nah it’s g2g
2021 PTV Simon v 666 (axis +15)
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs; Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 fighters moved from Southern Italy to Bulgaria 1 armour and 2 mech_infantrys moved from Romania to Bulgaria 1 armour moved from Stalingrad to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Stalingrad
Combat Hit Differential Summary :
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@simon33 scramble?
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To Bulgaria? No way.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs; Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 fighters moved from Southern Italy to Bulgaria 1 armour and 2 mech_infantrys moved from Romania to Bulgaria 1 armour moved from Stalingrad to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Stalingrad Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 5 fighters and 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Bulgaria, round 2 : 7/8 hits, 3.50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 5 fighters moved from Bulgaria to Romania Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,4,6,6,1,4,3,6,1,5,4,6,6,1,6,6,3,4,3 Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 3.50
Territory Summary for Italians :
Romania : 5 fighters Kazakhstan : 1 flag Tambov : 1 flag Northern Caucasus : 1 flag Rostov : 1 flag Stalingrad : 1 armour, 2 artilleries and 3 infantry Western Sinkiang : 1 flag Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 17 infantry Bulgaria : 1 flag, 1 armour and 2 mech_infantrys Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 58 / 74 Russians : 26 / 29 Japanese : 63 / 80 Americans : 54 / 80 Chinese : 9 / 12 British : 37 / 49 UK_Pacific : 8 / 8 Italians : 15 / 6 ANZAC : 2 / 0 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Combat Move - ANZAC 2 fighters and 2 infantry moved from Greece to Bulgaria Combat - ANZAC Battle in Bulgaria ANZAC attack with 2 fighters and 2 infantry Italians defend with 1 armour and 2 mech_infantrys ANZAC roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the ANZAC lost in Bulgaria 2 fighters owned by the ANZAC retreated Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Bulgaria to Greece 1 fighter moved from Yunnan to Anhwe 1 artillery and 2 infantry moved from Yunnan to Shan State Combat Move - French Non Combat Move - French 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 101 Sea Zone to Greece Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; Germans buy 1 armour, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Southern Belarus 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Stalingrad to Kursk 1 fighter moved from Romania to Kursk 2 bombers and 1 fighter moved from Stalingrad to Kursk 1 fighter moved from Romania to Kursk 1 armour moved from Yugoslavia to Albania Italians take Albania from British 1 armour moved from Albania to Bulgaria Combat - Germans Battle in Kursk Germans attack with 2 bombers, 3 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Kursk, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Kursk to Stalingrad 1 fighter moved from Kursk to Ukraine 1 fighter moved from Kursk to Ukraine 1 armour and 3 mech_infantrys moved from Romania to Ukraine 1 aaGun, 3 armour, 6 artilleries, 3 fighters, 19 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Yugoslavia to Bulgaria 2 artilleries moved from Romania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Romania to Bulgaria 3 armour and 1 mech_infantry moved from Germany to Romania 2 fighters moved from Germany to Southern Italy 3 fighters moved from Western Germany to Southern Italy 3 mech_infantrys moved from Novgorod to Southern Belarus 3 artilleries and 3 infantry moved from Leningrad to Novgorod 1 artillery and 4 infantry moved from Vyborg to Leningrad 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 118 Sea Zone to 115 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 aaGun moved from Southern France to Normandy Bordeaux 5 infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Archangel to Novgorod Place Units - Germans 3 infantry placed in Stalingrad 3 infantry placed in Romania 1 armour and 3 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.67
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Holland Belgium : 1 aaGun and 2 infantry Poland : 1 armour and 1 mech_infantry Romania : 1 aaGun, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry Germany : 1 armour, 1 factory_major and 3 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 armour and 3 mech_infantrys Bryansk : 1 flag, 1 infantry Smolensk : 1 flag Eastern Poland : 1 flag Karelia : 1 flag Kursk : 1 flag, 1 mech_infantry Archangel : 1 flag Yaroslavl : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 3 mech_infantrys Vyborg : 1 flag Gorky : 1 flag, 1 infantry Baltic States : 1 flag Vologda : 1 flag Saratov : 1 flag Northern Belarus : 1 flag Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry Novgorod : 1 flag, 2 aaGuns, 5 artilleries, 13 infantry and 1 mech_infantry Stalingrad : 1 flag, 14 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 31 infantry and 15 mech_infantrys Kweichow : 1 flag, 1 armour and 2 mech_infantrys Southern Italy : 6 fighters, 5 infantry and 1 tactical_bomber Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Finland : 1 flag Bulgaria : 1 aaGun, 4 armour, 8 artilleries, 3 fighters, 21 infantry, 4 mech_infantrys and 2 tactical_bombers
Production/PUs Summary :
