Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
I agree, great game. Thought I had the upper hand most of the way through but there have been a couple of points that you nearly had me, especially grabbing India for the 7th VC.
^ Not to mention that you are about to grab Moscow.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 5 Sea Zone to 9 Sea Zone
1 submarine moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Johnston Island
1 infantry moved from South Australia to Queensland
3 infantry moved from South Australia to New South Wales
6 tactical_bombers moved from Western Australia to New South Wales
8 fighters moved from Western Australia to New South Wales
2 bombers moved from Western Australia to Queensland
6 fighters moved from South Australia to Queensland
1 infantry moved from Shansi to Anhwe
Japanese take Anhwe from Chinese
1 armour, 9 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
Combat Hit Differential Summary :
@simon33 scramble orders?
None of them.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 5 Sea Zone to 9 Sea Zone
1 submarine moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Johnston Island
1 infantry moved from South Australia to Queensland
3 infantry moved from South Australia to New South Wales
6 tactical_bombers moved from Western Australia to New South Wales
8 fighters moved from Western Australia to New South Wales
2 bombers moved from Western Australia to Queensland
6 fighters moved from South Australia to Queensland
1 infantry moved from Shansi to Anhwe
Japanese take Anhwe from Chinese
1 armour, 9 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in Johnston Island
Battle in New South Wales
Japanese attack with 8 fighters, 3 infantry and 6 tactical_bombers
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 8 fighters, 3 infantry and 6 tactical_bombers in New South Wales, round 2 : 11/17 hits, 8.50 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in New South Wales
Japanese destroys 9PUs while taking ANZAC capital
Japanese win, taking Johnston Island from Americans, taking New South Wales from ANZAC with 8 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Queensland
Japanese attack with 2 bombers, 6 fighters and 1 infantry
ANZAC defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 2 bombers, 6 fighters and 1 infantry in Queensland, round 2 : 4/9 hits, 4.17 expected hits
ANZAC roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 9 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 9 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 armour, 3 fighters, 12 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 10 infantry
Japanese roll dice for 1 armour, 3 fighters, 12 infantry and 1 mech_infantry in Kiangsi, round 2 : 4/17 hits, 4.33 expected hits
Chinese roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 : 5/11 hits, 3.67 expected hits
5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 armour, 3 fighters, 7 infantry and 1 mech_infantry in Kiangsi, round 3 : 2/12 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Kiangsi, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 armour, 3 fighters, 5 infantry and 1 mech_infantry in Kiangsi, round 4 : 4/10 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 1 mech_infantry in Kiangsi, round 5 : 2/9 hits, 3.00 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 8 infantry
Casualties for Chinese: 1 artillery and 10 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Shansi
1 infantry moved from Burma to Eastern India
1 mech_infantry moved from Yunnan to Eastern India
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Hunan
2 bombers and 6 fighters moved from Queensland to South Australia
8 fighters moved from New South Wales to South Australia
6 tactical_bombers moved from New South Wales to South Australia
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
3 fighters moved from 40 Sea Zone to Eastern India
1 marine moved from Ceylon to 40 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 marine and 3 submarines moved from 40 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
3 fighters moved from Kiangsi to 7 Sea Zone
2 fighters moved from 20 Sea Zone to 132 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to Japan
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
2 carriers moved from 20 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 aaGun moved from Yunnan to Burma
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
3 fighters placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2,3,6,5,6,1,1,3,4,3,2,5,1,6,3,2,1,3,6,1,3,6,6,2,3,4,3,5,2,3,1,6,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,5,5,4,4,4,4,3,3,5,4,4,2,2,6,6,2,5,3,3,6,5,4,6,1,3,2,3,5,6,2,5,6,4,1,4,1,5,1,6,1,2,2,6,6,4,5,4,3,6,1,3,5,5,6
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : -0.33
Japanese regular : 1.33
ANZAC regular : -0.33
Territory Summary for Japanese :
Kyushu : 5 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Korea : 1 aaGun, 3 artilleries and 8 infantry
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Johnston Island : 1 flag, 1 harbour and 1 infantry
Davao : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Manilla : 1 flag
Aleutian Islands : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 infantry
Chahar : 1 flag
Hopei : 1 flag
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
Yunnan : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 marine
Eastern India : 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys
Borneo : 1 flag
Ceylon : 1 flag
Burma : 1 aaGun
Western Australia : 1 flag
South Australia : 1 flag, 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Victoria : 1 flag
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
French Indo China : 1 flag
9 Sea Zone : 3 submarines
Sumatra : 1 flag
76 Sea Zone : 1 submarine
Java : 1 flag
43 Sea Zone : 1 destroyer
7 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
Dutch New Guinea : 1 flag
Celebes : 1 flag
27 Sea Zone : 1 transport
