and 9 mech_infantrys moved from Iraq to Northeast Persia
        1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia
        1 aaGun and 21 infantry moved from Holland Belgium to Normandy Bordeaux
        1 armour and 3 mech_infantrys moved from Romania to Northern Italy
        1 infantry moved from Romania to Slovakia Hungary
        3 artilleries and 15 infantry moved from Finland to Norway
        5 artilleries moved from Western Germany to Holland Belgium
        10 infantry moved from Western Germany to Austria
        1 destroyer moved from 40 Sea Zone to 42 Sea Zone
    Place Units - Germans
        1 submarine placed in 115 Sea Zone
        Germans undo move 1.
        1 marine placed in Western Germany
        3 fighters placed in Greece
        3 infantry placed in Romania
        3 transports placed in 40 Sea Zone
        2 submarines placed in 116 Sea Zone
        3 infantry placed in Southern Persia
        3 infantry placed in Iraq
        Germans undo move 7.
        Germans undo move 6.
        8 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 75 PUs; end with 75 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67
UK_Pacific regular : 0.33
Russians regular : 0.67
Germans regular : -2.50
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 marine
Holland Belgium : 5 artilleries
Poland : 1 fighter, 3 infantry and 1 tactical_bomber
Romania : 2 aaGuns, 18 artilleries, 1 factory_minor and 59 infantry
Slovakia Hungary : 1 infantry
Germany : 1 factory_major and 8 infantry
Austria : 10 infantry
Norway : 2 aaGuns, 5 artilleries, 18 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 infantry
Turkmenistan : 1 flag, 3 armour and 2 mech_infantrys
Siam : 2 fighters and 2 tactical_bombers
Kenya : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Belgian Congo : 1 flag
Alexandria : 1 flag
Scotland : 2 armour, 4 artilleries, 4 fighters, 10 infantry and 2 tactical_bombers
Tanganyika Territory : 1 flag
Trans-Jordan : 1 flag, 1 airfield
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Rhodesia : 1 flag
Egypt : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag, 1 airfield
Shan State : 1 flag, 1 infantry
Western India : 1 flag
Eastern India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Central India : 1 flag, 2 armour and 2 mech_infantrys
Burma : 1 flag, 1 infantry
Northern Italy : 1 armour and 3 mech_infantrys
Tunisia : 1 flag
Algeria : 1 flag
French Madagascar : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 22 infantry
France : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Java : 1 flag, 1 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
112 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 8 transports
116 Sea Zone : 2 submarines
Greece : 1 flag, 1 airfield, 1 factory_minor and 3 fighters
Iraq : 1 flag, 1 factory_minor and 3 infantry
40 Sea Zone : 1 flag, 1 fighter, 1 tactical_bomber and 3 transports
86 Sea Zone : 1 submarine
58 Sea Zone : 1 destroyer and 2 submarines
Northeast Persia : 1 flag, 21 armour and 26 mech_infantrys
Baluchistan : 1 flag
42 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 2 transports
Production/PUs Summary :
Germans : 75 / 94
Russians : 44 / 49
Japanese : 17 / 27
Americans : 63 / 103
Chinese : 25 / 27
British : 13 / 16
UK_Pacific : 0 / 0
Italians : 23 / 41
ANZAC : 18 / 31
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 fighters, 11 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern India: 1 aaGun
            EDIT: Removing units owned by Japanese from Eastern India: 1 aaGun
            EDIT: Adding units owned by Germans to Eastern India: 2 infantry
            EDIT: Turning off Edit Mode
        1 infantry moved from Holland Belgium to Normandy Bordeaux
              Germans take Normandy Bordeaux from Americans
        2 infantry moved from Eastern India to Central India
        1 armour and 1 mech_infantry moved from Baluchistan to Western India
        1 armour and 1 mech_infantry moved from Baluchistan to Western India
        2 armour and 2 mech_infantrys moved from Western India to Central India
        1 infantry moved from Burma to Shan State
              Germans take Shan State from ANZAC
        2 fighters and 2 tactical_bombers moved from Eastern India to French Indo China
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Sumatra
        1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
        1 infantry moved from Romania to Eastern Poland
    Combat - Germans
        Battle in Java
        Battle in Sumatra
        Battle in Central India
            Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
