2021 PTV Simon v 666 (axis +15)

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Tsinghai to Eastern Sinkiang
            1 armour moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 armour moved from Kazakhstan to Samara
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Bryansk to Kursk
            1 fighter moved from Russia to Kursk
            3 fighters moved from Russia to Tambov
            1 infantry moved from Tula to Tambov
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Timguska to Northern Sinkiang
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kursk, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Sinkiang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Eastern Sinkiang
                Russians win, taking Eastern Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Samara
            1 fighter moved from Kursk to Russia
            3 fighters moved from Tambov to Russia
            2 infantry moved from Bryansk to Russia
            11 infantry moved from Yaroslavl to Russia
            2 artilleries and 6 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6
            Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 1.33
    Russians regular : 1.17
    

    Savegame


  • @simon33 auugghh, crashed again after the MAN & FIC battle


  • @simon33 crashed again, same time after the FIC battle. will be using the first round of dice If I can get through this. will try again


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Japan to Southern Manchuria
            1 bomber moved from Kiangsi to Southern Manchuria
            1 infantry moved from Inner Mongolia to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kiangsi to Hunan
            1 fighter and 3 tactical_bombers moved from Kiangsi to Hunan
            1 bomber moved from Kiangsi to French Indo China
            2 fighters moved from Malaya to Shan State
            1 fighter moved from Malaya to French Indo China
            2 infantry moved from Malaya to Shan State
            2 infantry moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in Southern Manchuria
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 5/13 hits, 5.50 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            3 aaGuns, 10 artilleries and 21 infantry moved from Kwangsi to Kweichow
            1 mech_infantry moved from Kwangsi to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 aaGun moved from Kiangsi to Kiangsu
            2 artilleries and 2 infantry moved from Malaya to 38 Sea Zone
            3 transports moved from 38 Sea Zone to 21 Sea Zone
            3 marines moved from Malaya to 38 Sea Zone
            3 fighters moved from 38 Sea Zone to Queensland
            1 fighter moved from French Indo China to Malaya
            2 fighters moved from Shan State to Malaya
            1 infantry moved from Shansi to Inner Mongolia
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 7 carriers, 1 destroyer, 11 fighters and 3 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 marines, 1 submarine and 3 transports moved from 38 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from Southern Manchuria to Kwangtung
            1 bomber moved from French Indo China to Kwangtung
            1 fighter moved from Southern Manchuria to Kiangsu
            1 fighter moved from Hunan to Kwangtung
            1 mech_infantry moved from Hunan to Kweichow
            3 tactical_bombers moved from Hunan to Kweichow
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 artilleries and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            Japanese undo move 4.
            1 submarine placed in 21 Sea Zone
            2 infantry placed in Kwangtung
            Japanese undo move 5.
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Queensland
            1 submarine placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    UK_Pacific regular : -0.67
    

    Territory Summary for Japanese :

    Amur : 1 flag, 1 infantry
    Southern Manchuria : 1 flag, 2 infantry
    Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
    Korea : 2 infantry
    Shantung : 1 flag
    Caroline Islands : 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 3 marines
    Jehol : 1 flag
    Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Kwangsi : 1 flag, 1 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Western Sinkiang : 1 infantry
    Kweichow : 3 aaGuns, 10 artilleries, 21 infantry, 1 mech_infantry and 3 tactical_bombers
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Kiangsi : 1 flag, 4 infantry
    Hunan : 1 flag, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Inner Mongolia : 1 flag, 1 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 4 artilleries, 3 fighters, 1 harbour and 5 infantry
    Borneo : 1 flag
    Western Australia : 1 flag
    South Australia : 1 flag
    New Guinea : 1 flag
    New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Victoria : 1 flag
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
    French Indo China : 1 flag, 2 infantry
    Sumatra : 1 flag
    64 Sea Zone : 1 submarine
    76 Sea Zone : 1 submarine
    21 Sea Zone : 1 destroyer, 1 submarine and 3 transports
    Java : 1 flag
    35 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 2 destroyers, 16 fighters, 1 submarine, 3 tactical_bombers and 3 transports
    5 Sea Zone : 2 submarines
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 destroyer, 2 submarines and 2 transports
    20 Sea Zone : 1 transport
    55 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 74
    Russians : 27 / 29
    Japanese : 67 / 80
    Americans : 54 / 83
    Chinese : 6 / 13
    British : 37 / 52
    UK_Pacific : 7 / 13
    Italians : 13 / 16
    ANZAC : 2 / 0
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @simon33 success, and the dice were identical to the first run through for MAN & FIC