132 Sea Zone : 2 battleships, 14 carriers, 2 cruisers, 2 fighters and 3 submarines
Production/PUs Summary :
Germans : 63 / 71
Russians : 36 / 36
Japanese : 59 / 72
Americans : 52 / 69
Chinese : 12 / 15
British : 36 / 35
UK_Pacific : 2 / 0
Italians : 10 / 18
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 1 marine moved from Iraq to 82 Sea Zone
3 transports moved from 55 Sea Zone to 31 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 64 Sea Zone to New South Wales
8 fighters and 2 tactical_bombers moved from 55 Sea Zone to South Australia
15 fighters and 1 tactical_bomber moved from 64 Sea Zone to South Australia
1 bomber moved from New Zealand to New South Wales
1 fighter moved from New South Wales to South Australia
1 bomber moved from New Zealand to South Australia
2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Queensland
1 bomber moved from Western United States to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
1 bomber moved from Western United States to Johnston Island
3 bombers and 1 fighter moved from Western India to 40 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry and 1 marine moved from 40 Sea Zone to Ceylon
4 submarines moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from 31 Sea Zone to Queensland
Combat - Americans
Battle in Ceylon
Battle in 27 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 27 Sea Zone
Americans win, taking Ceylon from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Johnston Island, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
Americans roll dice for 1 artillery and 1 bomber in New South Wales, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in New South Wales
Americans win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Queensland
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Queensland, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in South Australia
Americans attack with 1 bomber, 24 fighters and 3 tactical_bombers
Japanese defend with 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers
Americans roll dice for 1 bomber, 24 fighters and 3 tactical_bombers in South Australia, round 2 : 13/28 hits, 14.50 expected hits
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 1.67
Assumed no scramble from E India.
OOL in SA? Can I assume Max D?
@simon33 said in 2021 PTV Simon v 666 (axis +15):
Assumed no scramble from E India.
OOL in SA? Can I assume Max D?
yeah, sure, WTH…
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Southern Persia to 82 Sea Zone
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India
3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India
Scramble from E India?
@simon33 said in 2021 PTV Simon v 666 (axis +15):
Scramble from E India?
surprised you are going for IND too, but no, no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Southern Persia to 82 Sea Zone
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India
3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India
Combat - British
Battle in Eastern India
British attack with 4 armour, 11 artilleries, 1 bomber, 20 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Japanese defend with 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys
Japanese roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
1 fighter owned by the British lost in Eastern India
British roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 2 : 32/78 hits, 26.83 expected hits
Combat Hit Differential Summary :
Japanese AA : -0.50
British regular : 5.00
@simon33 said in 2021 PTV Simon v 666 (axis +15):
TripleA Manual Gamesave Post: British round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19 Purchase Units - British British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Southern Persia to 82 Sea Zone 1 artillery and 3 infantry moved from Iraq to 82 Sea Zone 3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone 2 fighters moved from 82 Sea Zone to Eastern India 4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India 3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India Combat - British Battle in Eastern India British attack with 4 armour, 11 artilleries, 1 bomber, 20 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers Germans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Japanese defend with 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys Japanese roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits 1 fighter owned by the British lost in Eastern India British roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 2 : 32/78 hits, 26.83 expected hits
Combat Hit Differential Summary :
Japanese AA : -0.50 British regular : 5.00
max D, nice roll
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Southern Persia to 82 Sea Zone
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India
3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India
Combat - British
Battle in Eastern India
British attack with 4 armour, 11 artilleries, 1 bomber, 20 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Japanese defend with 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys
Japanese roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
1 fighter owned by the British lost in Eastern India
British roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 2 : 32/78 hits, 26.83 expected hits
Germans roll dice for 3 aaGuns, 2 armour, 18 artilleries, 2 bombers, 13 fighters, 32 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 2 : 19/78 hits, 30.67 expected hits
29 infantry owned by the Japanese, 2 bombers owned by the Germans, 3 aaGuns owned by the Japanese and 19 infantry owned by the British lost in Eastern India
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 3 : 19/59 hits, 23.67 expected hits
Germans roll dice for 2 armour, 18 artilleries, 13 fighters, 3 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 3 : 28/47 hits, 20.67 expected hits
1 infantry owned by the Japanese, 16 artilleries owned by the Japanese, 2 infantry owned by the Germans, 11 artilleries owned by the British and 17 infantry owned by the British lost in Eastern India