Germans : 63 / 81 Russians : 21 / 29 Japanese : 63 / 80 Americans : 54 / 80 Chinese : 9 / 12 British : 36 / 49 UK_Pacific : 8 / 8 Italians : 16 / 6 ANZAC : 2 / 0 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@simon33 forgot to move my German units in Asia. Hold on please.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; Germans buy 1 armour, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kweichow to Szechwan Germans take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan Germans take Yunnan from Chinese 1 mech_infantry moved from Stalingrad to Kursk 2 bombers and 1 fighter moved from Stalingrad to Kursk 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Yugoslavia to Albania Italians take Albania from British 1 armour moved from Albania to Bulgaria Combat - Germans Battle in Kursk Germans attack with 2 bombers, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Kursk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kursk Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries and 3 infantry moved from Leningrad to Novgorod 1 armour and 3 mech_infantrys moved from Novgorod to Southern Belarus 1 mech_infantry moved from Archangel to Novgorod 1 artillery and 4 infantry moved from Vyborg to Leningrad 2 bombers and 1 fighter moved from Kursk to Stalingrad 2 fighters moved from Romania to Stalingrad 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Romania to Bulgaria 1 aaGun, 3 armour, 6 artilleries, 3 fighters, 20 infantry and 4 mech_infantrys moved from Yugoslavia to Bulgaria 2 tactical_bombers moved from Yugoslavia to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 fighters moved from Germany to Bulgaria 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 118 Sea Zone to 115 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone 3 armour and 1 mech_infantry moved from Germany to Romania 1 armour and 1 mech_infantry moved from Western Germany to Poland 5 infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Kweichow to Yunnan Place Units - Germans 3 infantry placed in Stalingrad 3 infantry placed in Romania 3 infantry placed in Normandy Bordeaux 2 fighters placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.33
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Holland Belgium : 1 aaGun and 2 infantry Poland : 1 armour and 1 mech_infantry Romania : 1 aaGun, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry Germany : 1 armour, 1 factory_major and 3 mech_infantrys Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 armour and 3 mech_infantrys Bryansk : 1 flag, 1 infantry Smolensk : 1 flag, 1 infantry Eastern Poland : 1 flag Karelia : 1 flag Archangel : 1 flag Yaroslavl : 1 flag, 1 infantry Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor Vyborg : 1 flag Gorky : 1 flag, 1 infantry Baltic States : 1 flag Vologda : 1 flag Saratov : 1 flag Northern Belarus : 1 flag Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry Novgorod : 1 flag, 2 aaGuns, 5 artilleries, 12 infantry and 1 mech_infantry Stalingrad : 1 flag, 14 armour, 7 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 31 infantry and 15 mech_infantrys Kweichow : 1 flag Yunnan : 1 flag, 1 armour and 2 mech_infantrys Szechwan : 1 flag Southern Italy : 4 fighters, 5 infantry and 3 tactical_bombers Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Finland : 1 flag Bulgaria : 1 aaGun, 5 armour, 8 artilleries, 5 fighters, 21 infantry and 7 mech_infantrys
Production/PUs Summary :
Germans : 64 / 82 Russians : 22 / 29 Japanese : 63 / 80 Americans : 54 / 80 Chinese : 7 / 12 British : 36 / 49 UK_Pacific : 8 / 8 Italians : 16 / 6 ANZAC : 2 / 0 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@simon33 there ya go, decided to make a change with the first post Kursk battle. your inf hit on the latest Kursk battle. if you would rather keep the attack and ncm of the initial file, that’s cool. just let me know. thanks
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 artillery moved from Eastern Sinkiang to Kansu 1 armour moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Kazakhstan to Samara 1 fighter and 1 tactical_bomber moved from Samara to Western Sinkiang 1 fighter and 1 infantry moved from Russia to Bryansk 1 fighter and 1 infantry moved from Russia to Smolensk 2 fighters and 1 infantry moved from Russia to Yaroslavl 1 artillery moved from Samara to Gorky 3 infantry moved from Russia to Gorky 2 infantry moved from Russia to Gorky 4 artilleries and 6 infantry moved from Northern Manchuria to Amur Combat - Russians Battle in Amur Russians attack with 4 artilleries and 6 infantry Japanese defend with 1 infantry Russians roll dice for 4 artilleries and 6 infantry in Amur, round 2 : 5/10 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gorky Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Gorky, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Sinkiang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Sinkiang Russians win, taking Western Sinkiang from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 4 infantry moved from Russia to Gorky 2 fighters moved from Yaroslavl to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Timguska to Komi 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Samara 1 aaGun moved from Northern Manchuria to Amur 3 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,4,2 Russians collect 22 PUs (4 lost to blockades); end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.67 Germans regular : 0.00 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 4 Sea Zone 2 fighters moved from Japan to 4 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kiangsu to Honan 2 bombers moved from Kwangtung to Honan 2 infantry moved from Kiangsi to Hopei 1 fighter moved from Kwangtung to Hopei 2 tactical_bombers moved from Kweichow to Hopei 1 battleship, 8 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands 13 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Midway Battle in Wake Island Battle in Solomon Islands Battle in Honan Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 1 fighter Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter in Honan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 3 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter in Honan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Honan Japanese roll dice for 2 bombers and 1 fighter in Honan, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter in Honan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Honan Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Solomon Islands from Americans with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in 4 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from 4 Sea Zone to 7 Sea