@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
2021 PTV Simon v 666 (axis +15)
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 18 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 6 infantry moved from Archangel to Karelia Russians take Karelia from Germans 2 artilleries and 15 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 armour moved from Rostov to Kursk Russians take Kursk from Italians 1 armour moved from Kursk to Rostov 1 artillery and 1 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Siberia to Soviet Far East 3 artilleries and 3 infantry moved from Amur to Korea 1 artillery moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in Inner Mongolia Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Korea Russians attack with 4 artilleries and 4 infantry Japanese defend with 4 infantry Russians roll dice for 4 artilleries and 4 infantry in Korea, round 2 : 1/8 hits, 2.67 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea Russians roll dice for 4 artilleries and 1 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Northern Manchuria Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Battle in Soviet Far East Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Amur to Siberia 1 aaGun, 1 artillery and 6 infantry moved from Amur to Northern Manchuria 1 infantry moved from Vologda to Nenetsia 16 infantry moved from Vologda to Novgorod 2 fighters moved from Russia to Nenetsia 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia 2 artilleries and 8 infantry moved from Russia to Samara Place Units - Russians 3 artilleries placed in Stalingrad 1 artillery placed in Siberia 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2,1,1,1 Russians collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : 1.67 Russians regular : -1.83 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 armour, 5 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 38 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in Aleutian Islands Battle in Wake Island Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry moved from Southern Manchuria to 20 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 2 carriers moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Kwangtung 1 fighter moved from Kweichow to Eastern India 1 fighter moved from Szechwan to Eastern India 3 aaGuns, 18 artilleries, 5 fighters and 29 infantry moved from Burma to Eastern India 1 armour, 1 infantry and 7 mech_infantrys moved from Yunnan to Burma 1 armour and 7 mech_infantrys moved from Burma to Eastern India 1 mech_infantry moved from Kwangtung to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 3 fighters moved from Shan State to 40 Sea Zone 2 fighters moved from Shan State to Eastern India 3 carriers moved from 38 Sea Zone to 40 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 38 Sea Zone to 40 Sea Zone 2 marines moved from 40 Sea Zone to Eastern India 1 artillery and 7 infantry moved from Malaya to 38 Sea Zone 2 infantry moved from Malaya to 132 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 38 Sea Zone to 55 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 artillery and 9 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 3 infantry moved from New South Wales to South Australia 3 infantry moved from Queensland to South Australia 6 fighters moved from 38 Sea Zone to South Australia 2 bombers, 8 fighters and 6 tactical_bombers moved from Shan State to Western Australia 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 2 submarines moved from 38 Sea Zone to 40 Sea Zone 1 battleship and 10 carriers moved from 38 Sea Zone to 132 Sea Zone 1 carrier moved from 38 Sea Zone to 132 Sea Zone 1 aaGun, 5 artilleries and 9 infantry moved from Southern Manchuria to Korea Place Units - Japanese 3 fighters placed in New South Wales 2 armour and 1 fighter placed in Queensland 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 5 infantry EDIT: Adding units owned by Japanese to Kyushu: 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Territory Summary for Japanese :
Kyushu : 5 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 1 armour, 1 factory_minor, 9 infantry and 1 mech_infantry Korea : 1 aaGun, 5 artilleries and 10 infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield Manilla : 1 flag Aleutian Islands : 1 flag, 1 infantry Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Kweichow : 1 infantry Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry Yunnan : 1 flag, 1 aaGun and 1 mech_infantry Szechwan : 1 infantry Malaya : 1 flag, 1 harbour Eastern India : 3 aaGuns, 1 armour, 18 artilleries, 9 fighters, 29 infantry, 2 marines and 7 mech_infantrys Borneo : 1 flag Ceylon : 1 flag, 1 marine Burma : 1 infantry Western Australia : 1 flag, 2 bombers, 8 fighters and 6 tactical_bombers South Australia : 1 flag, 6 fighters and 6 infantry New Guinea : 1 flag New South Wales : 1 flag, 1 factory_minor, 3 fighters and 1 harbour Victoria : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry French Indo China : 1 flag 9 Sea Zone : 1 transport Sumatra : 1 flag 76 Sea Zone : 1 submarine Java : 1 flag 7 Sea Zone : 1 destroyer 5 Sea Zone : 1 destroyer and 2 submarines 40 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines 24 Sea Zone : 1 transport Dutch New Guinea : 1 flag Celebes : 1 flag 6 Sea Zone : 1 submarine 20 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports 55 Sea Zone : 1 flag, 1 destroyer and 5 transports 132 Sea Zone : 1 battleship and 11 carriersProduction/PUs Summary :
Germans : 61 / 78 Russians : 38 / 38 Japanese : 62 / 80 Americans : 52 / 75 Chinese : 9 / 10 British : 36 / 39 UK_Pacific : 3 / 0 Italians : 9 / 10 ANZAC : 2 / 0 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@simon33, I will humbly accept your resignation and give you another game if you like?
