@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@simon33 changed the ncm between the CR and BB too. Thanks
Scramble to Malaya?
2ftr 1mec 1arm vs 2inf and potentially 1ftr scrambling.
@simon33 no scramble, thanks
@simon33 just an FYI, the playoff game I am in will take priority but I hope it won’t slow things down too much.
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 transports moved from 27 Sea Zone to 11 Sea Zone
    Combat - Americans
    Non Combat Move - Americans
        1 submarine moved from 11 Sea Zone to 31 Sea Zone
        1 destroyer moved from 26 Sea Zone to 31 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
        1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 31 Sea Zone
        1 carrier moved from 104 Sea Zone to 105 Sea Zone
        1 fighter moved from Eastern United States to 105 Sea Zone
        1 fighter moved from Eastern United States to 105 Sea Zone
        1 artillery and 1 infantry moved from Central United States to Western United States
        1 fighter moved from Western United States to Hawaiian Islands
        1 infantry moved from Central United States to Western United States
    Place Units - Americans
        1 artillery and 2 infantry placed in Central United States
        1 bomber and 2 fighters placed in Eastern United States
        1 artillery placed in Western United States
        1 submarine placed in 11 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Tsinghai to Hopei
        7 infantry moved from Tsinghai to Szechwan
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 7 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Yunnan
        1 infantry moved from Yunnan to Burma
    Place Units - Chinese
        3 infantry placed in Szechwan
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from Eastern India to Malaya
        1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya
        1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
              British take Kenya from Italians
        1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 infantry moved from Belgian Congo to Tanganyika Territory
    Combat - British
        Battle in Tanganyika Territory
            British attack with 1 armour, 1 infantry and 1 mech_infantry
            Italians defend with 1 artillery
                British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
                Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
            British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery
        Battle in Malaya
            British attack with 1 armour, 2 fighters and 1 mech_infantry
            Japanese defend with 1 harbour and 2 infantry
                British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
                Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
            British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - British
        2 fighters moved from Malaya to Yunnan
        1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
        3 infantry moved from Union of South Africa to Rhodesia
        1 transport moved from 74 Sea Zone to 73 Sea Zone
        1 artillery and 3 infantry moved from Trans-Jordan to Egypt
        1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad
        1 artillery and 1 infantry moved from Iraq to Northwest Persia
        1 bomber moved from Gibraltar to Egypt
        1 bomber moved from Egypt to Anglo-Egyptian Sudan
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 tactical_bomber moved from Gibraltar to Egypt
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        1 armour and 1 infantry moved from 93 Sea Zone to Morocco
        1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
    Place Units - British
        2 artilleries and 1 infantry placed in Southern Persia
        3 infantry placed in Union of South Africa
        1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 2.17
@simon33 can’t download this file…
Hmm, works fine for me.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 transports moved from 27 Sea Zone to 11 Sea Zone
    Combat - Americans
    Non Combat Move - Americans
        1 submarine moved from 11 Sea Zone to 31 Sea Zone
        1 destroyer moved from 26 Sea Zone to 31 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
        1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 31 Sea Zone
        1 carrier moved from 104 Sea Zone to 105 Sea Zone
        1 fighter moved from Eastern United States to 105 Sea Zone
        1 fighter moved from Eastern United States to 105 Sea Zone
        1 artillery and 1 infantry moved from Central United States to Western United States
        1 fighter moved from Western United States to Hawaiian Islands
        1 infantry moved from Central United States to Western United States
    Place Units - Americans
        1 artillery and 2 infantry placed in Central United States
        1 bomber and 2 fighters placed in Eastern United States
        1 artillery placed in Western United States
        1 submarine placed in 11 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Tsinghai to Hopei
        7 infantry moved from Tsinghai to Szechwan
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 7 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Yunnan
        1 infantry moved from Yunnan to Burma
    Place Units - Chinese
        3 infantry placed in Szechwan
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from Eastern India to Malaya
        1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Malaya
        1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
              British take Kenya from Italians
        1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 infantry moved from Belgian Congo to Tanganyika Territory
    Combat - British
        Battle in Tanganyika Territory
            British attack with 1 armour, 1 infantry and 1 mech_infantry
            Italians defend with 1 artillery
                British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
                Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
            British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery
        Battle in Malaya
            British attack with 1 armour, 2 fighters and 1 mech_infantry
            Japanese defend with 1 harbour and 2 infantry
                British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
                Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
            British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - British
        2 fighters moved from Malaya to Yunnan
        1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
        3 infantry moved from Union of South Africa to Rhodesia
        1 transport moved from 74 Sea Zone to 73 Sea Zone
        1 artillery and 3 infantry moved from Trans-Jordan to Egypt
        1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Persia to Stalingrad
        1 artillery and 1 infantry moved from Iraq to Northwest Persia
        1 bomber moved from Gibraltar to Egypt
        1 bomber moved from Egypt to Anglo-Egyptian Sudan
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 tactical_bomber moved from Gibraltar to Egypt
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        1 armour and 1 infantry moved from 93 Sea Zone to Morocco
        1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 79 Sea Zone
    Place Units - British
        2 artilleries and 1 infantry placed in Southern Persia
        3 infantry placed in Union of South Africa
        1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        1 armour, 2 artilleries and 1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : 2.17
Test summary from TripleA, engine version: 2.5.22294, time: 1:56:28 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 5 infantry; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 infantry moved from Northern Italy to Southern France
              Italians take Southern France from French
        1 armour moved from Tunisia to Algeria
              Italians take Algeria from French
        1 armour moved from Algeria to Tunisia
        1 armour moved from Ukraine to Kursk
              Italians take Kursk from Russians
        1 armour moved from Kursk to Ukraine
    Combat - Italians
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
        2 artilleries and 2 infantry moved from Tunisia to Libya
        4 infantry moved from Southern Italy to 99 Sea Zone
        1 armour and 2 mech_infantrys moved from Romania to Ukraine
        2 infantry moved from Romania to Bessarabia
        2 artilleries and 3 infantry moved from Bulgaria to Romania
        1 aaGun and 2 infantry moved from Northern Italy to Southern France
        4 infantry moved from 99 Sea Zone to Yugoslavia
    Place Units - Italians
        3 infantry placed in Southern Italy
        2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 artilleries and 3 infantry
Kursk : 1 flag
Bessarabia : 2 infantry
Ukraine : 2 armour, 1 bomber and 2 mech_infantrys
British Somaliland : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Libya : 2 artilleries and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 4 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 47 / 56
Russians : 40 / 51
Japanese : 47 / 62
Americans : 53 / 84
Chinese : 8 / 11
British : 33 / 39
UK_Pacific : 11 / 14
Italians : 17 / 17
ANZAC : 10 / 24
French : 8 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 65 Sea Zone to 55 Sea Zone
    Non Combat Move - ANZAC
        1 transport moved from 40 Sea Zone to 79 Sea Zone
        1 cruiser moved from 52 Sea Zone to 31 Sea Zone
    Place Units - ANZAC
        2 fighters and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
        1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    Non Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        1 infantry moved from Northern Belarus to Novgorod
              Germans take Novgorod from Russians
        1 infantry moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        2 infantry moved from Archangel to Karelia
        1 infantry moved from Baltic States to Leningrad
              Germans take Leningrad from Russians
        1 infantry moved from Southern Belarus to Bryansk
              Germans take Bryansk from Russians
        1 infantry moved from Northern Belarus to Smolensk
              Germans take Smolensk from Russians
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
    Combat - Germans
        Battle in Karelia
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
            Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    Non Combat Move - Germans
        Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
        1 fighter and 1 tactical_bomber moved from Karelia to Archangel
        1 aaGun and 6 infantry moved from Baltic States to Leningrad
        7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
        2 artilleries and 7 infantry moved from Bessarabia to Ukraine
        3 artilleries moved from Northern Belarus to Leningrad
        1 transport moved from 116 Sea Zone to 113 Sea Zone
        1 infantry moved from Holland Belgium to 113 Sea Zone
        1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
        1 infantry moved from Western Germany to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Norway
        1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 armour moved from Romania to Baltic States
        4 mech_infantrys moved from Germany to Baltic States
        2 armour moved from Romania to Ukraine
        1 aaGun moved from Germany to Western Germany
        1 aaGun and 5 infantry moved from Northern Belarus to Southern Belarus
    Place Units - Germans
        1 transport placed in 115 Sea Zone
        1 tactical_bomber placed in Western Germany
        1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
        1 artillery and 2 infantry placed in Romania
        1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
        Germans undo move 5.
        Germans undo move 4.
        1 artillery, 1 infantry and 1 mech_infantry placed in Romania
        1 artillery and 3 infantry placed in Western Germany
        Germans undo move 5.
        Germans undo move 4.
        Germans undo move 3.
        Germans undo move 2.