Zone 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Korea to Southern Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 bombers and 1 fighter moved from Honan to Kiangsu 2 infantry moved from Kiangsi to Kiangsu 2 armour and 1 mech_infantry moved from Hunan to Kiangsu 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 3 fighters moved from 55 Sea Zone to Queensland 2 carriers and 1 transport moved from 35 Sea Zone to 132 Sea Zone 3 fighters moved from Malaya to 132 Sea Zone 1 destroyer, 1 submarine and 3 transports moved from 21 Sea Zone to 132 Sea Zone 4 artilleries and 4 infantry moved from Malaya to 132 Sea Zone 1 fighter and 2 tactical_bombers moved from Hopei to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Hunan to Szechwan 1 artillery and 3 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 aaGun moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kweichow to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to Yunnan 3 aaGuns, 10 artilleries, 21 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 3 marines moved from Caroline Islands to 35 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 55 Sea Zone 3 marines moved from 55 Sea Zone to Queensland Place Units - Japanese 1 carrier and 1 transport placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer and 1 transport placed in 55 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Kwangtung 4 infantry placed in Japan 1 infantry placed in Queensland Japanese undo move 7. 1 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kyushu: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : -1.17
Territory Summary for Japanese :
Kyushu : 1 artillery and 1 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 8 infantry and 1 mech_infantry Northern Manchuria : 1 flag, 1 infantry Shantung : 1 flag Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Jehol : 1 flag, 2 infantry Japan : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Kwangsi : 1 flag, 1 aaGun, 1 artillery and 2 infantry Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Kweichow : 1 artillery and 3 infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Hopei : 1 flag, 2 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Inner Mongolia : 1 flag Yunnan : 3 aaGuns, 10 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 2 tactical_bombers Szechwan : 1 artillery and 2 infantry Malaya : 1 flag, 1 harbour and 1 infantry Borneo : 1 flag Solomon Islands : 1 flag, 2 infantry Western Australia : 1 flag South Australia : 1 flag New Guinea : 1 flag New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Victoria : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines French Indo China : 1 flag Sumatra : 1 flag 76 Sea Zone : 1 submarine Java : 1 flag 7 Sea Zone : 1 carrier, 2 fighters and 1 transport 5 Sea Zone : 2 submarines 25 Sea Zone : 1 transport 24 Sea Zone : 1 transport Dutch New Guinea : 1 flag Celebes : 1 flag 6 Sea Zone : 2 submarines 20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports 55 Sea Zone : 1 flag, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 13 fighters, 2 submarines, 3 tactical_bombers and 2 transports 132 Sea Zone : 4 artilleries, 2 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 62 / 82 Russians : 26 / 26 Japanese : 63 / 86 Americans : 54 / 80 Chinese : 7 / 12 British : 36 / 49 UK_Pacific : 8 / 8 Italians : 14 / 6 ANZAC : 2 / 0 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Yugoslavia 1 bomber and 2 fighters moved from Greece to Southern Italy 2 fighters moved from 99 Sea Zone to Southern Italy 2 bombers moved from Greece to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to 99 Sea Zone 2 fighters moved from New Zealand to Solomon Islands 18 fighters moved from 65 Sea Zone to Solomon Islands 2 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands Combat - Americans
Combat Hit Differential Summary :
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Scramble to the Solomon Islands, SZ99 or Intercept in Rome?
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
Scramble to the Solomon Islands, SZ99 or Intercept in Rome?
No & No
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I positively hate this system where you can’t change the buy once you put in attacks.
Going to change UK_Pac to 1TT. Too many attacks to redo.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
I positively hate this system where you can’t change the buy once you put in attacks.
Going to change UK_Pac to 1TT. Too many attacks to redo.
Ok, no problem
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
I positively hate this system where you can’t change the buy once you put in attacks.
Going to change UK_Pac to 1TT. Too many attacks to redo.
Perhaps you should attack less?
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TripleA Manual Gamesave Post: British round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 14 Combat Move - British 1 infantry moved from 99 Sea Zone to Northern Italy 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 94 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Greece to Normandy Bordeaux 1 armour moved from Southern Caucasus to Northern Caucasus Russians take Northern Caucasus from Italians 1 armour moved from Northern Caucasus to Southern Caucasus 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Greece to Normandy Bordeaux 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Burma to Malaya 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 submarine moved from 73 Sea Zone to 76 Sea Zone 1 destroyer moved from 40 Sea Zone to 76 Sea Zone 1 fighter moved from Eastern India to Malaya 1 artillery and 2 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 8 fighters moved from Greece to 99 Sea Zone
Combat Hit Differential Summary :
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Actually, I’m going to stick with the original buy.
Scramble to Malaya? I assume no scramble to SZ99.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
Actually, I’m going to stick with the original buy.
Scramble to Malaya? I assume no scramble to SZ99.
no scramble