I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?2021 PTV Simon v 666 (axis +15)
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TripleA Manual Gamesave Post: Germans round 25
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 3 carriers, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Finland to 113 Sea Zone 2 fighters moved from Poland to 113 Sea Zone 7 fighters moved from Western Germany to 113 Sea Zone 4 carriers, 3 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers moved from 94 Sea Zone to 113 Sea Zone 6 armour and 6 mech_infantrys moved from Southern Persia to Baluchistan 2 fighters and 1 tactical_bomber moved from France to 113 Sea ZoneCombat Hit Differential Summary :
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@simon33 scramble orders?
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Full scramble. Looks like a miscue there.
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 3 carriers, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Finland to 113 Sea Zone 2 fighters moved from Poland to 113 Sea Zone 7 fighters moved from Western Germany to 113 Sea Zone 4 carriers, 3 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers moved from 94 Sea Zone to 113 Sea Zone 6 armour and 6 mech_infantrys moved from Southern Persia to Baluchistan 2 fighters and 1 tactical_bomber moved from France to 113 Sea Zone Combat - Germans Germans creates battle in territory 40 Sea Zone Americans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Germans attack with 5 carriers, 4 destroyers, 16 fighters, 4 submarines and 4 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 9 transports Germans roll dice for 4 submarines in 113 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 5 carriers, 4 destroyers, 16 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 11/24 hits, 12.00 expected hits Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 4 tactical_bombers and 9 transports in 113 Sea Zone, round 2 : 13/22 hits, 10.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the British, 3 submarines owned by the Germans, 5 carriers owned by the Germans, 4 carriers owned by the Americans and 1 carrier owned by the British lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 4 destroyers, 16 fighters and 4 tactical_bombers in 113 Sea Zone, round 3 : 12/24 hits, 12.00 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 9 fighters, 4 tactical_bombers and 9 transports in 113 Sea Zone, round 3 : 10/16 hits, 9.17 expected hits 4 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans, 4 tactical_bombers owned by the Americans, 5 fighters owned by the Germans and 6 fighters owned by the Americans lost in 113 Sea Zone Germans roll dice for 11 fighters and 4 tactical_bombers in 113 Sea Zone, round 4 : 9/15 hits, 8.17 expected hits Americans roll dice for 3 fighters and 9 transports in 113 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Germans, 1 fighter owned by the Americans, 6 transports owned by the Americans and 2 fighters owned by the British lost in 113 Sea Zone 3 transports owned by the Americans lost in 113 Sea Zone Germans win, taking 40 Sea Zone from Americans with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 89 Casualties for Germans: 5 carriers, 4 destroyers, 8 fighters and 4 submarines Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 9 transports Casualties for British: 1 carrier, 1 destroyer and 2 fighters Battle in Baluchistan Germans attack with 6 armour and 6 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Baluchistan, round 2 : 4/12 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Baluchistan Germans win, taking Baluchistan from UK_Pacific with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 fighter and 2 tactical_bombers moved from 82 Sea Zone to Eastern India 1 fighter moved from 82 Sea Zone to Eastern India 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 armour moved from Union of South Africa to 73 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 73 Sea Zone to 81 Sea Zone 1 marine moved from Trans-Jordan to 83 Sea Zone 1 cruiser and 1 marine moved from 83 Sea Zone to 81 Sea Zone 2 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 armour and 2 mech_infantrys moved from Northeast Persia to Baluchistan 1 infantry moved from Trans-Jordan to 100 Sea Zone 3 artilleries moved from Trans-Jordan to 100 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 1 infantry and 5 transports moved from 100 Sea Zone to 94 Sea Zone 3 artilleries and 1 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 4 fighters and 2 tactical_bombers moved from 115 Sea Zone to 116 Sea Zone 15 infantry moved from Western Germany to Holland Belgium 6 infantry moved from France to Holland Belgium 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 3 artilleries and 7 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Romania to Western Germany 1 infantry moved from Finland to Karelia 3 artilleries moved from Finland to Norway 2 armour moved from Finland to Norway 2 aaGuns moved from Finland to Norway 2 mech_infantrys moved from Finland to Norway 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland Place Units - Germans 3 carriers and 1 submarine placed in 116 Sea Zone 3 destroyers placed in 40 Sea Zone 3 artilleries placed in Western Germany Germans undo move 3. 3 artilleries placed in Romania 3 infantry placed in Southern France Germans undo move 4. 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 4.33 UK_Pacific regular : -0.33 Germans regular : -0.83Territory Summary for Germans :
