2021 PTV Simon v 666 (axis +15)

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            6 artilleries and 9 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 artillery and 11 infantry moved from Norway to Finland
            1 fighter and 1 infantry moved from Russia to Tula
            1 fighter and 1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Gorky to Nenetsia
            2 artilleries and 24 infantry moved from Smolensk to Yaroslavl
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tula
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Russians attack with 1 artillery and 11 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 11 infantry in Finland, round 2 : 2/12 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 2 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 24 infantry in Yaroslavl, round 2 : 7/26 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
            1 fighter moved from Tula to Russia
            2 infantry moved from Urals to Samara
            6 infantry moved from Komi to Samara
            1 aaGun moved from Smolensk to Yaroslavl
            8 infantry moved from Gorky to Yaroslavl
            1 armour and 1 mech_infantry moved from Gorky to Samara
            1 armour and 1 mech_infantry moved from Samara to Urals
            2 aaGuns moved from Norway to Finland
            1 aaGun moved from Amur to Korea
    
        Place Units - Russians
            3 infantry placed in Urals
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    Assumed no scramble to Finland.

  • '19 '17 '16

    Looks like a forgot the last plane to Tula. Doh!


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Looks like a forgot the last plane to Tula. Doh!

    that dude is inconsequential


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangtung to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to Kwangtung
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Shansi to Honan
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Northern Australia to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 36 Sea Zone
            1 marine moved from Northern Australia to 56 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 36 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 marine moved from 20 Sea Zone to Jehol
            1 artillery and 2 marines moved from 36 Sea Zone to Davao
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Gilbert Islands to 49 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            3 transports moved from 55 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 aaGun moved from Kiangsi to Kwangtung
            3 fighters moved from Japan to Kwangtung
            3 carriers and 1 destroyer moved from 55 Sea Zone to 22 Sea Zone
            3 fighters and 3 tactical_bombers moved from Solomon Islands to 22 Sea Zone
            4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone
            3 infantry moved from 55 Sea Zone to Queensland
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from Caroline Islands to Kwangtung
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 carrier moved from 7 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.33
    

    Territory Summary for Japanese :

    Kyushu : 1 aaGun and 2 infantry
    Southern Manchuria : 1 flag
    Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 6 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
    Jehol : 1 flag, 6 infantry and 1 marine
    Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines
    Midway : 1 flag, 1 airfield
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Shansi : 1 flag, 1 artillery
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Kwangtung : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
    Malaya : 1 flag, 1 harbour
    Gilbert Islands : 1 flag
    Borneo : 1 flag
    Solomon Islands : 1 flag
    Western Australia : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 submarine
    76 Sea Zone : 1 submarine
    Java : 1 flag
    5 Sea Zone : 1 submarine
    22 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
    36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
    20 Sea Zone : 1 cruiser and 4 transports
    55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 33 / 43
    Japanese : 55 / 78
    Americans : 51 / 71
    Chinese : 10 / 13
    British : 35 / 39
    UK_Pacific : 8 / 8
    Italians : 19 / 19
    ANZAC : 5 / 6
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangtung to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to Kwangtung
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Shansi to Honan
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Northern Australia to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 36 Sea Zone
            1 marine moved from Northern Australia to 56 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 36 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 marine moved from 20 Sea Zone to Jehol
            1 artillery and 2 marines moved from 36 Sea Zone to Davao
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Gilbert Islands to 49 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            3 transports moved from 55 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 aaGun moved from Kiangsi to Kwangtung
            3 fighters moved from Japan to Kwangtung
            3 carriers and 1 destroyer moved from 55 Sea Zone to 22 Sea Zone
            3 fighters and 3 tactical_bombers moved from Solomon Islands to 22 Sea Zone
            4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone
            3 infantry moved from 55 Sea Zone to Queensland
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from Caroline Islands to Kwangtung
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 carrier moved from 7 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Queensland: 1 infantry
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.33
    

    Territory Summary for Japanese :