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Greece to Stalingrad
            1 bomber moved from Southern Caucasus to Stalingrad
            2 bombers moved from Greece to Bulgaria
            1 infantry moved from Albania to Bulgaria
            2 fighters moved from Malta to Bulgaria
    
        Combat - Americans
            Air Battle in Stalingrad
                Americans attacks with 2 units heading to Stalingrad
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Stalingrad
                    Germans roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
                Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 6 damage total. 
            Battle in Bulgaria
                Americans attack with 2 bombers, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers and 2 fighters moved from Bulgaria to Greece
            1 fighter moved from Stalingrad to Samara
            1 bomber moved from Stalingrad to Greece
            2 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Albania to Greece
            1 mech_infantry moved from Tunisia to 96 Sea Zone
            2 infantry moved from Algeria to 96 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 1 Sea Zone to 4 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 7 carriers, 3 destroyers, 14 fighters, 1 infantry, 5 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            2 infantry moved from Solomon Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 65 Sea Zone
            3 carriers, 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 65 Sea Zone
            2 fighters moved from Hawaiian Islands to New Zealand
            1 artillery and 3 infantry moved from 65 Sea Zone to New Zealand
            1 fighter moved from 65 Sea Zone to New Zealand
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Western United States
            1 artillery and 2 infantry placed in Greece
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Honan to Shansi
            1 infantry moved from Honan to Hopei
            7 artilleries and 6 infantry moved from Honan to Anhwe
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 artilleries and 6 infantry in Anhwe, round 2 : 1/13 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Honan
            3 artilleries and 8 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 fighters moved from Scotland to Gibraltar
            1 bomber moved from United Kingdom to France
            1 infantry moved from Southern Caucasus to Northern Caucasus
            2 fighters moved from Greece to Northern Caucasus
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 fighter moved from Eastern India to French Indo China
            8 artilleries and 12 infantry moved from Yunnan to Shan State
            1 armour and 1 mech_infantry moved from Eastern India to Shan State
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Shan State
                British attack with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 9/22 hits, 6.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 8 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Northern Caucasus
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Northern Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Caucasus
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                1 fighter owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Burma
            3 aaGuns moved from Yunnan to Shan State
            1 artillery and 17 infantry moved from Eastern India to Burma
            1 fighter moved from Eastern India to Anhwe
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
            3 artilleries and 3 infantry moved from Northwest Persia to Southern Caucasus
            2 fighters moved from Northern Caucasus to Southern Caucasus
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            3 artilleries moved from Southern Persia to Northwest Persia
            5 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from Egypt to 100 Sea Zone
            2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 aaGun, 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers moved from Albania to Greece
            2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
            1 carrier moved from 96 Sea Zone to 94 Sea Zone
            1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Greece
            1 bomber moved from France to Greece
            1 battleship, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 fighter moved from Malta to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            3 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Gibraltar to 94 Sea Zone
    
        Place Units - British
            1 submarine placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 infantry placed in Southern Persia
            2 artilleries and 1 infantry placed in Iraq
            1 transport placed in 112 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : -1.17
    Italians regular : 0.67
    Japanese regular : 3.67
    Germans AA : -0.33
    Germans regular : -0.33
    British regular : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 fighters moved from Southern Italy to Bulgaria
            1 armour and 2 mech_infantrys moved from Romania to Bulgaria
            1 armour moved from Stalingrad to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Stalingrad
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble?

  • '19 '17 '16

    To Bulgaria? No way.