            British defend with 3 aaGuns; ANZAC defend with 1 artillery and 1 infantry
                Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 2 : 4/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 3 aaGuns, 1 artillery and 1 infantry in Central India, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC and 3 aaGuns owned by the British lost in Central India
                Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 3 : 0/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 artillery in Central India, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Central India, round 4 : 0/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 artillery in Central India, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Central India
                Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Central India, round 5 : 2/5 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 artillery in Central India, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Central India
            Germans win, taking Java from ANZAC, taking Sumatra from Americans, taking Central India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
            Casualties for ANZAC: 1 artillery and 1 infantry
            Casualties for British: 3 aaGuns
            Casualties for Germans: 2 infantry
        Battle in French Indo China
            Germans attack with 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 artillery and 1 infantry
                Germans roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 2.33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China
            Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in Eastern Poland
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Turkmenistan: 1 infantry
        EDIT: Removing units owned by Germans from Northwest Persia: 3 armour and 3 mech_infantrys
        EDIT: Changing ownership of Turkmenistan from Russians to Germans
        EDIT: Adding units owned by Germans to Turkmenistan: 3 armour and 2 mech_infantrys
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
        4 fighters and 2 tactical_bombers moved from Holland Belgium to Scotland
        2 armour and 1 artillery moved from Norway to 116 Sea Zone
        3 infantry moved from Norway to 116 Sea Zone
        2 armour, 1 artillery, 3 infantry and 3 transports moved from 116 Sea Zone to 112 Sea Zone
        3 artilleries and 7 infantry moved from Gibraltar to 94 Sea Zone
        3 artilleries, 7 infantry and 5 transports moved from 94 Sea Zone to 112 Sea Zone
        2 armour, 4 artilleries and 10 infantry moved from 112 Sea Zone to Scotland
        1 submarine moved from 116 Sea Zone to 128 Sea Zone
        3 carriers, 4 fighters and 2 tactical_bombers moved from 116 Sea Zone to 112 Sea Zone
        1 battleship and 1 destroyer moved from 94 Sea Zone to 112 Sea Zone
        1 submarine moved from 87 Sea Zone to 86 Sea Zone
        2 fighters and 2 tactical_bombers moved from French Indo China to Siam
        1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 81 Sea Zone to 42 Sea Zone
        1 destroyer and 2 submarines moved from 40 Sea Zone to 58 Sea Zone
        2 destroyers moved from 40 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from 81 Sea Zone to 40 Sea Zone
        1 fighter moved from 42 Sea Zone to 40 Sea Zone
        1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
        3 infantry moved from Burma to Eastern India
        1 armour moved from Baluchistan to Eastern India
        15 armour and 17 mech_infantrys moved from Baluchistan to Northeast Persia
        6 armour and 9 mech_infantrys moved from Iraq to Northeast Persia
        1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia
        1 aaGun and 21 infantry moved from Holland Belgium to Normandy Bordeaux
        1 armour and 3 mech_infantrys moved from Romania to Northern Italy
        1 infantry moved from Romania to Slovakia Hungary
        3 artilleries and 15 infantry moved from Finland to Norway
        5 artilleries moved from Western Germany to Holland Belgium
        10 infantry moved from Western Germany to Austria
        1 destroyer moved from 40 Sea Zone to 42 Sea Zone
    Place Units - Germans
        1 submarine placed in 115 Sea Zone
        Germans undo move 1.
        1 marine placed in Western Germany
        3 fighters placed in Greece
        3 infantry placed in Romania
        3 transports placed in 40 Sea Zone
        2 submarines placed in 116 Sea Zone
        3 infantry placed in Southern Persia
        3 infantry placed in Iraq
        Germans undo move 7.
        Germans undo move 6.