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 3 artilleries and 5 infantry moved from Fiji to 51 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 55 Sea Zone 4 destroyers moved from 51 Sea Zone to 55 Sea Zone 1 destroyer moved from 51 Sea Zone to 55 Sea Zone 8 fighters moved from New Zealand to New South Wales 2 bombers and 5 fighters moved from New Zealand to Queensland 13 fighters and 3 tactical_bombers moved from 50 Sea Zone to Queensland 1 artillery and 3 infantry moved from 55 Sea Zone to Queensland 2 artilleries, 2 infantry and 2 transports moved from 51 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales 1 destroyer moved from 11 Sea Zone to 9 Sea Zone Combat - Americans Battle in 9 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 5 destroyers and 3 transports Japanese defend with 1 destroyer and 5 transports Americans roll dice for 5 destroyers and 3 transports in 55 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 5 transports in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 destroyers and 3 transports in 55 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 5 transports in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 55 Sea Zone 4 transports owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 5 destroyers and 3 transports remaining. Battle score for attacker is 38 Casualties for Japanese: 1 destroyer and 5 transports Battle in New South Wales Americans attack with 2 artilleries, 8 fighters and 2 infantry Japanese defend with 1 factory_minor, 3 fighters and 1 harbour Americans roll dice for 2 artilleries, 8 fighters and 2 infantry in New South Wales, round 2 : 5/12 hits, 5.33 expected hits Japanese roll dice for 3 fighters in New South Wales, round 2 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales Americans win, taking New South Wales from Japanese, taking Solomon Islands from Americans with 2 artilleries, 8 fighters and 1 infantry remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Japanese: 3 fighters Battle in New Guinea Battle in Queensland Americans attack with 1 artillery, 2 bombers, 18 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry Japanese roll AA dice in Queensland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Queensland Americans roll dice for 1 artillery, 2 bombers, 17 fighters, 3 infantry and 3 tactical_bombers in Queensland, round 2 : 11/26 hits, 12.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 1 fighter and 9 infantry in Queensland, round 2 : 2/13 hits, 5.00 expected hits 9 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Queensland Americans roll dice for 1 artillery, 2 bombers, 17 fighters, 1 infantry and 3 tactical_bombers in Queensland, round 3 : 8/24 hits, 12.17 expected hits Japanese roll dice for 2 armour and 1 fighter in Queensland, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 2 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Queensland Americans win, taking New Guinea from Japanese, taking Queensland from Japanese with 1 artillery, 2 bombers, 16 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery, 1 fighter and 9 infantry Non Combat Move - Americans 5 carriers moved from 51 Sea Zone to 64 Sea Zone 1 carrier moved from 31 Sea Zone to 55 Sea Zone 8 fighters moved from New South Wales to 64 Sea Zone 2 bombers moved from Queensland to New Zealand 16 fighters and 3 tactical_bombers moved from Queensland to 55 Sea Zone 8 carriers and 1 submarine moved from 50 Sea Zone to 55 Sea Zone 14 submarines moved from 51 Sea Zone to 55 Sea Zone 1 armour and 1 mech_infantry moved from Northern Manchuria to Buryatia 3 bombers and 1 fighter moved from Baluchistan to Central India 2 armour, 2 infantry and 1 marine moved from Trans-Jordan to Iraq 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 100 Sea Zone to 82 Sea Zone 3 bombers and 1 fighter moved from Central India to Western India 2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Southeast Mexico to Central United States 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 3 carriers and 6 fighters moved from 55 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 55 Sea Zone to 64 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Western United States Americans undo move 1. 