Western Germany : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber Holland Belgium : 1 aaGun, 4 fighters, 22 infantry and 2 tactical_bombers Poland : 3 infantry Romania : 2 aaGuns, 1 armour, 18 artilleries, 1 factory_minor, 58 infantry and 3 mech_infantrys Germany : 1 factory_major Norway : 2 aaGuns, 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Southern Caucasus : 1 flag Eastern Poland : 1 flag, 1 infantry Karelia : 1 flag, 1 infantry Vyborg : 1 flag Turkmenistan : 1 flag Baltic States : 1 flag, 1 infantry Yenisey : 1 flag Kweichow : 1 flag Kenya : 1 flag Gibraltar : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 7 infantry Belgian Congo : 1 flag Alexandria : 1 flag Tanganyika Territory : 1 flag Trans-Jordan : 1 flag, 1 airfield, 1 armour and 1 mech_infantry Union of South Africa : 1 flag, 1 factory_minor and 1 harbour South West Africa : 1 flag Rhodesia : 1 flag Egypt : 1 flag, 1 harbour and 1 infantry Malta : 1 flag, 1 airfield Western India : 1 flag Eastern India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Burma : 1 flag, 5 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Algeria : 1 flag French Madagascar : 1 flag France : 1 flag, 1 airfield and 1 factory_minor 99 Sea Zone : 1 flag 94 Sea Zone : 1 battleship, 1 destroyer and 5 transports Finland : 1 flag, 3 artilleries and 16 infantry Northwest Persia : 1 flag, 3 armour and 3 mech_infantrys Southern Persia : 1 flag, 1 factory_minor 81 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports Yugoslavia : 1 flag 116 Sea Zone : 3 carriers, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports Greece : 1 flag, 1 airfield and 1 factory_minor Iraq : 1 flag, 18 armour, 1 factory_minor, 3 infantry and 21 mech_infantrys 40 Sea Zone : 1 flag, 4 destroyers and 2 submarines 87 Sea Zone : 1 submarine Northeast Persia : 1 flag Baluchistan : 1 flag, 7 armour and 8 mech_infantrysProduction/PUs Summary :
Germans : 74 / 98 Russians : 40 / 41 Japanese : 24 / 27 Americans : 62 / 92 Chinese : 22 / 23 British : 16 / 16 UK_Pacific : 1 / 0 Italians : 20 / 43 ANZAC : 19 / 30 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 25
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 3 carriers, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Finland to 113 Sea Zone 2 fighters moved from Poland to 113 Sea Zone 7 fighters moved from Western Germany to 113 Sea Zone 4 carriers, 3 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers moved from 94 Sea Zone to 113 Sea Zone 6 armour and 6 mech_infantrys moved from Southern Persia to Baluchistan 2 fighters and 1 tactical_bomber moved from France to 113 Sea Zone Combat - Germans Germans creates battle in territory 40 Sea Zone Americans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Germans attack with 5 carriers, 4 destroyers, 16 fighters, 4 submarines and 4 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 9 transports Germans roll dice for 4 submarines in 113 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 5 carriers, 4 destroyers, 16 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 11/24 hits, 12.00 expected hits Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 4 tactical_bombers and 9 transports in 113 Sea Zone, round 2 : 13/22 hits, 10.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the British, 3 submarines owned by the Germans, 5 carriers owned by the Germans, 4 carriers owned by the Americans and 1 carrier owned by the British lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 4 destroyers, 16 fighters and 4 tactical_bombers in 113 Sea Zone, round 3 : 12/24 hits, 12.00 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 9 fighters, 4 tactical_bombers and 9 transports in 113 Sea Zone, round 3 : 10/16 hits, 9.17 expected hits 4 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans, 4 tactical_bombers owned by the Americans, 5 fighters owned by the Germans and 6 fighters owned by the Americans lost in 113 Sea Zone Germans roll dice for 11 fighters and 4 tactical_bombers in 113 Sea Zone, round 4 : 9/15 hits, 8.17 expected hits Americans roll dice for 3 fighters and 9 transports in 113 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Germans, 1 fighter owned by the Americans, 6 transports owned by the Americans and 2 fighters owned by the British lost in 113 Sea Zone 3 transports owned by the Americans lost in 113 Sea Zone Germans win, taking 40 Sea Zone from Americans with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 89 Casualties for Germans: 5 carriers, 4 destroyers, 8 fighters and 4 submarines Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 9 transports Casualties for British: 1 carrier, 1 destroyer and 2 fighters Battle in Baluchistan Germans attack with 6 armour and 6 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Baluchistan, round 2 : 4/12 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Baluchistan Germans win, taking Baluchistan from UK_Pacific with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 fighter and 2 tactical_bombers moved from 82 Sea Zone to Eastern India 1 fighter moved from 82 Sea Zone to Eastern India 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 armour moved from Union of South Africa to 73 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 73 Sea Zone to 81 Sea Zone 1 marine moved from Trans-Jordan to 83 Sea Zone 1 cruiser and 1 marine moved from 83 Sea Zone to 81 Sea Zone 2 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 armour and 2 mech_infantrys moved from Northeast Persia to Baluchistan 1 infantry moved from Trans-Jordan to 100 Sea Zone 3 artilleries moved from Trans-Jordan to 100 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 1 infantry and 5 transports moved from 100 Sea Zone to 94 Sea Zone 3 artilleries and 1 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 4 fighters and 2 tactical_bombers moved from 115 Sea Zone to 116 Sea Zone 15 infantry moved from Western Germany to Holland Belgium 6 infantry moved from France to Holland Belgium 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 3 artilleries and 7 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Romania to Western Germany 1 infantry moved from Finland to Karelia 3 artilleries moved from Finland to Norway 2 armour moved from Finland to Norway 2 aaGuns moved from Finland to Norway 2 mech_infantrys moved from Finland to Norway 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland Place Units - Germans 3 carriers and 1 submarine placed in 116 Sea Zone 3 destroyers placed in 40 Sea Zone 3 artilleries placed in Western Germany Germans undo move 3. 