British roll dice for 4 armour, 1 bomber, 19 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 4 : 10/31 hits, 15.33 expected hits
Germans roll dice for 2 armour, 2 artilleries, 13 fighters, 2 marines and 9 mech_infantrys in Eastern India, round 4 : 12/28 hits, 14.33 expected hits
Combat Hit Differential Summary :
Japanese AA : -0.50
Germans regular : -6.67
British regular : -5.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Southern Persia to 82 Sea Zone
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India
3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India
Combat - British
Battle in Eastern India
British attack with 4 armour, 11 artilleries, 1 bomber, 20 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Japanese defend with 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys
Japanese roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
1 fighter owned by the British lost in Eastern India
British roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 2 : 32/78 hits, 26.83 expected hits
Germans roll dice for 3 aaGuns, 2 armour, 18 artilleries, 2 bombers, 13 fighters, 32 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 2 : 19/78 hits, 30.67 expected hits
29 infantry owned by the Japanese, 2 bombers owned by the Germans, 3 aaGuns owned by the Japanese and 19 infantry owned by the British lost in Eastern India
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 3 : 19/59 hits, 23.67 expected hits
Germans roll dice for 2 armour, 18 artilleries, 13 fighters, 3 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 3 : 28/47 hits, 20.67 expected hits
1 infantry owned by the Japanese, 16 artilleries owned by the Japanese, 2 infantry owned by the Germans, 11 artilleries owned by the British and 17 infantry owned by the British lost in Eastern India
British roll dice for 4 armour, 1 bomber, 19 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 4 : 10/31 hits, 15.33 expected hits
Germans roll dice for 2 armour, 2 artilleries, 13 fighters, 2 marines and 9 mech_infantrys in Eastern India, round 4 : 12/28 hits, 14.33 expected hits
2 artilleries owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 marines owned by the Japanese, 4 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans, 7 fighters owned by the British and 1 armour owned by the British lost in Eastern India
British roll dice for 3 armour, 1 bomber, 12 fighters and 3 tactical_bombers in Eastern India, round 5 : 8/19 hits, 10.00 expected hits
Combat Hit Differential Summary :
Japanese AA : -0.50
Germans regular : -6.67
British regular : -7.00
@666 said in 2021 PTV Simon v 666 (axis +15):
max D, nice roll
Yes it was, I assume the casualties until this point are ok.
Now, Do you want anything but Max D here?
Regarding the decision to attack, I feel it was necessary with the amount of air you had in E India.
@simon33 said in 2021 PTV Simon v 666 (axis +15):
@666 said in 2021 PTV Simon v 666 (axis +15):
max D, nice roll
Yes it was, I assume the casualties until this point are ok.
Now, Do you want anything but Max D here?
Regarding the decision to attack, I feel it was necessary with the amount of air you had in E India.
whatever you feel is best will do. thanks, gotta go to work now.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 1 marine moved from Iraq to 82 Sea Zone
3 transports moved from 55 Sea Zone to 31 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 64 Sea Zone to New South Wales
8 fighters and 2 tactical_bombers moved from 55 Sea Zone to South Australia
15 fighters and 1 tactical_bomber moved from 64 Sea Zone to South Australia
1 bomber moved from New Zealand to New South Wales
1 fighter moved from New South Wales to South Australia
1 bomber moved from New Zealand to South Australia
2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Queensland
1 bomber moved from Western United States to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
1 bomber moved from Western United States to Johnston Island
3 bombers and 1 fighter moved from Western India to 40 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry and 1 marine moved from 40 Sea Zone to Ceylon
4 submarines moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from 31 Sea Zone to Queensland
Combat - Americans
Battle in Ceylon
Battle in 27 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 27 Sea Zone
Americans win, taking Ceylon from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Johnston Island, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
Americans roll dice for 1 artillery and 1 bomber in New South Wales, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in New South Wales
Americans win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Queensland
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Queensland, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in South Australia
Americans attack with 1 bomber, 24 fighters and 3 tactical_bombers
Japanese defend with 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers
Americans roll dice for 1 bomber, 24 fighters and 3 tactical_bombers in South Australia, round 2 : 13/28 hits, 14.50 expected hits
Japanese roll dice for 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers in South Australia, round 2 : 10/24 hits, 13.33 expected hits
6 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 10 fighters owned by the Americans lost in South Australia
Americans roll dice for 1 bomber, 14 fighters and 3 tactical_bombers in South Australia, round 3 : 6/18 hits, 9.50 expected hits
Japanese roll dice for 11 fighters in South Australia, round 3 : 5/11 hits, 7.33 expected hits
6 fighters owned by the Japanese and 5 fighters owned by the Americans lost in South Australia
Americans roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in South Australia, round 4 : 9/13 hits, 7.00 expected hits
Japanese roll dice for 5 fighters in South Australia, round 4 : 2/5 hits, 3.33 expected hits
