@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@simon33 changed the ncm between the CR and BB too. Thanks
Scramble to Malaya?
2ftr 1mec 1arm vs 2inf and potentially 1ftr scrambling.
@simon33 no scramble, thanks
@simon33 just an FYI, the playoff game I am in will take priority but I hope it won’t slow things down too much.
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 transports moved from 27 Sea Zone to 11 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 carrier moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
1 artillery placed in Western United States
1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Hopei
7 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern India to Malaya
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Gibraltar to Egypt
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 2.17
@simon33 can’t download this file…
Hmm, works fine for me.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 transports moved from 27 Sea Zone to 11 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 carrier moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
1 artillery placed in Western United States
1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Hopei
7 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern India to Malaya
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Malaya to Yunnan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Gibraltar to Egypt
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 2.17
Test summary from TripleA, engine version: 2.5.22294, time: 1:56:28 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Ukraine
Combat - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 artilleries and 2 infantry moved from Tunisia to Libya
4 infantry moved from Southern Italy to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern France
4 infantry moved from 99 Sea Zone to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 artilleries and 3 infantry
Kursk : 1 flag
Bessarabia : 2 infantry
Ukraine : 2 armour, 1 bomber and 2 mech_infantrys
British Somaliland : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Libya : 2 artilleries and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 4 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 47 / 56
Russians : 40 / 51
Japanese : 47 / 62
Americans : 53 / 84
Chinese : 8 / 11
British : 33 / 39
UK_Pacific : 11 / 14
Italians : 17 / 17
ANZAC : 10 / 24
French : 8 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 40 Sea Zone to 79 Sea Zone
1 cruiser moved from 52 Sea Zone to 31 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Karelia
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from Karelia to Archangel
1 aaGun and 6 infantry moved from Baltic States to Leningrad
7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
3 artilleries moved from Northern Belarus to Leningrad
1 transport moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Romania to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 armour moved from Romania to Ukraine
1 aaGun moved from Germany to Western Germany
1 aaGun and 5 infantry moved from Northern Belarus to Southern Belarus
Place Units - Germans
1 transport placed in 115 Sea Zone
1 tactical_bomber placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Romania
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Romania
1 artillery and 3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
2 artilleries and 1 infantry placed in Romania
Germans undo move 3.
3 artilleries placed in Romania
1 mech_infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 2.
Germans undo move 2.
3 infantry placed in Ukraine
3 artilleries placed in Romania
1 armour and 2 mech_infantrys placed in Germany
1 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Romania
1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers and 1 fighter
EDIT: Adding units owned by Germans to Germany: 2 bombers and 1 fighter
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.50
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
Romania : 2 artilleries, 1 factory_minor and 1 infantry
Germany : 1 factory_major and 1 fighter
Norway : 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 aaGun and 5 infantry
Nenetsia : 1 flag, 1 infantry
Bryansk : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Eastern Poland : 1 flag
Karelia : 1 flag, 1 infantry
Archangel : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 8 infantry and 14 mech_infantrys
Baltic States : 1 flag, 1 armour and 4 mech_infantrys
Vologda : 1 flag, 1 infantry
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 7 infantry
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 55 / 68
Russians : 32 / 51
Japanese : 47 / 62
Americans : 53 / 84
Chinese : 8 / 11
British : 33 / 39
UK_Pacific : 11 / 14
Italians : 17 / 17
ANZAC : 10 / 17
French : 8 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Obviously I meant to bring in all the troops to Bryansk.
2s [dice 5d6]
1s [dice 23d6]
Not sure if this is working.
5d6: 2, 5, 3, 1, 6
23d6: 4, 5, 4, 5, 6, 6, 1, 5, 6, 3, 1, 6, 3, 5, 2, 2, 2, 2, 4, 4, 4, 2, 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 11 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Vyborg to Smolensk
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Stalingrad to Rostov
1 armour moved from Tula to Bryansk
Russians take Kursk from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour
Germans defend with 1 infantry
Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Changing ownership of Bryansk from Germans to Russians
EDIT: Turning off Edit Mode
1 armour owned by the Russians retreated to Kursk
Battle in Norway
Russians attack with 1 artillery and 11 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery and 11 infantry in Norway, round 2 : 4/12 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians winGermans win with 1 infantry remaining, taking Norway from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 4 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 2 artilleries and 18 infantry moved from Tula to Bryansk
7 infantry and 1 mech_infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
EDIT: 1 armour moved from Kursk to Bryansk
1 fighter moved from Rostov to Kazakhstan
1 armour moved from Southern Caucasus to Kazakhstan
1 mech_infantry moved from Northeast Persia to Uzbekistan
1 infantry moved from Stalingrad to Kazakhstan
7 infantry moved from Stalingrad to Samara
3 infantry moved from Yenisey to Timguska
2 aaGuns and 4 infantry moved from Vyborg to Finland
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
3 artilleries placed in Siberia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 0.67
BTW, we can calculate hits with dicebot now.
[dice 3d6<=2]
3d6<=2: 6, 4, 1; Hits: 1
Test summary from TripleA, engine version: 2.5.22294, time: 1:19:12 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 3:02:34 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 4:31:23 PM
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