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 104 Sea Zone 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 transport placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber and 1 infantry EDIT: Adding units owned by Americans to Johnston Island: 1 harbour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 artilleries and 10 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery and 9 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Southern Manchuria Chinese attack with 8 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 8 artilleries and 10 infantry in Southern Manchuria, round 2 : 9/18 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 8 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Kiangsi, round 2 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery and 8 infantry in Kiangsi, round 3 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 5 infantry moved from Northern Caucasus to Rostov Non Combat Move - British 3 artilleries and 3 infantry moved from Southern Caucasus to Northern Caucasus 3 aaGuns, 8 artilleries, 5 fighters and 33 infantry moved from Central India to Western India 4 armour, 1 bomber, 12 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Baluchistan to Western India 1 fighter moved from Southern Persia to 82 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Persia to Western India 1 armour moved from Trans-Jordan to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 armour moved from Egypt to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Southern Persia to Baluchistan 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 3 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter placed in United Kingdom 2 artilleries and 1 infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,2,1,3,6 British collect 29 PUs (7 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -7.33 Japanese regular : -2.33 Japanese AA : 0.50 -
Hope you allow the edit to the USA buy. Had forgotten what was required.
Assumed no scramble to Sth Manchuria, Qld SZ and NSW.
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 3 artilleries and 5 infantry moved from Fiji to 51 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 55 Sea Zone 4 destroyers moved from 51 Sea Zone to 55 Sea Zone 1 destroyer moved from 51 Sea Zone to 55 Sea Zone 8 fighters moved from New Zealand to New South Wales 2 bombers and 5 fighters moved from New Zealand to Queensland 13 fighters and 3 tactical_bombers moved from 50 Sea Zone to Queensland 1 artillery and 3 infantry moved from 55 Sea Zone to Queensland 2 artilleries, 2 infantry and 2 transports moved from 51 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales 1 destroyer moved from 11 Sea Zone to 9 Sea Zone Combat - Americans Battle in 9 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 5 destroyers and 3 transports Japanese defend with 1 destroyer and 5 transports Americans roll dice for 5 destroyers and 3 transports in 55 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 5 transports in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 destroyers and 3 transports in 55 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 5 transports in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 55 Sea Zone 4 transports owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 5 destroyers and 3 transports remaining. Battle score for attacker is 38 Casualties for Japanese: 1 destroyer and 5 transports Battle in New South Wales Americans attack with 2 artilleries, 8 fighters and 2 infantry Japanese defend with 1 factory_minor, 3 fighters and 1 harbour Americans roll dice for 2 artilleries, 8 fighters and 2 infantry in New South Wales, round 2 : 5/12 hits, 5.33 expected hits Japanese roll dice for 3 fighters in New South Wales, round 2 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales Americans win, taking New South Wales from Japanese, taking Solomon Islands from Americans with 2 artilleries, 8 fighters and 1 infantry remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Japanese: 3 fighters Battle in New Guinea Battle in Queensland Americans attack with 1 artillery, 2 bombers, 18 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry Japanese roll AA dice in Queensland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Queensland Americans roll dice for 1 artillery, 2 bombers, 17 fighters, 3 infantry and 3 tactical_bombers in Queensland, round 2 : 11/26 hits, 12.