5 fighters owned by the Japanese and 2 fighters owned by the Americans lost in South Australia
Americans win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Americans: 17 fighters
Casualties for Japanese: 2 bombers, 14 fighters, 2 infantry and 6 tactical_bombers
Non Combat Move - Americans
1 transport moved from 64 Sea Zone to 65 Sea Zone
3 bombers moved from 40 Sea Zone to Baluchistan
2 armour moved from Iraq to Baluchistan
1 bomber moved from South Australia to Solomon Islands
8 carriers moved from 64 Sea Zone to 55 Sea Zone
7 fighters and 3 tactical_bombers moved from South Australia to 55 Sea Zone
1 bomber moved from Johnston Island to Solomon Islands
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from 27 Sea Zone to New Zealand
1 fighter moved from Queensland to 55 Sea Zone
1 artillery and 2 infantry moved from Central United States to Eastern United States
1 fighter moved from 82 Sea Zone to Trans-Jordan
1 fighter moved from Siberia to Southern Manchuria
1 armour and 1 mech_infantry moved from Buryatia to Southern Manchuria
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Southern Persia to 82 Sea Zone
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
3 artilleries, 1 battleship, 3 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 82 Sea Zone to Eastern India
4 armour, 8 artilleries, 1 bomber, 18 fighters, 33 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western India to Eastern India
3 artilleries and 3 infantry moved from 40 Sea Zone to Eastern India
Combat - British
Battle in Eastern India
British attack with 4 armour, 11 artilleries, 1 bomber, 20 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Japanese defend with 3 aaGuns, 1 armour, 18 artilleries, 12 fighters, 30 infantry, 2 marines and 8 mech_infantrys
Japanese roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
1 fighter owned by the British lost in Eastern India
British roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 2 : 32/78 hits, 26.83 expected hits
Germans roll dice for 3 aaGuns, 2 armour, 18 artilleries, 2 bombers, 13 fighters, 32 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 2 : 19/78 hits, 30.67 expected hits
29 infantry owned by the Japanese, 2 bombers owned by the Germans, 3 aaGuns owned by the Japanese and 19 infantry owned by the British lost in Eastern India
British roll dice for 4 armour, 11 artilleries, 1 bomber, 19 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 3 : 19/59 hits, 23.67 expected hits
Germans roll dice for 2 armour, 18 artilleries, 13 fighters, 3 infantry, 2 marines and 9 mech_infantrys in Eastern India, round 3 : 28/47 hits, 20.67 expected hits
1 infantry owned by the Japanese, 16 artilleries owned by the Japanese, 2 infantry owned by the Germans, 11 artilleries owned by the British and 17 infantry owned by the British lost in Eastern India
British roll dice for 4 armour, 1 bomber, 19 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern India, round 4 : 10/31 hits, 15.33 expected hits
Germans roll dice for 2 armour, 2 artilleries, 13 fighters, 2 marines and 9 mech_infantrys in Eastern India, round 4 : 12/28 hits, 14.33 expected hits
2 artilleries owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 marines owned by the Japanese, 4 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans, 7 fighters owned by the British and 1 armour owned by the British lost in Eastern India
British roll dice for 3 armour, 1 bomber, 12 fighters and 3 tactical_bombers in Eastern India, round 5 : 8/19 hits, 10.00 expected hits
Germans roll dice for 2 armour, 13 fighters and 3 mech_infantrys in Eastern India, round 5 : 11/18 hits, 11.00 expected hits
3 fighters owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Germans, 8 fighters owned by the British and 3 armour owned by the British lost in Eastern India
3 tactical_bombers owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
Germans win with 10 fighters remaining. Battle score for attacker is -52
Casualties for British: 4 armour, 11 artilleries, 16 fighters, 36 infantry and 4 mech_infantrys
Casualties for Japanese: 3 aaGuns, 1 armour, 18 artilleries, 3 fighters, 30 infantry, 2 marines and 8 mech_infantrys
Casualties for Germans: 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
Non Combat Move - British
2 carriers, 1 fighter and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 armour moved from Iraq to Baluchistan
1 armour moved from Northwest Persia to Baluchistan
1 infantry moved from Baluchistan to Western India
1 bomber and 3 tactical_bombers moved from Eastern India to Western India
1 infantry moved from Iraq to 82 Sea Zone
1 artillery moved from Southern Persia to 82 Sea Zone
1 artillery and 4 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Iraq to Southern Persia
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 submarine moved from 95 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from Northern Caucasus to Rostov
3 fighters moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to Western India
Place Units - British
1 airfield placed in Trans-Jordan
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1,4,6,5,4,3,5
British collect 30 PUs (6 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : -5.33
Japanese AA : -0.50
Germans regular : -6.67
British regular : -7.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs;
Italians buy 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Bryansk to Eastern Poland
2 aaGuns and 15 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry
Bryansk : 1 flag
Eastern Poland : 1 armour
Bessarabia : 2 artilleries and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_minor and 15 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
99 Sea Zone : 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 armour
Greece : 2 fighters
Production/PUs Summary :
Germans : 62 / 71
Russians : 36 / 36
Japanese : 52 / 72
Americans : 52 / 68
Chinese : 16 / 16
British : 36 / 33
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0