    Kyushu : 1 aaGun and 2 infantry
    Southern Manchuria : 1 flag
    Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 6 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Jehol : 1 flag, 6 infantry and 1 marine
    Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines
    Midway : 1 flag, 1 airfield
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Shansi : 1 flag, 1 artillery
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Kwangtung : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
    Malaya : 1 flag, 1 harbour
    Gilbert Islands : 1 flag
    Borneo : 1 flag
    Solomon Islands : 1 flag
    Western Australia : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 submarine
    76 Sea Zone : 1 submarine
    Java : 1 flag
    35 Sea Zone : 1 transport
    5 Sea Zone : 1 submarine
    22 Sea Zone : 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
    36 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
    20 Sea Zone : 1 cruiser and 4 transports
    55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 33 / 43
    Japanese : 55 / 78
    Americans : 51 / 71
    Chinese : 10 / 13
    British : 35 / 39
    UK_Pacific : 8 / 8
    Italians : 19 / 19
    ANZAC : 5 / 6
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 marine moved from Algeria to 94 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Greece
            1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
            1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            EDIT: 1 submarine moved from 94 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 battleship and 2 cruisers
                1 submarine owned by the Russians submerged
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Americans winItalians winItalians win, taking Greece from Italians with 1 battleship and 2 cruisers remaining with 1 battleship and 2 cruisers remaining, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Malta
            2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
            5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 artilleries, 3 carriers, 1 destroyer, 2 infantry, 6 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 104 Sea Zone
            1 bomber moved from Eastern United States to Scotland
            2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            2 bombers and 2 fighters moved from Norway to Finland
            1 carrier and 1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            2 fighters moved from 94 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 10 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            4 infantry moved from Kweichow to Hunan
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            3 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Malta to Crete
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
            1 battleship and 1 cruiser moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 armour moved from Kwangsi to Hunan
            1 bomber moved from Eastern India to 76 Sea Zone
            1 destroyer moved from 73 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 76 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 76 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 76 Sea Zone to Kenya
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Southern Persia
            4 artilleries and 6 infantry moved from Northwest Persia to Southern Persia
            2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Crete to 101 Sea Zone
            2 destroyers moved from 83 Sea Zone to 101 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 94 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Greece
            1 fighter moved from Gibraltar to 101 Sea Zone
            1 armour moved from Algeria to Tunisia
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            2 infantry moved from British Guiana to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            4 infantry moved from Trans-Jordan to Egypt
            2 artilleries and 2 infantry moved from Burma to Shan State
            2 fighters moved from Hunan to Shan State
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 aaGun and 4 infantry moved from United Kingdom to Scotland
            3 fighters moved from United Kingdom to Finland
    
        Place Units - British
            2 artilleries and 1 infantry placed in Southern Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : -1.17
    Japanese regular : -0.50
    Italians regular : -1.33
    British regular : 1.00
    

    Savegame

  • '19 '17 '16

    I didnโ€™t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didnโ€™t take Sydney.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I didnโ€™t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didnโ€™t take Sydney.

    forgot to move the ss. with the way I have been killed with dice, in other games, I didnโ€™t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 infantry moved from Kursk to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Italians
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            2 artilleries and 3 infantry moved from Ukraine to Kursk
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Austria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Western Germany : 4 infantry
    Austria : 1 mech_infantry
    Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Tambov : 1 flag
    Kursk : 1 flag, 2 artilleries and 4 infantry
    Ukraine : 1 bomber
    Northern Caucasus : 1 flag
    Rostov : 1 flag
    Alexandria : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry
    Tobruk : 1 armour, 2 artilleries and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 aaGun and 3 infantry
    99 Sea Zone : 1 battleship and 1 cruiser
    97 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 31 / 43
    Japanese : 48 / 78
    Americans : 54 / 80
    Chinese : 13 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 5 / 6
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 infantry moved from Kursk to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Italians
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            2 artilleries and 3 infantry moved from Ukraine to Kursk
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Austria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Western Germany : 4 infantry
    Austria : 1 mech_infantry
    Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Tambov : 1 flag
    Kursk : 1 flag, 2 artilleries and 4 infantry
    Ukraine : 1 bomber
    Northern Caucasus : 1 flag
    Rostov : 1 flag
    Alexandria : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry
    Tobruk : 1 armour, 2 artilleries and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 aaGun and 3 infantry
    99 Sea Zone : 1 battleship and 1 cruiser
    97 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 31 / 43
    Japanese : 48 / 78
    Americans : 54 / 80
    Chinese : 13 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 5 / 6
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Burma to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from Kweichow to Hunan
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,1
            ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            3 infantry moved from Morocco to Algeria
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I didnโ€™t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didnโ€™t take Sydney.

    forgot to move the ss. with the way I have been killed with dice, in other games, I didnโ€™t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.

    And you werenโ€™t worried about letting the USN out of their box in San Francisco?


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I didnโ€™t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didnโ€™t take Sydney.

    forgot to move the ss. with the way I have been killed with dice, in other games, I didnโ€™t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.

    And you werenโ€™t worried about letting the USN out of their box in San Francisco?
    Of my pacific concerns, which there are many, they were my least. I am prone to big blunders, perhaps that J turn was one of them. Lots of options in ptv, thatโ€™s why I like it. Time and dice will tell if it was a big blunder


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 76 PUs; 
            Germans buy 1 artillery, 1 factory_minor, 16 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 transports moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            3 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            1 infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Urals
            2 armour and 2 mech_infantrys moved from Stalingrad to Urals
    
        Combat - Germans
            Battle in Norway
            Battle in Urals
                Germans attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
                    Germans roll dice for 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Urals, round 2 : 2/10 hits, 5.00 expected hits
                    Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Urals, round 2 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Urals
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Urals, round 3 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 3 : 2/5 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Urals
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Urals, round 4 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Urals
                Germans win, taking Norway from Russians, taking Urals from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Germans: 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 armour, 3 infantry and 2 mech_infantrys
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            2 bombers and 1 tactical_bomber moved from Urals to Kazakhstan
            2 bombers moved from Kazakhstan to Stalingrad
            2 infantry moved from Stalingrad to Northern Caucasus
            2 mech_infantrys moved from Ukraine to Stalingrad
            2 armour and 2 mech_infantrys moved from Southern Caucasus to Stalingrad
            9 armour and 9 mech_infantrys moved from Southern Caucasus to Kazakhstan
            1 mech_infantry moved from Ukraine to Stalingrad
            2 artilleries and 4 infantry moved from Ukraine to Kursk
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 tactical_bombers moved from Novgorod to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Novgorod to Vologda
            2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Novgorod to Leningrad
            2 infantry moved from Leningrad to Archangel
            1 infantry moved from Vyborg to Karelia
            2 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            2 tactical_bombers moved from Leningrad to Germany
    
        Place Units - Germans
            1 factory_minor placed in Stalingrad
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Romania
            1 submarine placed in 115 Sea Zone
            1 transport placed in 116 Sea Zone
            5 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -3.50
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Holland Belgium : 1 aaGun and 2 infantry
    Romania : 1 factory_minor, 3 infantry and 2 mech_infantrys
    Slovakia Hungary : 1 artillery, 1 infantry and 1 mech_infantry
    Germany : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 tactical_bombers
    Norway : 4 infantry
    Western Ukraine : 1 flag
    Kazakhstan : 9 armour, 9 mech_infantrys and 1 tactical_bomber
    Southern Caucasus : 1 flag
    Southern Belarus : 1 flag
    Nenetsia : 1 flag
    Smolensk : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Karelia : 1 flag, 1 infantry
    Kursk : 3 artilleries and 6 infantry
    Archangel : 1 flag, 2 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
    Urals : 1 flag, 1 armour
    Vyborg : 1 flag, 1 infantry
    Gorky : 1 flag, 1 infantry
    Baltic States : 1 flag
    Vologda : 1 flag, 1 infantry
    Penza : 1 flag, 1 infantry
    Saratov : 1 flag, 1 infantry
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 9 infantry and 4 mech_infantrys
    Northern Caucasus : 2 infantry
    Novgorod : 1 flag, 1 infantry
    Stalingrad : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 5 mech_infantrys
    Tula : 1 flag
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    116 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 63 / 84
    Russians : 22 / 43
    Japanese : 48 / 78
    Americans : 54 / 80
    Chinese : 13 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 5 / 2
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 182 times
            2 was rolled 154 times
            3 was rolled 166 times
            4 was rolled 196 times
            5 was rolled 147 times
            6 was rolled 177 times
        Average roll : 3.492
        Median : 4.000
        Variance : 1.635
        Standard Deviation : 1.279
        Total rolls : 1022
    
    Null / Other
            1 was rolled 37 times
            2 was rolled 27 times
            3 was rolled 24 times
            4 was rolled 32 times
            5 was rolled 31 times
            6 was rolled 30 times
        Average roll : 3.459
        Median : 4.000
        Variance : 0.549
        Standard Deviation : 0.741
        Total rolls : 181
    
    Germans Combat
            1 was rolled 39 times
            2 was rolled 43 times
            3 was rolled 33 times
            4 was rolled 43 times
            5 was rolled 37 times
            6 was rolled 40 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.311
        Standard Deviation : 0.558
        Total rolls : 235
    
    British Combat
            1 was rolled 15 times
            2 was rolled 7 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.492
        Median : 3.000
        Variance : 1.013
        Standard Deviation : 1.006
        Total rolls : 65
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 11 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.933
        Median : 4.000
        Variance : 1.051
        Standard Deviation : 1.025
        Total rolls : 60
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 1 times
            6 was rolled 8 times
        Average roll : 3.452
        Median : 3.000
        Variance : 1.561
        Standard Deviation : 1.249
        Total rolls : 42
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 30 times
            4 was rolled 24 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.224
        Median : 3.000
        Variance : 3.197
        Standard Deviation : 1.788
        Total rolls : 107
    
    French Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 3.000
        Variance : 0.642
        Standard Deviation : 0.801
        Total rolls : 28
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
        Average roll : 2.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 22 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.777
        Median : 4.000
        Variance : 1.262
        Standard Deviation : 1.123
        Total rolls : 94
    