        1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
        2 artilleries and 1 infantry placed in Romania
        Germans undo move 3.
        3 artilleries placed in Romania
        1 mech_infantry placed in Germany
        4 infantry placed in Western Germany
        Germans undo move 5.
        Germans undo move 4.
        Germans undo move 2.
        Germans undo move 2.
        3 infantry placed in Ukraine
        3 artilleries placed in Romania
        1 armour and 2 mech_infantrys placed in Germany
        1 infantry and 1 tactical_bomber placed in Western Germany
        Germans undo move 5.
        Germans undo move 4.
        Germans undo move 3.
        Germans undo move 2.
        1 armour and 2 mech_infantrys placed in Ukraine
        2 artilleries and 1 infantry placed in Romania
        1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany
    Turn Complete - Germans
        Germans collect 55 PUs; end with 55 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Ukraine: 2 bombers and 1 fighter
        EDIT: Adding units owned by Germans to Germany: 2 bombers and 1 fighter
        EDIT: Removing units owned by Germans from Germany: 2 bombers
        EDIT: Adding units owned by Germans to Western Germany: 2 bombers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.50
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
Romania : 2 artilleries, 1 factory_minor and 1 infantry
Germany : 1 factory_major and 1 fighter
Norway : 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 aaGun and 5 infantry
Nenetsia : 1 flag, 1 infantry
Bryansk : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Eastern Poland : 1 flag
Karelia : 1 flag, 1 infantry
Archangel : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 8 infantry and 14 mech_infantrys
Baltic States : 1 flag, 1 armour and 4 mech_infantrys
Vologda : 1 flag, 1 infantry
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 7 infantry
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 55 / 68
Russians : 32 / 51
Japanese : 47 / 62
Americans : 53 / 84
Chinese : 8 / 11
British : 33 / 39
UK_Pacific : 11 / 14
Italians : 17 / 17
ANZAC : 10 / 17
French : 8 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Obviously I meant to bring in all the troops to Bryansk.
2s [dice 5d6]
1s [dice 23d6]
Not sure if this is working.
5d6: 2, 5, 3, 1, 6
23d6: 4, 5, 4, 5, 6, 6, 1, 5, 6, 3, 1, 6, 3, 5, 2, 2, 2, 2, 4, 4, 4, 2, 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 11 infantry moved from Finland to Norway
        1 fighter and 1 tactical_bomber moved from Vyborg to Smolensk
        1 fighter and 1 infantry moved from Russia to Smolensk
        1 fighter moved from Russia to Rostov
        1 infantry moved from Stalingrad to Rostov
        1 armour moved from Tula to Bryansk
              Russians take Kursk from Italians
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 armour
            Germans defend with 1 infantry
                Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Changing ownership of Bryansk from Germans to Russians
            EDIT: Turning off Edit Mode
            1 armour owned by the Russians retreated to Kursk
        Battle in Norway
            Russians attack with 1 artillery and 11 infantry
            Germans defend with 4 infantry
                Russians roll dice for 1 artillery and 11 infantry in Norway, round 2 : 4/12 hits, 2.33 expected hits
                Germans roll dice for 4 infantry in Norway, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
            Russians winGermans win with 1 infantry remaining, taking Norway from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 3 infantry
            Casualties for Germans: 4 infantry
        Battle in Smolensk
            Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 aaGuns, 2 artilleries and 18 infantry moved from Tula to Bryansk
        7 infantry and 1 mech_infantry moved from Russia to Bryansk
        2 fighters and 1 tactical_bomber moved from Smolensk to Russia
        EDIT: 1 armour moved from Kursk to Bryansk
        1 fighter moved from Rostov to Kazakhstan
        1 armour moved from Southern Caucasus to Kazakhstan
        1 mech_infantry moved from Northeast Persia to Uzbekistan
        1 infantry moved from Stalingrad to Kazakhstan
        7 infantry moved from Stalingrad to Samara
        3 infantry moved from Yenisey to Timguska
        2 aaGuns and 4 infantry moved from Vyborg to Finland
    Place Units - Russians
        10 infantry placed in Russia
        3 infantry placed in Urals
        3 artilleries placed in Siberia
    Turn Complete - Russians
        Russians collect 38 PUs; end with 38 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 0.67
BTW, we can calculate hits with dicebot now.
[dice 3d6<=2]
3d6<=2: 6, 4, 1; Hits: 1
Test summary from TripleA, engine version: 2.5.22294, time: 1:19:12 PM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 3:02:34 PM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 4:31:23 PM
Savegame