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 fighters moved from Southern Italy to Bulgaria
            1 armour and 2 mech_infantrys moved from Romania to Bulgaria
            1 armour moved from Stalingrad to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Stalingrad
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 armour, 5 fighters and 2 mech_infantrys
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Bulgaria, round 2 : 7/8 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 1 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            5 fighters moved from Bulgaria to Romania
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,4,6,6,1,4,3,6,1,5,4,6,6,1,6,6,3,4,3
            Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 3.50
    

    Territory Summary for Italians :

    Romania : 5 fighters
    Kazakhstan : 1 flag
    Tambov : 1 flag
    Northern Caucasus : 1 flag
    Rostov : 1 flag
    Stalingrad : 1 armour, 2 artilleries and 3 infantry
    Western Sinkiang : 1 flag
    Northern Italy : 1 factory_minor
    Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 17 infantry
    Bulgaria : 1 flag, 1 armour and 2 mech_infantrys
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 58 / 74
    Russians : 26 / 29
    Japanese : 63 / 80
    Americans : 54 / 80
    Chinese : 9 / 12
    British : 37 / 49
    UK_Pacific : 8 / 8
    Italians : 15 / 6
    ANZAC : 2 / 0
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
            2 fighters and 2 infantry moved from Greece to Bulgaria
    
        Combat - ANZAC
            Battle in Bulgaria
                ANZAC attack with 2 fighters and 2 infantry
                Italians defend with 1 armour and 2 mech_infantrys
                    ANZAC roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the ANZAC lost in Bulgaria
                2 fighters owned by the ANZAC retreated
                Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Bulgaria to Greece
            1 fighter moved from Yunnan to Anhwe
            1 artillery and 2 infantry moved from Yunnan to Shan State
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 101 Sea Zone to Greece
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 1 armour, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Southern Belarus
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Stalingrad to Kursk
            1 fighter moved from Romania to Kursk
            2 bombers and 1 fighter moved from Stalingrad to Kursk
            1 fighter moved from Romania to Kursk
            1 armour moved from Yugoslavia to Albania
                  Italians take Albania from British
            1 armour moved from Albania to Bulgaria
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 2 bombers, 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Kursk, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Kursk to Stalingrad
            1 fighter moved from Kursk to Ukraine
            1 fighter moved from Kursk to Ukraine
            1 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 aaGun, 3 armour, 6 artilleries, 3 fighters, 19 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Yugoslavia to Bulgaria
            2 artilleries moved from Romania to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Romania to Bulgaria
            3 armour and 1 mech_infantry moved from Germany to Romania
            2 fighters moved from Germany to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Novgorod to Southern Belarus
            3 artilleries and 3 infantry moved from Leningrad to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 118 Sea Zone to 115 Sea Zone
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 aaGun moved from Southern France to Normandy Bordeaux
            5 infantry moved from France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Archangel to Novgorod
    
        Place Units - Germans
            3 infantry placed in Stalingrad
            3 infantry placed in Romania
            1 armour and 3 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            1 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.67
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Holland Belgium : 1 aaGun and 2 infantry
    Poland : 1 armour and 1 mech_infantry
    Romania : 1 aaGun, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
    Germany : 1 armour, 1 factory_major and 3 mech_infantrys
    Western Ukraine : 1 flag
    Southern Belarus : 1 flag, 1 armour and 3 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Smolensk : 1 flag
    Eastern Poland : 1 flag
    Karelia : 1 flag
    Kursk : 1 flag, 1 mech_infantry
    Archangel : 1 flag
    Yaroslavl : 1 flag, 1 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 3 mech_infantrys
    Vyborg : 1 flag
    Gorky : 1 flag, 1 infantry
    Baltic States : 1 flag
    Vologda : 1 flag
    Saratov : 1 flag
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
    Novgorod : 1 flag, 2 aaGuns, 5 artilleries, 13 infantry and 1 mech_infantry
    Stalingrad : 1 flag, 14 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 31 infantry and 15 mech_infantrys
    Kweichow : 1 flag, 1 armour and 2 mech_infantrys
    Southern Italy : 6 fighters, 5 infantry and 1 tactical_bomber
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Finland : 1 flag
    Bulgaria : 1 aaGun, 4 armour, 8 artilleries, 3 fighters, 21 infantry, 4 mech_infantrys and 2 tactical_bombers
    

    Production/PUs Summary :