3 artilleries placed in Romania 3 infantry placed in Southern France Germans undo move 4. 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 12 armour and 12 mech_infantrys EDIT: Adding units owned by Germans to Baluchistan: 12 armour and 12 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 4.33 UK_Pacific regular : -0.33 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 22 artilleries and 55 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Germans 1 infantry moved from Uzbekistan to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Baltic States 2 fighters moved from Leningrad to Baltic States 2 fighters moved from Leningrad to Eastern Poland 1 infantry moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 infantry moved from Northern Belarus to Baltic States 1 fighter moved from Baltic States to Eastern Poland Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour, 1 infantry and 1 mech_infantry moved from Leningrad to Archangel 24 infantry moved from Leningrad to Vyborg 1 fighter moved from Baltic States to Leningrad 3 fighters moved from Eastern Poland to Leningrad 7 infantry moved from Northern Belarus to Leningrad 1 aaGun, 1 artillery and 14 infantry moved from Smolensk to Northern Belarus 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Stalingrad to Ukraine 1 aaGun moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Kazakhstan to Northern Caucasus 3 infantry moved from Western Sinkiang to Kazakhstan 3 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Tambov to Rostov 2 infantry moved from Urals to Kazakhstan 1 infantry moved from Timguska to Urals 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria 1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 3 infantry placed in Ukraine 3 artilleries placed in Leningrad 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.67 -
TripleA Move Summary: Japanese round 25
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to 20 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 4 infantry moved from Fukien to Kiangsu 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 fighter moved from 6 Sea Zone to 20 Sea Zone -
TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to 20 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 4 infantry moved from Fukien to Kiangsu 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 fighter moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 7 fighters Americans defend with 1 destroyer Japanese roll dice for 7 fighters in 20 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 7 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Kiangsu, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 3 artilleries moved from Korea to 6 Sea Zone 4 infantry moved from Korea to 6 Sea Zone 3 artilleries and 4 infantry moved from 6 Sea Zone to Japan 4 fighters moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 20 Sea Zone to Japan 1 battleship, 4 carriers and 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 battleship, 1 carrier, 2 fighters, 1 marine and 2 submarines moved from 97 Sea Zone to 93 Sea Zone 2 carriers and 2 fighters moved from 94 Sea Zone to 93 Sea Zone Place Units - Japanese 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,1,1,6,5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1 Japanese collect 23 PUs (8 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 0.33Territory Summary for Japanese :
Amur : 1 flag, 1 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 4 infantry Japan : 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry Kwangsi : 1 flag Fukien : 1 flag Aleutian Islands : 1 flag, 1 artillery Kweichow : 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 factory_minor and 1 harbour Yunnan : 1 flag, 1 infantry and 1 mech_infantry Szechwan : 1 flag, 1 infantry Eastern India : 1 aaGun French Indo China : 1 flag 26 Sea Zone : 1 destroyer 93 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 2 submarines 40 Sea Zone : 1 battleship, 4 carriers and 1 submarine 6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 5 transportsProduction/PUs Summary :
Germans : 69 / 98 Russians : 44 / 49 Japanese : 31 / 27 Americans : 62 / 92 Chinese : 16 / 23 British : 16 / 16 UK_Pacific : 1 / 0 Italians : 20 / 43 ANZAC : 19 / 30 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Americans round 25
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to Western Germany 1 armour, 8 artilleries, 9 infantry and 1 marine moved from Normandy Bordeaux to Southern France 3 bombers moved from Kansu to Kweichow 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung -
TripleA Move Summary: Americans round 25
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Kansu to Kweichow 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 1 armour, 8 artilleries, 9 infantry and 1 marine moved from Normandy Bordeaux to Southern France 4 bombers moved from United Kingdom to Western Germany -
Intercept in W Germany? 2nd post obviously.