        8 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 75 PUs; end with 75 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 40 Sea Zone: 1 fighter
        EDIT: Adding units owned by Germans to 42 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : -0.67
UK_Pacific regular : 0.33
Russians regular : 0.67
Germans regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Russians
        Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour and 1 mech_infantry moved from Northern Manchuria to Amur
              Russians take Korea from Japanese
        1 infantry moved from Siberia to Amur
        1 fighter and 1 tactical_bomber moved from Northern Manchuria to Amur
        22 artilleries and 55 infantry moved from Southern Caucasus to Northwest Persia
              Russians take Northwest Persia from Germans
        2 infantry moved from Baltic States to Poland
        1 fighter moved from Ukraine to Poland
        25 infantry moved from Vyborg to Finland
        1 armour and 1 infantry moved from Archangel to Karelia
        4 fighters moved from Leningrad to Poland
        1 artillery and 2 infantry moved from Buryatia to Amur
        3 artilleries and 3 infantry moved from Siberia to Amur
        1 artillery and 1 infantry moved from Siberia to Amur
    Combat - Russians
        Battle in Karelia
            Russians attack with 1 armour and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 armour and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 armour and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Karelia
            Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Finland
            Russians attack with 25 infantry
            Germans defend with 1 infantry
                Russians roll dice for 25 infantry in Finland, round 2 : 5/25 hits, 4.17 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Finland
            Russians win, taking Finland from Germans with 25 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Poland
            Russians attack with 5 fighters and 2 infantry
            Germans defend with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians roll dice for 5 fighters and 2 infantry in Poland, round 2 : 3/7 hits, 2.83 expected hits
                Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.17 expected hits
                1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                Russians roll dice for 5 fighters and 1 infantry in Poland, round 3 : 2/6 hits, 2.67 expected hits
                Germans roll dice for 1 fighter and 1 tactical_bomber in Poland, round 3 : 2/2 hits, 1.17 expected hits
                1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Poland
            Russians win with 4 fighters remaining. Battle score for attacker is 13
            Casualties for Russians: 1 fighter and 2 infantry
            Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
        Battle in Amur
            Russians attack with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Russians roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 8/16 hits, 5.67 expected hits
                Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Amur
            Russians win, taking Amur from Japanese with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Amur to Siberia
        1 aaGun moved from Northern Manchuria to Amur
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Urals to Samara
        4 infantry moved from Northern Caucasus to Southern Caucasus
        1 aaGun moved from Southern Caucasus to Northwest Persia
        3 infantry moved from Ukraine to Bessarabia
        1 armour and 1 mech_infantry moved from Archangel to Finland
        1 aaGun, 1 artillery and 14 infantry moved from Northern Belarus to Baltic States
        1 artillery and 3 infantry moved from Leningrad to Vyborg
        2 artilleries and 4 infantry moved from Leningrad to Baltic States
        4 fighters moved from Poland to Leningrad
        1 infantry moved from Rostov to Stalingrad
        5 infantry moved from Kazakhstan to Stalingrad
    Place Units - Russians
        3 infantry placed in Russia
        3 infantry placed in Ukraine
        3 artilleries placed in Stalingrad
        1 artillery and 2 infantry placed in Leningrad
        3 infantry placed in Siberia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,6,1,3,2,6,3,2,4,2,3,6,4
        Russians collect 48 PUs (3 lost to blockades); end with 48 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : 2.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Japanese
        Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from 6 Sea Zone to 21 Sea Zone
        1 infantry moved from Yunnan to French Indo China
              Japanese take French Indo China from ANZAC
        1 mech_infantry moved from Yunnan to Malaya
              Japanese take Malaya from ANZAC
        3 artilleries and 7 infantry moved from Japan to 6 Sea Zone
        3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone
        3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island
        3 fighters moved from Japan to Wake Island
        1 destroyer moved from 26 Sea Zone to 31 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Japanese
        Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from 6 Sea Zone to 21 Sea Zone
        1 infantry moved from Yunnan to French Indo China
              Japanese take French Indo China from ANZAC
        1 mech_infantry moved from Yunnan to Malaya
              Japanese take Malaya from ANZAC
        3 artilleries and 7 infantry moved from Japan to 6 Sea Zone
        3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone
        3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island
        3 fighters moved from Japan to Wake Island
        1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    Combat - Japanese
        Battle in 31 Sea Zone
            Japanese attack with 1 destroyer
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 31 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
        Battle in Wake Island
            Japanese attack with 3 artilleries, 3 fighters and 7 infantry
            Americans defend with 1 airfield and 2 infantry
                Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Wake Island, round 2 : 4/13 hits, 4.17 expected hits
                Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Wake Island
            Japanese win, taking Wake Island from Americans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 21 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine
            4 submarines owned by the Americans and 1 submarine owned by the Russians submerged
                1 transport owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
    Non Combat Move - Japanese
        1 fighter moved from 21 Sea Zone to Kyushu
        2 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 24 Sea Zone
        3 fighters moved from Wake Island to 24 Sea Zone
        1 fighter moved from 6 Sea Zone to 24 Sea Zone
        2 fighters moved from 6 Sea Zone to Japan
        1 carrier and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone
        1 battleship and 1 carrier moved from 40 Sea Zone to 58 Sea Zone
        1 submarine moved from 40 Sea Zone to 44 Sea Zone
        1 carrier moved from 40 Sea Zone to 42 Sea Zone
        1 carrier moved from 40 Sea Zone to 42 Sea Zone
        1 battleship, 3 carriers, 6 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 112 Sea Zone
    Place Units - Japanese
        9 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2,3,3,2,6,2,4,1,2,3,3,6,4,5,1,6,2,1,6,6,3,4,1,3,1,5,5,3,3,4,4
        Japanese collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.17
Territory Summary for Japanese :
Kyushu : 1 fighter
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Kwangsi : 1 flag
Aleutian Islands : 1 flag, 1 artillery
Wake Island : 1 flag, 1 airfield, 3 artilleries and 6 infantry
Yunnan : 1 flag
Malaya : 1 flag, 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 submarine
112 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 2 submarines
31 Sea Zone : 1 destroyer
24 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 5 transports
58 Sea Zone : 1 battleship and 2 carriers
42 Sea Zone : 2 carriers
Production/PUs Summary :
Germans : 72 / 94
Russians : 51 / 53
Japanese : 18 / 16
Americans : 63 / 103
Chinese : 25 / 27
British : 13 / 16
UK_Pacific : 0 / 0
Italians : 23 / 41
ANZAC : 13 / 31
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Japanese
        Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from 6 Sea Zone to 21 Sea Zone
        1 infantry moved from Yunnan to French Indo China
              Japanese take French Indo China from ANZAC
        1 mech_infantry moved from Yunnan to Malaya
              Japanese take Malaya from ANZAC
        3 artilleries and 7 infantry moved from Japan to 6 Sea Zone
        3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone
        3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island
        3 fighters moved from Japan to Wake Island
        1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    Combat - Japanese
        Battle in 31 Sea Zone
            Japanese attack with 1 destroyer
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 31 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
        Battle in Wake Island
            Japanese attack with 3 artilleries, 3 fighters and 7 infantry
            Americans defend with 1 airfield and 2 infantry
                Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Wake Island, round 2 : 4/13 hits, 4.17 expected hits
                Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Wake Island
            Japanese win, taking Wake Island from Americans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 21 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine
            4 submarines owned by the Americans and 1 submarine owned by the Russians submerged
                1 transport owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
    Non Combat Move - Japanese
        1 fighter moved from 21 Sea Zone to Kyushu
        2 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 24 Sea Zone
        3 fighters moved from Wake Island to 24 Sea Zone
        1 fighter moved from 6 Sea Zone to 24 Sea Zone
        2 fighters moved from 6 Sea Zone to Japan
        1 carrier and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone
        1 battleship and 1 carrier moved from 40 Sea Zone to 58 Sea Zone
        1 submarine moved from 40 Sea Zone to 44 Sea Zone
        1 carrier moved from 40 Sea Zone to 42 Sea Zone
        1 carrier moved from 40 Sea Zone to 42 Sea Zone
        1 battleship, 3 carriers, 6 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 112 Sea Zone
    Place Units - Japanese
        9 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2,3,3,2,6,2,4,1,2,3,3,6,4,5,1,6,2,1,6,6,3,4,1,3,1,5,5,3,3,4,4
        Japanese collect 16 PUs (2 lost to blockades); end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kyushu: 1 fighter
        EDIT: Adding units owned by Japanese to Hainan: 1 fighter
        EDIT: Removing units owned by Japanese from Japan: 2 fighters
        EDIT: Adding units owned by Japanese to Hainan: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Japanese
        Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from 6 Sea Zone to 21 Sea Zone
        1 infantry moved from Yunnan to French Indo China
              Japanese take French Indo China from ANZAC
        1 mech_infantry moved from Yunnan to Malaya
              Japanese take Malaya from ANZAC
        3 artilleries and 7 infantry moved from Japan to 6 Sea Zone
        3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 24 Sea Zone
        3 artilleries and 7 infantry moved from 24 Sea Zone to Wake Island
        3 fighters moved from Japan to Wake Island
        1 destroyer moved from 26 Sea Zone to 31 Sea Zone
    Combat - Japanese
        Battle in 31 Sea Zone
            Japanese attack with 1 destroyer
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 31 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
        Battle in Wake Island
            Japanese attack with 3 artilleries, 3 fighters and 7 infantry
            Americans defend with 1 airfield and 2 infantry
                Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Wake Island, round 2 : 4/13 hits, 4.17 expected hits
                Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Wake Island
            Japanese win, taking Wake Island from Americans with 3 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 21 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine
            4 submarines owned by the Americans and 1 submarine owned by the Russians submerged
                1 transport owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
    Non Combat Move - Japanese
        1 fighter moved from 21 Sea Zone to Kyushu
        2 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 24 Sea Zone
        3 fighters moved from Wake Island to 24 Sea Zone
        1 fighter moved from 6 Sea Zone to 24 Sea Zone
        2 fighters moved from 6 Sea Zone to Japan
        1 carrier and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone
        1 battleship and 1 carrier moved from 40 Sea Zone to 58 Sea Zone
        1 submarine moved from 40 Sea Zone to 44 Sea Zone
        1 carrier moved from 40 Sea Zone to 42 Sea Zone
        1 carrier moved from 40 Sea Zone to 42 Sea Zone
        1 battleship, 3 carriers, 6 fighters, 1 marine and 2 submarines moved from 93 Sea Zone to 112 Sea Zone
    Place Units - Japanese
        9 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2,3,3,2,6,2,4,1,2,3,3,6,4,5,1,6,2,1,6,6,3,4,1,3,1,5,5,3,3,4,4
        Japanese collect 16 PUs (2 lost to blockades); end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kyushu: 1 fighter
        EDIT: Adding units owned by Japanese to Hainan: 1 fighter
        EDIT: Removing units owned by Japanese from Japan: 2 fighters
        EDIT: Adding units owned by Japanese to Hainan: 2 fighters
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Hainan: 2 fighters
        EDIT: Adding units owned by Japanese to Japan: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Americans
        Americans buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 9 submarines; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
        1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
        1 artillery moved from Kwangtung to Kwangsi
              Chinese take Kwangsi from Japanese
        1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
        1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
        1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
        1 bomber moved from United Kingdom to Western Germany
        2 bombers moved from United Kingdom to Germany
    Combat - Americans
        Strategic bombing raid in Western Germany
                Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
            Bombing raid in Western Germany causes 5 damage total. 