    Germans : 63 / 81
    Russians : 21 / 29
    Japanese : 63 / 80
    Americans : 54 / 80
    Chinese : 9 / 12
    British : 36 / 49
    UK_Pacific : 8 / 8
    Italians : 16 / 6
    ANZAC : 2 / 0
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @simon33 forgot to move my German units in Asia. Hold on please.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 1 armour, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Kweichow to Szechwan
                  Germans take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
                  Germans take Yunnan from Chinese
            1 mech_infantry moved from Stalingrad to Kursk
            2 bombers and 1 fighter moved from Stalingrad to Kursk
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Yugoslavia to Albania
                  Italians take Albania from British
            1 armour moved from Albania to Bulgaria
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Kursk, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kursk
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 artilleries and 3 infantry moved from Leningrad to Novgorod
            1 armour and 3 mech_infantrys moved from Novgorod to Southern Belarus
            1 mech_infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Leningrad
            2 bombers and 1 fighter moved from Kursk to Stalingrad
            2 fighters moved from Romania to Stalingrad
            1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Romania to Bulgaria
            1 aaGun, 3 armour, 6 artilleries, 3 fighters, 20 infantry and 4 mech_infantrys moved from Yugoslavia to Bulgaria
            2 tactical_bombers moved from Yugoslavia to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            2 fighters moved from Germany to Bulgaria
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 118 Sea Zone to 115 Sea Zone
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            3 armour and 1 mech_infantry moved from Germany to Romania
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            5 infantry moved from France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Kweichow to Yunnan
    
        Place Units - Germans
            3 infantry placed in Stalingrad
            3 infantry placed in Romania
            3 infantry placed in Normandy Bordeaux
            2 fighters placed in Western Germany
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.33
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Holland Belgium : 1 aaGun and 2 infantry
    Poland : 1 armour and 1 mech_infantry
    Romania : 1 aaGun, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
    Germany : 1 armour, 1 factory_major and 3 mech_infantrys
    Western Ukraine : 1 flag
    Southern Belarus : 1 flag, 1 armour and 3 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Smolensk : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Karelia : 1 flag
    Archangel : 1 flag
    Yaroslavl : 1 flag, 1 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor
    Vyborg : 1 flag
    Gorky : 1 flag, 1 infantry
    Baltic States : 1 flag
    Vologda : 1 flag
    Saratov : 1 flag
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
    Novgorod : 1 flag, 2 aaGuns, 5 artilleries, 12 infantry and 1 mech_infantry
    Stalingrad : 1 flag, 14 armour, 7 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 31 infantry and 15 mech_infantrys
    Kweichow : 1 flag
    Yunnan : 1 flag, 1 armour and 2 mech_infantrys
    Szechwan : 1 flag
    Southern Italy : 4 fighters, 5 infantry and 3 tactical_bombers
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Finland : 1 flag
    Bulgaria : 1 aaGun, 5 armour, 8 artilleries, 5 fighters, 21 infantry and 7 mech_infantrys
    

    Production/PUs Summary :

    Germans : 64 / 82
    Russians : 22 / 29
    Japanese : 63 / 80
    Americans : 54 / 80
    Chinese : 7 / 12
    British : 36 / 49
    UK_Pacific : 8 / 8
    Italians : 16 / 6
    ANZAC : 2 / 0
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @simon33 there ya go, decided to make a change with the first post Kursk battle. your inf hit on the latest Kursk battle. if you would rather keep the attack and ncm of the initial file, that’s cool. just let me know. thanks