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@simon33 said in 2021 PTV Simon v 666 (axis +15):
Intercept in W Germany? 2nd post obviously.
no thanks
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TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Kansu to Kweichow 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 1 armour, 8 artilleries, 9 infantry and 1 marine moved from Normandy Bordeaux to Southern France 4 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 13 damage total. Damaged units is as follows: factory_major = 9, airfield = 4 Battle in Kwangtung Battle in Southern France Americans attack with 1 armour, 8 artilleries, 9 infantry and 1 marine Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 1 armour, 8 artilleries, 9 infantry and 1 marine in Southern France, round 2 : 6/19 hits, 6.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Kwangtung from Japanese, taking Southern France from Germans with 1 armour, 8 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Kweichow, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Malaya to 20 Sea Zone 2 submarines moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 132 Sea Zone to 20 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 2 bombers moved from Kweichow to Anhwe 4 submarines moved from 38 Sea Zone to 21 Sea Zone 3 bombers moved from Western Germany to United Kingdom 4 carriers, 1 destroyer and 1 transport moved from 126 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Iceland to United Kingdom 2 tactical_bombers moved from Iceland to 109 Sea Zone 1 carrier moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Central United States to Western United States 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 destroyer moved from 9 Sea Zone to 11 Sea Zone 1 transport moved from 35 Sea Zone to 31 Sea Zone 2 carriers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Place Units - Americans 1 artillery placed in Central United States 1 transport placed in 11 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 8 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 3 infantry moved from Kiangsi to Hunan 4 artilleries and 5 infantry moved from Kiangsi to Kiangsu 2 artilleries and 2 infantry moved from Hopei to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Southern Manchuria Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Southern Manchuria, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Kweichow from Germans, taking Southern Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 4 artilleries and 5 infantry Japanese defend with 4 infantry Chinese roll dice for 4 artilleries and 5 infantry in Kiangsu, round 2 : 1/9 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Kiangsu, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 4 artilleries and 2 infantry in Kiangsu, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries in Kiangsu, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 5 infantry Casualties for Japanese: 4 infantry Battle in Szechwan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Honan to Hopei 5 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Northern Sinkiang to Kansu Place Units - Chinese 7 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 25 PUs; end with 27 PUs Purchase Units - British British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Central India to Eastern India Combat - British Battle in Eastern India British attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers; Japanese defend with 1 aaGun British roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 aaGuns, 2 fighters, 3 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/7 hits, 3.33 expected hits 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Eastern India Germans win with 2 aaGuns, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for British: 2 artilleries and 2 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 bomber moved from Central India to Ukraine 1 tactical_bomber moved from Central India to Southern Caucasus 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Ukraine to Bessarabia Place Units - British 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 4.00 Germans AA : 0.33 Germans regular : 2.00 British regular : 1.67 -
Just found out how you got “Chinese turn” for US/C/UK turns - it’s about hitting the post button quickly enough.