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 1 fighter and 9 infantry in Queensland, round 2 : 2/13 hits, 5.00 expected hits 9 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Queensland Americans roll dice for 1 artillery, 2 bombers, 17 fighters, 1 infantry and 3 tactical_bombers in Queensland, round 3 : 8/24 hits, 12.17 expected hits Japanese roll dice for 2 armour and 1 fighter in Queensland, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 2 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Queensland Americans win, taking New Guinea from Japanese, taking Queensland from Japanese with 1 artillery, 2 bombers, 16 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery, 1 fighter and 9 infantry Non Combat Move - Americans 5 carriers moved from 51 Sea Zone to 64 Sea Zone 1 carrier moved from 31 Sea Zone to 55 Sea Zone 8 fighters moved from New South Wales to 64 Sea Zone 2 bombers moved from Queensland to New Zealand 16 fighters and 3 tactical_bombers moved from Queensland to 55 Sea Zone 8 carriers and 1 submarine moved from 50 Sea Zone to 55 Sea Zone 14 submarines moved from 51 Sea Zone to 55 Sea Zone 1 armour and 1 mech_infantry moved from Northern Manchuria to Buryatia 3 bombers and 1 fighter moved from Baluchistan to Central India 2 armour, 2 infantry and 1 marine moved from Trans-Jordan to Iraq 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 100 Sea Zone to 82 Sea Zone 3 bombers and 1 fighter moved from Central India to Western India 2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Southeast Mexico to Central United States 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 3 carriers and 6 fighters moved from 55 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 55 Sea Zone to 64 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Western United States Americans undo move 1. 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 104 Sea Zone 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 transport placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber and 1 infantry EDIT: Adding units owned by Americans to Johnston Island: 1 harbour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 artilleries and 10 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery and 9 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Southern Manchuria Chinese attack with 8 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 8 artilleries and 10 infantry in Southern Manchuria, round 2 : 9/18 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Southern Manchuria from Japanese with 8 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 9 infantry in Kiangsi, round 2 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery and 8 infantry in Kiangsi, round 3 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 5 infantry moved from Northern Caucasus to Rostov Non Combat Move - British 3 artilleries and 3 infantry moved from Southern Caucasus to Northern Caucasus 3 aaGuns, 8 artilleries, 5 fighters and 33 infantry moved from Central India to Western India 4 armour, 1 bomber, 12 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Baluchistan to Western India 1 fighter moved from Southern Persia to 82 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Persia to Western India 1 armour moved from Trans-Jordan to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 armour moved from Egypt to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Southern Persia to Baluchistan 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 3 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter placed in United Kingdom 2 artilleries and 1 infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,2,1,3,6 British collect 29 PUs (7 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -7.33 Japanese regular : -2.33 Japanese AA : 0.50 -
@simon33 that didn’t work out to well for Jpn…I couldn’t decide what to do there
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 18 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 armour moved from Ukraine to Bryansk Italians take Kursk from Russians Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 2 artilleries and 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Yugoslavia to Romania 2 fighters moved from Southern Italy to Greece Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,3,5,2,4,4,1,1 Italians collect 3 PUs (8 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 infantry Bryansk : 1 flag, 1 armour Kursk : 1 flag Bessarabia : 1 armour, 2 artilleries and 3 infantry Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry Bulgaria : 1 flag Greece : 2 fightersProduction/PUs Summary :
Germans : 61 / 78 Russians : 36 / 38 Japanese : 53 / 80 Americans : 52 / 69 Chinese : 14 / 15 British : 36 / 35 UK_Pacific : 3 / 0 Italians : 11 / 18 ANZAC : 6 / 0 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@simon33 , hey, when I started this game I was assuming that more than 3 fighters could scramble from CV’s and have since come to learn that in fact only three can scramble from CV’s. I mention this because I can’t recall if we (you) have been playing under the same assumption? (probably not), anyway, for planning purposes I just want to know which way we are going to play moving forward. I am happy with whatever you decide.