    UK_Pacific Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 27 times
            3 was rolled 24 times
            4 was rolled 32 times
            5 was rolled 31 times
            6 was rolled 30 times
        Average roll : 3.459
        Median : 4.000
        Variance : 0.549
        Standard Deviation : 0.741
        Total rolls : 181
    

    Savegame


  • another extremely lopsided battleโ€ฆ -3.5, this is why I am gun shy

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 artillery and 10 infantry moved from Finland to Norway
            1 infantry moved from Yaroslavl to Novgorod
            1 infantry moved from Samara to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            1 artillery and 20 infantry moved from Yaroslavl to Vologda
            1 artillery and 11 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Samara to Penza
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Penza
            6 infantry moved from Samara to Gorky
            2 artilleries moved from Russia to Gorky
            5 infantry moved from Russia to Gorky
    
        Combat - Russians
            Russians creates battle in territory 99 Sea Zone
            Battle in Novgorod
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 battleship and 1 cruiser
                1 submarine owned by the Russians submerged
            Battle in Gorky
                Russians attack with 3 artilleries and 22 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 22 infantry in Gorky, round 2 : 7/25 hits, 5.17 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians winItalians winItalians win with 1 battleship and 1 cruiser remaining with 1 battleship and 1 cruiser remaining, taking Gorky from Germans with 3 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 1 artillery and 10 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 1 artillery and 10 infantry in Norway, round 2 : 3/11 hits, 2.17 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery and 10 infantry in Norway, round 3 : 1/11 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in Penza
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 20 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 20 infantry in Vologda, round 2 : 2/21 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            2 infantry moved from Russia to Gorky
            1 aaGun moved from Yaroslavl to Gorky
            1 fighter moved from Penza to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 aaGun, 6 artilleries and 9 infantry moved from Korea to Amur
            1 infantry moved from Northern Manchuria to Amur
            2 aaGuns moved from Finland to Norway
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,6
            Russians collect 28 PUs (2 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.83
    Russians regular : -0.17
    

    Savegame

  • '19 '17 '16

    Thought about Australia and perhaps you were being wise. Although Iโ€™m not sure about building an IC on Queensland.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Thought about Australia and perhaps you were being wise. Although Iโ€™m not sure about building an IC on Queensland.

    Big blunders, it is what I doโ€ฆ :)


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsu to Kiangsi
            4 fighters moved from Kwangtung to Kiangsi
            2 bombers moved from Kwangtung to Tsinghai
            1 infantry moved from South Australia to Victoria
                  Japanese take Victoria from ANZAC
            1 armour moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Korea
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                2 bombers owned by the Japanese retreated
                Chinese win, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 4 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 marines moved from Davao to 36 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            3 carriers moved from 22 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone
            1 marine moved from Jehol to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from Kiangsi to Kwangtung
            2 bombers moved from Tsinghai to Kwangtung
            1 artillery moved from Shansi to Honan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Southern Manchuria
            2 infantry moved from Jehol to Anhwe
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery and 2 transports moved from 36 Sea Zone to 21 Sea Zone
            1 artillery moved from Kwangtung to 21 Sea Zone
            2 infantry moved from Kwangtung to 21 Sea Zone
            2 artilleries moved from Kiangsu to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 7 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Japan to Kyushu
            1 artillery moved from Japan to Kyushu
            1 aaGun and 5 infantry moved from Kiangsu to Fukien
    
        Place Units - Japanese
            1 carrier placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Queensland: 1 infantry
            EDIT: Adding units owned by Japanese to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -2.50
    

    Territory Summary for Japanese :

    Kyushu : 1 aaGun, 1 artillery and 1 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Korea : 1 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour, 5 infantry, 3 marines and 1 tactical_bomber
    Jehol : 1 flag, 2 infantry
    Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
    Kwangsi : 1 flag
    Fukien : 1 flag, 1 aaGun and 5 infantry
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 3 infantry
    Kansu : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 artillery
    Kiangsi : 1 flag, 1 infantry
    Kwangtung : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry
    Inner Mongolia : 1 flag, 1 infantry
    Gilbert Islands : 1 flag
    Borneo : 1 flag
    Solomon Islands : 1 flag
    Western Australia : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag
    Victoria : 1 flag, 1 infantry
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 submarine
    Java : 1 flag
    7 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports
    5 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 transport
    17 Sea Zone : 1 destroyer
    20 Sea Zone : 2 transports
    55 Sea Zone : 1 flag, 1 destroyer
    

    Production/PUs Summary :

    Germans : 55 / 84
    Russians : 27 / 43
    Japanese : 56 / 79
    Americans : 54 / 80
    Chinese : 9 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 4 / 2
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

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