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Kansu to Kweichow 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 1 armour, 8 artilleries, 9 infantry and 1 marine moved from Normandy Bordeaux to Southern France 4 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 13 damage total. Damaged units is as follows: factory_major = 9, airfield = 4 Battle in Kwangtung Battle in Southern France Americans attack with 1 armour, 8 artilleries, 9 infantry and 1 marine Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry Americans roll dice for 1 armour, 8 artilleries, 9 infantry and 1 marine in Southern France, round 2 : 6/19 hits, 6.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Kwangtung from Japanese, taking Southern France from Germans with 1 armour, 8 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Kweichow, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Malaya to 20 Sea Zone 2 submarines moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 132 Sea Zone to 20 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 2 bombers moved from Kweichow to Anhwe 4 submarines moved from 38 Sea Zone to 21 Sea Zone 3 bombers moved from Western Germany to United Kingdom 4 carriers, 1 destroyer and 1 transport moved from 126 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Iceland to United Kingdom 2 tactical_bombers moved from Iceland to 109 Sea Zone 1 carrier moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Central United States to Western United States 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 destroyer moved from 9 Sea Zone to 11 Sea Zone 1 transport moved from 35 Sea Zone to 31 Sea Zone 2 carriers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Place Units - Americans 1 artillery placed in Central United States 1 transport placed in 11 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 8 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 3 infantry moved from Kiangsi to Hunan 4 artilleries and 5 infantry moved from Kiangsi to Kiangsu 2 artilleries and 2 infantry moved from Hopei to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Southern Manchuria Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Southern Manchuria, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Chinese win, taking Kweichow from Germans, taking Southern Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 4 artilleries and 5 infantry Japanese defend with 4 infantry Chinese roll dice for 4 artilleries and 5 infantry in Kiangsu, round 2 : 1/9 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Kiangsu, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 4 artilleries and 2 infantry in Kiangsu, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries in Kiangsu, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 5 infantry Casualties for Japanese: 4 infantry Battle in Szechwan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Honan to Hopei 5 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Northern Sinkiang to Kansu Place Units - Chinese 7 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 25 PUs; end with 27 PUs Purchase Units - British British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Central India to Eastern India Combat - British Battle in Eastern India British attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers; Japanese defend with 1 aaGun British roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 aaGuns, 2 fighters, 3 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/7 hits, 3.33 expected hits 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Eastern India Germans win with 2 aaGuns, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for British: 2 artilleries and 2 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 bomber moved from Central India to Ukraine 1 tactical_bomber moved from Central India to Southern Caucasus 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Ukraine to Bessarabia Place Units - British 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 4.00 Germans AA : 0.33 Germans regular : 2.00 British regular : 1.67 -
@simon33 said in 2021 PTV Simon v 666 (axis +15):
Just found out how you got “Chinese turn” for US/C/UK turns - it’s about hitting the post button quickly enough.
?
I think you are operating about a mile above me, I don’t even know what you are talking about? LOL -
TripleA Move Summary: Italians round 25
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 2 fighters moved from 93 Sea Zone to 112 Sea Zone 3 fighters moved from Gibraltar to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland 1 artillery and 1 infantry moved from Syria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia -
TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 2 fighters moved from 93 Sea Zone to 112 Sea Zone 3 fighters moved from Gibraltar to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland 1 artillery and 1 infantry moved from Syria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia Combat - Italians Battle in Scotland Battle in Ethiopia Non Combat Move - Italians 4 fighters moved from 112 Sea Zone to 93 Sea Zone 1 fighter moved from 112 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Syria to 100 Sea Zone 1 artillery and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy 1 bomber moved from Trans-Jordan to Holland Belgium 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone 1 infantry moved from Brazil to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 68 Sea Zone Place Units - Italians 2 armour, 1 fighter and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Territory Summary for Italians :
Holland Belgium : 1 bomber and 1 fighter Romania : 4 infantry Gibraltar : 2 aaGuns and 3 infantry Cyprus : 1 flag Scotland : 1 flag, 1 airfield and 2 infantry Anglo-Egyptian Sudan : 1 flag Nigeria : 1 flag Gold Coast : 1 flag Northern Italy : 3 armour, 1 artillery, 1 factory_upgrade, 1 fighter, 15 infantry and 1 mech_infantry Southern Italy : 1 airfield, 1 factory_minor and 1 harbour Ethiopia : 1 artillery and 1 infantry Syria : 1 flag Morocco : 1 flag French West Africa : 1 flag French Equatorial Africa : 1 flag French Central Africa : 1 flag, 1 armour 99 Sea Zone : 1 destroyer and 1 transport Bulgaria : 1 flag 81 Sea Zone : 1 infantry and 1 transport Brazil : 1 flag 112 Sea Zone : 1 destroyer and 1 transport 93 Sea Zone : 4 fighters and 1 marine Crete : 1 flag 78 Sea Zone : 1 transport 68 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 65 / 98 Russians : 44 / 49 Japanese : 20 / 27 Americans : 68 / 103 Chinese : 25 / 27 British : 13 / 16 UK_Pacific : 1 / 0 Italians : 23 / 41 ANZAC : 19 / 30 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@simon33 this is the craziest game I have ever been involved with, and I have been involved in a LOT of games…
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 1 artillery and 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 20 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 carrier placed in 55 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :