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
            Bombing raid in Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
            Bombing raid in Germany causes 10 damage total. 
        Battle in Brazil
        Battle in Aleutian Islands
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Aleutian Islands
                Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Aleutian Islands
            Americans win, taking Brazil from Italians, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in 31 Sea Zone
            Americans attack with 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 destroyer moved from 11 Sea Zone to 9 Sea Zone
        1 carrier and 1 destroyer moved from 27 Sea Zone to 9 Sea Zone
        1 fighter moved from 31 Sea Zone to Hawaiian Islands
        7 submarines moved from 20 Sea Zone to 6 Sea Zone
        2 bombers moved from Germany to Finland
        1 bomber moved from Western Germany to United Kingdom
        1 tactical_bomber moved from United Kingdom to Finland
        1 destroyer and 1 submarine moved from 104 Sea Zone to 88 Sea Zone
        2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
        2 fighters moved from Eastern United States to 109 Sea Zone
        1 fighter and 2 tactical_bombers moved from 109 Sea Zone to United Kingdom
        6 submarines moved from 20 Sea Zone to 21 Sea Zone
        2 carriers, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
    Place Units - Americans
        3 infantry placed in Southern France
        1 destroyer placed in 21 Sea Zone
        1 armour and 1 mech_infantry placed in Kwangtung
        9 submarines placed in 104 Sea Zone
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
        Americans collect 65 PUs; end with 66 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 infantry moved from Kweichow to Yunnan
              Chinese take Yunnan from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        7 infantry moved from Southern Manchuria to Jehol
        2 artilleries moved from Kiangsu to Anhwe
        1 infantry moved from Fukien to Kiangsi
        1 artillery moved from Kiangsu to Kiangsi
        1 artillery and 2 infantry moved from Hunan to Kwangsi
        5 infantry moved from Kwangtung to Kwangsi
        2 artilleries and 9 infantry moved from Szechwan to Yunnan
        1 artillery and 2 infantry moved from Hopei to Szechwan
        3 infantry moved from Kansu to Tsinghai
    Place Units - Chinese
        9 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 27 PUs; end with 27 PUs
    Purchase Units - British
        British buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 bomber moved from Ukraine to Finland
    Non Combat Move - British
        1 tactical_bomber moved from Southern Caucasus to Bessarabia
        1 fighter moved from United Kingdom to Finland
        2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom
    Place Units - British
        5 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,1,1,3,4,4,6,5,6,5,4,3,1,5,3,6,1,6,3,6,6,4,1,1,5,3,1,1,2,4,5
        British collect 7 PUs (6 lost to blockades); end with 8 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Germans AA : -0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 26
    Purchase Units - Italians
        Italians buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry and 1 transport moved from 81 Sea Zone to 40 Sea Zone
        1 infantry moved from 40 Sea Zone to Ceylon
        1 infantry moved from Scotland to Eire
              Italians take Eire from British
        4 fighters moved from 112 Sea Zone to Southern France
        1 bomber and 1 fighter moved from Holland Belgium to Southern France
        3 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from Northern Italy to Southern France
        1 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
        1 infantry moved from 65 Sea Zone to New Zealand
        1 infantry moved from Romania to Eastern Poland
              Italians take Eastern Poland from Russians