@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
@simon33 changed the ncm between the CR and BB too. Thanks
Scramble to Malaya?
2ftr 1mec 1arm vs 2inf and potentially 1ftr scrambling.
@simon33 no scramble, thanks
@simon33 just an FYI, the playoff game I am in will take priority but I hope it won’t slow things down too much.
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 transports moved from 27 Sea Zone to 11 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 carrier moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
1 artillery placed in Western United States
1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Hopei
7 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern India to Malaya
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Gibraltar to Egypt
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 2.17
@simon33 can’t download this file…
Hmm, works fine for me.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 transports moved from 27 Sea Zone to 11 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 carrier moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
1 artillery placed in Western United States
1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Hopei
7 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern India to Malaya
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Gibraltar to Egypt
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 2.17
Test summary from TripleA, engine version: 2.5.22294, time: 1:56:28 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Ukraine
Combat - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 artilleries and 2 infantry moved from Tunisia to Libya
4 infantry moved from Southern Italy to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern France
4 infantry moved from 99 Sea Zone to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 artilleries and 3 infantry
Kursk : 1 flag
Bessarabia : 2 infantry
Ukraine : 2 armour, 1 bomber and 2 mech_infantrys
British Somaliland : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Libya : 2 artilleries and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 4 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 47 / 56
Russians : 40 / 51
Japanese : 47 / 62
Americans : 53 / 84
Chinese : 8 / 11
British : 33 / 39
UK_Pacific : 11 / 14
Italians : 17 / 17
ANZAC : 10 / 24
French : 8 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 40 Sea Zone to 79 Sea Zone
1 cruiser moved from 52 Sea Zone to 31 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Karelia
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from Karelia to Archangel
1 aaGun and 6 infantry moved from Baltic States to Leningrad
7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
3 artilleries moved from Northern Belarus to Leningrad
1 transport moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Romania to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 armour moved from Romania to Ukraine
1 aaGun moved from Germany to Western Germany
1 aaGun and 5 infantry moved from Northern Belarus to Southern Belarus
Place Units - Germans
1 transport placed in 115 Sea Zone
1 tactical_bomber placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Romania
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Romania
1 artillery and 3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
2 artilleries and 1 infantry placed in Romania
Germans undo move 3.
3 artilleries placed in Romania
1 mech_infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 2.
Germans undo move 2.
3 infantry placed in Ukraine
3 artilleries placed in Romania
1 armour and 2 mech_infantrys placed in Germany
1 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Romania
1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers and 1 fighter
EDIT: Adding units owned by Germans to Germany: 2 bombers and 1 fighter
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.50
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
Romania : 2 artilleries, 1 factory_minor and 1 infantry
Germany : 1 factory_major and 1 fighter
Norway : 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 aaGun and 5 infantry
Nenetsia : 1 flag, 1 infantry
Bryansk : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Eastern Poland : 1 flag
Karelia : 1 flag, 1 infantry
Archangel : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 8 infantry and 14 mech_infantrys
Baltic States : 1 flag, 1 armour and 4 mech_infantrys
Vologda : 1 flag, 1 infantry
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 7 infantry
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 55 / 68
Russians : 32 / 51
Japanese : 47 / 62
Americans : 53 / 84
Chinese : 8 / 11
British : 33 / 39
UK_Pacific : 11 / 14
Italians : 17 / 17
ANZAC : 10 / 17
French : 8 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Obviously I meant to bring in all the troops to Bryansk.
2s [dice 5d6]
1s [dice 23d6]
Not sure if this is working.
5d6: 2, 5, 3, 1, 6
23d6: 4, 5, 4, 5, 6, 6, 1, 5, 6, 3, 1, 6, 3, 5, 2, 2, 2, 2, 4, 4, 4, 2, 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 11 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Vyborg to Smolensk
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Stalingrad to Rostov
1 armour moved from Tula to Bryansk
Russians take Kursk from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour
Germans defend with 1 infantry
Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Changing ownership of Bryansk from Germans to Russians
EDIT: Turning off Edit Mode
1 armour owned by the Russians retreated to Kursk
Battle in Norway
Russians attack with 1 artillery and 11 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery and 11 infantry in Norway, round 2 : 4/12 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians winGermans win with 1 infantry remaining, taking Norway from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 4 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 2 artilleries and 18 infantry moved from Tula to Bryansk
7 infantry and 1 mech_infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
EDIT: 1 armour moved from Kursk to Bryansk
1 fighter moved from Rostov to Kazakhstan
1 armour moved from Southern Caucasus to Kazakhstan
1 mech_infantry moved from Northeast Persia to Uzbekistan
1 infantry moved from Stalingrad to Kazakhstan
7 infantry moved from Stalingrad to Samara
3 infantry moved from Yenisey to Timguska
2 aaGuns and 4 infantry moved from Vyborg to Finland
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
3 artilleries placed in Siberia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 0.67
BTW, we can calculate hits with dicebot now.
[dice 3d6<=2]
3d6<=2: 6, 4, 1; Hits: 1
Test summary from TripleA, engine version: 2.5.22294, time: 1:19:12 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 3:02:34 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 4:31:23 PM
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