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 18 Combat Move - ANZAC 1 fighter moved from Central India to 82 Sea Zone 1 artillery and 2 infantry moved from Central India to Western India 1 fighter moved from Iraq to Western India 1 fighter moved from Iraq to Western India Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 6 PUs; end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@666 said in 2021 PTV Simon v 666 (axis +15):
@simon33 , hey, when I started this game I was assuming that more than 3 fighters could scramble from CV’s and have since come to learn that in fact only three can scramble from CV’s. I mention this because I can’t recall if we (you) have been playing under the same assumption? (probably not), anyway, for planning purposes I just want to know which way we are going to play moving forward. I am happy with whatever you decide.
This game was started on 5.1 which had no such limit. So we should play that out.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
@666 said in 2021 PTV Simon v 666 (axis +15):
@simon33 , hey, when I started this game I was assuming that more than 3 fighters could scramble from CV’s and have since come to learn that in fact only three can scramble from CV’s. I mention this because I can’t recall if we (you) have been playing under the same assumption? (probably not), anyway, for planning purposes I just want to know which way we are going to play moving forward. I am happy with whatever you decide.
This game was started on 5.1 which had no such limit. So we should play that out.
ok!
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 destroyers, 1 fighter, 9 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Eastern India to Central India Germans take Central India from UK_Pacific 1 armour moved from Central India to Eastern India 1 artillery and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 93 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 airfield, 1 harbour and 3 infantry; Americans defend with 1 fighter Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 fighter and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.67 expected hits 3 infantry owned by the British lost in Gibraltar Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for British: 3 infantry Casualties for Germans: 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Germans 2 fighters moved from Gibraltar to 93 Sea Zone 3 submarines moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 93 Sea Zone 3 fighters moved from Leningrad to Western Germany 1 infantry moved from Finland to Vyborg 2 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 4 infantry moved from Germany to Poland 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 6 infantry moved from France to Western Germany 1 aaGun moved from France to Holland Belgium 5 infantry moved from Northern Italy to Yugoslavia 11 fighters and 3 tactical_bombers moved from Ukraine to Leningrad 22 armour and 24 mech_infantrys moved from Ukraine to Bryansk 9 armour and 10 mech_infantrys moved from Bessarabia to Southern Belarus 9 artilleries and 35 infantry moved from Ukraine to Bessarabia 3 mech_infantrys moved from Romania to Southern Belarus 1 armour and 1 mech_infantry moved from Greece to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 aaGun and 7 artilleries moved from Greece to Bulgaria 1 mech_infantry moved from Greece to Romania 1 aaGun moved from Romania to Bessarabia 1 fighter moved from Bulgaria to Greece 3 tactical_bombers moved from Bulgaria to Western Germany 2 bombers moved from Malaya to Eastern India Place Units - Germans 1 destroyer and 1 transport placed in 116 Sea Zone 2 destroyers and 1 submarine placed in 99 Sea Zone 1 infantry and 1 marine placed in Southern France 1 fighter and 2 infantry placed in Eastern India 3 infantry placed in Romania 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,1,1,6,4,2,1,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5 Germans collect 58 PUs (6 lost to blockades); end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans regular : 1.83 British regular : -1.33Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers Holland Belgium : 1 aaGun and 1 infantry Poland : 1 artillery and 4 infantry Romania : 1 factory_minor, 3 infantry and 1 mech_infantry Germany : 1 factory_major and 3 infantry Western Ukraine : 1 flag Southern Belarus : 1 flag, 9 armour and 13 mech_infantrys Bryansk : 22 armour and 24 mech_infantrys Eastern Poland : 1 flag Archangel : 1 flag, 1 infantry Bessarabia : 1 flag, 1 aaGun, 9 artilleries and 35 infantry Ukraine : 1 flag, 1 factory_minor Vyborg : 1 flag, 1 infantry Baltic States : 1 flag Vologda : 1 flag, 1 infantry Northern Belarus : 1 flag Leningrad : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 11 fighters, 1 harbour, 13 infantry and 3 tactical_bombers Kweichow : 1 flag Szechwan : 1 flag Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Shan State : 1 flag Eastern India : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Central India : 1 flag Burma : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 1 marine Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor 99 Sea Zone : 2 destroyers and 1 submarine Finland : 1 flag, 1 infantry Bulgaria : 1 aaGun and 7 artilleries Yugoslavia : 1 flag, 1 armour, 7 infantry and 1 mech_infantry 112 Sea Zone : 4 submarines 116 Sea Zone : 1 destroyer and 3 transports 93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Greece : 1 flag, 1 airfield, 1 factory_minor and 1 fighterProduction/PUs Summary :
Germans : 64 / 71 Russians : 34 / 38 Japanese : 53 / 80 Americans : 52 / 69 Chinese : 14 / 15 British : 36 / 35 UK_Pacific : 2 / 0 Italians : 11 / 18 ANZAC : 6 / 9 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Russians round 19
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19 Purchase Units - Russians Russians buy 1 airfield, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Kursk Russians take Kursk from Italians 4 fighters moved from Nenetsia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Nenetsia to Archangel 1 submarine moved from 99 Sea Zone to 100 Sea Zone -
Actually, to speed things along, I am going to assume no scramble from Leningrad. I wouldn’t.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19 Purchase Units - Russians Russians buy 1 airfield, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Kursk Russians take Kursk from Italians 4 fighters moved from Nenetsia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Nenetsia to Archangel 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Russians Battle in Archangel Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl 1 infantry moved from Smolensk to Yaroslavl 2 artilleries and 31 infantry moved from Novgorod to Yaroslavl 1 artillery and 5 infantry moved from Russia to Yaroslavl 3 artilleries moved from Stalingrad to Samara 1 armour moved from Rostov to Samara 2 aaGuns, 14 artilleries and 70 infantry moved from Rostov to Kursk 1 artillery moved from Inner Mongolia to Kansu 1 aaGun, 5 artilleries and 7 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Soviet Far East to Siberia Place Units - Russians 1 airfield placed in Yaroslavl 3 infantry placed in Siberia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,3,6,1 Russians collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67 -
@simon33 said in 2021 PTV Simon v 666 (axis +15):
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 19 Purchase Units - Russians Russians buy 1 airfield, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Kursk Russians take Kursk from Italians 4 fighters moved from Nenetsia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Nenetsia to Archangel 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Russians Battle in Archangel Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl 1 infantry moved from Smolensk to Yaroslavl 2 artilleries and 31 infantry moved from Novgorod to Yaroslavl 1 artillery and 5 infantry moved from Russia to Yaroslavl 3 artilleries moved from Stalingrad to Samara 1 armour moved from Rostov to Samara 2 aaGuns, 14 artilleries and 70 infantry moved from Rostov to Kursk 1 artillery moved from Inner Mongolia to Kansu 1 aaGun, 5 artilleries and 7 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Soviet Far East to Siberia Place Units - Russians 1 airfield placed in Yaroslavl 3 infantry placed in Siberia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,3,6,1 Russians collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67really been struggling with JPN and what to do here, like last turn, I think I completely messed up last turn as japan. giving up all those trannies was a disaster, what a blunder! been working on this all morning and just can’t decide, sorry for the delay. I will complete this, this weekend Simon, it has been a great game imo. Thanks
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I agree, great game. Thought I had the upper hand most of the way through but there have been a couple of points that you nearly had me, especially grabbing India for the 7th VC.
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^ Not to mention that you are about to grab Moscow.