  • '19 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 artillery moved from Eastern Sinkiang to Kansu
            1 armour moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 armour moved from Kazakhstan to Samara
            1 fighter and 1 tactical_bomber moved from Samara to Western Sinkiang
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 fighter and 1 infantry moved from Russia to Smolensk
            2 fighters and 1 infantry moved from Russia to Yaroslavl
            1 artillery moved from Samara to Gorky
            3 infantry moved from Russia to Gorky
            2 infantry moved from Russia to Gorky
            4 artilleries and 6 infantry moved from Northern Manchuria to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 4 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 artilleries and 6 infantry in Amur, round 2 : 5/10 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Gorky
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Gorky, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Sinkiang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Sinkiang
                Russians win, taking Western Sinkiang from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Russians attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            4 infantry moved from Russia to Gorky
            2 fighters moved from Yaroslavl to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Timguska to Komi
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Samara
            1 aaGun moved from Northern Manchuria to Amur
            3 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Siberia
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,4,2
            Russians collect 22 PUs (4 lost to blockades); end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.67
    Germans regular : 0.00
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 4 Sea Zone
            2 fighters moved from Japan to 4 Sea Zone
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kiangsu to Honan
            2 bombers moved from Kwangtung to Honan
            2 infantry moved from Kiangsi to Hopei
            1 fighter moved from Kwangtung to Hopei
            2 tactical_bombers moved from Kweichow to Hopei
            1 battleship, 8 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            13 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in Solomon Islands
            Battle in Honan
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter in Honan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 3 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter in Honan, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Honan
                    Japanese roll dice for 2 bombers and 1 fighter in Honan, round 4 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter in Honan, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Honan
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Solomon Islands from Americans with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter
            Battle in 4 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from 4 Sea Zone to 7 Sea Zone
            2 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Korea to Southern Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            2 bombers and 1 fighter moved from Honan to Kiangsu
            2 infantry moved from Kiangsi to Kiangsu
            2 armour and 1 mech_infantry moved from Hunan to Kiangsu
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            3 fighters moved from 55 Sea Zone to Queensland
            2 carriers and 1 transport moved from 35 Sea Zone to 132 Sea Zone
            3 fighters moved from Malaya to 132 Sea Zone
            1 destroyer, 1 submarine and 3 transports moved from 21 Sea Zone to 132 Sea Zone
            4 artilleries and 4 infantry moved from Malaya to 132 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hopei to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Hunan to Szechwan
            1 artillery and 3 infantry moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            1 aaGun moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kweichow to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to Yunnan
            3 aaGuns, 10 artilleries, 21 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            3 marines moved from Caroline Islands to 35 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 55 Sea Zone
            3 marines moved from 55 Sea Zone to Queensland
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 7 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 destroyer and 1 transport placed in 55 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Kwangtung
            4 infantry placed in Japan
            1 infantry placed in Queensland
            Japanese undo move 7.
            1 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.67
    Japanese regular : -1.17
    

    Territory Summary for Japanese :

    Kyushu : 1 artillery and 1 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 8 infantry and 1 mech_infantry
    Northern Manchuria : 1 flag, 1 infantry
    Shantung : 1 flag
    Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Jehol : 1 flag, 2 infantry
    Japan : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Kwangsi : 1 flag, 1 aaGun, 1 artillery and 2 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 infantry
    Kweichow : 1 artillery and 3 infantry
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 2 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    Inner Mongolia : 1 flag
    Yunnan : 3 aaGuns, 10 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 2 tactical_bombers
    Szechwan : 1 artillery and 2 infantry
    Malaya : 1 flag, 1 harbour and 1 infantry
    Borneo : 1 flag
    Solomon Islands : 1 flag, 2 infantry
    Western Australia : 1 flag
    South Australia : 1 flag
    New Guinea : 1 flag
    New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Victoria : 1 flag
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines
    French Indo China : 1 flag
    Sumatra : 1 flag
    76 Sea Zone : 1 submarine
    Java : 1 flag
    7 Sea Zone : 1 carrier, 2 fighters and 1 transport
    5 Sea Zone : 2 submarines
    25 Sea Zone : 1 transport
    24 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 2 submarines
    20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    55 Sea Zone : 1 flag, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 13 fighters, 2 submarines, 3 tactical_bombers and 2 transports
    132 Sea Zone : 4 artilleries, 2 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports
    

    Production/PUs Summary :

    Germans : 62 / 82
    Russians : 26 / 26
    Japanese : 63 / 86
    Americans : 54 / 80
    Chinese : 7 / 12
    British : 36 / 49
    UK_Pacific : 8 / 8
    Italians : 14 / 6
    ANZAC : 2 / 0
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
            1 infantry moved from Morocco to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Yugoslavia
            1 bomber and 2 fighters moved from Greece to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
            2 bombers moved from Greece to 99 Sea Zone
            1 bomber moved from 99 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from Gibraltar to 99 Sea Zone
            2 fighters moved from New Zealand to Solomon Islands
            18 fighters moved from 65 Sea Zone to Solomon Islands
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to the Solomon Islands, SZ99 or Intercept in Rome?


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Scramble to the Solomon Islands, SZ99 or Intercept in Rome?

    No & No

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